The existing architecture serializes all cards and revlog entries in
the search range into a protobuf message, which the web frontend needs
to decode and then process. The thinking at the time was that this would
make it easier for add-ons to add extra graphs, but in the ~2.5 years
since the new graphs were introduced, no add-ons appear to have taken
advantage of it.
The cards and revlog entries can grow quite large on large collections -
on a collection I tested with approximately 2.5M reviews, the serialized
data is about 110MB, which is a lot to have to deserialize in JavaScript.
This commit shifts the preliminary processing of the data to the Rust end,
which means the data is able to be processed faster, and less needs to
be sent to the frontend. On the test collection above, this reduces the
serialized data from about 110MB to about 160KB, resulting in a more
than 2x performance improvement, and reducing frontend memory usage from
about 400MB to about 40MB.
This also makes #2043 more feasible - while it is still about 50-100%
slower than protobufjs, with the much smaller message size, the difference
is only about 10ms.
* Run cargo +nightly fmt
* Latest prost-build includes clippy workaround
* Tweak Rust protobuf imports
- Avoid use of stringify!(), as JetBrains editors get confused by it
- Stop merging all protobuf symbols into a single namespace
* Remove some unnecessary qualifications
Found via IntelliJ lint
* Migrate some asserts to assert_eq/ne
* Remove mention of node_modules exclusion
This no longer seems to be necessary after migrating away from Bazel,
and excluding it means TS/Svelte files can't be edited properly.
This reverts commit 09cb8b3cf6.
Overhead on larger folders/slower devices is more than I originally
anticipated, and can run into multiple seconds. This seems to be
particularly egregious on mobile, which I presume is due to sandboxing
overhead.
* Remove deprecated `and_hms()`
* Update chrono
* Update licenses and fix script
* Remove deprecated Date struct
* Remove chrono pin
* Skip format check on .vscode
Was failing for no reason.
* Replace deprecated chrono functions
* Add cargo-deny to update-licenses & pin versions (dae)
* Remove time 0.1 dependency (dae)
We don't need to wait for chrono 0.5; it was provided behind a legacy
feature flag.
(for upgrading users, please see the notes at the bottom)
Bazel brought a lot of nice things to the table, such as rebuilds based on
content changes instead of modification times, caching of build products,
detection of incorrect build rules via a sandbox, and so on. Rewriting the build
in Bazel was also an opportunity to improve on the Makefile-based build we had
prior, which was pretty poor: most dependencies were external or not pinned, and
the build graph was poorly defined and mostly serialized. It was not uncommon
for fresh checkouts to fail due to floating dependencies, or for things to break
when trying to switch to an older commit.
For day-to-day development, I think Bazel served us reasonably well - we could
generally switch between branches while being confident that builds would be
correct and reasonably fast, and not require full rebuilds (except on Windows,
where the lack of a sandbox and the TS rules would cause build breakages when TS
files were renamed/removed).
Bazel achieves that reliability by defining rules for each programming language
that define how source files should be turned into outputs. For the rules to
work with Bazel's sandboxing approach, they often have to reimplement or
partially bypass the standard tools that each programming language provides. The
Rust rules call Rust's compiler directly for example, instead of using Cargo,
and the Python rules extract each PyPi package into a separate folder that gets
added to sys.path.
These separate language rules allow proper declaration of inputs and outputs,
and offer some advantages such as caching of build products and fine-grained
dependency installation. But they also bring some downsides:
- The rules don't always support use-cases/platforms that the standard language
tools do, meaning they need to be patched to be used. I've had to contribute a
number of patches to the Rust, Python and JS rules to unblock various issues.
- The dependencies we use with each language sometimes make assumptions that do
not hold in Bazel, meaning they either need to be pinned or patched, or the
language rules need to be adjusted to accommodate them.
I was hopeful that after the initial setup work, things would be relatively
smooth-sailing. Unfortunately, that has not proved to be the case. Things
frequently broke when dependencies or the language rules were updated, and I
began to get frustrated at the amount of Anki development time I was instead
spending on build system upkeep. It's now about 2 years since switching to
Bazel, and I think it's time to cut losses, and switch to something else that's
a better fit.
The new build system is based on a small build tool called Ninja, and some
custom Rust code in build/. This means that to build Anki, Bazel is no longer
required, but Ninja and Rust need to be installed on your system. Python and
Node toolchains are automatically downloaded like in Bazel.
This new build system should result in faster builds in some cases:
- Because we're using cargo to build now, Rust builds are able to take advantage
of pipelining and incremental debug builds, which we didn't have with Bazel.
It's also easier to override the default linker on Linux/macOS, which can
further improve speeds.
- External Rust crates are now built with opt=1, which improves performance
of debug builds.
- Esbuild is now used to transpile TypeScript, instead of invoking the TypeScript
compiler. This results in faster builds, by deferring typechecking to test/check
time, and by allowing more work to happen in parallel.
As an example of the differences, when testing with the mold linker on Linux,
adding a new message to tags.proto (which triggers a recompile of the bulk of
the Rust and TypeScript code) results in a compile that goes from about 22s on
Bazel to about 7s in the new system. With the standard linker, it's about 9s.
Some other changes of note:
- Our Rust workspace now uses cargo-hakari to ensure all packages agree on
available features, preventing unnecessary rebuilds.
- pylib/anki is now a PEP420 implicit namespace, avoiding the need to merge
source files and generated files into a single folder for running. By telling
VSCode about the extra search path, code completion now works with generated
files without needing to symlink them into the source folder.
- qt/aqt can't use PEP420 as it's difficult to get rid of aqt/__init__.py.
Instead, the generated files are now placed in a separate _aqt package that's
added to the path.
- ts/lib is now exposed as @tslib, so the source code and generated code can be
provided under the same namespace without a merging step.
- MyPy and PyLint are now invoked once for the entire codebase.
- dprint will be used to format TypeScript/json files in the future instead of
the slower prettier (currently turned off to avoid causing conflicts). It can
automatically defer to prettier when formatting Svelte files.
- svelte-check is now used for typechecking our Svelte code, which revealed a
few typing issues that went undetected with the old system.
- The Jest unit tests now work on Windows as well.
If you're upgrading from Bazel, updated usage instructions are in docs/development.md and docs/build.md. A summary of the changes:
- please remove node_modules and .bazel
- install rustup (https://rustup.rs/)
- install rsync if not already installed (on windows, use pacman - see docs/windows.md)
- install Ninja (unzip from https://github.com/ninja-build/ninja/releases/tag/v1.11.1 and
place on your path, or from your distro/homebrew if it's 1.10+)
- update .vscode/settings.json from .vscode.dist
* Fix reparented_name not correctly handling tags that are prefixes of the
new parent
To reproduce the issue:
1. Add two tags: `a` and `ab`.
2. From the browser's sidebar, drag & drop `a` into `ab`.
Result: panic
* Fix reparent_tags panicking if new parent is a child of source tag
This is the "foo, foo::bar" case that should be a no-op.
* Add more tests for tag reparenting
* Add crate snafu
* Replace all inline structs in AnkiError
* Derive Snafu on AnkiError
* Use snafu for card type errors
* Use snafu whatever error for InvalidInput
* Use snafu for NotFoundError and improve message
* Use snafu for FileIoError to attach context
Remove IoError.
Add some context-attaching helpers to replace code returning bare
io::Errors.
* Add more context-attaching io helpers
* Add message, context and backtrace to new snafus
* Utilize error context and backtrace on frontend
* Rename LocalizedError -> BackendError.
* Remove DocumentedError.
* Have all backend exceptions inherit BackendError.
* Rename localized(_description) -> message
* Remove accidentally committed experimental trait
* invalid_input_context -> ok_or_invalid
* ensure_valid_input! -> require!
* Always return `Err` from `invalid_input!`
Instead of a Result to unwrap, the macro accepts a source error now.
* new_tempfile_in_parent -> new_tempfile_in_parent_of
* ok_or_not_found -> or_not_found
* ok_or_invalid -> or_invalid
* Add crate convert_case
* Use unqualified lowercase type name
* Remove uses of snafu::ensure
* Allow public construction of InvalidInputErrors (dae)
Needed to port the AnkiDroid changes.
* Make into_protobuf() public (dae)
Also required for AnkiDroid. Not sure why it worked previously - possible
bug in older Rust version?
* Show warning if multiple type boxes are used
* Report templates referencing media in Media Check
* Apply suggestions from code review
* Fix media-check.ftl
* Only report media references with fields
Like `<img src={{Front}}>`.
Also report Anki sound tags and latex.
* Loop existing media regexes
* Enable state-dependent custom scheduling data
* Next(Card)States -> SchedulingStates
The fact that `current` was included in `next` always bothered me,
and custom data is part of the card state, so that was a bit confusing
too.
