Commit Graph

218 Commits

Author SHA1 Message Date
RumovZ
850043b49b
Tooltips for CSV import and import page refactoring (#2655)
* Make enum selector generic

* Refactor ImportCsvPage to support tooltips

* Improve csv import defaults

* Unify import pages

* Improve import page styling

* Fix life cycle issue with import properties

* Remove size constraints to fix scrollbar styling

* Add help strings and urls to csv import page

* Show ErrorPage on ImportPage error

* Fix escaping of import path

* Unify ImportPage and ImportLogPage

* Apply suggestions from code review (dae)

* Fix import progress

* Fix preview overflowing container

* Don't include <br> in FileIoErrors (dae)

e.g. 500: Failed to read '/home/dae/foo2.csv':<br>stream did not contain valid UTF-8

I thought about using {@html ...} here, but that's a potential security issue,
as the filename is not something we control.
2023-09-14 09:06:15 +10:00
RumovZ
14de8451dc
Merging Notetypes on Import (#2612)
* Remember original id when importing notetype

* Reuse notetypes with matching original id

* Add field and template ids

* Enable merging imported notetypes

* Fix test

Note should be updated if the incoming note's notetype is
remapped to the existing note's notetype.
On the other hand, it should be skipped if its notetype id is mapped
to some new notetype.

* Change field and template ids to i32

* Add merge notetypes flag to proto message

* Add dialog for apkg import

* Move HelpModal into components

* Generalize import dialog

* Move SettingTitle into components

* Add help modal to ImportAnkiPackagePage

* Move SwitchRow into components

* Fix backend method import

* Make testable in browser

* Fix broken modal

* Wrap in container and fix margins

* Update commented Anki version of new proto fields

* Check ids when comparing notetype schemas

* Add tooltip for merging notetypes.

* Allow updating notes regardless of mtime

* Gitignore yarn-error.log

* Allow updating notetypes regardless of mtime

* Fix apkg help carousel

* Use i64s for template and field ids

* Add option to omit importing scheduling info

* Restore last settings in apkg import dialog

* Display error when getting metadata in webview

* Update manual links for apkg importing

* Apply suggestions from code review

Co-authored-by: Damien Elmes <dae@users.noreply.github.com>

* Omit schduling -> Import all cards as new cards

* Tweak importing-update-notes-help

* UpdateCondition → ImportAnkiPackageUpdateCondition

* Load keyboard.ftl

* Skip updating dupes in 'update alwyas' case

* Explain more when merging notetypes is required

* "omit scheduling" → "with scheduling"

* Skip updating notetype dupes if 'update always'

* Merge duplicated notetypes from previous imports

* Fix rebase aftermath

* Fix panic when merging

* Clarify 'update notetypes' help

* Mention 'merge notetypes' in the log

* Add a test which covers the previously panicking path

* Use nested ftl messages to ensure consistency

* Make order of merged fields deterministic

* Rewrite test to trigger panic

* Update version comment on new fields
2023-09-09 09:00:55 +10:00
Abdo
c45f3cb0af
Do not show [object Object] (#2636) 2023-09-04 11:17:42 +10:00
Abdo
98715e593a
Improve presentation of importing results (#2568)
* Implement import log screen in Svelte

* Show filename in import log screen title

* Remove unused NoteRow property

* Show number of imported notes

* Use a single nid expression

* Use 'count' as variable name for consistency

* Import from @tslib/backend instead

* Fix summary_template typing

* Fix clippy warning

* Apply suggestions from code review

* Fix imports

* Contents -> Fields

* Increase max length of browser search bar

https://github.com/ankitects/anki/pull/2568/files#r1255227035

* Fix race condition in Bootstrap tooltip destruction

https://github.com/twbs/bootstrap/issues/37474

* summary_template -> summaryTemplate

* Make show link a button

* Run import ops on Svelte side

* Fix geometry not being restored in CSV Import page

* Make VirtualTable fill available height

* Keep CSV dialog modal

* Reword importing-existing-notes-skipped

* Avoid mentioning matching based on first field

* Change tick and cross icons

* List skipped notes last

* Pure CSS spinner

* Move set_wants_abort() call to relevant dialogs

* Show number of imported cards

* Remove bold from first sentence and indent summaries

* Update UI after import operations

* Add close button to import log page

Also make virtual table react to resize event.

* Fix typing

* Make CSV dialog non-modal again

Otherwise user can't interact with browser window.

* Update window modality after import

* Commit DB and update undo actions after import op

* Split frontend proto into separate file, so backend can ignore it

Currently the automatically-generated frontend RPC methods get placed in
'backend.js' with all the backend methods; we could optionally split them
into a separate 'frontend.js' file in the future.

