* setup mask editor in note editor
- add image on mask button click (only one time)
- show hide add button for io on notetype change
- hide field in io notetype
- icon for toggle
and replace image
* add update io notes
* Tidy up i/o notetype check and fix error
- Make it a method on editor
- Use .get(), because the setting doesn't exist on older notetypes
- Pass the bool value into the ts code, instead of the enum
* reset io page after adding
* remove adjust function & add target for mask editor
* handle browse mode & merged sidetoolbar and toptoolbar to toolbar
* fix: shape, button click in browse, dropdown menu
* add arrow to add button
* store for handling visiblity of maskeditor
- remove update button in edit mode, implement autoupdate
* update var name
* simplify store
* eslint-plugin-svelte3 -> eslint-plugin-svelte
The former is deprecated, and blocks an update to Svelte 4.
Also drop unused svelte2tsx and types package.
* Drop unused symbols code for now
It may be added back in the future, but for now dropping it will save
200k from our editor bundle.
* Remove sass and caniuse-lite pins
The latter no longer seems to be required. The former was added to
suppress deprecation warnings when compiling the old bootstrap version
we have pinned. Those are hidden by the build tool now (though we really
need to address them at one point: https://github.com/ankitects/anki/issues/1385)
Also removed unused files section.
* Prevent proto compile from looking in node_modules/@types/sass
When deps are updated, tsc aborts because @types/sass is a dummy package
without an index.d.ts file.
* Filter Svelte warnings out of ./run
* Update to latest Bootstrap
This fixes the deprecation warnings we were getting during build:
bootstrap doesn't accept runtime CSS variables being set in Sass, as
it wants to apply transforms to the colors.
Closes#1385
* Start port to Svelte 4
- svelte-check tests have a bunch of failures; ./run works
- Svelte no longer exposes internals, so we can't use create_in_transition
- Also update esbuild and related components like esbuild-svelte
* Fix test failures
Had to add some more a11y warning ignores - have added
https://github.com/ankitects/anki/issues/2564 to address that in the
future.
* Remove some dependency pins
+ Remove sass, we don't need it directly
* Bump remaining JS deps that have a current semver
* Upgrade dprint/license-checker/marked
The new helper method avoids marked printing deprecation warnings to
the console.
Also remove unused lodash/long types, and move lodahs-es to devdeps
* Upgrade eslint and fluent packages
* Update @floating-ui/dom
The only dependencies remaining are currently blocked:
- Jest 29 gives some error about require vs import; may not be worth
investigating if we switch to Deno for the tests
- CodeMirror 6 is a big API change and will need work.
* Roll dprint back to an earlier version
GitHub dropped support for Ubuntu 18 runners, causing dprint's artifacts
to require a glibc version greater than what Anki CI currently has.
* Fix MathJax editor not closing when changing notes via shortcut
Another commit will remove the on:blur handler set for <MathjaxEditor>,
in which case the function will also be called when changing notes with
a mouse click.
* Don't close MathJax editor on blur event
Closing MathJax editor on a blur event caused it to close even when
it should not.
e.g.
- when switching to another application
- when right-clicking to bring up the context menu
- when clicking on the empty space around CodeMirror
* Fix shortcut not being unregistered when Plain/RichTextBadge is detroyed
This fixes an issue where, if the "Show HTML by default" option of
fields located at the same position in two notetypes have different
values, switching between those notetypes during an editor session
would cause the keyboard shortcut (Ctrl+Shift+X) to no longer function
correctly thereafter.
* Don't restore fields' state if notetype has been modified
This fixes an issue where editor fields behave incorrectly after
opening the 'Fields' dialog and customizing the notetype. An example
of incorrect behavior is that after adding a new field and closing
the dialog, the added field would display both richtext input and
plaintext input, regardless of the options.
* Rename type, variable and function
- Apply suggestions from code review
- Also use optional chaining instead of non-null assertion
Prettier by default tries to preserve whitespace around inline tags,
which can prevent problems such as a space before the period in
'<a>text</a>.':
https://prettier.io/blog/2018/11/07/1.15.0.html#whitespace-sensitive-formatting
Unfortunately only standard HTML block elements are excluded from this
behaviour, so all of our Svelte components are treated the same way, even
if they are block-based, or used in a way where the extra whitespace
doesn't matter. This makes the code somewhat harder to read.
Changing this option does carry the risk that rogue spaces will creep
into our UI in the future as code is formatted, but as there don't appear
to be any such issues with this initial reformat, I think the improved
readability may justify the relatively small risk.