* Store custom_data in SchedulingState
* Make custom_data optional when answering
Avoids having to send it 4 extra times to the frontend, and avoids the
legacy answerCard() API clobbering the stored data.
Co-authored-by: Damien Elmes <gpg@ankiweb.net>
* Keep filtered decks when importing apkg
If all original decks exist and scheduling is included.
* Create missing decks from csv
* Export original decks if with_scheduling
* Also remap original deck ids on import
* Update imported filtered decks
* Fix meta column being mapped to tags
* Fix ids in csv deck and notetype columns
Note: This implies names which parse to an i64 will be seen as ids,
likely resulting in the intended deck/notetype not being found.
* Check for scheduling with revlog and deck configs
Might help with cases in which scheduling was included, but all cards
are new. In such a case, filtered deck should not be converted.
* Fix duplicate with same GUID being created
* Remove redundant `distinct`s from sql query
* Match notes by _either_ guid _or_ first field
* Refactor to emphasise GUID/first field distinction
* Export default deck and config if with scheduling
* Fix default deck being exported if it's a parent
* Add card meta for persisting custom scheduling state
* Rename meta -> custom_data
* Enforce limits on size of custom data
Large values will slow down table scans of the cards table, and it's
easier to be strict now and possibly relax things in the future than
the opposite.
* Pack card states and customData into a single message
+ default customData to empty if it can't be parsed
Co-authored-by: Damien Elmes <gpg@ankiweb.net>
* Introduce setting to collapse field by default
* Fix schema order
* Change wording from adjective to imperative
sounds a bit less clunky
* Update rslib/src/notetype/schema11.rs (dae)
* Keep settings in single column
* Add back Toggle Visual Editor string
* Add RichTextBadge component and show it conditionally
* Reverse input order depending on default setting
* Make PlainTextInput border-radius responsive to toggle states
* Prevent first Collapsible transition differently
* Focus inputs after Collapsible transition
The double tick calls are just a temporary solution until I find the exact moment an input is focusable again.
* Use requestAnimationFrame to await focusable state
Note: Svelte tick doesn't seem to work in this scenario.
* Keep content of unmapped fields when importing
* Test new behaviour
* Fix typo in `canonify_tags_without_resgistering`
* Log updated note instead of original one
* Revert merging imported tags
But keep old note tags if no new ones are provided.
* Introduce field setting to use plain text editor by default
* Remove leftover function from #1476
* Use boolean instead of string
* Simplify clear_other_field_duplicates
* Convert plain text key to camelCase
* Move HTML item below the existing checkbox, instead of to the right (dae)
Showing it on the right is more space efficient, but feels a bit
cluttered IMHO.
Partially completes #1068, and will allow mobile clients to drop
their separate diff-match-patch imports. Does not yet try to handle
case folding or combining-char stripping, and leaves some of the outer
HTML wrapping up to the frontend for now.
The logic for rendering the provided string has changed: missing chars
are now only inserted if they follow a correct section, and the original
text is shown instead of hyphens. This is an experiment, and can be
changed if it's not well received.
* Refactor MediaManager transactions
* Add media entries when importing
* Fix legacy apkg import not setting csum
Also test for this in the roundtrip test.
* Avoid reallocating MediaCopier's buffer
* Make sha1 optional (dae)
* Add deck-specific limits to DeckNormal
* Add deck-specific limits to schema11
* Add DeckLimitsDialog
* deck_limits_qt6.py needs to be a symlink
* Clear duplicate deck setting keys on downgrade
* Export deck limits when exporting with scheduling
* Revert "deck_limits_qt6.py needs to be a symlink"
This reverts commit 4ee7be1e10c4e8c49bb20de3bf45ac18b5e2d4f6.
* Revert "Add DeckLimitsDialog"
This reverts commit eb0e2a62d33df0b518d9204a27b09e97966ce82a.
* Add day limits to DeckNormal
* Add deck and day limits mock to deck options
* Revert "Add deck and day limits mock to deck options"
This reverts commit 0775814989e8cb486483d06727b1af266bb4513a.
* Add Tabs component for daily limits
* Add borders to tabs component
* Revert "Add borders to tabs component"
This reverts commit aaaf5538932540f944d92725c63bb04cfe97ea14.
* Implement tabbed limits properly
* Add comment to translations
* Update rslib/src/decks/limits.rs
Co-authored-by: Damien Elmes <dae@users.noreply.github.com>
* Fix camel case in clear_other_duplicates()
* day_limit → current_limit
* Also import day limits
* Remember last used day limits
* Add day limits to schema 11
* Tweak comment (dae)
* Exclude day limit in export (dae)
* Tweak tab wording (dae)
* Update preset limits on preset change
* Explain tabs in tooltip (dae)
* Omit deck and today limits if v2 is enabled
* Preserve deck limit when switching to today limit
* Expose cloze text as attribute on front side
* Update test_models.py
* Update template_filters.rs
* Escape HTML for data-attribute
* Use minimal HTML encoding in Rust
to match Python's html.escape and pass tests.
* Rename attribute to data-cloze
to make it more generic.
* Run formatter
* Revert to using Rust encode_attribute and add helper function for tests
* Adjust remaining steps after config update
* Handle relearning steps separately
Also refactor a lot.
* Also adjust remaining steps after deck change
* Test step adjustment after config update
* Fix `SearchBuilder::(re)learning_cards()`
* Fix step adjustment after deck change
* Test step adjustment after deck change
* Fix test name
* Readjust remaining steps according to last delay
Also atomize tests and add some tooling.
* Throw error for unknown condition fields as well
So if 'foo' is not a field, refuse to save a template containing
`{{#foo}}bar{{/foo}}`. Previously, only `{{foo}}` would be checked.
As a side effect, templates which *only* contain fields as conditions
may be saved. Meh.
* Display template errors in q/a columns only
So the affected browser row remains active and the user can fix the
template more easily.
* Specify if error occured in a browser template
* Minor wording tweak (dae)
There's an argument for using the exact wording as well, but this just
reads a little more naturally to me.
* Don't use special label for tags column
This was setting the label of whichever column the user chose for tags
to "Tags". Showing field content is more helpful.
* Map tags column automatically like fields
* Fix footer moving upwards
* Fix column detection
Was broken because escaped line breaks were not considered.
Also removes delimiter detection on `#columns:` line. User must use tabs
or set delimiter beforehand.
* Add CSV preview
* Parse `#tags column:`
* Optionally export deck and notetype with CSV
* Avoid clones in CSV export
* Prevent bottom of page appearing under footer (dae)
* Increase padding to 1em (dae)
With 0.5em, when a vertical scrollbar is shown, it sits right next to
the right edge of the content, making it look like there's no right
margin.
* Experimental changes to make table fit+scroll (dae)
- limit individual cells to 15em, and show ellipses when truncated
- limit total table width to body width, so that inner table is shown
with scrollbar
- use class rather than id - ids are bad practice in Svelte components,
as more than one may be displayed on a single page
* Skip importing foreign notes with filtered decks
Were implicitly imported into the default deck before.
Also some refactoring to fetch deck ids and names beforehand.
* Hide spacer below hidden field mapping
* Fix guid being replaced when updating note
* Fix dupe identity check
Canonify tags before checking if dupe is identical, but only add update
tags later if appropriate.
* Fix deck export for notes with missing card 1
* Fix note lines starting with `#`
csv crate doesn't support escaping a leading comment char. :(
* Support import/export of guids
* Strip HTML from preview rows
* Fix initially set deck if current is filtered
* Make isHtml toggle reactive
* Fix `html_to_text_line()` stripping sound names
* Tweak export option labels
* Switch to patched rust-csv fork
Fixes writing lines starting with `#`, so revert 5ece10ad05f331.
* List column options with first column field
* Fix flag for exports with HTML stripped
* Add crate csv
* Add start of csv importing on backend
* Add Menomosyne serializer
* Add csv and json importing on backend
* Add plaintext importing on frontend
* Add csv metadata extraction on backend
* Add csv importing with GUI
* Fix missing dfa file in build
Added compile_data_attr, then re-ran cargo/update.py.
* Don't use doubly buffered reader in csv
* Escape HTML entities if CSV is not HTML
Also use name 'is_html' consistently.
* Use decimal number as foreign ease (like '2.5')
* ForeignCard.ivl → ForeignCard.interval
* Only allow fixed set of CSV delimiters
* Map timestamp of ForeignCard to native due time
* Don't trim CSV records
* Document use of empty strings for defaults
* Avoid creating CardGenContexts for every note
This requires CardGenContext to be generic, so it works both with an
owned and borrowed notetype.
