Commit Graph

206 Commits

Author SHA1 Message Date
Aristotelis
56f7d54900
Add APIs for IO mask editing (#2758)
* Add simple mask editor add-on API

* Signal completed mask editor image loading to Python

* Add API methods for querying mask editor state, fix formatting

* Use event forwarding to propagate image loaded event

Should fix mobile support by moving all bridgeCommand calls to `NoteEditor.svelte`

* Add shape classes to mask editor API

---------

Co-authored-by: Glutanimate <glutanimate@users.noreply.github.com>
2023-10-22 10:40:40 +10:00
Abdo
b23f17df27
Drop support for checkpoints (#2742)
* Drop support for checkpoints

* Deprecate .flush()

* Remove .begin/.commit

* Remove rollback() and deprecate save/autosave/reset()

There's no need to commit anymore, as the Rust code is handling
transactions for us.

* Add safer transact() method

This will ensure add-on authors can't accidentally leave a transaction
open, leading to data loss.

---------

Co-authored-by: Damien Elmes <gpg@ankiweb.net>
2023-10-17 12:43:34 +10:00
Abdo
5cde4b6941
Remove v1/v2 support from the backend (#2727)
* Remove v1/v2 support from deck list

* Remove v1/v2 support from most routines and show error

* Remove scheduler_version from preferences

* Fix formatting

* Remove v1/v2 conditionals from Python code

* Fix legacy importer

* Remove legacy hooks

* Add missing scheduler checks

* Remove V2 logic from deck options screen

* Remove the review_did_undo hook

* Restore ability to open old options with shift (dae)
2023-10-14 10:50:59 +10:00
Aristotelis
7ce1c4439a
Propagate editor UI state transitions to add-ons (#2711)
* Propagate editor UI state transitions to add-ons

* Also set initial Python state to EditorState.INITIAL

---------

Co-authored-by: Glutanimate <glutanimate@users.noreply.github.com>
2023-10-13 08:47:50 +10:00
Damien Elmes
364c32fa79 Update profiling script 2023-09-14 09:23:44 +10:00
Damien Elmes
bfef908c6c
Refactor media sync handling (#2647)
* Refactor media sync handling

- The media USN is now returned in sync/meta, which avoids an extra
round-trip.
- Media syncing is now automatically started by the syncing code at
the end of a normal or full sync, which avoids it competing for bandwidth
and resources, and avoids duplicate invalid login messages when the auth
token is invalid.
- Added a new media_sync_progress() method to both check if media is
syncing, and get access to the latest progress.
- Updated the sync log screen to only show the latest line, like AnkiMobile.
- Show media sync errors in a pop-up, so they don't get missed. Use a non-modal
pop-up to avoid potential conflicts with other modals.

* Remove print statement
2023-09-10 13:22:20 +10:00
evandrocoan
8d3debb6d4
Implemented support to audio_did_seek_relative (#2632)
* Implemented support to audio_did_seek_relative
2023-09-05 11:15:15 +10:00
Aristotelis
0a418e0612
Pass AddCards instance to notetype change hook (#2594)
Allows add-ons that modify AddCards to more easily react to notetype changes without needing to keep AddCards instances as state.
2023-07-27 22:29:59 +10:00
3ter
f076fa28af
Add did-add-field-hook analogous to did-delete-field (#2574)
* Add add field hook analogous to delete field

* Add myself to contributors
2023-07-13 21:10:12 +10:00
Abdo
c87f62487b
Add add-on installation hooks (#2523)
* Add add-on installation hooks

* Fix GUI code run in background thread

deleteAddon() is run in the background in the update routine so it
shouldn't containg any GUI code.

* Add a hint to the docstrings (dae)
2023-05-29 19:47:49 +10:00
evandrocoan
d9f1e22648
Create the hook will_show_web to control html5 media elements with Javascript (#2340)
* Replaced ankimedia object directly call by addon specific hook

# Conflicts:
#	qt/aqt/browser/previewer.py
#	qt/aqt/clayout.py
#	qt/aqt/reviewer.py

* Replaced ankimedia.js by addon specific hook

# Conflicts:
#	qt/aqt/browser/previewer.py
#	qt/aqt/clayout.py
#	qt/aqt/main.py

* Create specific location name for each hook to reuse control

* Created the card_review_webview_did_init hook

* Extended the hook card_will_show to replace will_show_web

The new hook card_will_show_state takes three new arguments

* Created the hook audio_did_pause_or_unpause to replace will_show_web

The new hook is called when audio toggle pause is called

* Created the hook audio_will_replay to replace will_show_web

The new hook is called when the audio is replayed by the user.