* Refactor plain/rich text input toggling code; fix focus loss
Fix:
- Issue where field loses focus when plain/rich text input is closed
Refactoring:
- Call refocus() inside the reactive statement in
Plain/RichTextInput.svelte to eliminate the need for polling
with requestAnimationFrame
- Introduce 'Flag' class
- Move 'on:toggle' handlers from inline to functions defined in
the <script> section for better readability
* Improve code clarity based on feedback from code review
- Rename method and add comment to it
- Add 'private' access modifier to property
* Revert "Fix open editors getting carried over to different notetypes (#2393)"
This reverts commit bf5bcd3f52.
* Improved fix for open editors getting carried over to different notetypes
* Run ninja format
* Fix open editors getting carried over to different notetypes
* Fix first field not getting automatically focused
* Fix collapsibles not transitioning in reduced motion mode
* Fix editor taking a longer time to start when reduced motion is enabled
If we don't transition, the editor actually takes considerably longer to create all the fields.
* Fix fields not collapsing when notetype is loaded
* Remove Pane components and use Collapsible for TagEditor
* Update translations
* Give TagEditor border and focus outline
* Use ScrollArea from #2248 for fields
* Refactor ScrollArea
* Fix error caused by calling bridgeCommand when it's not available
* Make sure tag editor fills whole width of container
which is important for the CSV import page.
* Update NoteEditor.svelte
* Add back removed ftl strings
* Fix tests (dae)
* Persist collapsed- and field states with SessionOptions object
* Format types.ts
* Replace format function with f-string
* Give setters more descriptive parameter names
* Do not use default prefix for descriptions and fonts
since they are not meant to be changed via Svelte.
(for upgrading users, please see the notes at the bottom)
Bazel brought a lot of nice things to the table, such as rebuilds based on
content changes instead of modification times, caching of build products,
detection of incorrect build rules via a sandbox, and so on. Rewriting the build
in Bazel was also an opportunity to improve on the Makefile-based build we had
prior, which was pretty poor: most dependencies were external or not pinned, and
the build graph was poorly defined and mostly serialized. It was not uncommon
for fresh checkouts to fail due to floating dependencies, or for things to break
when trying to switch to an older commit.
For day-to-day development, I think Bazel served us reasonably well - we could
generally switch between branches while being confident that builds would be
correct and reasonably fast, and not require full rebuilds (except on Windows,
where the lack of a sandbox and the TS rules would cause build breakages when TS
files were renamed/removed).
Bazel achieves that reliability by defining rules for each programming language
that define how source files should be turned into outputs. For the rules to
work with Bazel's sandboxing approach, they often have to reimplement or
partially bypass the standard tools that each programming language provides. The
Rust rules call Rust's compiler directly for example, instead of using Cargo,
and the Python rules extract each PyPi package into a separate folder that gets
added to sys.path.
These separate language rules allow proper declaration of inputs and outputs,
and offer some advantages such as caching of build products and fine-grained
dependency installation. But they also bring some downsides:
- The rules don't always support use-cases/platforms that the standard language
tools do, meaning they need to be patched to be used. I've had to contribute a
number of patches to the Rust, Python and JS rules to unblock various issues.
- The dependencies we use with each language sometimes make assumptions that do
not hold in Bazel, meaning they either need to be pinned or patched, or the
language rules need to be adjusted to accommodate them.
I was hopeful that after the initial setup work, things would be relatively
smooth-sailing. Unfortunately, that has not proved to be the case. Things
frequently broke when dependencies or the language rules were updated, and I
began to get frustrated at the amount of Anki development time I was instead
spending on build system upkeep. It's now about 2 years since switching to
Bazel, and I think it's time to cut losses, and switch to something else that's
a better fit.
The new build system is based on a small build tool called Ninja, and some
custom Rust code in build/. This means that to build Anki, Bazel is no longer
required, but Ninja and Rust need to be installed on your system. Python and
Node toolchains are automatically downloaded like in Bazel.
This new build system should result in faster builds in some cases:
- Because we're using cargo to build now, Rust builds are able to take advantage
of pipelining and incremental debug builds, which we didn't have with Bazel.
It's also easier to override the default linker on Linux/macOS, which can
further improve speeds.
- External Rust crates are now built with opt=1, which improves performance
of debug builds.
- Esbuild is now used to transpile TypeScript, instead of invoking the TypeScript
compiler. This results in faster builds, by deferring typechecking to test/check
time, and by allowing more work to happen in parallel.
As an example of the differences, when testing with the mold linker on Linux,
adding a new message to tags.proto (which triggers a recompile of the bulk of
the Rust and TypeScript code) results in a compile that goes from about 22s on
Bazel to about 7s in the new system. With the standard linker, it's about 9s.
Some other changes of note:
- Our Rust workspace now uses cargo-hakari to ensure all packages agree on
available features, preventing unnecessary rebuilds.
- pylib/anki is now a PEP420 implicit namespace, avoiding the need to merge
source files and generated files into a single folder for running. By telling
VSCode about the extra search path, code completion now works with generated
files without needing to symlink them into the source folder.
