Running and testing should be working on the three platforms, but
there's still a fair bit that needs to be done:
- Wheel building + testing in a venv still needs to be implemented.
- Python requirements still need to be compiled with piptool and pinned;
need to compile on all platforms then merge
- Cargo deps in cargo/ and rslib/ need to be cleaned up, and ideally
unified into one place
- Currently using rustls to work around openssl compilation issues
on Linux, but this will break corporate proxies with custom SSL
authorities; need to conditionally use openssl or use
https://github.com/seanmonstar/reqwest/pull/1058
- Makefiles and docs still need cleaning up
- It may make sense to reparent ts/* to the top level, as we don't
nest the other modules under a specific language.
- rspy and pylib must always be updated in lock-step, so merging
rspy into pylib as a private module would simplify things.
- Merging desktop-ftl and mobile-ftl into the core ftl would make
managing and updating translations easier.
- Obsolete scripts need removing.
- And probably more.
- .update() should update a single deck and preserve usn by default,
as that's what existing code expects
- decks are automatically renamed when they conflict with an existing
name
The progress bar add-ons appear to be the only active users of it;
they can switch their old code from iterating over the list to
simply locating the selected deck in deckDueTree(), as its counts should
summarize all the child decks.
- front/back/css shown in tabs
- front/back preview switchable; only one webview needs to be loaded
- dropdown to select cloze number in preview
- search box to search in front/back/css
Saves having to serialize the note fields and q/a templates, which
is particularly a win when rendering question/answer in the browse
screen.
Also some work towards being able to preview notes without having to
commit them to the database.
Previously if the sum of child counts was above the parent's limit,
the deck tree would show a parent count above the parent's limit, and
clicking on the parent would show a lower count. The new deck tree
code never shows a parent count above the parent's limit, so this
part of the test is no longer valid.
- notetypes are fetched from the DB as needed, and cached in Python
- handle note type changes in the backend. Multiple operations can now
be performed in one go, but this is not currently exposed in the GUI.
- extra methods to grab sorted note type names quickly, and fetch by
name
- col.models.save() without a provided notetype is now a no-op
- note loading/saving handled in the backend
- notes with no valid cards can now be added
- templates can now be deleted even if they would previously
orphan notes
a number of fixmes have been left in notes.py and models.py
While it makes no sense to have the typing box on the front without
another non-empty field, "the front of this card is empty" when
a typing box is on the template seems to be confusing some users, so
it is clearer to show them the box.
Disabled for now; when enabled it will allow faster collection
open and close in the normal case, while continuing to downgrade
when exporting or doing a full sync.
Also, when downgrading is disabled, the journal mode is no longer
changed back to delete.
- all .ftl files for a language are concatenated into a single file
at build time
- all languages are included in the binary
- external ftl files placed in the ftl folder can override the
built-in definitions
- constants are automatically generated for each string key
- dropped the separate StringsGroup enum
The parsing step is considerably slower in Python, but if parsing
is moved out of the test function, Python wins at 45ms to Rust's 67ms
on 10,000 rounds, presumably due to the overhead of serializing to
Protobuf. Not enough of a difference to justify the inclusion of extra
dependencies and duplicating the lookup code in any case.
We can now show replay buttons for the audio contained in {{FrontSide}}
without having to play it again when the answer is shown.
The template code now always defers FrontSide rendering, as it wasn't
a big saving, and meant the logic had to be implemented twice.
Still todo:
- Add separate module for GUI hooks
- Update the remaining runHook/runFilter() calls
- Document the changes, including defensive registration
- The front and back are rendered in one call now. If the front
side contains no custom filters, we can bake {{FrontSide}} into the
rear side. If it did contain custom filters, we return the partially
complete rear template instead, and the calling code can inject
the FrontSide in after it has been fully rendered.
- Instead of modifying "cloze" into something like "cq-2", the card
ordinal and whether we're rendering the question or answer are now
passed in to the rendering filters as context.
- The Rust code doesn't need to support filter names split on '-'
anymore.
- Drop the "Show" part of hint descriptions so i18n support can be
deferred.
- Ignore blank filter names caused by user using two colons instead
of one.
- Fixed hint field and text transposition.
In the process of factoring out the field filtering, the "extra"
and "fullname" args are just passed in as a blank string now.
Extra was functionality that allowed a field modifier to be defined
as "filtername(arg1,arg2):field", and fullname was the name of the
field including any provided field modifiers. From grepping through
the add-ons on AnkiWeb, neither appears to have been used.
pytest will show what differs in simple assert statements
concurrent mode is supported with a plugin, but like nose2, concurrent
mode hides the cause of import errors, so I've left it off for now.