* Migrate import_done from a bridgecmd to a HTTP request

* Update plural form of importing-notes-added

* Move import response handling to mediasrv

* Move task callback to script section

* Avoid unnecessary :global()

* .log cannot be missing if result exists

* Move import log search handling to mediasrv

* Type common params of ImportLogDialog

* Use else if

* Remove console.log()

* Add way to test apkg imports in new log screen

* Remove unused import

* Get actual card count for CSV imports

* Use import type

* Fix typing error

* Ignore import log when checking for changes in Python layer

* Apply suggestions from code review

* Remove imported card count for now

* Avoid non-null assertion in assignment

* Change showInBrowser to take an array of notes

* Use dataclasses for import log args

* Simplify ResultWithChanges in TS

* Only abort import when window is modal

* Fix ResultWithChanges typing

* Fix Rust warnings

* Only log one duplicate per incoming note

* Update wording about note updates

* Remove caveat about found_notes

* Reduce font size

* Remove redundant map

* Give credit to loading.io

* Remove unused line

---------

Co-authored-by: RumovZ <gp5glkw78@relay.firefox.com>
2023-08-02 20:29:44 +10:00
Damien Elmes
c8458fce16
Update to Svelte 4, and update most other JS deps (#2565)
* eslint-plugin-svelte3 -> eslint-plugin-svelte

The former is deprecated, and blocks an update to Svelte 4.

Also drop unused svelte2tsx and types package.

* Drop unused symbols code for now

It may be added back in the future, but for now dropping it will save
200k from our editor bundle.

* Remove sass and caniuse-lite pins

The latter no longer seems to be required. The former was added to
suppress deprecation warnings when compiling the old bootstrap version
we have pinned. Those are hidden by the build tool now (though we really
need to address them at one point: https://github.com/ankitects/anki/issues/1385)

Also removed unused files section.

* Prevent proto compile from looking in node_modules/@types/sass

When deps are updated, tsc aborts because @types/sass is a dummy package
without an index.d.ts file.

* Filter Svelte warnings out of ./run

* Update to latest Bootstrap

This fixes the deprecation warnings we were getting during build:
bootstrap doesn't accept runtime CSS variables being set in Sass, as
it wants to apply transforms to the colors.

Closes #1385

* Start port to Svelte 4

- svelte-check tests have a bunch of failures; ./run works
- Svelte no longer exposes internals, so we can't use create_in_transition
- Also update esbuild and related components like esbuild-svelte

* Fix test failures

Had to add some more a11y warning ignores - have added
https://github.com/ankitects/anki/issues/2564 to address that in the
future.

* Remove some dependency pins

+ Remove sass, we don't need it directly

* Bump remaining JS deps that have a current semver

* Upgrade dprint/license-checker/marked

The new helper method avoids marked printing deprecation warnings to
the console.

Also remove unused lodash/long types, and move lodahs-es to devdeps

* Upgrade eslint and fluent packages

* Update @floating-ui/dom

The only dependencies remaining are currently blocked:

- Jest 29 gives some error about require vs import; may not be worth
investigating if we switch to Deno for the tests
- CodeMirror 6 is a big API change and will need work.

* Roll dprint back to an earlier version

GitHub dropped support for Ubuntu 18 runners, causing dprint's artifacts
to require a glibc version greater than what Anki CI currently has.
2023-07-01 16:21:53 +10:00
Damien Elmes
45f5709214
Migrate to protobuf-es (#2547)
* Fix .no-reduce-motion missing from graphs spinner, and not being honored

* Begin migration from protobuf.js -> protobuf-es

Motivation:

- Protobuf-es has a nicer API: messages are represented as classes, and
fields which should exist are not marked as nullable.
- As it uses modules, only the proto messages we actually use get included
in our bundle output. Protobuf.js put everything in a namespace, which
prevented tree-shaking, and made it awkward to access inner messages.
- ./run after touching a proto file drops from about 8s to 6s on my machine. The tradeoff
is slower decoding/encoding (#2043), but that was mainly a concern for the
graphs page, and was unblocked by
37151213cd

Approach/notes:

- We generate the new protobuf-es interface in addition to existing
protobuf.js interface, so we can migrate a module at a time, starting
with the graphs module.
- rslib:proto now generates RPC methods for TS in addition to the Python
interface. The input-arg-unrolling behaviour of the Python generation is
not required here, as we declare the input arg as a PlainMessage<T>, which
marks it as requiring all fields to be provided.
- i64 is represented as bigint in protobuf-es. We were using a patch to
protobuf.js to get it to output Javascript numbers instead of long.js
types, but now that our supported browser versions support bigint, it's
probably worth biting the bullet and migrating to bigint use. Our IDs
fit comfortably within MAX_SAFE_INTEGER, but that may not hold for future
fields we add.
- Oneofs are handled differently in protobuf-es, and are going to need
some refactoring.