- qt/aqt can't use PEP420 as it's difficult to get rid of aqt/__init__.py.
Instead, the generated files are now placed in a separate _aqt package that's
added to the path.
- ts/lib is now exposed as @tslib, so the source code and generated code can be
provided under the same namespace without a merging step.
- MyPy and PyLint are now invoked once for the entire codebase.
- dprint will be used to format TypeScript/json files in the future instead of
the slower prettier (currently turned off to avoid causing conflicts). It can
automatically defer to prettier when formatting Svelte files.
- svelte-check is now used for typechecking our Svelte code, which revealed a
few typing issues that went undetected with the old system.
- The Jest unit tests now work on Windows as well.
If you're upgrading from Bazel, updated usage instructions are in docs/development.md and docs/build.md. A summary of the changes:
- please remove node_modules and .bazel
- install rustup (https://rustup.rs/)
- install rsync if not already installed (on windows, use pacman - see docs/windows.md)
- install Ninja (unzip from https://github.com/ninja-build/ninja/releases/tag/v1.11.1 and
place on your path, or from your distro/homebrew if it's 1.10+)
- update .vscode/settings.json from .vscode.dist
* Prevent global focus border on tag-input
* Fix margin issues with tag editor
* Remove redundant autocomplete call
that caused the addition of an empty tag when tag suggestions were selected with the Enter key.
* Prevent input text from overlapping with newly added tags
... at least when they're selected from the autocomplete list via mouse. If they're selected via keyboard, there's still an overlapping issue.
* Fix error on updateSuggestions
* Hide empty tag
* Make double-click to collapse/expand translatable
* Reduce font size of answer button indicators
* Increase padding of browser rows with ResizeToContents on vertical header
* Remove 0.8 scale factor for dropdown item font-size
* Remove font-size prop entirely from DropdownItem
* Revert "Remove font-size prop entirely from DropdownItem"
This reverts commit bb0a158f96183cca74e198867070c2f99af04dc4.
* Remove hard-coded Python font sizes
* Move font size and scrollbar into _root-vars.scss
* Revert editor size variable to 1.6
* Fix icon alignment
* Fix checkbox alignment for dropdown items
* Remove unused classes from Tag.svelte
* Revert "Increase padding of browser rows with ResizeToContents on vertical header"
This reverts commit 77bfc854ba140dd99aae98efcdd4af7052615fa6.
* Remove option to set font size of browser entries
* Add setting for browser row padding to preferences
* Revert "Add setting for browser row padding to preferences"
This reverts commit 75c59da65a1028e2caa3c48b247f99825c1b0b6c.
* Revert "Remove option to set font size of browser entries"
This reverts commit a543783d8ea079f39b7ae445152573c96be29841.
* Move up MathjaxOverlay to be initialized only once
* Move ImageOverlay to NoteEditor root
* Move Symbols Overlay to NoteEditor root
* Refactor image overlay to not require second mutation observer
* Use elevation + overflow:hidden in Editorfield
* Make it possible to show input next to each other again
* Set handle background color to code bg
* Make Collapsible unmount the component
* Simplify how decorated elements are mounted
* Set RichTextInput background to frame-bg again
* Strip out FocusTrap code
* Revert "Make Collapsible unmount the component"
This reverts commit 52722065ea199fa57ae750fa34bf47ee1c5aab3c.
* Allow clicking on label container to unfocus field
* Fix mathjax overlay resetting too its api too soon
* Allow scrolling on overlays
* Set focus-border border-color in focused field
* Fix background color of fields
* Add back grid-gap
removed it during merge to see if margin-top would behave any differently - which is not the case.
* Fix double border issue within Collapsible.svelte
* Format
* Edit appearance of focused fields a bit
* Remove unused properties
* Include elevation in button_mixins_lib
* Give label-container a background color
Co-authored-by: Henrik Giesel <hengiesel@gmail.com>
* Make tags editor resizable using Henrik's components
All credit for the components goes to Henrik. I just tweaked the design a bit and implemented them in NoteEditor.
Co-Authored-By: Henrik Giesel <hengiesel@gmail.com>
* Remove PaneContent padding
Co-Authored-By: Henrik Giesel <hengiesel@gmail.com>
* Add responsive box-shadows on scroll/resize
only shown when content overflows in the respective direction.
* Remove comment
* Fix overflow calculations and shadow mix-up
This happened when I switched from using scrolledToX to overflowX booleans.
* Simplify overflow calculations
* Make drag handles 0 height/width
The remaining height requirement comes from a margin set on NoteEditor.