* Show all accepted file types in import file picker
* Add import_json_file()
* factor → ease_factor
* delimter_from_value → delimiter_from_value
* Map columns to fields, not the other way around
* Fallback to current config for csv metadata
* Add start of new import csv screen
* Temporary fix for compilation issue on Linux/Mac
* Disable jest bazel action for import-csv
Jest fails with an error code if no tests are available, but this would
not be noticable on Windows as Jest is not run there.
* Fix field mapping issue
* Revert "Temporary fix for compilation issue on Linux/Mac"
This reverts commit 21f8a261408cdae49ec031aa21a1b659c4f66d82.
* Add HtmlSwitch and move Switch to components
* Fix spacing and make selectors consistent
* Fix shortcut tooltip
* Place import button at the top with path
* Fix meta column indices
* Remove NotetypeForString
* Fix queue and type of foreign cards
* Support different dupe resolution strategies
* Allow dupe resolution selection when importing CSV
* Test import of unnormalized text
Close #1863.
* Fix logging of foreign notes
* Implement CSV exports
* Use db_scalar() in notes_table_len()
* Rework CSV metadata
- Notetypes and decks are either defined by a global id or by a column.
- If a notetype id is provided, its field map must also be specified.
- If a notetype column is provided, fields are now mapped by index
instead of name at import time. So the first non-meta column is used for
the first field of every note, regardless of notetype. This makes
importing easier and should improve compatiblity with files without a
notetype column.
- Ensure first field can be mapped to a column.
- Meta columns must be defined as `#[meta name]:[column index]` instead
of in the `#columns` tag.
- Column labels contain the raw names defined by the file and must be
prettified by the frontend.
* Adjust frontend to new backend column mapping
* Add force flags for is_html and delimiter
* Detect if CSV is HTML by field content
* Update dupe resolution labels
* Simplify selectors
* Fix coalescence of oneofs in TS
* Disable meta columns from selection
Plus a lot of refactoring.
* Make import button stick to the bottom
* Write delimiter and html flag into csv
* Refetch field map after notetype change
* Fix log labels for csv import
* Log notes whose deck/notetype was missing
* Fix hiding of empty log queues
* Implement adding tags to all notes of a csv
* Fix dupe resolution not being set in log
* Implement adding tags to updated notes of a csv
* Check first note field is not empty
* Temporary fix for build on Linux/Mac
* Fix inverted html check (dae)
* Remove unused ftl string
* Delimiter → Separator
* Remove commented-out line
* Don't accept .json files
* Tweak tag ftl strings
* Remove redundant blur call
* Strip sound and add spaces in csv export
* Export HTML by default
* Fix unset deck in Mnemosyne import
Also accept both numbers and strings for notetypes and decks in JSON.
* Make DupeResolution::Update the default
* Fix missing dot in extension
* Make column indices 1-based
* Remove StickContainer from TagEditor
Fixes line breaking, border and z index on ImportCsvPage.
* Assign different key combos to tag editors
* Log all updated duplicates
Add a log field for the true number of found notes.
* Show identical notes as skipped
* Split tag-editor into separate ts module (dae)
* Add progress for CSV export
* Add progress for text import
* Tidy-ups after tag-editor split (dae)
- import-csv no longer depends on editor
- remove some commented lines
In v3, it's more informative to show the count of child decks separately,
since increasing the limit of the current deck does not increase the limits
of child decks. When we rework the decks list in the future, a tooltip
will hopefully provide an easier way for users to see where cards are
available, and where limits are being applied.
Closes#1868
The old `media_files_did_export` hook has been kept around for use with
the legacy apkg exporter (an add-on uses it), and a new
`legacy_export_progress` hook has been added so we can get progress
from the new colpkg exporter until we move over fully to the new code.
- Set progress as soon as possible; previously the extracting and
gathering steps happened prior to the first progress.
- Add "extracting" and "gathering" progress steps, so that large imports
show more feedback in the early stage, and can be more quickly
interrupted.
* Add apkg export on backend
* Filter out missing media-paths at write time
* Make TagMatcher::new() infallible
* Gather export data instead of copying directly
* Revert changes to rslib/src/tags/
* Reuse filename_is_safe/check_filename_safe()
* Accept func to produce MediaIter in export_apkg()
* Only store file folder once in MediaIter
* Use temporary tables for gathering
export_apkg() now accepts a search instead of a deck id. Decks are
gathered according to the matched notes' cards.
* Use schedule_as_new() to reset cards
* ExportData → ExchangeData
* Ignore ascii case when filtering system tags
* search_notes_cards_into_table →
search_cards_of_notes_into_table
* Start on apkg importing on backend
* Fix due dates in days for apkg export
* Refactor import-export/package
- Move media and meta code into appropriate modules.
- Normalize/check for normalization when deserializing media entries.
* Add SafeMediaEntry for deserialized MediaEntries
* Prepare media based on checksums
- Ensure all existing media files are hashed.
- Hash incoming files during preparation to detect conflicts.
- Uniquify names of conflicting files with hash (not notetype id).
- Mark media files as used while importing notes.
- Finally copy used media.
* Handle encoding in `replace_media_refs()`
* Add trait to keep down cow boilerplate
* Add notetypes immediately instaed of preparing
* Move target_col into Context
* Add notes immediately instaed of preparing
* Note id, not guid of conflicting notes
* Add import_decks()
* decks_configs → deck_configs
* Add import_deck_configs()
* Add import_cards(), import_revlog()
* Use dyn instead of generic for media_fn
Otherwise, would have to pass None with type annotation in the default
case.
* Fix signature of import_apkg()
* Fix search_cards_of_notes_into_table()
* Test new functions in text.rs
* Add roundtrip test for apkg (stub)
* Keep source id of imported cards (or skip)
* Keep source ids of imported revlog (or skip)
* Try to keep source ids of imported notes
* Make adding notetype with id undoable
* Wrap apkg import in transaction
* Keep source ids of imported deck configs (or skip)
* Handle card due dates and original due/did
* Fix importing cards/revlog
Card ids are manually uniquified.
* Factor out card importing
* Refactor card and revlog importing
* Factor out card importing
Also handle missing parents .
* Factor out note importing
* Factor out media importing
* Maybe upgrade scheduler of apkg
* Fix parent deck gathering
* Unconditionally import static media
* Fix deck importing edge cases
Test those edge cases, and add some global test helpers.
* Test note importing
* Let import_apkg() take a progress func
* Expand roundtrip apkg test
* Use fat pointer to avoid propogating generics
* Fix progress_fn type
* Expose apkg export/import on backend
* Return note log when importing apkg
* Fix archived collection name on apkg import
* Add CollectionOpWithBackendProgress
* Fix wrong Interrupted Exception being checked
* Add ClosedCollectionOp
* Add note ids to log and strip HTML
* Update progress when checking incoming media too
* Conditionally enable new importing in GUI
* Fix all_checksums() for media import
Entries of deleted files are nulled, not removed.
* Make apkg exporting on backend abortable
* Return number of notes imported from apkg
* Fix exception printing for QueryOp as well
* Add QueryOpWithBackendProgress
Also support backend exporting progress.
* Expose new apkg and colpkg exporting
* Open transaction in insert_data()
Was slowing down exporting by several orders of magnitude.
* Handle zstd-compressed apkg
* Add legacy arg to ExportAnkiPackage
Currently not exposed on the frontend
* Remove unused import in proto file
* Add symlink for typechecking of import_export_pb2
* Avoid kwargs in pb message creation, so typechecking is not lost
Protobuf's behaviour is rather subtle and I had to dig through the docs
to figure it out: set a field on a submessage to automatically assign
the submessage to the parent, or call SetInParent() to persist a default
version of the field you specified.
* Avoid re-exporting protobuf msgs we only use internally
* Stop after one test failure
mypy often fails much faster than pylint
* Avoid an extra allocation when extracting media checksums
* Update progress after prepare_media() finishes
Otherwise the bulk of the import ends up being shown as "Checked: 0"
in the progress window.
* Show progress of note imports
Note import is the slowest part, so showing progress here makes the UI
feel more responsive.
* Reset filtered decks at import time
Before this change, filtered decks exported with scheduling remained
filtered on import, and maybe_remove_from_filtered_deck() moved cards
into them as their home deck, leading to errors during review.
We may still want to provide a way to preserve filtered decks on import,
but to do that we'll need to ensure we don't rewrite the home decks of
cards, and we'll need to ensure the home decks are included as part of
the import (or give an error if they're not).
https://github.com/ankitects/anki/pull/1743/files#r839346423
* Fix a corner-case where due dates were shifted by a day
This issue existed in the old Python code as well. We need to include
the user's UTC offset in the exported file, or days_elapsed falls back
on the v1 cutoff calculation, which may be a day earlier or later than
the v2 calculation.