Other notable changes:

- Added a --mkdir arg to our build runner, so we can create a dir easily
during the build on Windows.
- Simplified the preference handling code, by wrapping the preferences
in an outer store, instead of a separate store for each individual
preference. This means a change to one preference will trigger a redraw
of all components that depend on the preference store, but the redrawing
is cheap after moving the data processing to Rust, and it makes the code
easier to follow.
- Drop async(Reactive).ts in favour of more explicit handling with await
blocks/updating.
- Renamed add_inputs_to_group() -> add_dependency(), and fixed it not adding
dependencies to parent groups. Renamed add() -> add_action() for clarity.

* Remove a couple of unused proto imports

* Migrate card info

* Migrate congrats, image occlusion, and tag editor

+ Fix imports for multi-word proto files.

* Migrate change-notetype

* Migrate deck options

* Bump target to es2020; simplify ts lib list

Have used caniuse.com to confirm Chromium 77, iOS 14.5 and the Chrome
on Android support the full es2017-es2020 features.

* Migrate import-csv

* Migrate i18n and fix missing output types in .js

* Migrate custom scheduling, and remove protobuf.js

To mostly maintain our old API contract, we make use of protobuf-es's
ability to convert to JSON, which follows the same format as protobuf.js
did. It doesn't cover all case: users who were previously changing the
variant of a type will need to update their code, as assigning to a new
variant no longer automatically removes the old one, which will cause an
error when we try to convert back from JSON. But I suspect the large majority
of users are adjusting the current variant rather than creating a new one,
and this saves us having to write proxy wrappers, so it seems like a
reasonable compromise.

One other change I made at the same time was to rename value->kind for
the oneofs in our custom study protos, as 'value' was easily confused
with the 'case/value' output that protobuf-es has.

With protobuf.js codegen removed, touching a proto file and invoking
./run drops from about 8s to 6s.

This closes #2043.

* Allow tree-shaking on protobuf types

* Display backend error messages in our ts alert()

* Make sourcemap generation opt-in for ts-run

Considerably slows down build, and not used most of the time.
2023-06-14 22:47:37 +10:00
Damien Elmes
e63b4b9927 Experiment with disabling prettier whitespace sensitivity
Prettier by default tries to preserve whitespace around inline tags,
which can prevent problems such as a space before the period in
'<a>text</a>.':

https://prettier.io/blog/2018/11/07/1.15.0.html#whitespace-sensitive-formatting

Unfortunately only standard HTML block elements are excluded from this
behaviour, so all of our Svelte components are treated the same way, even
if they are block-based, or used in a way where the extra whitespace
doesn't matter. This makes the code somewhat harder to read.

Changing this option does carry the risk that rogue spaces will creep
into our UI in the future as code is formatted, but as there don't appear
to be any such issues with this initial reformat, I think the improved
readability may justify the relatively small risk.
2023-06-01 11:11:26 +10:00
Damien Elmes
15dcb09036
Detect incorrect usage of triple slash in TypeScript (#2524)
* Migrate check_copyright to Rust

* Add a new lint to check accidental usages of /// in ts/svelte comments

* Fix a bunch of incorrect jdoc comments

* Move contributor check into minilints

Will allow users to detect the issue locally with './ninja check'
before pushing to CI.

* Make Cargo.toml consistent with other crates
2023-05-26 12:49:44 +10:00
Damien Elmes
bd79a063ca Revert "Prevent MathJax editor from closing unexpectedly when selecting text (#2484)"
This broke mouse selection of dropdowns, as code that set closeOnInsideClick never
got a click signal as the floating area is closed before the click fires.

https://forums.ankiweb.net/t/anki-2-1-62-beta-release-candidate/29302/21

This reverts commit e35a938368.
2023-05-01 11:17:09 +10:00
Hikaru Y
e35a938368
Prevent MathJax editor from closing unexpectedly when selecting text (#2484)
* Prevent MathJax editor from closing unexpectedly when selecting text

* Revert "Prevent MathJax editor from closing unexpectedly when selecting text"

This reverts commit b43d33a6de36d0af38933c6dae8bdd635294effd.

* Prevent floating/overlay element from closing when selecting text

Apply suggestions from code review.

Use a 'mousedown' event instead of a 'click' event so that releasing
the mouse button at the end of a text selection operation when the
pointer is outside a floating/overlay element does not close it.

