Commit Graph

35 Commits

Author SHA1 Message Date
Damien Elmes
73d9391f64 update undo skipping; exclude deck/tag expand/collapse
Instead of calling a method inside the transaction body, routines
can now pass Op::SkipUndo if they wish the changes to be discarded
at the end of the transaction. The advantage of doing it this way is
that the list of changes can still be returned, allowing the sync
indicator to update immediately.

Closes #1252
2021-06-25 09:16:15 +10:00
Damien Elmes
b392020798 fix clippy lints for latest Rust 2021-06-21 13:09:36 +10:00
Damien Elmes
af50c445dd don't depend on timer to increment between ops in unit test 2021-05-28 11:43:24 +10:00
Damien Elmes
aa7d2721c9 avoid bumping mtime when nothing has changed
+ update sync indicator after every op
+ skip mtime bump on undo/redo
2021-05-28 11:09:16 +10:00
Damien Elmes
adcdb422c5 config updates by the frontend now skip undo by default 2021-05-24 14:50:46 +10:00
Damien Elmes
390a8421aa fix test scheduler undo + implement look-ahead
Instead of using a separate undo queue, the code now defers checking for
newly-due learning cards until the answering stage, and logs the updated
cutoff time as an undoable change, so that any newly-due learning cards
won't appear instead of a new/review card that was just undone.

Queue redo now uses a similar approach to undo, instead of rebuilding the
queues.
2021-05-14 22:16:53 +10:00
Damien Elmes
3736e63a57 expose step counter and undone op changes in hook 2021-05-08 17:51:36 +10:00
Damien Elmes
be994f4102 add support for custom undo steps, and merging multiple actions
Allows add-on authors to define their own label for a group of undoable
operations. For example:

def mark_and_bury(
    *,
    parent: QWidget,
    card_id: CardId,
) -> CollectionOp[OpChanges]:
    def op(col: Collection) -> OpChanges:
        target = col.add_custom_undo_entry("Mark and Bury")
        col.sched.bury_cards([card_id])
        card = col.get_card(card_id)
        col.tags.bulk_add(note_ids=[card.nid], tags="marked")
        return col.merge_undo_entries(target)

    return CollectionOp(parent, op)

The .add_custom_undo_entry() is for adding your own custom actions.
When extending a standard Anki action, instead store `target = 
col.undo_status().last_step` after executing the standard operation.

This started out as a bigger refactor that required a separate
.commit_undoable() call to be run after each operation, instead of
having each operation return changes directly. But that proved to be
somewhat cumbersome in unit tests, and ran the risk of unexpected
behaviour if the caller invoked an operation without remembering to
finalize it.
2021-05-06 16:39:06 +10:00
Damien Elmes
2ff8c20686 update backend to support undoing of notetype changes 2021-04-30 12:54:59 +10:00
Damien Elmes
30f5269304 hook new deck config screen up behind an env var 2021-04-22 10:59:16 +10:00
Damien Elmes
fd81700679 deckconf -> deckconfig 2021-04-20 21:54:24 +10:00
Damien Elmes
b448afdc57 change detection needs to ignore collection mtime bump 2021-04-20 19:52:47 +10:00
Damien Elmes
64ebc32b3d tidy up Rust imports
rustfmt can do this automatically, but only when run with a nightly
toolchain, so it needs to be manually done for now - see rslib/rusfmt.toml
2021-04-18 18:38:54 +10:00
Damien Elmes
262b50445c start on making deck config and schema/mod changes undoable
+ move timestamps into a struct in a separate file for convenience
2021-04-18 17:33:12 +10:00
Damien Elmes
6e954e82a5 current deck change is now undoable
- make sure we set flag in changes when config var changed
- move current deck get/set into backend
- set_config() now returns a bool indicating whether a change was
made, so other operations can be gated off it
- active decks generation is deferred until sched.reset()
2021-04-06 21:52:06 +10:00
Damien Elmes
3adf03f9cb add a unit test for multiple mutations 2021-04-05 11:52:23 +10:00
Damien Elmes
f666f15b63 use perform_op() for undo()
Instead of manually updating the UI after undoing, we just rely
on the same change notification infrastructure regular operations
use.
2021-04-03 14:38:49 +10:00
Damien Elmes
561d160590 fix some clippy lints in tests 2021-03-27 20:44:31 +10:00
Damien Elmes
1055acb9f2 fix more issues uncovered by the latest clippy 2021-03-27 20:25:34 +10:00
Damien Elmes
6b0fe4b381 undoable ops now return changes directly; add new *_ops.py files
- Introduced a new transact() method that wraps the return value
in a separate struct that describes the changes that were made.
- Changes are now gathered from the undo log, so we don't need to
guess at what was changed - eg if update_note() is called with identical
note contents, no changes are returned. Card changes will only be set
if cards were actually generated by the update_note() call, and tag
will only be set if a new tag was added.
- mw.perform_op() has been updated to expect the op to return the changes,
or a structure with the changes in it, and it will use them to fire the
change hook, instead of fetching the changes from undo_status(), so there
is no risk of race conditions.
- the various calls to mw.perform_op() have been split into separate
files like card_ops.py. Aside from making the code cleaner, this works
around a rather annoying issue with mypy. Because we run it with
no_strict_optional, mypy is happy to accept an operation that returns None,
despite the type signature saying it requires changes to be returned.
Turning no_strict_optional on for the whole codebase is not practical
at the moment, but we can enable it for individual files.