* Log conflicting note in remapped nt case
* take_fields() → into_fields()
* Alias `[u8; 20]` with `Sha1Hash`
* Truncate logged fields
* Rework apkg note import tests
- Use macros for more helpful errors.
- Split monolith into unit tests.
- Fix some unknown error with the previous test along the way.
(Was failing after 969484de4388d225c9f17d94534b3ba0094c3568.)
* Fix sorting of imported decks
Also adjust the test, so it fails without the patch. It was only passing
before, because the parent deck happened to come before the
inconsistently capitalised child alphabetically. But we want all parent
decks to be imported before their child decks, so their children can
adopt their capitalisation.
* target[_id]s → existing_card[_id]s
* export_collection_extracting_media() → ...
export_into_collection_file()
* target_already_exists→card_ordinal_already_exists
* Add search_cards_of_notes_into_table.sql
* Imrove type of apkg export selector/limit
* Remove redundant call to mod_schema()
* Parent tooltips to mw
* Fix a crash when truncating note text
String::truncate() is a bit of a footgun, and I've hit this before
too :-)
* Remove ExportLimit in favour of separate classes
* Remove OpWithBackendProgress and ClosedCollectionOp
Backend progress logic is now in ProgressManager. QueryOp can be used
for running on closed collection.
Also fix aborting of colpkg exports, which slipped through in #1817.
* Tidy up import log
* Avoid QDialog.exec()
* Default to excluding scheuling for deck list deck
* Use IncrementalProgress in whole import_export code
* Compare checksums when importing colpkgs
* Avoid registering changes if hashes are not needed
* ImportProgress::Collection → ImportProgress::File
* Make downgrading apkgs depend on meta version
* Generalise IncrementableProgress
And use it in entire import_export code instead.
* Fix type complexity lint
* Take count_map for IncrementableProgress::get_inner
* Replace import/export env with Shift click
* Accept all args from update() for backend progress
* Pass fields of ProgressUpdate explicitly
* Move update_interval into IncrementableProgress
* Outsource incrementing into Incrementor
* Mutate ProgressUpdate in progress_update callback
* Switch import/export legacy toggle to profile setting
Shift would have been nice, but the existing shortcuts complicate things.
If the user triggers an import with ctrl+shift+i, shift is unlikely to
have been released by the time our code runs, meaning the user accidentally
triggers the new code. We could potentially wait a while before bringing
up the dialog, but then we're forced to guess at how long it will take the
user to release the key.
One alternative would be to use alt instead of shift, but then we need to
trigger our shortcut when that key is pressed as well, and it could
potentially cause a conflict with an add-on that already uses that
combination.
* Show extension in export dialog
* Continue to provide separate options for schema 11+18 colpkg export
* Default to colpkg export when using File>Export
* Improve appearance of combo boxes when switching between apkg/colpkg
+ Deal with long deck names
* Convert newlines to spaces when showing fields from import
Ensures each imported note appears on a separate line
* Don't separate total note count from the other summary lines
This may come down to personal preference, but I feel the other counts
are equally as important, and separating them feels like it makes it
a bit easier to ignore them.
* Fix 'deck not normal' error when importing a filtered deck for the 2nd time
* Fix [Identical] being shown on first import
* Revert "Continue to provide separate options for schema 11+18 colpkg export"
This reverts commit 8f0b2c175f4794d642823b60414d142a12768441.
Will use a different approach
* Move legacy support into a separate exporter option; add to apkg export
* Adjust 'too new' message to also apply to .apkg import case
* Show a better message when attempting to import new apkg into old code
Previously the user could end seeing a message like:
UnicodeDecodeError: 'utf-8' codec can't decode byte 0xb5 in position 1: invalid start byte
Unfortunately we can't retroactively fix this for older clients.
* Hide legacy support option in older exporting screen
* Reflect change from paths to fnames in type & name
* Make imported decks normal at once
Then skip special casing in update_deck(). Also skip updating
description if new one is empty.
Co-authored-by: Damien Elmes <gpg@ankiweb.net>
* Add field search option to SearchNode
* Add unqualified/literal search option to SearchNode
* Rename text to literal_text
* Interpret field name parameter literally
* Implicitly group when joining searches
* Allow joining search types directly
* Test search joining
* Add comment for future selves (dae)
* Add one more assert that shows nested grouping (dae)
* Join user searches without grouping again
* Flatten a few clauses in custom study (dae)
Addresses a corner case where a backup is imported into an
unchanged collection, resulting in the sync indicator showing a full
sync is required, which doesn't go away as syncing thinks no changes
are required.
An alternative way to solve this would be to reverse the order of checks
in the syncing code. It would have the advantage of retaining the
modification time of the backup, but any action like clicking on a deck
would cause it to be updated anyway, so I'm not sure that buys us much.
* TemplateSaveError -> CardTypeError
* Don't show success tooltip if export fails
* Attach help page to error
Show help link if export fails due to card type error.
* Add type (dae)
* Add shared show_exception() (dae)
- Use a shared routine for printing standard backend errors, so that
we can take advantage of the help links in eg. the card layout screen
as well.
- The truthiness check on help in showInfo() would have ignored the
enum 0 value.
- Close the exporting dialog on a documented failure as well
* Fix local variable help_page
* Add Deleted error and disable all bad browser rows
* Avoid error when opening the browse screen to a card with a missing note (dae)
* In cards mode, a missing note is NotFound, not Deleted (dae)
So we distinguish between referential integrity error, and explicit
deletion.
* Remove redundant try block
Anki's DB schema unfortunately uses odid=0 instead of null to indicate
a lack of an original due date, so having a due position of 0 leads to
the temporary due date not being reset when the card is removed from
a filtered deck.
https://forums.ankiweb.net/t/anki-2-1-50-beta-6-9-stable-release/18181/52
If we don't force a full sync when restoring, any items that were added
since the backup may have already been sent to AnkiWeb, and they
won't have deletion records. After the user restores from a backup,
they'll end up in a state where their local and AnkiWeb collections
differ, and the changes will not sync. The old backup code forced a schema
change, but we weren't previously doing it via File>Import.
* Collection needs to be closed prior to backup even when not downgrading
* Backups -> BackupLimits
* Some improvements to backup_task
- backup_inner now returns the error instead of logging it, so that
the frontend can discover the issue when they await a backup (or create
another one)
- start_backup() was acquiring backup_task twice, and if another thread
started a backup between the two locks, the task could have been accidentally
overwritten without awaiting it
* Backups no longer require a collection close
- Instead of closing the collection, we ensure there is no active
transaction, and flush the WAL to disk. This means the undo history
is no longer lost on backup, which will be particularly useful if we
add a periodic backup in the future.
- Because a close is no longer required, backups are now achieved with
a separate command, instead of being included in CloseCollection().
- Full sync no longer requires an extra close+reopen step, and we now
wait for the backup to complete before proceeding.
- Create a backup before 'check db'
* Add File>Create Backup
https://forums.ankiweb.net/t/anki-mac-os-no-backup-on-sync/6157
* Defer checkpoint until we know we need it
When running periodic backups on a timer, we don't want to be fsync()ing
unnecessarily.
* Skip backup if modification time has not changed
We don't want the user leaving Anki open overnight, and coming back
to lots of identical backups.
* Periodic backups
Creates an automatic backup every 30 minutes if the collection has been
modified.
If there's a legacy checkpoint active, tries again 5 minutes later.
* Switch to a user-configurable backup duration
CreateBackup() now uses a simple force argument to determine whether
the user's limits should be respected or not, and only potentially
destructive ops (full download, check DB) override the user's configured
limit.
I considered having a separate limit for collection close and automatic
backups (eg keeping the previous 5 minute limit for collection close),
but that had two downsides:
- When the user closes their collection at the end of the day, they'd
get a recent backup. When they open the collection the next day, it
would get backed up again within 5 minutes, even though not much had
changed.
- Multiple limits are harder to communicate to users in the UI
Some remaining decisions I wasn't 100% sure about:
- If force is true but the collection has not been modified, the backup
will be skipped. If the user manually deleted their backups without
closing Anki, they wouldn't get a new one if the mtime hadn't changed.
- Force takes preference over the configured backup interval - should
we be ignored the user here, or take no backups at all?
Did a sneaky edit of the existing ftl string, as it hasn't been live
long.
* Move maybe_backup() into Collection
* Use a single method for manual and periodic backups
When manually creating a backup via the File menu, we no longer make
the user wait until the backup completes. As we continue waiting for
the backup in the background, if any errors occur, the user will get
notified about it fairly quickly.