* Created the hook previewer_will_redraw_after_show_both_sides_toggled

to replace will_show_web.
The new hook fully replaces the last uses of will_show_web.

* Replaced card_will_show_state hook with reviewer_did_init and

equivalents. Instead of receiving the required state, it access it
by caching the object values with hooks as reviewer_did_init.
2023-02-13 14:50:26 +10:00
Aristotelis
0f86c9fd11
Rework & unify webview identification and title setting (#2366)
* Create common web view registry and unify title setting

* Consistently use space-separated naming for webview titles

None of the modified titles seem to be in use by add-ons, so we are not bound to the current naming.

The old naming was likely following camelCase as the name was also acting as a key for saveGeom, which is no longer the case.

* Update webview_did_inject_style_into_page example

* Add docstring to addon-targeted method

* Change AnkiWebView.origin to property

* Fix dupe enum value

* Tweak method name

* Add semicolon

* Rename `AnkiWebViewOrigin` to `AnkiWebViewKind`
2023-02-10 14:53:11 +10:00
evandrocoan
c32f14f7cb Trimmed whitespaces on qt/tools/genhooks_gui.py 2023-01-30 19:23:47 +10:00
Matthias Metelka
f169ee0933
Revamp Preferences, implement Minimalist Mode and Qt widget gallery to test GUI changes (#2289)
* Create widget gallery dialog

* Add WidgetGallery to debug dialog

* Use enum for its intended purpose

* Rename "reduced-motion" to "reduce-motion"

* Add another border-radius value

and make former large radius a bit smaller.

* Revamp preferences, add minimalist mode

Also:
- create additional and missing widget styles and tweak existing ones
- use single profile entry to set widget styles and reduce choices to Anki and Native

* Indent QTabBar style definitions

* Add missing styles for QPushButton states

* Fix QTableView background

* Remove unused layout from Preferences

* Fix QTabView focused tab style

* Highlight QCheckBox and QRadioButton when focused

* Fix toolbar styles

* Reorder preferences

* Add setting to hide bottom toolbar

* Move toolbar settings above minimalist modes

* Remove unused lines

* Implement proper full-screen mode

* Sort imports

* Tweak deck overview appearance in minimalist mode

* Undo TitledContainer changes

since nobody asked for that

* Remove dynamic toolbar background from minimalist mode

* Tweak buttons in minimalist mode

* Fix some issues

* Reduce theme check interval to 5s on Linux

* Increase hide timer interval to 2s

* Collapse toolbars with slight delay when moving to review state

This should ensure the bottom toolbar collapses too.

* Allow users to make hiding exclusive to full screen

* Rename full screen option

* Fix hide mode dropdown ignoring checkbox state on startup

* Fix typing issue

* Refine background image handling

Giving the toolbar body the main webview height ensures background-size: cover behaves exactly the same.

To prevent an override of other background properties, users are advised to only set background-images via the background-image property, not the background shorthand.

* Fix top toolbar getting huge when switching modes

The issue was caused by the min-height hack to align the background images. A call to web.adjustHeightToFit would set the toolbar to the same height as the main webview, as the function makes use of document.offsetHeight.

* Prevent scrollbar from appearing on bottom toolbar resize

* Cleanup

* Put review tab before editing; fix some tab orders

* Rename 'network' to 'syncing'

* Fix bottom toolbar disappearing on UI > 100

* Improve Preferences layout by adding vertical spacers to the bottom

also make the hiding of video_driver and its label more obvious in preferences.py.

* Fix bottom toolbar animating on startup

Also fix bottom toolbar not appearing when unchecking hide mode in reviewer.

* Hide/Show menubar in fullscreen mode along with toolbar

* Attempt to fix broken native theme on macOS

* Format

* Improve native theme on other systems by not forcing palette

with the caveat that theme switching can get weird.

* Fix theme switching in native style

* Remove redundant condition

* Add back check for Qt5 to prevent theme issues

* Add check for macOS before setting fusion theme

* Do not force scrollbar styles on macOS

* Remove all of that crazy theme logic

* Use canvas instead of button-bg for ColorRole.Button

* Make sure Anki style is always based on Fusion

otherwise we can't guarantee the same look on all systems.

