* Support drag & drop in main window to import files
* Pass drag & drop events to super when not in deck browser
Seems this is required so that JS in the reviewer receives dragover
* Remove unused allowDrops
Kept the favicon, but have reverted the rest, as it unfortunately did
not seem to prevent the issue from occurring.
Original discussion: https://github.com/ankitects/anki/pull/1369
This reverts commit 6d0f7e7f05.
The packaged builds of 2.1.50 use python -OO, which means our assertion
statements won't be run. This is not an issue for unit tests (as we
don't run them from a packaged build), or for type assertions (which are
added for mypy's benefit), but we do need to ensure that invariant checks
are still run.
* Allow theme change at runtime and add hook
* Save or restore default palette on theme change
* Update aqt widget styles on theme change
* styling fixes
- drop _light_palette, as default_palette serves the same purpose
- save default platform theme, and restore it when switching away
from nightmode
- update macOS light/dark mode on theme switch
- fix unreadable menus on Windows
* update night-mode classes on theme change
This is the easy part - CSS styling that uses standard_css or our
css variables should update automatically. The main remaining issue
is JS code that sets colors based on the theme at the time it's run -
eg the graph code, and the editor.
* switch night mode value on toggle
* expose current theme via a store; switch graphs to use it
https://github.com/ankitects/anki/issues/1471#issuecomment-972402492
* start using currentTheme in editor/components
This fixes basic editing - there are still components that need updating.
* add simple xcodeproj for code completion
* add helper to get currently-active system theme on macOS
* fix setCurrentTheme not being immediately available
* live update tag color
* style().name() doesn't work on Qt5
* automatic theme switching on Windows/Mac
* currentTheme -> pageTheme
* Replace `nightModeKey` with `pageTheme`
Co-authored-by: Damien Elmes <gpg@ankiweb.net>
* PEP8 dbproxy.py
* PEP8 errors.py
* PEP8 httpclient.py
* PEP8 lang.py
* PEP8 latex.py
* Add decorator to deprectate key words
* Make replacement for deprecated attribute optional
* Use new helper `_print_replacement_warning()`
* PEP8 media.py
* PEP8 rsbackend.py
* PEP8 sound.py
* PEP8 stdmodels.py
* PEP8 storage.py
* PEP8 sync.py
* PEP8 tags.py
* PEP8 template.py
* PEP8 types.py
* Fix DeprecatedNamesMixinForModule
The class methods need to be overridden with instance methods, so every
module has its own dicts.
* Use `# pylint: disable=invalid-name` instead of id
* PEP8 utils.py
* Only decorate `__getattr__` with `@no_type_check`
* Fix mypy issue with snakecase
Importing it from `anki._vendor` raises attribute errors.
* Format
* Remove inheritance of DeprecatedNamesMixin
There's almost no shared code now and overriding classmethods with
instance methods raises mypy issues.
* Fix traceback frames of deprecation warnings
* remove fn/TimedLog (dae)
Neither Anki nor add-ons appear to have been using it
* fix some issues with stringcase use (dae)
- the wheel was depending on the PyPI version instead of our vendored
version
- _vendor:stringcase should not have been listed in the anki py_library.
We already include the sources in py_srcs, and need to refer to them
directly. By listing _vendor:stringcase as well, we were making a
top-level stringcase library available, which would have only worked for
distributing because the wheel definition was also incorrect.
- mypy errors are what caused me to mistakenly add the above - they
were because the type: ignore at the top of stringcase.py was causing
mypy to completely ignore the file, so it was not aware of any attributes
it contained.
The enum changes should work on PyQt 5.x, and are required in PyQt 6.x.
They are not supported by the PyQt5 typings however, so we need to run
our tests with PyQt6.
This adds Python 3.9 and 3.10 typing syntax to files that import
attributions from __future___. Python 3.9 should be able to cope with
the 3.10 syntax, but Python 3.8 will no longer work.
On Windows/Mac, install the latest Python 3.9 version from python.org.
There are currently no orjson wheels for Python 3.10 on Windows/Mac,
which will break the build unless you have Rust installed separately.
On Linux, modern distros should have Python 3.9 available already. If
you're on an older distro, you'll need to build Python from source first.
This was flawed - while non-Latin text is now acceptable
in an IRI, we still need to be concerned with reserved characters
such as spaces, and Anki unfortunately has been storing the filenames
in unencoded form in the DB, meaning we must encode them at display
time. We won't be able to move away from this until existing notes
are rewritten, and it will probably require breaking compatibility with
older clients.
https://en.wikipedia.org/wiki/Internationalized_Resource_Identifier
This reverts commit 14110add55.
Back in the WebKit days, images with Unicode filenames would fail to
appear if they weren't percent-escaped. This no longer seems to be the
case - with this patch, images appear correctly on the Mac and Windows
platforms I tested with.
Fixes https://forums.ankiweb.net/t/anki-2-1-45-beta/10664/96Fixes#1219
'FlagManager' allows cached access to the flag objects, takes care of
renaming flags and notifies GUI components with the hook
'flag_label_did_change'.
When a modal was created with another window as its parent, the other
window was being returned, when it was the current window that we
actually wanted. This caused nextCard() to be called again when it
presented the timebox modal, leading to a stack overflow.
https://forums.ankiweb.net/t/anki-2-1-45-alpha/10061/71
Also:
- fix issues where the Undo action in the Browse screen was not
consistent with the main window. The existing hook signature has been
changed; from a snapshot of the add-on code from a few months ago, it
was not a hook that was being used by anyone.
- change the undo shortcut in the Browse window to match the main
window. It was different because undoing a change in the editing area
could accidentally trigger an undo of an operation, but the damage is
limited now that (most) operations can be redone. If it still proves to
be a problem, perhaps we should just always swallow ctrl+z when an
editing field is focused.
- The old options are still available with a shift+click
- Translations still need updating
- See b7747b6a38 for some examples
of extending the screen in an add-on
- make sure we set flag in changes when config var changed
- move current deck get/set into backend
- set_config() now returns a bool indicating whether a change was
made, so other operations can be gated off it
- active decks generation is deferred until sched.reset()
By passing back the builder to the calling code to run, we don't need
to plumb extra arguments like success= and handler= through each
operation, and the ability to override the default tooltip behaviour
comes free on all operations
By calling refresh() manually after performing an op, we were refreshing
twice, and the selection was being lost when changes were made outside
of the sidebar.
Also drop the after_hooks arg to perform_op(), since nothing is using
it now.
- pass the handler directly
- reviewer special-cases for flags and notes are now applied at
call site
- drop the kind attribute on OpChanges which is not needed
Instances can pass handled_by=self to more easily ignore events they
initiate.
Fixes ugly refresh when expanding/collapsing decks, but we're still
refreshing the card/notes area unnecessarily in that case.