* Show message to user if backup was skipped due to no changes
+ Don't incorrectly assert a backup will be created on force
* Add "automatic" to description
* Ensure we backup prior to importing colpkg if collection open
The backup doesn't happen when invoked from 'open backup' in the profile
screen, which matches Anki's previous behaviour. The user could
potentially clobber up to 30 minutes of their work if they exited to
the profile screen and restored a backup, but the alternative is we
create backups every time a backup is restored, which may happen a number
of times if the user is trying various ones. Or we could go back to a
separate throttle amount for this case, at the cost of more complexity.
* Remove the 0 special case on backup interval; minimum of 5 minutes
https://github.com/ankitects/anki/pull/1728#discussion_r830876833
Accidentally introduced by the search refactoring in #1600, this lead
to a query that matched items outside of the selected notes, eg
(n.id in (1506029488152) and c.ord = 43 or c.ord = 4)
Closes#1727
* Write media files in chunks
* Test media file writing
* Add iter `ReadDirFiles`
* Remove ImportMediaError, fail fatally instead
Partially reverts commit f8ed4d89ba.
* Compare hashes of media files to be restored
* Improve `MediaCopier::copy()`
* Restore media files atomically with tempfile
* Make downgrade flag an enum
* Remove SchemaVersion::Latest in favour of Option
* Remove sha1 comparison again
* Remove unnecessary repr(u8) (dae)
The old Python code was only checking for NFC encoding, but we should
check for other issues like special filenames on windows (eg con.mp3)
- On export, the user is told to use Check Media if their media has
invalid filenames.
- On import, legacy packages will be transparently normalized. Since we're
doing the checks on export as well, any invalid names in a v3 package
are an error.
* Fix legacy colpkg import; disable v3 import/export; add roundtrip test
The test has revealed we weren't decompressing the media files on v3
import. That's easy to fix, but means all files need decompressing
even when they already exist, which is not ideal - it would be better
to store size/checksum in the metadata instead.
* Switch media and meta to protobuf; re-enable v3 import/export
- Fixed media not being decompressed on import
- The uncompressed size and checksum is now included for each media
entry, so that we can quickly check if a given file needs to be extracted.
We're still just doing a naive size comparison on colpkg import at the
moment, but we may want to use a checksum in the future, and will need
a checksum for apkg imports.
- Checksums can't be efficiently encoded in JSON, so the media list
has been switched to protobuf to reduce the the space requirements.
- The meta file has been switched to protobuf as well, for consistency.
This will mean any colpkg files exported with beta7 will be
unreadable.
* Avoid integer version comparisons
* Re-enable v3 test
* Apply suggestions from code review
Co-authored-by: RumovZ <gp5glkw78@relay.firefox.com>
* Add export_colpkg() method to Collection
More discoverable, and easier to call from unit tests
* Split import/export code out into separate folders
Currently colpkg/*.rs contain some routines that will be useful for
apkg import/export as well; in the future we can refactor them into a
separate file in the parent module.
* Return a proper error when media import fails
This tripped me up when writing the earlier unit test - I had called
the equivalent of import_colpkg()?, and it was returning a string error
that I didn't notice. In practice this should result in the same text
being shown in the UI, but just skips the tooltip.
* Automatically create media folder on import
* Move roundtrip test into separate file; check collection too
* Remove zstd version suffix
Prevents a warning shown each time Rust Analyzer is used to check the
code.
Co-authored-by: RumovZ <gp5glkw78@relay.firefox.com>
* Implement colpkg exporting on backend
* Use exporting logic in backup.rs
* Refactor exporting.rs
* Add backend function to export collection
* Refactor backend/collection.rs
* Use backend for colpkg exporting
* Don't use default zip compression for media
* Add exporting progress
* Refactor media file writing
* Write dummy collections
* Localize dummy collection note
* Minimize dummy db size
* Use `NamedTempFile::new()` instead of `new_in`
* Drop redundant v2 dummy collection
* COLLECTION_VERSION -> PACKAGE_VERSION
* Split `lock_collection()` into two to drop flag
* Expose new colpkg in GUI
* Improve dummy collection message
* Please type checker
* importing-colpkg-too-new -> exporting-...
* Compress the media map in the v3 package (dae)
On collections with lots of media, it can grow into megabytes.
Also return an error in extract_media_file_names(), instead of masking
it as an optional.
* Store media map as a vector in the v3 package (dae)
This compresses better (eg 280kb original, 100kb hashmap, 42kb vec)
In the colpkg import case we don't need random access. When importing
an apkg, we will need to be able to fetch file data for a given media
filename, but the existing map doesn't help us there, as we need
filename->index, not index->filename.
* Ensure folders in the media dir don't break the file mapping (dae)
Ideally this would have been in beta 6 :-) No add-ons appear to be
using customstudy.py/taglimit.py though, so it should hopefully not be
disruptive.
In the earlier custom study changes, we didn't get around to addressing
issue #1136. Now instead of trying to determine the maximum increase
to allow (which doesn't work correctly with nested decks), we just
present the total available to the user again, and let them decide. There's
plenty of room for improvement here still, but further work here might
be better done once we look into decoupling deck limits from deck presets.
Tags and available cards are fetched prior to showing the dialog now,
and will show a progress dialog if things take a while.
Tags are stored in an aux var now, so they don't inflate the deck
object size.
* Add forget prompt with options
- Restore original position
- Reset reps and lapses
* Restore position when resetting for export
* Add config context to avoid passing keys
* Add routine to fetch defaults; use method-specific enum (dae)
* Keep original position by default (dae)
* Fix code completion for forget dialog (dae)
Needs to be a symbolic link to the generated file
* Add zstd dep
* Implement backend backup with zstd
* Implement backup thinning
* Write backup meta
* Use new file ending anki21b
* Asynchronously backup on collection close in Rust
* Revert "Add zstd dep"
This reverts commit 3fcb2141d2be15f907269d13275c41971431385c.
* Add zstd again
* Take backup col path from col struct
* Fix formatting
* Implement backup restoring on backend
* Normalize restored media file names
* Refactor `extract_legacy_data()`
A bit cumbersome due to borrowing rules.
* Refactor
* Make thinning calendar-based and gradual
* Consider last kept backups of previous stages
* Import full apkgs and colpkgs with backend
* Expose new backup settings
* Test `BackupThinner` and make it deterministic
* Mark backup_path when closing optional
* Delete leaky timer
* Add progress updates for restoring media
* Write restored collection to tempfile first
* Do collection compression in the background thread
This has us currently storing an uncompressed and compressed copy of
the collection in memory (not ideal), but means the collection can be
closed without waiting for compression to complete. On a large collection,
this takes a close and reopen from about 0.55s to about 0.07s. The old
backup code for comparison: about 0.35s for compression off, about
8.5s for zip compression.
* Use multithreading in zstd compression
On my system, this reduces the compression time of a large collection
from about 0.55s to 0.08s.
* Stream compressed collection data into zip file
* Tweak backup explanation
+ Fix incorrect tab order for ignore accents option
* Decouple restoring backup and full import
In the first case, no profile is opened, unless the new collection
succeeds to load.
In the second case, either the old collection is reloaded or the new one
is loaded.
* Fix number gap in Progress message
* Don't revert backup when media fails but report it
* Tweak error flow
* Remove native BackupLimits enum
* Fix type annotation
* Add thinning test for whole year
* Satisfy linter
* Await async backup to finish
* Move restart disclaimer out of backup tab
Should be visible regardless of the current tab.
* Write restored collection in chunks
* Refactor
* Write media in chunks and refactor
* Log error if removing file fails
* join_backup_task -> await_backup_completion
* Refactor backup.rs
* Refactor backup meta and collection extraction
* Fix wrong error being returned
* Call sync_all() on new collection
* Add ImportError
* Store logger in Backend, instead of creating one on demand
init_backend() accepts a Logger rather than a log file, to allow other
callers to customize the logger if they wish.
In the future we may want to explore using the tracing crate as an
alternative; it's a bit more ergonomic, as a logger doesn't need to be
passed around, and it plays more nicely with async code.
* Sync file contents prior to rename; sync folder after rename.
* Limit backup creation to once per 30 min
* Use zstd::stream::copy_decode
* Make importing abortable
* Don't revert if backup media is aborted
* Set throttle implicitly
* Change force flag to minimum_backup_interval
* Don't attempt to open folders on Windows
* Join last backup thread before starting new one
Also refactor.
* Disable auto sync and backup when restoring again
* Force backup on full download
* Include the reason why a media file import failed, and the file path
- Introduce a FileIoError that contains a string representation of
the underlying I/O error, and an associated path. There are a few
places in the code where we're currently manually including the filename
in a custom error message, and this is a step towards a more consistent
approach (but we may be better served with a more general approach in
the future similar to Anyhow's .context())
- Move the error message into importing.ftl, as it's a bit neater
when error messages live in the same file as the rest of the messages
associated with some functionality.