Co-authored-by: Damien Elmes <dae@users.noreply.github.com>

---------

Co-authored-by: Damien Elmes <dae@users.noreply.github.com>
2023-04-28 11:39:50 +10:00
Damien Elmes
57d2e6bd5e Remove some dead code and an invalid import from types.ts 2023-04-12 16:36:15 +10:00
Hikaru Y
b5fa47e307
Fix MathJax editor sometimes not properly sized / getting cut off (#2467)
* Fix MathJax editor sometimes not properly sized

Also fix an issue where when 'Reduce motion' is enabled, a popover
appears momentarily out of position and then shifts to the correct
position.

* Fix MathJax editor sometimes getting cut off

* Change max-width of MathJax editor
2023-04-12 09:43:57 +10:00
Hikaru Y
a32c7a8e63
Fix CodeMirror not properly sized when opening editor (#2426)
* Revert "Fix open editors getting carried over to different notetypes (#2393)"

This reverts commit bf5bcd3f52.

* Fix CodeMirror not properly sized when opening editor

If the initial value of a tweened store is 'undefined' or 'null', the
first value change will take effect immediately. Therefore, by setting
the initial value of 'size' to 'undefined', 'collpased' will be set to
'false' with no transition time if 'false' is passed to 'collapse' prop,
ensuring that CodeMirror is properly sized.
2023-03-08 19:46:50 +10:00
Fabricio Duarte
fd688b5fc0
Improved fix for open editors getting carried to different notetypes (#2422)
* Revert "Fix open editors getting carried over to different notetypes (#2393)"

This reverts commit bf5bcd3f52.

* Improved fix for open editors getting carried over to different notetypes

* Run ninja format
2023-03-08 19:22:02 +10:00
Fabricio Duarte
bf5bcd3f52
Fix open editors getting carried over to different notetypes (#2393)
* Fix open editors getting carried over to different notetypes

* Fix first field not getting automatically focused

* Fix collapsibles not transitioning in reduced motion mode

* Fix editor taking a longer time to start when reduced motion is enabled

If we don't transition, the editor actually takes considerably longer to create all the fields.

* Fix fields not collapsing when notetype is loaded
2023-02-27 16:49:48 +10:00
Matthias Metelka
b12476de9a
Simplify NoteEditor by replacing Pane components with Collapsible (#2395)
* Remove Pane components and use Collapsible for TagEditor

* Update translations

* Give TagEditor border and focus outline

* Use ScrollArea from #2248 for fields

* Refactor ScrollArea

* Fix error caused by calling bridgeCommand when it's not available

* Make sure tag editor fills whole width of container

which is important for the CSV import page.

* Update NoteEditor.svelte

* Add back removed ftl strings

* Fix tests (dae)
2023-02-27 16:23:19 +10:00
Hikaru Y
f3b2dbd31f
Partially fix slow editor startup (#2382)
The variable 'collapsed' was initialized with the value 'false' because
the initial value of the store 'size' was 'undefined'. This caused an
instance of CodeMirror to be created at editor startup, regardless of
whether the option 'Use HTML editor by default' was enabled, which
significantly slowed down the startup of the editor, especially when
there were many fields in the notetype.
2023-02-20 18:23:42 +10:00
Damien Elmes
4922654d8f Ensure values clamped when using mousewheel/arrow keys
Closes #2298
2023-01-28 21:54:16 +10:00
Damien Elmes
df09e34927 Fix DailyLimits passing undefined values into SpinBox
If the type says it's a number, we should ensure it's a number :-)

This also fixes fields being empty when they contain a 0 value.
2023-01-28 21:54:16 +10:00
Damien Elmes
c7e49d8708 Fix SpinBox writing NaNs into deck config
Partial fix for #2353
2023-01-28 21:51:47 +10:00
Mani
da7d4dd2fc
Use a ninja variable for Protoc binary (#2345)
* Use a ninja variable for Protoc binary

* fix whitespace
2023-01-23 20:44:47 +10:00
Fabricio Duarte
73eec1d35a
Fix non-Latin text wrapping in deck options dropdown (#2334)
* Fix wrong import

* Fix text centering

* Update CONTRIBUTORS

* Add ellipsis prop to LabelButton; fix buttons

* Revert  6911fbfa6

* Create a prop to toggle ellipsis in LabelButton.svelte

Thanks to @hikaru-y: using "white-space: nowrap;" and "overflow: hidden;" together even when "text-overflow: ellipsis" is not needed can be problematic.

This fixes the text centering on deck options's SaveButton.

* Toggle ellipsis in NotetypeSelector.svelte's leftmost LabelButton

Without it, the button can expand indefinitely depending on the previous Note Type's name.

