We can now show replay buttons for the audio contained in {{FrontSide}}
without having to play it again when the answer is shown.
The template code now always defers FrontSide rendering, as it wasn't
a big saving, and meant the logic had to be implemented twice.
- use provided language and voices when playing on Mac
- fix hang in waiting for termination
- allow players to return a rank for a given tag,
which will allow for the best matching player to be chosen
depending on the context (eg, prioritize one player for videos,
one tts player for certain voices, etc)
This simply wraps the field in extra text that the frontend will
deal with. Also added some helpers for extracting and stripping
audio and TTS tags from the rendered text.
- The front and back are rendered in one call now. If the front
side contains no custom filters, we can bake {{FrontSide}} into the
rear side. If it did contain custom filters, we return the partially
complete rear template instead, and the calling code can inject
the FrontSide in after it has been fully rendered.
- Instead of modifying "cloze" into something like "cq-2", the card
ordinal and whether we're rendering the question or answer are now
passed in to the rendering filters as context.
- The Rust code doesn't need to support filter names split on '-'
anymore.
- Drop the "Show" part of hint descriptions so i18n support can be
deferred.
- Ignore blank filter names caused by user using two colons instead
of one.
- Fixed hint field and text transposition.
This is paving the way to move the standard filters into Rust.
Non-empty fields are now determined in Rust, using a single regex
instead of the overkill stripHTMLMedia(). The old implementation
has been moved into the Pystache code for now.
This extends the existing Rust code to handle conditional
replacement. The replacement of field names and filters to text
remains in Python, so that add-ons can still define their own
field modifiers.
The code is currently running the old Pystache rendering and the
new implementation in parallel, and will print a message to the
console if they don't match. If you notice any problems, please
let me know.
the current code was causing the day to move backwards:
at day 7 hour 23:59, elap is 1
at day 8 hour 0:59, elap is 0
at day 8 hour 1:59, elap is 0
at day 8 hour 2:59, elap is 1
at day 8 hour 3:59, elap is 1
at day 8 hour 4:59, elap is 2
as mentioned in https://github.com/ankitects/anki/pull/416