* Explicitly apply default style when Anki style is not selected

This should fix the style not switching back after it was selected.

* Remove reduncant default_palette

* Revert 8af4c1cc2

On Mac with native theme, both Qt5 and Qt6 look correct already. On
the Anki theme, without this change, we get the fusion-style scrollbars
instead of the rounded ones.

* Rename AnkiStyles enum to WidgetStyle

* Fix theme switching shades on same theme

* Format

* Remove unused placeholderText

that caused an error when opening the widget gallery on Qt5.

* Check for full screen windowState using bitwise operator

to prevent error in Qt5.

Credit: https://stackoverflow.com/a/65425151

* Hide style option on Windows

also exclude native option from dropdown just in case.

* Format

* Minor naming tweak
2023-01-18 21:24:16 +10:00
Aristotelis
91d563278f
Fix toolbar add-on breakages and introduce toolbar tray layout & API (#2301)
* Layout toolbar using CSS grid, introducing left and right trays

The trays provide a space for add-ons to introduce their own widgets to the toolbar without interfering with each other.

* Align tray items to the top

* Move absolutely positioned add-on items to right toolbar tray

Workaround that fixes breakages in add-ons like AMBOSS, Study Timer, and potentially others that currently still inject absolutely positioned elements into the toolbar using `top_toolbar_did_init_links`.

* Account for add-ons that add manual padding (e.g. Study Timer)

* Add docstrings and slightly refactor

* Tweak item alignment

* Introduce hooks for extending left and right toolbar trays

* Assign CSS classes to all tray items

* Add disclaimer on transitional nature of new hooks
2023-01-10 08:48:50 +10:00
Matthias Metelka
9f8667fb47
Auto-hide toolbar in Reviewer (#2262)
* Give webviews a slide-in animation

if reduced motion isn't set.

* Auto-hide toolbar in review mode

moving the mouse above the main webview expands the toolbar. When the mouse leaves the toolbar, it will collapse after a delay of 2s.

* Save some space on bottom toolbars

* Use props for all hard-coded transition durations

and decrease most commonly used duration (200ms) to 150ms.

* Move auto-hide logic into ToolbarWebView

and handle auto-hide specific events in the respective webview subclasses.

* Fix typing issues

* Fix flickering issue

* Add auto_hide_toolbar opt-in to preferences

* Rename hide_toolbar to collapse_toolbar

to better describe the dock-like behaviour.

* Rename setting to minimize_distractions

* Reduce calls to pm in eventFilter

* Run formatter

* Revert setting title to something more specific

* Increase default animation time to 180ms

* Inset toolbar in review mode

when auto-hide is not enabled.

* Use card background on toolbar and add glass effect

* Use flatten/elevate over inset/outset

* Use flatten/elevate over inset/outset

* Update toolbar.py

* Fix toolbar background delay

* Tweak styles

* Use "collapse" instead of "auto-hide"

* Fix background misalignment in collapse mode

* Do not collapse toolbar when pointer is outside MainWebView

* Reduce hide_timer interval to 1000ms

* Use CSS to hide toolbar instead of setting webview height

* Add guard to prevent backdrop-filter: blur on Qt 5.14

* Apply transition to body instead of toolbar

to not complicate things for #2301.

* Fix Qt 5.14 and apply guard globally

* Fix background image scaling difference

* Tweak preference wording (dae)
2023-01-09 14:39:31 +10:00
Yoshi
ef3cfc561c
Facilitate hook updating/replacement (#2213)
* Facilitate updating of hooks

- Add instructions in contributing.md
- Change addon_config_editor_will_update_json hook to work with the new
  hookslib code

* Fix typo in docs

* Always run replaced hook

* Use lowercase list for typing

* Forbid defining both a replaced and a legacy hook
2022-12-07 15:39:57 +10:00
Damien Elmes
5e0a761b87
Move away from Bazel (#2202)
(for upgrading users, please see the notes at the bottom)

Bazel brought a lot of nice things to the table, such as rebuilds based on
content changes instead of modification times, caching of build products,
detection of incorrect build rules via a sandbox, and so on. Rewriting the build
in Bazel was also an opportunity to improve on the Makefile-based build we had
prior, which was pretty poor: most dependencies were external or not pinned, and
the build graph was poorly defined and mostly serialized. It was not uncommon
for fresh checkouts to fail due to floating dependencies, or for things to break
when trying to switch to an older commit.