* Run eslint on components
* Split editor into three panes: Toolbar, Fields, Tags
* Remove upper split for now
to unblock 2.1.55 beta
* Move panes.scss to sass folder
* Use single type for resizable panes
* Implement collapsed state toggled with click on resizer
* Add button to uncollapse tags pane and focus input
* Add indicator for # of tags
* Use dbclick to prevent interference with resize state
* Add utility functions for expand/collapse
* Meddle around with types and formatting
* Fix collapsed state being forgotten on second browser open (dae)
* Fix typecheck (dae)
Our tooling generates .d.ts files from the Svelte files, but it doesn't
expect variables to be exported. By changing them into functions, they
get included in .bazel/bin/ts/components/Pane.svelte.d.ts
* Remove an unnecessary bridgeCommand (dae)
* Fix the bottom of tags getting cut off (dae)
Not sure why offsetHeight is inaccurate in this case.
* Add missing header (dae)
Co-authored-by: Henrik Giesel <hengiesel@gmail.com>
* Remove --medium-border variable
* Implement color palette using Sass maps
I hand-picked the gray tones, the other colors are from the Tailwind CSS v3 palette.
Significant changes:
- light theme is brighter
- dark theme is darker
- borders are softer
I also deleted some platform- and night-mode-specific code.
* Use custom colors for note view switch
* Use same placeholder color for all inputs
* Skew color palette for more dark values
by removing gray[3], which wasn't used anywhere. Slight adjustments were made to the darker tones.
* Adjust frame- window- and border colors
* Give deck browser entries --frame-bg as background color
* Define styling for QComboBox and QLineEdit globally
* Experiment with CSS filter for inline-colors
Inside darker inputs, some colors like dark blue will be hard to read, so we could try to improve text-color contrast with global adjustments depending on the theme.
* Use different map structure for _vars.scss
after @hgiesel's idea: https://github.com/ankitects/anki/pull/2016#discussion_r947087871
* Move custom QLineEdit styles out of searchbar.py
* Merge branch 'main' into color-palette
* Revert QComboBox stylesheet override
* Align gray color palette more with macOS
* Adjust light theme
* Use --slightly-grey-text for options tab color
* Replace gray tones with more neutral values
* Improve categorization of global colors
by renaming almost all of them and sorting them into separate maps.
* Saturate highlight-bg in light theme
* Tweak gray tones
* Adjust box-shadow of EditingArea to make fields look inset
* Add Sass functions to access color palette and semantic variables
in response to https://github.com/ankitects/anki/pull/2016#issuecomment-1220571076
* Showcase use of access functions in several locations
@hgiesel in buttons.scss I access the color palette directly. Is this what you meant by "... keep it local to the component, and possibly make it global at a later time ..."?
* Fix focus box shadow transition and remove default shadow for a cleaner look
I couldn't quite get the inset look the way I wanted, because inset box-shadows do not respect the border radius, therefore causing aliasing.
* Tweak light theme border and shadow colors
* Add functions and colors to base_lib
* Add vars_lib as dependency to base_lib and button_mixins_lib
* Improve uses of default-themed variables
* Use old --frame-bg color and use darker tone for canvas-default
* Return CSS var by default and add palette-of function for raw value
* Showcase use of palette-of function
The #{...} syntax is required only because the use cases are CSS var definitions. In other cases a simple palette-of(keyword, theme) would suffice.
* Light theme: decrease brightness of canvas-default and adjust fg-default
* Use canvas-inset variable for switch knob
* Adjust light theme
* Add back box-shadow to EditingArea
* Light theme: darken background and flatten transition
also set hue and saturation of gray-8 to 0 (like all the other grays).
* Reduce flag colors to single default value
* Tweak card/note accent colors
* Experiment with inset look for fields again
Is this too dark in night mode? It's the same color used for all other text inputs.
* Dark theme: make border-default one shade darker
* Tweak inset shadow color
* Dark theme: make border-faint darker than canvas-default
meaning two shades darker than it currently was.
* Fix PlainTextInput not expanding
* Dark theme: use less saturated flag colors
* Adjust gray tones
* Fix nested variables not getting extracted correctly
* Rename canvas-outset to canvas-elevated
* Light theme: darken canvas-default
* Make canvas-elevated a bit darker
* Rename variables and use them in various components
* Refactor button mixins
* Remove fusion vars from Anki
* Adjust button gradients
* Refactor button mixins
* Fix deck browser table td background color
* Use color function in buttons.scss
* Rework QTabWidget stylesheet
* Fix crash on browser open
* Perfect QTableView header
* Fix bottom toolbar button gradient
* Fix focus outline of bottom toolbar buttons
* Fix custom webview scrollbar
* Fix uses of vars in various webviews
The command @use vars as * lead to repeated inclusion of the CSS vars.
* Enable primary button color with mixin
* Run prettier
* Fix Python code style issues
* Tweak colors
* Lighten scrollbar shades in light theme
* Fix code style issues caused by merge
* Fix harsh border color in editor
caused by leftover --medium-border variables, probably introduced with a merge commit.