Co-Authored-By: Hikaru Y. <hkrysg@gmail.com>

Co-authored-by: Hikaru Y. <hkrysg@gmail.com>
2023-01-19 20:59:27 +10:00
Matthias Metelka
f169ee0933
Revamp Preferences, implement Minimalist Mode and Qt widget gallery to test GUI changes (#2289)
* Create widget gallery dialog

* Add WidgetGallery to debug dialog

* Use enum for its intended purpose

* Rename "reduced-motion" to "reduce-motion"

* Add another border-radius value

and make former large radius a bit smaller.

* Revamp preferences, add minimalist mode

Also:
- create additional and missing widget styles and tweak existing ones
- use single profile entry to set widget styles and reduce choices to Anki and Native

* Indent QTabBar style definitions

* Add missing styles for QPushButton states

* Fix QTableView background

* Remove unused layout from Preferences

* Fix QTabView focused tab style

* Highlight QCheckBox and QRadioButton when focused

* Fix toolbar styles

* Reorder preferences

* Add setting to hide bottom toolbar

* Move toolbar settings above minimalist modes

* Remove unused lines

* Implement proper full-screen mode

* Sort imports

* Tweak deck overview appearance in minimalist mode

* Undo TitledContainer changes

since nobody asked for that

* Remove dynamic toolbar background from minimalist mode

* Tweak buttons in minimalist mode

* Fix some issues

* Reduce theme check interval to 5s on Linux

* Increase hide timer interval to 2s

* Collapse toolbars with slight delay when moving to review state

This should ensure the bottom toolbar collapses too.

* Allow users to make hiding exclusive to full screen

* Rename full screen option

* Fix hide mode dropdown ignoring checkbox state on startup

* Fix typing issue

* Refine background image handling

Giving the toolbar body the main webview height ensures background-size: cover behaves exactly the same.

To prevent an override of other background properties, users are advised to only set background-images via the background-image property, not the background shorthand.

* Fix top toolbar getting huge when switching modes

The issue was caused by the min-height hack to align the background images. A call to web.adjustHeightToFit would set the toolbar to the same height as the main webview, as the function makes use of document.offsetHeight.

* Prevent scrollbar from appearing on bottom toolbar resize

* Cleanup

* Put review tab before editing; fix some tab orders

* Rename 'network' to 'syncing'

* Fix bottom toolbar disappearing on UI > 100

* Improve Preferences layout by adding vertical spacers to the bottom

also make the hiding of video_driver and its label more obvious in preferences.py.

* Fix bottom toolbar animating on startup

Also fix bottom toolbar not appearing when unchecking hide mode in reviewer.

* Hide/Show menubar in fullscreen mode along with toolbar

* Attempt to fix broken native theme on macOS

* Format

* Improve native theme on other systems by not forcing palette

with the caveat that theme switching can get weird.

* Fix theme switching in native style

* Remove redundant condition

* Add back check for Qt5 to prevent theme issues

* Add check for macOS before setting fusion theme

* Do not force scrollbar styles on macOS

* Remove all of that crazy theme logic

* Use canvas instead of button-bg for ColorRole.Button

* Make sure Anki style is always based on Fusion

otherwise we can't guarantee the same look on all systems.

* Explicitly apply default style when Anki style is not selected

This should fix the style not switching back after it was selected.

* Remove reduncant default_palette

* Revert 8af4c1cc2

On Mac with native theme, both Qt5 and Qt6 look correct already. On
the Anki theme, without this change, we get the fusion-style scrollbars
instead of the rounded ones.

* Rename AnkiStyles enum to WidgetStyle

* Fix theme switching shades on same theme

* Format

* Remove unused placeholderText

that caused an error when opening the widget gallery on Qt5.

* Check for full screen windowState using bitwise operator

to prevent error in Qt5.

Credit: https://stackoverflow.com/a/65425151

* Hide style option on Windows

also exclude native option from dropdown just in case.

* Format

* Minor naming tweak
2023-01-18 21:24:16 +10:00
Matthias Metelka
9f8667fb47
Auto-hide toolbar in Reviewer (#2262)
* Give webviews a slide-in animation

if reduced motion isn't set.

* Auto-hide toolbar in review mode

moving the mouse above the main webview expands the toolbar. When the mouse leaves the toolbar, it will collapse after a delay of 2s.

* Save some space on bottom toolbars

* Use props for all hard-coded transition durations

and decrease most commonly used duration (200ms) to 150ms.

* Move auto-hide logic into ToolbarWebView

and handle auto-hide specific events in the respective webview subclasses.

* Fix typing issues

* Fix flickering issue

* Add auto_hide_toolbar opt-in to preferences

* Rename hide_toolbar to collapse_toolbar

to better describe the dock-like behaviour.