For day-to-day development, I think Bazel served us reasonably well - we could
generally switch between branches while being confident that builds would be
correct and reasonably fast, and not require full rebuilds (except on Windows,
where the lack of a sandbox and the TS rules would cause build breakages when TS
files were renamed/removed).

Bazel achieves that reliability by defining rules for each programming language
that define how source files should be turned into outputs. For the rules to
work with Bazel's sandboxing approach, they often have to reimplement or
partially bypass the standard tools that each programming language provides. The
Rust rules call Rust's compiler directly for example, instead of using Cargo,
and the Python rules extract each PyPi package into a separate folder that gets
added to sys.path.

These separate language rules allow proper declaration of inputs and outputs,
and offer some advantages such as caching of build products and fine-grained
dependency installation. But they also bring some downsides:

- The rules don't always support use-cases/platforms that the standard language
tools do, meaning they need to be patched to be used. I've had to contribute a
number of patches to the Rust, Python and JS rules to unblock various issues.
- The dependencies we use with each language sometimes make assumptions that do
not hold in Bazel, meaning they either need to be pinned or patched, or the
language rules need to be adjusted to accommodate them.

I was hopeful that after the initial setup work, things would be relatively
smooth-sailing. Unfortunately, that has not proved to be the case. Things
frequently broke when dependencies or the language rules were updated, and I
began to get frustrated at the amount of Anki development time I was instead
spending on build system upkeep. It's now about 2 years since switching to
Bazel, and I think it's time to cut losses, and switch to something else that's
a better fit.

The new build system is based on a small build tool called Ninja, and some
custom Rust code in build/. This means that to build Anki, Bazel is no longer
required, but Ninja and Rust need to be installed on your system. Python and
Node toolchains are automatically downloaded like in Bazel.

This new build system should result in faster builds in some cases:

- Because we're using cargo to build now, Rust builds are able to take advantage
of pipelining and incremental debug builds, which we didn't have with Bazel.
It's also easier to override the default linker on Linux/macOS, which can
further improve speeds.
- External Rust crates are now built with opt=1, which improves performance
of debug builds.
- Esbuild is now used to transpile TypeScript, instead of invoking the TypeScript
compiler. This results in faster builds, by deferring typechecking to test/check
time, and by allowing more work to happen in parallel.

As an example of the differences, when testing with the mold linker on Linux,
adding a new message to tags.proto (which triggers a recompile of the bulk of
the Rust and TypeScript code) results in a compile that goes from about 22s on
Bazel to about 7s in the new system. With the standard linker, it's about 9s.

Some other changes of note:

- Our Rust workspace now uses cargo-hakari to ensure all packages agree on
available features, preventing unnecessary rebuilds.
- pylib/anki is now a PEP420 implicit namespace, avoiding the need to merge
source files and generated files into a single folder for running. By telling
VSCode about the extra search path, code completion now works with generated
files without needing to symlink them into the source folder.
- qt/aqt can't use PEP420 as it's difficult to get rid of aqt/__init__.py.
Instead, the generated files are now placed in a separate _aqt package that's
added to the path.
- ts/lib is now exposed as @tslib, so the source code and generated code can be
provided under the same namespace without a merging step.
- MyPy and PyLint are now invoked once for the entire codebase.
- dprint will be used to format TypeScript/json files in the future instead of
the slower prettier (currently turned off to avoid causing conflicts). It can
automatically defer to prettier when formatting Svelte files.
- svelte-check is now used for typechecking our Svelte code, which revealed a
few typing issues that went undetected with the old system.
- The Jest unit tests now work on Windows as well.