* Compile Sass before extracting Python colors/props
This means the Python side doesn't need to worry about the map structure and Sass functions, just copy the output CSS values.
* Desaturate primary button colors by 10%
* Convert accidentally capitalized variable names to lowercase
* Simplify color definitions with qcolor function
* Remove default border-focus variable
* Remove redundant colon
* Apply custom scrollbar CSS only on Windows and Linux
* Make border-subtle color brighter than background in dark theme
* Make border-subtle color a shade brighter in light theme
* Use border-subtle for NoteEditor and EditorToolbar border
* Small patches
* Add back overflow:hidden to field descriptions
* Add explaining comment
* Put back overflow:hidden in FieldsEditor
* Move inline padding from Fields component but EditorField+LabelContainer
* Simplify editor design by making editor toolbar not sticky
* Make tag editor in note editor non-sticky as well
* Fix merge mess
* The floating elements were portaled because I passed in undefined and they have a default argument
- Fix unrelated to PR
* Add flag for enabling insert symbols feature
* Add symbols overlay directory
* Detect if :xy is inserted into editable
* Allow naive updating of overlay, and special handling of ':'
* First step towards better Virtual Element support
* Update floating to reference range on insert text
* Position SymbolsOverlay always on top or bottom
* Add a data-provider to emulate API
* Show correct suggestions in symbols overlay
* Rename to replacementLength
* Allow replacing via clicking in menu
* Optionally remove inline padding of Popover
* Hide Symbols overlay on blur of content editable
* Add specialKey to inputHandler and generalize how arrow movement is detected
- This way macOS users can use Ctrl-N to mean down, etc.
* Detect special key from within SymbolsOverlay
* Implement full backwards search while typing
* Allow navigating symbol menu and accepting with enter
* Add some entries to data-provider
* Satisfy eslint
* Generate symbolsTable from sources
* Use other github source, allow multiple names
In return, symbol must be unique
* Automatically scroll in symbols dropdown
* Use from npm packages rather than downloading from URL
* Remove console.log
* Remove print
* Add pointerDown event to input-handler
- so that SymbolsOverlay can reset on field click
* Make tab do the same as enter
* Make font a bit smaller but increase relative icon size
* Satisfy type requirement of handlerlist
* Revert changing default size of DropdownItems
* Remove some now unused code for bootstrap dropdowns
* Allow passing in reference into WithFloating as prop
* Fix WithAutocomplete
* Fix WithFloating for MathjaxOverlay
* Add resize-store
* Allow passing debug=True to jest_test for debugger support (#2013)
* Disable auto-closing of HTML tags
https://forums.ankiweb.net/t/set-html-editor-as-a-default-editor-instead-of-visual-editor/20988/3Closes#1963
* Add slight margin to MathjaxEditor
* Enable passing offset and shift to WithFloating
* Hide overflow of mathjax editor
* Add automatic hide functionality to sveltelib/position
* Last polishes for Surrounder class (#2017)
* Make private properties in Surrounder truly private
* Fix remove logic of Surrounder
* No reason for toggleTriggerRemove to be async
* Allow using alt-shift to set all remove formats but this one
* modifyFormat => updateFormat
* Fix formatting
* Fix field descriptions blocking cursor from being set (#2018)
- happens when focus is in HTML editor
* Remove hiding functionality again until it's really useful
* Add support for autoPlacement
* Implement new WithFloating that supports manually calling position()
* Implement hide mechanisms
* Add option in math dropdown to toggle MathJax rendering (#2014)
* Add option in math dropdown to toggle MathJax rendering
Closes#1942
* Hackily redraw the page when toggling MathJax
* Add Fluent string
* Default input setting in fields dialog (#1987) (kleinerpirat)
* Introduce field setting to use plain text editor by default (kleinerpirat)
* Remove leftover function from #1476
* Use boolean instead of string
* Simplify clear_other_field_duplicates
* Convert plain text key to camelCase
* Move HTML item below the existing checkbox, instead of to the right (dae)
Showing it on the right is more space efficient, but feels a bit
cluttered IMHO.
* Fix not being able to scroll when mouse hovers PlainTextInput (#2019)
* Remove overscroll-behavior: none for * (all elements)
* Revert "Remove overscroll-behavior: none for * (all elements)"
This reverts commit 189358908cecd03027e19d8fe47822735319ec17.
