* Fix wrong hook being torn down
* Fix item models not being destroyed
* Add missing gc for FilteredDeckConfigDialog
* Add missing type annotation
* Pass calling widget as parent to QTimer
Implicitly passing `self.mw` as the parent means that the QTimer won't
get destroyed before quitting the app, which also thwarts garbage
collection of any data captured by a passed closure.
* Make `Editor._links` an instance variable
Browser is inserting a closure into this dict capturing itself. As a class
variable, it won't get destroyed, so neither will the browser.
* Make `Editor._links` funcs take instance again
* Deprecate calling progress.timer() without parent
* show caller location when printing deprecation warning (dae)
* Use submodule imports in aqt
* Use submodule imports in pylib
* More submodule imports in pylib
These required removing some direct imports to get rid of import cycles.
* fix: AttributeError: 'QMouseEvent' object has no attribute 'pos'
```
Caught exception:
Traceback (most recent call last):
File "D:\Python\Python39\lib\site-packages\aqt\browser\sidebar\tree.py", line 328, in mouseReleaseEvent
if (index := self.currentIndex()) == self.indexAt(event.pos()):
d
```
* fix: AttributeError: 'QMouseEvent' object has no attribute 'pos'
* Fix cardtype icon, add flag-off icon, remove flag.svg
* This removes the old flag.svg, because mdi-icons also has
one icon called `flag.svg`, and there was undefined behavior
which flag icon was being picked, when requesting "flag.svg"
* Sort no-flag to beginning of subtree
* to match tags
* Allow theme change at runtime and add hook
* Save or restore default palette on theme change
* Update aqt widget styles on theme change
* styling fixes
- drop _light_palette, as default_palette serves the same purpose
- save default platform theme, and restore it when switching away
from nightmode
- update macOS light/dark mode on theme switch
- fix unreadable menus on Windows
* update night-mode classes on theme change
This is the easy part - CSS styling that uses standard_css or our
css variables should update automatically. The main remaining issue
is JS code that sets colors based on the theme at the time it's run -
eg the graph code, and the editor.
* switch night mode value on toggle
* expose current theme via a store; switch graphs to use it
https://github.com/ankitects/anki/issues/1471#issuecomment-972402492
* start using currentTheme in editor/components
This fixes basic editing - there are still components that need updating.
* add simple xcodeproj for code completion
* add helper to get currently-active system theme on macOS
* fix setCurrentTheme not being immediately available
* live update tag color
* style().name() doesn't work on Qt5
* automatic theme switching on Windows/Mac
* currentTheme -> pageTheme
* Replace `nightModeKey` with `pageTheme`
Co-authored-by: Damien Elmes <gpg@ankiweb.net>
The enum changes should work on PyQt 5.x, and are required in PyQt 6.x.
They are not supported by the PyQt5 typings however, so we need to run
our tests with PyQt6.
Means URLs like :/icons/foo.jpg should become icons:foo.jpg
This is part of the prep work for a PyQt6 update. PyQt6 has dropped
pyrcc, so we can longer generate the icons_qrc.py file we did previously.
Qt Designer expects us to use the resource system, so we continue to
generate the icons.qrc file to make editing the UI files easier. But at
runtime, we no longer use that file.
This adds Python 3.9 and 3.10 typing syntax to files that import
attributions from __future___. Python 3.9 should be able to cope with
the 3.10 syntax, but Python 3.8 will no longer work.
On Windows/Mac, install the latest Python 3.9 version from python.org.
There are currently no orjson wheels for Python 3.10 on Windows/Mac,
which will break the build unless you have Rust installed separately.
On Linux, modern distros should have Python 3.9 available already. If
you're on an older distro, you'll need to build Python from source first.
'FlagManager' allows cached access to the flag objects, takes care of
renaming flags and notifies GUI components with the hook
'flag_label_did_change'.
Like the previous change, avoid exposing the protobuf as a public API
for now. It requires more thought, and is probably better done with
either extra helper accessors like decks.name(), or via a native class.