If you're upgrading from Bazel, updated usage instructions are in docs/development.md and docs/build.md. A summary of the changes:

- please remove node_modules and .bazel
- install rustup (https://rustup.rs/)
- install rsync if not already installed  (on windows, use pacman - see docs/windows.md)
- install Ninja (unzip from https://github.com/ninja-build/ninja/releases/tag/v1.11.1 and
  place on your path, or from your distro/homebrew if it's 1.10+)
- update .vscode/settings.json from .vscode.dist
2022-11-27 15:24:20 +10:00
Stefan Kangas
5551a37f03
Fix typos (#2210) 2022-11-24 20:18:57 +10:00
Yoshi
80598f12ed
Pass addon name to config edit hook (#2205)
* Pass addon name to config edit hook

* Deprecate old hook instead of replacing it
2022-11-23 18:00:28 +10:00
Matthias Metelka
365c5e1fb2
UI size tweaks (#2184)
* Reduce font size of answer button indicators

* Increase padding of browser rows with ResizeToContents on vertical header

* Remove 0.8 scale factor for dropdown item font-size

* Remove font-size prop entirely from DropdownItem

* Revert "Remove font-size prop entirely from DropdownItem"

This reverts commit bb0a158f96183cca74e198867070c2f99af04dc4.

* Remove hard-coded Python font sizes

* Move font size and scrollbar into _root-vars.scss

* Revert editor size variable to 1.6

* Fix icon alignment

* Fix checkbox alignment for dropdown items

* Remove unused classes from Tag.svelte

* Revert "Increase padding of browser rows with ResizeToContents on vertical header"

This reverts commit 77bfc854ba140dd99aae98efcdd4af7052615fa6.

* Remove option to set font size of browser entries

* Add setting for browser row padding to preferences

* Revert "Add setting for browser row padding to preferences"

This reverts commit 75c59da65a1028e2caa3c48b247f99825c1b0b6c.

* Revert "Remove option to set font size of browser entries"

This reverts commit a543783d8ea079f39b7ae445152573c96be29841.
2022-11-23 16:50:15 +10:00
Matthias Metelka
0c340c4f74
Add comments to Sass variables and tweak main window (#2137)
* Prevent multiple inclusion of variables in CSS files

* Use dict instead of tuple for variables

* Add comments to variables

* Improve appearance of main window

* Tweak main window styles

* Use json.dumps over pprint.format

* Make study button primary

* Improve header margin

* Make bottom toolbar slimmer

* Make congrats page more balanced

* Fix type issue

* Replace day/night with light/dark

* Exclude top-level-drag-row from hover effect

* Create dataclass for variables

* Run formatter

* Apply CSS variables from Python side

Why go full-circle with the Sass variables? This way we only need one interface for add-on authors to interact with. It also makes it easier for us to apply additional themes in the future.

* Fix typing

* Fix rgba values in Qt

* Darken button background

* Fix palette not being applied in light theme

For some odd reason this problem arose much later than #2016.

* Tweak default button look

* Reformat

* Apply CSS vars to ts pages

* Include elevation in button_mixins_lib

* Cast opacity to int

* Add some margin to studiedToday info

* Tweak light theme button gradient

* Tweak highlight-bg for light theme

* Add back default button color

as it made the browser sidebar tool icons dark in light theme.

* Reformat

* Tweak light theme buttons once more

Sorry for the back-and-forth. Sass only compiles when there are changes in user files, not when I only change the vars.

* Fix bottom toolbar button indicators

* Make buttons more clicky

* Fix button padding

* Handle macOS separately again

* Decrease elevation effect for main window buttons to 1

* Imitate box-shadow for Qt elements

* Adjust shadow vars

* Adjust primary border color

because the save button in the deck options had a lighter color than its background gradient.

* Boost box-shadow color of primary buttons

* Format

* Adjust Qt box-shadow imitation and shadow colors

* Use more subtle default shadow color

* Add some more padding to top toolbar

* Revert "Apply CSS vars to ts pages"

This reverts commit 5d8e7f6b7ffc8894b6517ecbb8cfba35407fc69a.

* Revert "Apply CSS variables from Python side"

This reverts commit 87db774412fd2bfd75e2630d2c5e782daef96b5f.

* Better match the standard macOS buttons

In the dark theme the standard color is a lighter grey, but at least
the size/shape is similar again.

This doesn't work for the editor buttons.

* Reduce the top margin of the congrats screen

* Fix illegible buttons when changing theme on macOS; match dark button style
2022-10-29 10:48:53 +10:00
Matthias Metelka
8142176f84
Introduce new color palette using Sass maps (#2016)
* Remove --medium-border variable

* Implement color palette using Sass maps

I hand-picked the gray tones, the other colors are from the Tailwind CSS v3 palette.