* Rename setting to minimize_distractions

* Reduce calls to pm in eventFilter

* Run formatter

* Revert setting title to something more specific

* Increase default animation time to 180ms

* Inset toolbar in review mode

when auto-hide is not enabled.

* Use card background on toolbar and add glass effect

* Use flatten/elevate over inset/outset

* Use flatten/elevate over inset/outset

* Update toolbar.py

* Fix toolbar background delay

* Tweak styles

* Use "collapse" instead of "auto-hide"

* Fix background misalignment in collapse mode

* Do not collapse toolbar when pointer is outside MainWebView

* Reduce hide_timer interval to 1000ms

* Use CSS to hide toolbar instead of setting webview height

* Add guard to prevent backdrop-filter: blur on Qt 5.14

* Apply transition to body instead of toolbar

to not complicate things for #2301.

* Fix Qt 5.14 and apply guard globally

* Fix background image scaling difference

* Tweak preference wording (dae)
2023-01-09 14:39:31 +10:00
Damien Elmes
3357389309 Fix some regressions with the graphs when printing
- page-break avoidance needs to be moved to the wrapping TitledContainer
- grid has to be disabled, as it prevents page breaks from working, and
shows too many columns (https://forums.ankiweb.net/t/stats-save-as-pdf-problems-2-1-55/25773)
- content underflowed the top header
2022-12-30 17:37:38 +10:00
Matthias Metelka
a06ee6b0bf
Add style for disabled DropdownItem (#2265)
* Add style for disabled DropdownItem

* Switch back to using disabled as attribute instead of class
2022-12-11 13:06:18 +10:00
Matthias Metelka
2179f9e133
Remove dark theme exclusive inset shadow from FloatingArrow (#2257) 2022-12-11 11:18:59 +10:00
Matthias Metelka
f38c4e2ff9
Fix dropdown items wrapping (#2252) 2022-12-09 13:44:06 +10:00
Matthias Metelka
8f311f5e8c
Fix popover animation causing placement switching loop (#2246) 2022-12-08 22:35:55 +10:00
Matthias Metelka
fb2dcf1484
Make SpinBox chevrons more subtle (#2243)
* Make SpinBox chevrons more subtle

and keep showing them when input is focused.

* Show chevrons only on hover

* Revert "Show chevrons only on hover"

This reverts commit 20e5ec169116fe3638c53c6ec414151d20c0de6b.
2022-12-08 22:32:35 +10:00
Matthias Metelka
e059aab184
Improve Select component and add it back to Change Notetype screen (#2239)
* Do not include oldIdx in Select change event

I included it due to confusion about the variable names in the Change Notetype components.

* Remove redundant on:change listener from NotetypeSelector

* Use Select component in Change Notetype MapperRow (again)

* Remove redundant --cols and --col-size definitions

Bootstrap divides rows into columns of equal width by default.

* Add highlight to active DropdownItem

* Remove bootstrap dropdown item styling

* Fix JS error on dropdown accept action

cause: When closing the dropdown, buttonRef was removed before the callback in setTimeout was run.
2022-12-07 15:31:37 +10:00
Damien Elmes
3d8c7f5ea1
Rework spinner buttons (#2230)
* Align spinner buttons on right

The initial rationale for splitting them up was to be more touch friendly,
but we won't be able to use them on mobile anyway due to the conflicts
with double taps zooming in. On desktop, having them apart requires more
mouse movement when overshooting, so it's better to have them in one
place.

Text is now left-aligned again, which matches our other inputs like
learning steps.

The left/right buttons have been changed to up/down, which matches our
Qt spinners, and avoids RTL concerns.

This commit also removes the border on hover/select - it caused the
left-aligned content to flicker, and didn't look correct. Perhaps we could
add it back in a better way in the future.

* Hide spinner buttons on mobile devices

Tapping on them conflicts with the page zoom gesture.

* Remove min-height on spinner buttons

* Only show spinner on hover

Since they're only useful with a mouse, and only useful when they're
under the cursor, hiding them when focused keeps things less cluttered.
2022-12-04 13:18:49 +10:00
Matthias Metelka
9c45a2f7d0
Refactor Select component | Fix CSV import issue (#2227)
* Refactor Select component and implement/update it in various screens

* Remove redundant select CSS

* Tweak DeckOptionsPage

* Fix CSV import layout

* Fix save button margin in change notetype screen

* Fix sticky header positioning

* Remove unused imports

* Make StickyHeader sticky instead of fixed
2022-12-01 19:24:26 +10:00
Matthias Metelka
a48c96559d
Fix glitchy animation of floating elements (#2224)
* Set max-height of 400px to scrollable Popover

* Pass computed placement to user components

to set different animation directions when the placement changes.