* Fix importing of media files
* Minor wording tweaks
* Save an allocation
I18n strings with replacements are already strings, so we can skip the
extra allocation. Not that it matters here at all.
* Terminate import if file missing from archive
If a third-party tool is creating invalid archives, the user should know
about it. This should be rare, so I did not attempt to make it
translatable.
* Skip multithreaded compression on small collections
Co-authored-by: Damien Elmes <gpg@ankiweb.net>
Protobuf 3.15 introduced support for marking scalar fields like
uint32 as optional, and all of our tooling appears to support it
now. This allows us to use simple optional/null checks in our Rust/
TypeScript code, without having to resort to an inner message.
I had to apply a minor patch to protobufjs to get this working with
the json-module output; this has also been submitted upstream:
https://github.com/protobufjs/protobuf.js/pull/1693
I've modified CardStatsResponse as an example of the new syntax.
One thing to note: while the Rust and TypeScript bindings use optional/
null fields, as that is the norm in those languages, Google's Python
bindings are not very Pythonic. Referencing an optional field that is
missing will yield the default value, and a separate HasField() call
is required, eg:
```
>>> from anki.stats_pb2 import CardStatsResponse as R
... msg = R.FromString(b"")
... print(msg.first_review)
... print(msg.HasField("first_review"))
0
False
```
Tokio has had to be pinned, because the 1.17 release introduces
a dependency on windows_sys, which fails to build on Windows on
Bazel.
The issue appears to be the build script of a subcrate - it is using
CARGO_MANIFEST_DIR to update the linking path so windows.lib can be
found (it's contained in that crate), but the path is set incorrectly.
dfc25285a2/crates/targets/x86_64_msvc/build.rs
One way we might be able to work around it is to add to the link path
in our own build script.
The previous change in 1871b57663 failed
to consider the browser refreshing case, as reported here:
https://forums.ankiweb.net/t/anki-2-1-50-beta-3-4/17501/30
I previously attempted to solve this by having SetFlag skip the queue
rebuild, then mutating the captured mtimes in the queues. That didn't
work correctly when undoing, as the queue mutations weren't recorded.
This approach combines that attempt and the previous change: flag
setting is an undoable operation again, but does not change the card's
modification time, so it can be applied/undone without a queue build
being required. Instead of special-casing flag changes in the review
screen, we now just redraw the flag on changes.card, as any other card
op will have triggered a queue rebuild.
* Replace Card.data with .original_position
* Use and update original position in v3
* Show original position in card info
* Revert restoring original position for now
* Fix pb card to/from pylib card
* Try original_position as the last pb field
* minor wording tweaks (dae)
This is not ideal, but I struggled to come up with a better solution.
Background:
- The scheduler records the mtime of cards as it's building the queues,
and will throw an error in get_queued_cards() if the card on the DB
has a different mtime. This is to catch bugs - any operation that modifies
cards should be triggering a queue rebuild, or should adjust the queues
appropriately.
- The review screen skips the usual queue rebuild redraw, and directly
updates the flag icon. This is because a rebuild could cause a different
card to appear, or the answer side to switch back to the question side,
neither of which the user expects when they flag a card.
The current behaviour was broken: the queue rebuilding was still happening
on the backend, and the frontend was just failing to reflect it.
I initially tried to special-case Op::SetFlag, having it skip the queue
rebuild, and having set_card_flag() update the mtimes in the active
queue. But those mutations weren't captured by the undo log, so they
didn't get undone when undoing the set flag operation. We could perhaps
work around it by adding a separate undo entry to capture the mutation,
but it started to feel like it would be a pain to maintain moving forward.
By skipping the undo queue and retaining the same mtime, no queue
rebuild is required. Because we're setting usn, the cards will still
sync, but as mtime is not bumped, in the case of a conflict, an older
unsynced change from another client may revert the flag change.
Fixes https://forums.ankiweb.net/t/anki-2-1-50-beta-1-2/15608/145
* avoid repinning Rust deps by default
* add id_tree dependency
* Respect intermediate child limits in v3
* Test new behaviour of v3 counts
* Rework v3 queue building to respect parent limits
* Add missing did field to SQL query
* Fix `LimitTreeMap::is_exhausted()`
* Rework tree building logic
https://github.com/ankitects/anki/pull/1638#discussion_r798328734
* Add timer for build_queues()
* `is_exhausted()` -> `limit_reached()`
* Move context and limits into `QueueBuilder`
This allows for moving more logic into QueueBuilder, so less passing
around of arguments. Unfortunately, some tests will require additional
work to set up.
* Fix stop condition in new_cards_by_position
* Fix order gather order of new cards by deck
* Add scheduler/queue/builder/burying.rs
* Fix bad tree due to unsorted child decks
* Fix comment
* Fix `cap_new_to_review_rec()`
* Add test for new card gathering
* Always sort `child_decks()`
* Fix deck removal in `cap_new_to_review_rec()`
* Fix sibling ordering in new card gathering
* Remove limits for deck total count with children
* Add random gather order
* Remove bad sibling order handling
All routines ensure ascending order now.
Also do some other minor refactoring.
* Remove queue truncating
All routines stop now as soon as the root limit is reached.
* Move deck fetching into `QueueBuilder::new()`
* Rework new card gather and sort options
https://github.com/ankitects/anki/pull/1638#issuecomment-1032173013
* Disable new sort order choices ...
depending on set gather order.
* Use enum instead of numbers
* Ensure valid sort order setting
* Update new gather and sort order tooltips
* Warn about random insertion order with v3
* Revert "Add timer for build_queues()"
This reverts commit c9f5fc6ebe87953c17a0c842990b009b5596c69c.
* Update rslib/src/storage/card/mod.rs (dae)
* minor wording tweaks to the tooltips (dae)
+ move legacy strings to bottom
+ consistent capitalization (our leech action still needs fixing,
but that will require introducing a new 'suspend card' string as the
existing one is used elsewhere as well)
* Avoid rebuilding regex in field search
* Special case search in all fields
* Don't repeat mid nodes in field search sql
Small speed gain for searches like `*:re:foo` and reduces the sql tree
depth if a lot of field names of the same notetype match.
* Add sql function to match fields with regex
* Optimise used field search algorithm
- Searching in all fields is a special case.
- Using native SQL comparison is preferred.
- For Regex, use newly added SQL function.
* Please clippy
* Avoid pyramid of doom
* nt_fields -> matched_fields
* Add tests for regex and all field searches
* minor tweaks for readability (dae)
* Implement custom study on backend
* Switch frontend to backend custom study
* Skip typecheck for new pb classes
* Build tag search string on backend
Also fixes escaping of special characters in tag names.
* `cram.cards` -> `cram.card_limit`
* Assign more meaningful names in `TagLimit`
* Broaden rustfmt glob
* Use `invalid_input()` helper
* Assign `FilteredDeckForUpdate` to temp var
* Implement `SearchBuilder`
* Rewrite `custom_study()` with `SearchBuilder`
* Replace match macros with `SearchBuilder`
* Remove `into_nodes_list` & `concatenate_searches`
* Fix new preview card's position being interpreted as a date
Can be reproduced by opening the Card Info screen of a new preview card
not answered yet.
* Update rslib/src/stats/card.rs
* Add new `card_rendering` mod
Parses a text with av/tts tags and strips or extracts tags.
* Replace old `extract_av_tags` and `strip_av_tags`
... with new `card_rendering` mod
* ressource -> resource
* Add AV prettifier for use in browser table
* Accept String in av tag routines
... and avoid redundant writes if no changes need to be made.
* add benchmarking with criterion; make links test optional (dae)
cargo install cargo-criterion, then run ./bench.sh
* performance comparison: creating HashMap up front (dae)
the previous solution:
anki_tag_parse time: [1.8401 us 1.8437 us 1.8476 us]
this solution:
anki_tag_parse time: [2.2420 us 2.2447 us 2.2477 us]
change: [+21.477% +21.770% +22.066%] (p = 0.00 < 0.05)
Performance has regressed.
* Revert "performance comparison: creating HashMap up front" (dae)
This reverts commit f19126a2f15b729b825825a49283f63ab13474d0.
* add missing header
* Write error message if tts lang is missing
* `Tag` -> `Directive`
* Make hard repeat the current step's interval in v3
Unless for the first step to avoid identical interval with Again.
* Make Hard repeat the current step's interval in v2
* Adjust test to new Hard behaviour
* Fix steps being mistaken for seconds
* Cap steps at `u32::max` seconds
* Fix overflow of steps in Rust
* Prevent overflow of `IntervalKind`
* Prevent overflow in `revlod/mod.rs`
Also replace some `as` with `from` and `try_from` as is recommended to
highlight potential issues.