Significant changes:
- light theme is brighter
- dark theme is darker
- borders are softer

I also deleted some platform- and night-mode-specific code.

* Use custom colors for note view switch

* Use same placeholder color for all inputs

* Skew color palette for more dark values

by removing gray[3], which wasn't used anywhere. Slight adjustments were made to the darker tones.

* Adjust frame- window- and border colors

* Give deck browser entries --frame-bg as background color

* Define styling for QComboBox and QLineEdit globally

* Experiment with CSS filter for inline-colors

Inside darker inputs, some colors like dark blue will be hard to read, so we could try to improve text-color contrast with global adjustments depending on the theme.

* Use different map structure for _vars.scss

after @hgiesel's idea: https://github.com/ankitects/anki/pull/2016#discussion_r947087871

* Move custom QLineEdit styles out of searchbar.py

* Merge branch 'main' into color-palette

* Revert QComboBox stylesheet override

* Align gray color palette more with macOS

* Adjust light theme

* Use --slightly-grey-text for options tab color

* Replace gray tones with more neutral values

* Improve categorization of global colors

by renaming almost all of them and sorting them into separate maps.

* Saturate highlight-bg in light theme

* Tweak gray tones

* Adjust box-shadow of EditingArea to make fields look inset

* Add Sass functions to access color palette and semantic variables

in response to https://github.com/ankitects/anki/pull/2016#issuecomment-1220571076

* Showcase use of access functions in several locations

@hgiesel in buttons.scss I access the color palette directly. Is this what you meant by "... keep it local to the component, and possibly make it global at a later time ..."?

* Fix focus box shadow transition and remove default shadow for a cleaner look

I couldn't quite get the inset look the way I wanted, because inset box-shadows do not respect the border radius, therefore causing aliasing.

* Tweak light theme border and shadow colors

* Add functions and colors to base_lib

* Add vars_lib as dependency to base_lib and button_mixins_lib

* Improve uses of default-themed variables

* Use old --frame-bg color and use darker tone for canvas-default

* Return CSS var by default and add palette-of function for raw value

* Showcase use of palette-of function

The #{...} syntax is required only because the use cases are CSS var definitions. In other cases a simple palette-of(keyword, theme) would suffice.

* Light theme: decrease brightness of canvas-default and adjust fg-default

* Use canvas-inset variable for switch knob

* Adjust light theme

* Add back box-shadow to EditingArea

* Light theme: darken background and flatten transition

also set hue and saturation of gray-8 to 0 (like all the other grays).

* Reduce flag colors to single default value

* Tweak card/note accent colors

* Experiment with inset look for fields again

Is this too dark in night mode? It's the same color used for all other text inputs.

* Dark theme: make border-default one shade darker

* Tweak inset shadow color

* Dark theme: make border-faint darker than canvas-default

meaning two shades darker than it currently was.

* Fix PlainTextInput not expanding

* Dark theme: use less saturated flag colors

* Adjust gray tones

* Fix nested variables not getting extracted correctly

* Rename canvas-outset to canvas-elevated

* Light theme: darken canvas-default

* Make canvas-elevated a bit darker

* Rename variables and use them in various components

* Refactor button mixins

* Remove fusion vars from Anki

* Adjust button gradients

* Refactor button mixins

* Fix deck browser table td background color

* Use color function in buttons.scss

* Rework QTabWidget stylesheet

* Fix crash on browser open

* Perfect QTableView header

* Fix bottom toolbar button gradient

* Fix focus outline of bottom toolbar buttons

* Fix custom webview scrollbar

* Fix uses of vars in various webviews

The command @use vars as * lead to repeated inclusion of the CSS vars.

* Enable primary button color with mixin

* Run prettier

* Fix Python code style issues

* Tweak colors

* Lighten scrollbar shades in light theme

* Fix code style issues caused by merge

* Fix harsh border color in editor

caused by leftover --medium-border variables, probably introduced with a merge commit.

* Compile Sass before extracting Python colors/props

This means the Python side doesn't need to worry about the map structure and Sass functions, just copy the output CSS values.