* Move elevation effect from WithFloating/WithOverlay to Popover

* Apply same changes as in WithFloating to WithOverlay

* Adjust FloatingArrow CSS to Popover

* Run eslint and formatter
2022-12-01 15:45:52 +10:00
Matthias Metelka
1ab4ee38c6
Refactor SpinBox component (#2223)
this fixes the increment button not showing.
2022-12-01 15:34:54 +10:00
Matthias Metelka
43ce4cacc6
Give containers brighter color than canvas (#2220)
* Give deck browser table an elevated container look

* Tweak colors of elevated containers (e.g. in deck options)

* Prepare editor fields for custom backgrounds

* Tweak field margin and add explanatory comment
2022-11-29 17:54:42 +10:00
Damien Elmes
b2049209ff Re-enable formatting for .ts files
There are some style differences compared to prettier, and not all are
necessarily an improvement, but it's much faster now.
2022-11-28 09:33:04 +10:00
Damien Elmes
ea5153e7a4 Re-enable formatting for .svelte files 2022-11-28 09:17:39 +10:00
Damien Elmes
5e0a761b87
Move away from Bazel (#2202)
(for upgrading users, please see the notes at the bottom)

Bazel brought a lot of nice things to the table, such as rebuilds based on
content changes instead of modification times, caching of build products,
detection of incorrect build rules via a sandbox, and so on. Rewriting the build
in Bazel was also an opportunity to improve on the Makefile-based build we had
prior, which was pretty poor: most dependencies were external or not pinned, and
the build graph was poorly defined and mostly serialized. It was not uncommon
for fresh checkouts to fail due to floating dependencies, or for things to break
when trying to switch to an older commit.

For day-to-day development, I think Bazel served us reasonably well - we could
generally switch between branches while being confident that builds would be
correct and reasonably fast, and not require full rebuilds (except on Windows,
where the lack of a sandbox and the TS rules would cause build breakages when TS
files were renamed/removed).

Bazel achieves that reliability by defining rules for each programming language
that define how source files should be turned into outputs. For the rules to
work with Bazel's sandboxing approach, they often have to reimplement or
partially bypass the standard tools that each programming language provides. The
Rust rules call Rust's compiler directly for example, instead of using Cargo,
and the Python rules extract each PyPi package into a separate folder that gets
added to sys.path.

These separate language rules allow proper declaration of inputs and outputs,
and offer some advantages such as caching of build products and fine-grained
dependency installation. But they also bring some downsides:

- The rules don't always support use-cases/platforms that the standard language
tools do, meaning they need to be patched to be used. I've had to contribute a
number of patches to the Rust, Python and JS rules to unblock various issues.
- The dependencies we use with each language sometimes make assumptions that do
not hold in Bazel, meaning they either need to be pinned or patched, or the
language rules need to be adjusted to accommodate them.

I was hopeful that after the initial setup work, things would be relatively
smooth-sailing. Unfortunately, that has not proved to be the case. Things
frequently broke when dependencies or the language rules were updated, and I
began to get frustrated at the amount of Anki development time I was instead
spending on build system upkeep. It's now about 2 years since switching to
Bazel, and I think it's time to cut losses, and switch to something else that's
a better fit.

The new build system is based on a small build tool called Ninja, and some
custom Rust code in build/. This means that to build Anki, Bazel is no longer
required, but Ninja and Rust need to be installed on your system. Python and
Node toolchains are automatically downloaded like in Bazel.

This new build system should result in faster builds in some cases:

- Because we're using cargo to build now, Rust builds are able to take advantage
of pipelining and incremental debug builds, which we didn't have with Bazel.
It's also easier to override the default linker on Linux/macOS, which can
further improve speeds.
- External Rust crates are now built with opt=1, which improves performance
of debug builds.
- Esbuild is now used to transpile TypeScript, instead of invoking the TypeScript
compiler. This results in faster builds, by deferring typechecking to test/check
time, and by allowing more work to happen in parallel.

As an example of the differences, when testing with the mold linker on Linux,
adding a new message to tags.proto (which triggers a recompile of the bulk of
the Rust and TypeScript code) results in a compile that goes from about 22s on
Bazel to about 7s in the new system. With the standard linker, it's about 9s.