* Use body instead of *, but keep CSS rule
* Unify two CSS rules
* Remove console.logs
* Reposition mathjax menu on switching between inline/block
* Implement WithOverlay
* Implement FloatingArrow
* Display overlay with padding and brighter background
* Rename to MathjaxOverlay
* Simplify MathjaxOverlay component overall
* Rename ImageHandle to image overlay
* Generally fix ImageOverlay again
* Increase z-index of StickyContainer
* Fix setting block or inline on mathjax
* Add reasons in closing-{click,keyup}
* Have both WithFloating and WithOverlay use a simple show flag instead of a store
* Remove subscribe-trigger
* Fix clicking from one mathjax element to another
* Check before executing cleanup
* Do not wait for elements to mount before slotting in With{Floating,Overlay}
* Allow using reference slot for WithFloating and WithOveray
* Add inline argument to options
* Add support for inline slot in WithOvelay
* Use WithFloating for RemoveFormatButton
* Remove last uses of DropdownMenu and WithDropdown
* Remove all of the bootstrap dropdown components
* Fix closing behavior of several buttons and ImageOverlay
* Increase popover padding to 6px
* Find a different way to create some padding at the bottom of the fields
...before the tag editor
@kleinerpirat I think is what this css what trying to achieve?
* Satisfy tests
* Use removeStyleProperties in ImageOverlay
* Use notify function in WithOverlay and WithFloating
* Do not use portal for WithFloating and WithOverlay
Allows for scrolling
* Set hidden to default false in Rich/Plain TextInput
* Reset handle when changing mathjax elements via click
* Restrict size of empty mathjax image
* Prevent sticky labels from obscuring menus
* Remove several overflow-hidden
* Fix empty string being falsy bug when editing mathjax
* Do not import portal anymore
* Use { reason, originalEvent } instead of symbol as update to modified event store
* Fix closing behavior of image overlay (do not close after resize)
* Simplify Collapsible
* Use removeStyleProperties in Collapsible
* Satisfy eslint
* Fix latex shortcuts being mounted
* Fix mathjax overlay not focusable in first field
* Neither hide image overlay on escaped
* Fix Block ButtonDropdown wrapping
* Bring back portal to fix tag editor
* Introduce setting to collapse field by default
* Fix schema order
* Change wording from adjective to imperative
sounds a bit less clunky
* Update rslib/src/notetype/schema11.rs (dae)
* Keep settings in single column
* Add back Toggle Visual Editor string
* Add RichTextBadge component and show it conditionally
* Reverse input order depending on default setting
* Make PlainTextInput border-radius responsive to toggle states
* Prevent first Collapsible transition differently
* Focus inputs after Collapsible transition
The double tick calls are just a temporary solution until I find the exact moment an input is focusable again.
* Use requestAnimationFrame to await focusable state
Note: Svelte tick doesn't seem to work in this scenario.
* Adjust size of legacy buttons
* Revert "Adjust size of legacy buttons"
This reverts commit fb888fe1db9050c34b1a7b0820e6da5ac91ccee6.
* Remove unused function from #1476
* Use outline version for tag icon
* Add chevron icons
* Remove code icons, keep one pin icon version
* Add code-bg color
* Redesign fields
* Remove unused import
* Fix imports
* Move PlainTextBadge between editing inputs
where it belongs :)
* Make whole separator line clickable
* Fix transition
and format
* Don't show toggle when field is collapsed
* Show toggle only on hover
for mobile I'd like to implement a swipe mechanism.
* Use tweened SVG for triangle instead of CSS hack
* Implement more obvious HTML toggle on bottom right
* Reduce field height by a few pixels
* Reduce field height by two pixels
* Show HTML toggle when PlainTextInput is active, regardless of hover/focus
* Remove RichTextBadge.svelte
* Create separate collapsed field state
this means users can collapse fields with the HTML editor open and it will stay open when the field is expanded again.
* Add slide out animation to EditingArea, RichTextInput and PlainTextInput
only for collapsing, because it is choppy on expansion (common issue with Svelte transitions).
* Fix aliasing issue on focused field corners
* Make StickyBadge feel more responsive
* Move StickyBadge closer to field border
* Adjust field gutter/margins
* Make LabelContainer sticky
to make field operations accessible on fields with a lot of content.
* Add back html icons, remove visual editor icons
* Revert "Add code-bg color"
This reverts commit 4200f354193710b3acd9bcf84b67958e200ddcdb.
* Add rich text icon, remove strikethrough code icon
* Revert PlainTextBadge to original position
* Adjust margins in FieldState
* Rename PlainTextBadge to SecondaryInputBadge
in preparation for #1987
* Run eslint and prettier
* Make whole LabelContainer clickable area for collapse/expand
* Revert "Add slide out animation to EditingArea, RichTextInput and PlainTextInput"
This reverts commit 9a2b3410d0ead37ae1da408d68e14507a058a613.
* Fix error on collapse/expansion
this was caused by the {#if} blocks, which resulted in the deletion of original EditingAreas.
* Refocus when toggling chevron and secondary input badge
* Revert "Revert "Add code-bg color""
This reverts commit 1cfd3bda65354ab90c1ab4cbbef47596a1be8754.