* Desaturate primary button colors by 10%

* Convert accidentally capitalized variable names to lowercase

* Simplify color definitions with qcolor function

* Remove default border-focus variable

* Remove redundant colon

* Apply custom scrollbar CSS only on Windows and Linux

* Make border-subtle color brighter than background in dark theme

* Make border-subtle color a shade brighter in light theme

* Use border-subtle for NoteEditor and EditorToolbar border

* Small patches
2022-09-16 14:11:18 +10:00
Abdo
497b246b66
Add MainWindowState hints to more signatures (#2064) 2022-09-12 19:31:22 +10:00
Sam Penny
56f806146c
added editor hook: add_cards_might_add_note (#1992)
* added hook add_cards_might_add_note

* fix failing test
2022-07-30 20:41:42 +10:00
Aristotelis
a584ef1f50
Introduce exporters_list_created hook to new export code (#1978)
* Introduce exporters_list_created hook for new export code

* Fix hook and argument name
2022-07-22 19:33:07 +10:00
Aristotelis
070c8ac735
Add deck/collection export hooks (#1971)
* Add ExportFormat enum and use it in Exporter classes

* Add exporter hooks and call them from new exporters

* Fix filter argument order and add example to docstring

* Refactor: Avoid repeating ExportFormat

* Rename Options to ExportOptions for better namespacing in add-ons

* Add simplified legacy exporter hooks

Allows add-ons to be notified of exports when legacy handlers are enabled, without the need for monkey-patches.

* Switch away from ExportFormat, opting to pass exporter class/instance instead

* Consistently use exporter instances rather than classes

* Revert Exportdialog.exporters rename

* Revert "Revert Exportdialog.exporters rename"

This reverts commit 357a3aa85928cce702f06b88da5187d2b45cd22b.
2022-07-22 12:45:47 +10:00
Mateus Etto
d7d9f51b68
Add reviewer suspend and bury hooks (#1967)
* Add reviewer suspend and bury hooks

* Empty commit

* Change my name in CONTRIBUTORS
2022-07-18 12:59:56 +10:00
Mateus Etto
fbbd3e678c
Add hook: overview_will_render_bottom (#1946) 2022-07-05 08:28:47 +10:00
Sam Penny
1e8ea0cade
fixed hook description (browser_will_search) (#1937)
* fixed hook description

* added name to CONTRIBUTORS
2022-07-01 10:12:27 +10:00
Abdo
5fe9447dcc
Add the media_check_did_finish hook (#1889) 2022-05-27 16:25:34 +10:00
Abdo
515e77b0f4
Add the previewer_did_init hook (#1882) 2022-05-19 11:10:12 +10:00
Abdo
638286a3fc
Add the reviewer_will_replay_recording hook (#1877) 2022-05-18 13:44:56 +10:00
Abdo
7c543eeb2f
Add the av_player_will_play_tags hook (#1842)
A general version of the reviewer_will_play_question_sounds and reviewer_will_play_answer_sounds hooks
2022-05-09 11:08:34 +10:00
Damien Elmes
a7cb5e210e Close browser before full sync or colpkg import/export
Closes #1797
2022-04-19 17:10:34 +10:00
Damien Elmes
95dbf30fb9 updates to the build process and binary bundles
All platforms:

- rename scripts/ to tools/: Bazelisk expects to find its wrapper script
(used by the Mac changes below) in tools/. Rather than have a separate
scripts/ and tools/, it's simpler to just move everything into tools/.
- wheel outputs and binary bundles now go into .bazel/out/dist. While
not technically Bazel build products, doing it this way ensures they get
cleaned up when 'bazel clean' is run, and it keeps them out of the source
folder.
- update to the latest Bazel

Windows changes:

- bazel.bat has been removed, and tools\setup-env.bat has been added.
Other scripts like .\run.bat will automatically call it to set up the
environment.
- because Bazel is now on the path, you can 'bazel test ...' from any
folder, instead of having to do \anki\bazel.
- the bat files can handle being called from any working directory,
so things like running "\anki\tools\python" from c:\ will work.
- build installer as part of bundling process

Mac changes:

- `arch -arch x86_64 bazel ...` will now automatically use a different
build root, so that it is cheap to switch back and forth between archs
on a new Mac.
- tools/run-qt* will now automatically use Rosetta
- disable jemalloc in Mac x86 build for now, as it won't build under
Rosetta (perhaps due to its build scripts using $host_cpu instead of
$target_cpu)
- create app bundle as part of bundling process

Linux changes:

- remove arm64 orjson workaround in Linux bundle, as without a
readily-available, relatively distro-agonstic PyQt/Qt build
we can use, the arm64 Linux bundle is of very limited usefulness.
- update Docker files for release build
- include fcitx5 in both the qt5 and qt6 bundles
- create tarballs as part of the bundling process
2022-02-10 19:23:07 +10:00
Arthur Milchior
69469c6428
Add py3.9 to hooks (#1542)
* Add py3.9 to hooks

This follows examples from efb1ce46d4 I assume the
hooks were missed because those were not considered types but strings.