Some other changes of note:

- Our Rust workspace now uses cargo-hakari to ensure all packages agree on
available features, preventing unnecessary rebuilds.
- pylib/anki is now a PEP420 implicit namespace, avoiding the need to merge
source files and generated files into a single folder for running. By telling
VSCode about the extra search path, code completion now works with generated
files without needing to symlink them into the source folder.
- qt/aqt can't use PEP420 as it's difficult to get rid of aqt/__init__.py.
Instead, the generated files are now placed in a separate _aqt package that's
added to the path.
- ts/lib is now exposed as @tslib, so the source code and generated code can be
provided under the same namespace without a merging step.
- MyPy and PyLint are now invoked once for the entire codebase.
- dprint will be used to format TypeScript/json files in the future instead of
the slower prettier (currently turned off to avoid causing conflicts). It can
automatically defer to prettier when formatting Svelte files.
- svelte-check is now used for typechecking our Svelte code, which revealed a
few typing issues that went undetected with the old system.
- The Jest unit tests now work on Windows as well.

If you're upgrading from Bazel, updated usage instructions are in docs/development.md and docs/build.md. A summary of the changes:

- please remove node_modules and .bazel
- install rustup (https://rustup.rs/)
- install rsync if not already installed  (on windows, use pacman - see docs/windows.md)
- install Ninja (unzip from https://github.com/ninja-build/ninja/releases/tag/v1.11.1 and
  place on your path, or from your distro/homebrew if it's 1.10+)
- update .vscode/settings.json from .vscode.dist
2022-11-27 15:24:20 +10:00
Matthias Metelka
88362ba1f7
Make dropdown text smaller than page text by default (#2216) 2022-11-27 10:47:31 +10:00
Matthias Metelka
365c5e1fb2
UI size tweaks (#2184)
* Reduce font size of answer button indicators

* Increase padding of browser rows with ResizeToContents on vertical header

* Remove 0.8 scale factor for dropdown item font-size

* Remove font-size prop entirely from DropdownItem

* Revert "Remove font-size prop entirely from DropdownItem"

This reverts commit bb0a158f96183cca74e198867070c2f99af04dc4.

* Remove hard-coded Python font sizes

* Move font size and scrollbar into _root-vars.scss

* Revert editor size variable to 1.6

* Fix icon alignment

* Fix checkbox alignment for dropdown items

* Remove unused classes from Tag.svelte

* Revert "Increase padding of browser rows with ResizeToContents on vertical header"

This reverts commit 77bfc854ba140dd99aae98efcdd4af7052615fa6.

* Remove option to set font size of browser entries

* Add setting for browser row padding to preferences

* Revert "Add setting for browser row padding to preferences"

This reverts commit 75c59da65a1028e2caa3c48b247f99825c1b0b6c.

* Revert "Remove option to set font size of browser entries"

This reverts commit a543783d8ea079f39b7ae445152573c96be29841.
2022-11-23 16:50:15 +10:00
Matthias Metelka
e9430fde3b
Give OptionsButton its own ButtonGroup and move it to more prominent position (#2207)
and give it some padding
2022-11-23 16:18:29 +10:00
Matthias Metelka
fba46e9815
Fix Floating Ui error causing freezes on image resize (#2206)
* Replace autoPlacement with flip

* Remove logic made redundant by use of flip()

* Edit preferred placement on components using WithFloating

* Rename placement to preferredPlacement

* Set "bottom" as default placement and remove redundant declarations
2022-11-23 16:16:09 +10:00
Matthias Metelka
d902b00d0e
Fix reduce motion bottom border issues (#2185)
* Fix reduce motion bottom border issues

* Disable show/hide on hover with reduce motion setting

for purists.
2022-11-08 22:57:10 +10:00
Matthias Metelka
03fe2385ef
Fix HTML editor not showing content initially (#2181)
* Fix HTML editor not showing initially

* Remove line numbers from PlainTextInput
2022-11-05 10:58:04 +10:00
Matthias Metelka
c60a1c8ebd
Remove inset shorthand property for Qt5 support (#2180) 2022-11-05 10:55:17 +10:00
Matthias Metelka
27eff12235
Fix various RTL issues (#2172)
* Fix RTL issues in deck browser

* Fix RTL issues in deck options

* Fix QMenu indicator being cutoff in RTL mode
2022-11-02 21:47:07 +10:00
Matthias Metelka
2a510fe230
Set same font size for all platforms and make editor UI a bit smaller (#2171)
* Use single base font size for all platforms

* Change 1.6em values to 1.5em in editor
2022-11-02 21:33:35 +10:00
Matthias Metelka
d3309658d3
Fix fields not showing with reduce motion active (#2170)
* Fix fields not showing with reduce motion active

* Fix CSS selector
2022-11-02 20:44:53 +10:00
Matthias Metelka
a580b9d20d
Increasingly increment/decrement SpinBox value on long press (#2163)
* Increasingly increment/decrement SpinBox value on long press

* Make increment/decrement speedup a bit more programmatic
2022-11-02 20:41:15 +10:00