* Use single rotating chevron icon and make it RTL-compatible
* Remove redundant CSS transition rule
* Introduce animated Collapsible component and fix refocus on toggle
* Do not try to force repaint, as it is not required
* Remove RTL store from LabelContainer
the direction is already applied globally.
* Collapse secondary input with field
* Add focusedField to NoteEditorAPI
* Replace :global CSS selector with class .visible
thus removing the assumption that the component is used inside an EditorField.
https://github.com/ankitects/anki/pull/2002#discussion_r944876448
* Use named function syntax instead of function expressions
* Add explanation comment
* Remove unnecessary :bind directive
* Create CollapseBadge component
* Move :global selector into .plain-text-input
* Add comment explaining box-shadow pseudo-element
* Move Collapsible from EditingArea, PlainTextInput and RichTextInput into user components
* Rename SecondaryInputBadge to PlainTextBadge and remove generalization logic
I kept the rich text icon inside icons.ts for future use.
* Sort imports
* Fix background-color for duplicates not showing
with yet another pseudo-element :)
The pseudo-element that covers up field borders on scroll caused this issue. Fighting fire with fire here.
* Increase size of plain text toggle to original value again
This makes the clickable area a bit bigger and looks slightly more consistent with StickyBadge.
* Scrap pseudo-element mess in LabelContainer and tackle the actual issue
* Add class .visible to StickyBadge too
This introduces a peculiar bug: The active prop of StickyBadge resets to false when the mouse leaves the field - regardless of the actual back-end value.
* Fix sticky badge resetting on mouseleave/blur
* Apply overflow: hidden only during transition
fixes MathJax handle getting cut off by fields
* Remove unused variable
* Fix visual bug caused by overflow:hidden not applying in time
I tried several asynchronous approaches, but they all caused issues: either they prevented the CSS transition or they made field inputs lose focus.
In the end I resorted to direct, synchronous DOM-manipulation and added an explanatory comment.
* Decrease Collapsible load time by blocking first transition
I noticed the sliding animation has a hefty performance impact when a large number of fields is loaded simultaneously.
Blocking the first transition (which isn't even visible) results in a big boost in load time.
* Replace usages of gap with margins for children
* Revert unnecessary removal of grid-gap definition
* Correct comments about flex-gap property
mistook that for grid-gap.
* Resolve style issues
* Add minimum targets to gap comment
Co-authored-by: Henrik Giesel <hengiesel@gmail.com>
* Introduce field setting to use plain text editor by default
* Remove leftover function from #1476
* Use boolean instead of string
* Simplify clear_other_field_duplicates
* Convert plain text key to camelCase
* Move HTML item below the existing checkbox, instead of to the right (dae)
Showing it on the right is more space efficient, but feels a bit
cluttered IMHO.
* Export surrounder directly from RichTextInput
* Change wording in editor/surround
* Remove empty line
* Change wording
* Fix interfaces
* Add field description directly in NoteEditor
* Strip description logic from ContentEditable
* Make RichTextInput position: relative
* Make attachToShadow an async function
* Apply field styling to field description
* Show FieldDescription only if content empty
* Remove descriptionStore and descriptionKey
* Revert "Make attachToShadow an async function"
This reverts commit b62705eadf7335c7ee0c6c8797047e1f1ccdbf44.
SvelteActionReturnType does not accept Promise<void>
* Fix mess after merge commit
* Require registering surround formats
* Add crate csv
* Add start of csv importing on backend
* Add Menomosyne serializer
* Add csv and json importing on backend
* Add plaintext importing on frontend
* Add csv metadata extraction on backend
* Add csv importing with GUI
* Fix missing dfa file in build
Added compile_data_attr, then re-ran cargo/update.py.
* Don't use doubly buffered reader in csv
* Escape HTML entities if CSV is not HTML
Also use name 'is_html' consistently.
* Use decimal number as foreign ease (like '2.5')
* ForeignCard.ivl → ForeignCard.interval
* Only allow fixed set of CSV delimiters
* Map timestamp of ForeignCard to native due time
* Don't trim CSV records
* Document use of empty strings for defaults
* Avoid creating CardGenContexts for every note
This requires CardGenContext to be generic, so it works both with an
owned and borrowed notetype.
* Show all accepted file types in import file picker
* Add import_json_file()
* factor → ease_factor
* delimter_from_value → delimiter_from_value
* Map columns to fields, not the other way around
* Fallback to current config for csv metadata
* Add start of new import csv screen
* Temporary fix for compilation issue on Linux/Mac
* Disable jest bazel action for import-csv
Jest fails with an error code if no tests are available, but this would
not be noticable on Windows as Jest is not run there.
* Fix field mapping issue
* Revert "Temporary fix for compilation issue on Linux/Mac"
This reverts commit 21f8a261408cdae49ec031aa21a1b659c4f66d82.