* Ensure v2 doesn't store overflowing revlog ivls
* Lower steps cap in deck options
Whereas large card intervals are converted to days, revlog intervals use
i32s to store large numbers of seconds.
* Format
This brings the behaviour a bit closer to the default ordering of new
cards when they are reset, and is better than an undefined template
order. But it's a stopgap solution, and in the long run, filtered decks
need a bit of a rethink with the improved ordering than v3 has brought.
This was broken by an SQLite upgrade - previously we received the rows
in ix_cards_sched order, but recent versions use a table scan for that
query when the order is unspecified. Solved by being explicit about the
order we expect results to arrive.
https://forums.ankiweb.net/t/skipping-new-cards/15410
* Enable access to old notetype name
* Set minimum height for ChangeNotetypeDialog
* Add bootstrap icons to change-notetype
* Move alert up and make it collapsible
* Tweak some CSS
- Add variables --sticky-bg and --sticky-border to StickyContainer
- Tweak base.css
* Add translatable string "(Nothing)"
* Rework ChangeNotetype screen
* Initially load option at newIndex and remaining options on focus
Optimization for big notetypes:
Should increase efficiency from O(n²) to O(n). Test on notetype with 500 templates shows significant improvement in load time (~10s down to ~1s).
* Try to satisfy rust test
* Change arrow direction depending on reading direction
+ add 0.5em top padding to main
* Create Alert.svelte
* Introduce CSS variable --pane-bg
* Revert "Initially load option at newIndex and remaining options on focus"
This reverts commit f42beee45c27dba9433d76217fb583b117fb5231.
* Final cleanup
* Refine padding/gutter
* Remove unnecessary stopPropagation of mathjax-overlay events
* Use CodeMirror component for MathjaxHandle
* Refactor ResizeObserver code in MathjaxHandle
* Wrap setRange in CodeMirror in try/catch
* Add Mathjax Editor bottom margin
* Add custom Enter and Shift+Enter shortcuts for the MathjaxHandle
* Format
* Move placeCaretAfter to domlib
* Move focus back to field after editing Mathjax
* Put Cursor after Mathjax after accepting
* Add delete button for Mathjax
* Change border color of mathjax menu
* Refactor into MathjaxMenu
* Put caretKeyword in variable
* Use one ResizeObserver for all Mathjax images
* Add minmimum width for Mathjax editor
* is still smaller than minimal window width
* Add bazel directories to .prettierignore and format from root
* exclude ftl/usage (dae)
the json files that live there are output from our tooling, and
formatting them means an extra step each time we want to update them
also exclude .mypy_cache, which is output by scripts/mypy*
* minor ftl tweak: newline -> new line (dae)
e5e47a31fe (r748827327)
+ switched assert_lower_middle_upper to a macro, so that when it fails,
the reported line number is the original call site, instead of one inside
the helper function
* Canonify import of i18n module
Should always be imported as `tr`, or `tr2` if there is a name collision
(Svelte).
* Add helper for garbage collecting ftl strings
Also add a serializer for ftl asts.
* Add helper for filter-mapping `DirEntry`s
* Fix `i18n_helpers/BUILD.bazel`
* run cargo-raze
* Refactor `garbage_collection.rs`
- Improve helper for file iterating
- Remove unused terms as well
- Fix issue with checking for nested messages by switching to a regex-
based approach (which runs before deleting)
- Some more refactorings and lint fixes
* Fix lints in `serialize.rs`
* Write json pretty and sorted
* Update `serialize.rs` and fix header
* Fix doc and remove `dbg!`
* Add binaries for ftl garbage collection
Also relax type constraints and strip debug tests.
* add rust_binary targets for i18n helpers (dae)
* add scripts to update desktop usage/garbage collect (dae)
Since we've already diverged from 2.1.49, we won't gain anything
from generating a stable json just yet. But once 2.1.50 is released,
we should run 'ftl/update-desktop-usage.sh stable'.
* add keys from AnkiMobile (dae)
* Mention caveats in `remove-unused.sh`
* Remove flooring in v3 scheduler code
It is no longer supposed to be an exact port of the old Python code.
* Rework v3 fuzzing
https://github.com/ankitects/anki/issues/1416#issuecomment-958208149
* Ensure length of fuzz range is larger than 1
Only for new intervals larger than 1 and respecting max review interval.
* add the beginnings of a unit test
* Clarify `fuzz_factor` doc string
* Fix Python tests for 2021 scheduler
* Fix fuzz test
1.0 is not a valid fuzz factor.
* Add tests for fuzzing in Rust
* Use range notation in fuzz factor doc
* Strip redundant tests
* Add description input to fields dialog
QLineEdit seems like the best option, as it saves space and motivates users to keep their descriptions concise.
* Add setDescriptions to note initialization script
Went for the extra function instead of including it in setFields to prevent potential add-on breakages.
* Add tooltip next to field name if description is set
* Refactor code according to suggestions
Set default tooltip placement to right instead of bottom
Use .get() for fld["description"]
Fix tab order in fields dialog
Swap out abbreviation "desc" for full length name to keep consistency
* Update Protobuf and Rust for description
Add description to notetypes.proto and schema11
Co-authored-by: RumovZ <RumovZ@users.noreply.github.com>
* Fix tooltips not updating with description
Remove redundant variable tooltipOptions
Update previousTooltip within reactive function
* Move LabelDescription out of LabelName
Co-authored-by: Henrik Giesel <hgiesel@users.noreply.github.com>
* Decrease icon size and fix alignment
Co-Authored-By: Henrik Giesel <hengiesel@gmail.com>
* the new key needs to be cleared from fields, not the notetype itself
Co-authored-by: RumovZ <RumovZ@users.noreply.github.com>
Co-authored-by: Henrik Giesel <hengiesel@gmail.com>
Co-authored-by: Damien Elmes <gpg@ankiweb.net>
We're getting an enum instead of an int in Qt6
normal/reversed have been renamed to ascending/descending; no add-ons
appear to be using the old versions.
`counts.learning` includes interday learning cards, so it is not
suitable to determine how many cards from the (intraday!) learning queue
are already included in the learning count when updating it.
* Only collect card stats on the backend ...
... instead of rendering an HTML string using askama.
* Add ts page Card Info
* Update test for new `col.card_stats()`
* Remove obsolete CardStats code
* Use new ts page in `CardInfoDialog`
* Align start and end instead of left and right
Curiously, `text-align: start` does not work for `th` tags if assigned
via classes.
* Adopt ts refactorings after rebase
#1405 and #1409
* Clean up `ts/card-info/BUILD.bazel`
* Port card info logic from Rust to TS
* Move repeated field to the top
https://github.com/ankitects/anki/pull/1414#discussion_r725402730
* Convert pseudo classes to interfaces
* CardInfoPage -> CardInfo
* Make revlog in card info optional
* Add legacy support for old card stats
* Check for undefined instead of falsy
* Make Revlog separate component
* drop askama dependency (dae)
* Fix nightmode for legacy card stats
Python's regex engine performs pathologically on regexes like
'<!--.*?-->' when fed a large string of repeating '<!--' clauses.
Thanks to JaimeSlome / security@huntr.dev for the report; closes#1380.
Solved by switching to the Rust implementation, which does not suffer
from this issue.
entsToText(), minimizeHTML(), and the old regex constants have been
removed; they do not appear to be used by any add-ons.
The 'avoid showing learning card twice' logic is now only applied
when the next learning card was already due to be shown. This'll mean
there will be cases where a learning card does get shown twice near
the end, but it makes the behaviour easier to reason about, for both
us and end users.
Matches should arrive in alphabetical order. Currently results are not
capped (JS should be able to handle ~1k tags without too much hassle),
and no reordering based on match location is done. Matches are substring
based, and multiple can be provided, eg "foo::bar" will match
"foof::baz::abbar".
This is not hooked up properly on the frontend at the moment -
updateSuggestions() seems to be missing the most recently typed character,
and is not updating the list of completions half the time.
There were a few issues going on here:
- If some operation had invalidated the queues, they were subsequently
recreated with a call to .get_queues() in the undo handling code. This
could happen after the changes to the card had already been reverted,
leading to a queue state that didn't match our expectations.
- More generally, it's not safe to assume our mutations will apply
cleanly after the queue has been rebuilt. The next card will vary
depending on the number of remaining cards when interspersing cards of
different types, and a queue-invalidating operation will have changed
the learning cutoff.
So rather than rebuilding the queues on demand, we now check that they
already exist, and were created at the time we expect. If not, we
invalidate them and skip applying the mutations, and a subsequent
refresh of the UI should rebuild the queues correctly.
