* Add new button to UI
* Add bool to allow creating empty filtered in back end
* Implement logic into front end for passing on bool
* Hide option on old decks
* Show option again if any settings are changed
* Revert "Show option again if any settings are changed"
This reverts commit 094acd9c65936823fa206594da5c1f3e4eb09248.
* Revert "Hide option on old decks"
This reverts commit d20a9a240b4fd85d080e8cc52d94318416ca753f.
* Update string
* Update ftl/core/decks.ftl
---------
Co-authored-by: Damien Elmes <dae@users.noreply.github.com>
- Filtered deck creation now happens as an atomic operation, and is
undoable.
- The logic for initial search text, normalizing searches and so on
has been pushed into the backend.
- Use protobuf to pass the filtered deck to the updated dialog, so
we don't need to deal with untyped JSON.
- Change the "revise your search?" prompt to be a simple info box -
user has access to cancel and build buttons, and doesn't need a separate
prompt. Tweak the wording so the 'show excluded' button should be more
obvious.
- Filtered decks have a time appended to them instead of a number,
primarily because it's easier to implement. No objections going back to
the old behaviour if someone wants to contribute a clean patch.
The standard de-duplication will happen if two decks are created in the
same minute with the same name.
- Tweak the default sort order, and start with two searches. The UI
will still hide the second search by default, but by starting with two,
the frontend doesn't need logic for creating the starting text.
- Search errors now have their own error type, instead of using
InvalidInput, as that was intended mainly for bad API calls. The markdown
conversion is done when the error is converted from the backend, allowing
errors to printed as a string without any special handling by the calling
code.
TODO: when building a new filtered deck, update_active() is clobbering
the undo log when the overview is refreshed