* Add HtmlSwitch and move Switch to components
* Fix spacing and make selectors consistent
* Fix shortcut tooltip
* Place import button at the top with path
* Fix meta column indices
* Remove NotetypeForString
* Fix queue and type of foreign cards
* Support different dupe resolution strategies
* Allow dupe resolution selection when importing CSV
* Test import of unnormalized text
Close #1863.
* Fix logging of foreign notes
* Implement CSV exports
* Use db_scalar() in notes_table_len()
* Rework CSV metadata
- Notetypes and decks are either defined by a global id or by a column.
- If a notetype id is provided, its field map must also be specified.
- If a notetype column is provided, fields are now mapped by index
instead of name at import time. So the first non-meta column is used for
the first field of every note, regardless of notetype. This makes
importing easier and should improve compatiblity with files without a
notetype column.
- Ensure first field can be mapped to a column.
- Meta columns must be defined as `#[meta name]:[column index]` instead
of in the `#columns` tag.
- Column labels contain the raw names defined by the file and must be
prettified by the frontend.
* Adjust frontend to new backend column mapping
* Add force flags for is_html and delimiter
* Detect if CSV is HTML by field content
* Update dupe resolution labels
* Simplify selectors
* Fix coalescence of oneofs in TS
* Disable meta columns from selection
Plus a lot of refactoring.
* Make import button stick to the bottom
* Write delimiter and html flag into csv
* Refetch field map after notetype change
* Fix log labels for csv import
* Log notes whose deck/notetype was missing
* Fix hiding of empty log queues
* Implement adding tags to all notes of a csv
* Fix dupe resolution not being set in log
* Implement adding tags to updated notes of a csv
* Check first note field is not empty
* Temporary fix for build on Linux/Mac
* Fix inverted html check (dae)
* Remove unused ftl string
* Delimiter → Separator
* Remove commented-out line
* Don't accept .json files
* Tweak tag ftl strings
* Remove redundant blur call
* Strip sound and add spaces in csv export
* Export HTML by default
* Fix unset deck in Mnemosyne import
Also accept both numbers and strings for notetypes and decks in JSON.
* Make DupeResolution::Update the default
* Fix missing dot in extension
* Make column indices 1-based
* Remove StickContainer from TagEditor
Fixes line breaking, border and z index on ImportCsvPage.
* Assign different key combos to tag editors
* Log all updated duplicates
Add a log field for the true number of found notes.
* Show identical notes as skipped
* Split tag-editor into separate ts module (dae)
* Add progress for CSV export
* Add progress for text import
* Tidy-ups after tag-editor split (dae)
- import-csv no longer depends on editor
- remove some commented lines
* Move focus into input field, when input is shown
* Change trapFocusOut to move focus into available inputs
- This means that e.g. closing the HTML editor with focus in it will
focus the visual editor in turn
* Prevent Control+A unselecting tag editor when no tags exist
* Add ResizableImage.svelte in ts/editable
* Set image constrained via attributes instead of managed style sheet
* Implement new constrained size method
* Turn WithImageConstrained.svelte into normal ts file
* Introduce removeStyleProperties
Removes "style" attribute if all style properties were cleared
* Avoid --editor-width and use one variable set on container
* Disable shrinking if already smaller than shrunken size
* Add button to restore image to original size
* Don't allow restoring original size if no custom width set
* Bottom-center HandleLabel
* Satisfy svelte-check
* Start using WithFloating for SelectedTagBadge
* Adjust arrow on WithFloating for all directions
* Move TagOptionsBadge to its own sub directory
* Show autocomplete menu via WithFloating
* Have WithFloating return asReference instead of initializing its own reference element
* Add html: overflow: hidden for editor
* Replace ButtonToolbar with generic div
* Move scroll logic into autocomplete item + restrict Popover width to 95vw
* Fix autocomplete menu after pressing enter after selecting
- should not trigger an autocomplete choose
* Overlap TagInput perfectly with Tag
* Satisfy formatter
* Fix autocompletion item scrolling too much
* Remove unused Tag.svelte focusable prop
* Remove console.log
* Fix floating arrow is a diamond in dark mode
* Set autocompletion menu to 80vw
* Move Trigger into its own file
* Try implement HandlerList
* Implement new input handler and handler-list
* Use new refocus HandlerList in TextColorButton
* Fix TextColorButton on windows
* Move ColorPicker to editor-toolbar
* Change trigger behavior of overwriteSurround
* Fix mathjax-overlay flushCaret
* Insert image via bridgeCommand return value
* Fix invoking color picker with F8
* Have remove format work even when collapsed
* Satisfy formatter
* Insert media via callback resolved from python
* Replace print with web.eval
* Fix python formatting
* remove unused function (dae)