I did not even try to run pyupgrade and did the change manually, then used bazel format

* remove wildcard import in find.py, and change Any to object (dae)
2021-12-09 09:11:22 +10:00
RumovZ
f2173fddb0
Live theme changes (#1497)
* Allow theme change at runtime and add hook

* Save or restore default palette on theme change

* Update aqt widget styles on theme change

* styling fixes

- drop _light_palette, as default_palette serves the same purpose
- save default platform theme, and restore it when switching away
from nightmode
- update macOS light/dark mode on theme switch
- fix unreadable menus on Windows

* update night-mode classes on theme change

This is the easy part - CSS styling that uses standard_css or our
css variables should update automatically. The main remaining issue
is JS code that sets colors based on the theme at the time it's run -
eg the graph code, and the editor.

* switch night mode value on toggle

* expose current theme via a store; switch graphs to use it

https://github.com/ankitects/anki/issues/1471#issuecomment-972402492

* start using currentTheme in editor/components

This fixes basic editing - there are still components that need updating.

* add simple xcodeproj for code completion

* add helper to get currently-active system theme on macOS

* fix setCurrentTheme not being immediately available

* live update tag color

* style().name() doesn't work on Qt5

* automatic theme switching on Windows/Mac

* currentTheme -> pageTheme

* Replace `nightModeKey` with `pageTheme`

Co-authored-by: Damien Elmes <gpg@ankiweb.net>
2021-11-25 07:17:41 +10:00
zhangsn
7c74f7805b
add new hook: add_cards_did_change_deck (#1420)
* add new hook which will be executed after the user selects a new different deck when adding cards.

* Update qt/aqt/deckchooser.py
2021-10-12 17:55:21 +10:00
Damien Elmes
974378f2be remove old unused build_ui.sh 2021-10-12 16:19:27 +10:00
Soren Bjornstad
67f9fc519e Add hook after selecting a new note type in the add window 2021-09-24 21:54:33 -05:00
Ren Tatsumoto
7451ad68b1 fix test complaints 2021-09-05 15:04:24 +03:00
Ren Tatsumoto
9ff37d9baa Add a hook for modifiying pasted MIME data 2021-09-05 13:52:54 +03:00
Glutanimate
5eac3b9061 Add a hook for subscribing to dialog creation / opening 2021-08-28 20:37:31 +02:00
Arthur Milchior
3dbe44217b Add a hook to execute after pasting in a field
I expect to use it to ensure that images are resizable after they get pasted in a field
2021-07-25 01:53:25 +02:00
RumovZ
a5dacf0d0a Add flag manager and hook
'FlagManager' allows cached access to the flag objects, takes care of
renaming flags and notifies GUI components with the hook
'flag_label_did_change'.
2021-07-02 11:16:10 +02:00
RumovZ
17009638c1 Add hook "browser_sidebar_will_show_context_menu" 2021-06-25 17:01:17 +02:00
Thore
066a2e8e1d
Add hook to onDelete in AddonsDialog (#1232)
* add hook

* add me to CONTRIBUTORS

* adjust hook to comments

* Update CONTRIBUTORS
2021-06-15 10:01:29 +10:00
Damien Elmes
63f1a363af use literal for ease type 2021-05-19 16:05:12 +10:00
Damien Elmes
9f3f6bab7d enable redo support
Also:

- fix issues where the Undo action in the Browse screen was not
consistent with the main window. The existing hook signature has been
changed; from a snapshot of the add-on code from a few months ago, it
was not a hook that was being used by anyone.
- change the undo shortcut in the Browse window to match the main
window. It was different because undoing a change in the editing area
could accidentally trigger an undo of an operation, but the damage is
limited now that (most) operations can be redone. If it still proves to
be a problem, perhaps we should just always swallow ctrl+z when an
editing field is focused.
2021-05-19 15:18:39 +10:00