As part of this change, the cutoff snapshot has been moved into the
normal answer update object.
One possible downside here is that adding a note during review may cause
a newly due learning card to appear when undoing a different review.
If this proves to be a problem, we could potentially note down the
learning cutoff and apply it when queues are rebuilt later.
Context: https://forums.ankiweb.net/t/more-cards-today-question-about-v3/12400/10
Previously, interday learning cards and reviews were gathered at the
same time in v3, with the review limit being applied to both of them. The
order cards were gathered in would change the ratio of gathered learning
cards and reviews, but as they were displayed together in a single count,
a changing ratio was not apparent, and no special handling was required
by the deck tree code.
Showing interday learning cards in the learning count, while still
applying a review limit to them, makes things more complicated, as
a changing ratio will result in different counts. The deck tree code
is not able to know which order cards will appear in, so without changes,
we would have had a situation where the deck list may show different counts
to those seen when clicking on a deck.
One way to solve this would have been to introduce a separate limit for
interday learning cards. But this would have meant users needed to
juggle two different limits, instead of having a single one that controls
total number of (non-intraday) cards shown.
Instead, the scheduler now fetches interday cards prior to reviews -
the rationale for that order is that learning cards tend to be more
fragile/urgent than reviews. The option to show learning cards
before/after/mixed with reviews still exists, but it applies only after
cards have been capped to the daily limit.
To ensure the deck tree code matches the counts the scheduler gives,
it too applies limits to interday learning cards first, and reviews
afterwards.
In the old HTML editor, filenames were % escaped before feeding them to
beautifulsoup, causing bare ampersands to be left alone. The new HTML
editor reads content from the DOM, where a bare ampersand has been
transformed into an &, and that gets saved back into the field,
so the media check now needs to deal with it for images as well.
https://forums.ankiweb.net/t/causing-problems-with-image-names/12171
Interday learning cards are now counted in the learning count again,
and are no longer subject to the daily review limit.
The thinking behind the original change was that interday learning cards
are scheduled more like reviews, and counting them in the review count
would allow the learning count to focus on intraday learning - the red
number reflecting the fact that they are the most fragile memories. And
counting them together made it practical to apply the review limit
to both at once.
Since the release, there have been a number of users expecting to see
interday learning cards included in the learning count (the latest being
https://forums.ankiweb.net/t/feedback-and-a-feature-adjustment-request-for-2-1-45/12308),
and a good argument can be made for that too - they are, after all, listed
in the learning steps, and do tend to be harder than reviews. Short of
introducing another count to keep track of interday and intraday learning
separately, moving back to the old behaviour seems like the best move.
This also means it is not really practical to apply the review limit to
interday learning cards anymore, as the limit would be split between two
different numbers, and how much each number is capped would depend on
the order cards are introduced. The scheduler could figure this out, but
the deck list code does not know card order, and would need significant
changes to be able to produce numbers that matched the scheduler. And
even if we ignore implementation complexities, I think it would be more
difficult for users to reason about - the influence of the review limit
on new cards is confusing enough as it is.
The v3 scheduler will delay the final card from being shown twice in
a row, but the overdue case was being treated the same as the no-learning
case, leading to the message being hidden.
Previously we would just use 250% ease for any new card that had no
pre-configured ease, but this will result in decks that have
non-standard ease values to have "set due date" cards in them that don't
match. In order to make this somewhat more efficient, we cache
deckid->ease lookups during this operation.
Ref: <https://forums.ankiweb.net/t/set-due-date-doesnt-obey-default-ease-factor/9184>
Signed-off-by: Aleksa Sarai <cyphar@cyphar.com>
Unfortunately a popular note taking tool has been misusing cloze
markers in its deck exports. We may want to add this back in the
future, but we'll probably want to start by warning users, to give
people time to adjust.
In order to split backend.proto into a more manageable size, the protobuf
handling needed to be updated. This took more time than I would have
liked, as each language handles protobuf differently:
- The Python Protobuf code ignores "package" directives, and relies
solely on how the files are laid out on disk. While it would have been
nice to keep the generated files in a private subpackage, Protobuf gets
confused if the files are located in a location that does not match
their original .proto layout, so the old approach of storing them in
_backend/ will not work. They now clutter up pylib/anki instead. I'm
rather annoyed by that, but alternatives seem to be having to add an extra
level to the Protobuf path, making the other languages suffer, or trying
to hack around the issue by munging sys.modules.
- Protobufjs fails to expose packages if they don't start with a capital
letter, despite the fact that lowercase packages are the norm in most
languages :-( This required a patch to fix.
- Rust was the easiest, as Prost is relatively straightforward compared
to Google's tools.
The Protobuf files are now stored in /proto/anki, with a separate package
for each file. I've split backend.proto into a few files as a test, but
the majority of that work is still to come.
The Python Protobuf building is a bit of a hack at the moment, hard-coding
"proto" as the top level folder, but it seems to get the job done for now.
Also changed the workspace name, as there seems to be a number of Bazel
repos moving away from the more awkward reverse DNS naming style.
Instead of calling a method inside the transaction body, routines
can now pass Op::SkipUndo if they wish the changes to be discarded
at the end of the transaction. The advantage of doing it this way is
that the list of changes can still be returned, allowing the sync
indicator to update immediately.
Closes#1252
- changes can now be undone
- the same field can now be mapped to multiple target fields, allowing
fields to be cloned
- the old Qt dialog has been removed
- the old col.models.change() API calls the new code, to avoid
breaking existing consumers. It requires the field map to always
be passed in, but that appears to have been the common case.
- closes#1175
Multiple configs with the same inner id would lead to errors like the
following when trying to open the collection:
DeckConfigInner.interval_multiplier: invalid wire type: StartGroup (expected ThirtyTwoBit)
This makes the review backlog case more expensive, since we end up
shuffling items outside the daily limit, but for the common case it's
about the same speed, and it means we don't need two separate sorting
steps. New cards remain handled the same way, since a backlog
is common there.
Also ensures that interday learning cards honor the deck sorting, and
that the non-default sort orders shuffle at the end.
Like the previous change, avoid exposing the protobuf as a public API
for now. It requires more thought, and is probably better done with
either extra helper accessors like decks.name(), or via a native class.
Combine existing check for unparsable templates with a check for unknown
field names and a check for front sides without any field replacement.
Updating the notetype's fields now mutates the parsed templates, so the
checks can run on the final templates.
This could potentially help us avoid having to refetch the notetype
during study in the future, though updates to Note initialization and
the LaTeX handling would be required first.
- The "unbury deck" option was broken, as it was ignoring child
decks. It would be nice if we could use active_decks instead, but
plugging that into the old scheduler without breaking undo seems a bit
tricky.
- Remove the implicit From impl for decks, so we need to be forced to
think about whether we want child decks or not.
- Daily limits are no longer inherited - each deck limits its own
cards, and the selected deck enforces a maximum limit.
- Fetching of review cards now uses a single query, and sorts in advance.
In collections with a large number of overdue cards and decks, this is
faster than iterating over each deck in turn.
- Include interday learning count in review count & review limit, and
allow them to be buried.
- Warn when parent review limit is lower than child deck in deck options.
- Cap the new card limit to the review limit.
- Add option to control whether new card fetching short-circuits.
Instead of using a separate undo queue, the code now defers checking for
newly-due learning cards until the answering stage, and logs the updated
cutoff time as an undoable change, so that any newly-due learning cards
won't appear instead of a new/review card that was just undone.
Queue redo now uses a similar approach to undo, instead of rebuilding the
queues.
The original rationale was avoiding a possible O(n) insertion if
the learning card was due outside the cutoff, but the increased code
complexity doesn't seem worth it, given that learning cards will
rarely grow above 1000.
Also added a currently-disabled test that demonstrates the current undo
handling behaviour is yielding incorrect counts; that will be reworked
in the next commit, and this change will make that easier.
- split new card fetch order and subsequent sort order; use latter
when building queues
- default to spacing siblings when burying is off, with options to
show each sibling in turn, and shuffle the fetched cards
The bury new/review flags are now pulled from each card's home deck,
instead of using a global setting that had not been hooked up. This
unfortunately means we need to fetch the map of all decks up front, as
we need to be able to look up a deck configuration for cards that are
in filtered decks.
Fixes a "card was modified" error caused by cards being buried during
review, when they weren't removed up-front.
Avoids duplicate work, and is a step towards allowing the next
states to be modified by third-party code.
Also:
- fixed incorrect underlined count, due to reviews being labeled as
learning cards
- fixed reviewer not refreshing when undoing a test review, by splitting
up backend queue rebuilding from frontend reviewer refresh
- moved answering into a CollectionOp