Still todo:
- The cursor keeps moving back to the start of a field when typing -
we need to ignore the refresh hook when we are the initiator.
- The busy cursor icon should probably be delayed a few hundreds ms.
- Still need to think about a nicer way of handling saveNow()
- op_made_changes(), op_affects_study_queue() might be better embedded
as properties in the object instead
2021-03-19 19:45:21 +10:00
Damien Elmes
1e849316be more reset refactoring
'card modified' covers the common case where we need to rebuild the
study queue, but is also set when changing the card flags. We want to
avoid a queue rebuild in that case, as it causes UI flicker, and may
result in a different card being shown. Note marking doesn't trigger
a queue build, but still causes flicker, and may return the user back
to the front side when they were looking at the answer.

I still think entity-based change tracking is the simplest in the
common case, but to solve the above, I've introduced an enum describing
the last operation that was taken. This currently is not trying to list
out all possible operations, and just describes the ones we want to
special-case.

Other changes:

- Fire the old 'state_did_reset' hook after an operation is performed,
so legacy code can refresh itself after an operation is performed.
- Fire the new `operation_did_execute` hook when mw.reset() is called,
so that as the UI is updated to the use the new hook, it will still
be able to refresh after legacy code calls mw.reset()
- Update the deck browser, overview and review screens to listen to
the new hook, instead of relying on the main window to call moveToState()
- Add a 'set flag' backend action, so we can distinguish it from a
normal card update.
- Drop the separate added/modified entries in the change list in
favour of a single entry per entity.
- Add typing to mw.state
- Tweak perform_op()
- Convert a few more actions to use perform_op()
2021-03-19 19:45:21 +10:00
Damien Elmes
7fab319dad derive reset scope from last undoable operation 2021-03-19 19:45:21 +10:00
Damien Elmes
90526c61cd move ops.rs out of undo/ 2021-03-19 19:45:21 +10:00
Damien Elmes
8fc43956c2 move collection mtime bump into backend
Fixes the following issue:
- some code directly modifies the database, causing modified_in_python
to be set to true
- an undoable operation is run, which calls autosave() at the end
- autosave() notices there's an undoable operation, and commits immediately
- because modified_in_python was true, col.mtime was bumped in Python
- that invalidated the undo queue, preventing the operation from being
undone
2021-03-19 19:45:21 +10:00
Damien Elmes
2ffc055487 'change deck' now undoable 2021-03-12 16:27:57 +10:00
Damien Elmes
24762261d9 make 'forget card' undoable; remove checkpoint() in set_due_date 2021-03-12 16:13:50 +10:00
Damien Elmes
c1316bb65f 'set due date' now undoable 2021-03-12 14:50:31 +10:00
Damien Elmes
984e2c2666 add a separate 'rename deck' method 2021-03-11 19:24:54 +10:00
Damien Elmes
e122f8ae0d undo support for deck adding/removing
Work in progress - still to do:
- renames appear as 'Update Deck' - easiest way to solve it would
be to have a separate backend method for renames
- drag&drop of decks not yet undoable
- since the undo status is updated after the backend method ends,
the older checkpoint() calls need to be replaced with an
update_undo_status() at the end of the call - if we just remove the
checkpoint, then the menu doesn't get updated
2021-03-10 23:50:11 +10:00
Damien Elmes
6b1dd9ee19 expand backend Preferences and make undoable
- moved 'default to current deck when adding' into prefs
- move some profile options into the collection config, so they're
undoable and will sync. There is (currently) no automatic migration
from the old profile settings, meaning users will need to set the
options again if they've customized them.
- tidy up preferences.py
- drop the deleteMedia option that was not exposed in the UI
2021-03-10 18:51:03 +10:00
Damien Elmes
96940f0527 undo support for config entries 2021-03-10 11:53:27 +10:00
Damien Elmes
3d0ddc8539 make flag changes in the reviewer undoable
This splits update_card() into separate undoable/non-undoable ops
like the change to notes in b4396b94abdeba3347d30025c5c0240d991006c9

It means that actions get a blanket 'Update Card' description - in the
future we'll probably want to either add specific actions to the backend,
or allow an enum or string to be passed in to describe the op.

Other changes:
- card.flush() can no longer be used to add new cards. Card creation
is only supposed to be done in response to changes in a note's fields,
and this functionality was only exposed because the card generation
hadn't been migrated to the backend at that point. As far as I'm aware,
only Arthur's "copy notes" add-on used this functionality, and that should
be an easy fix - when the new note is added, the associated cards will
be generated, and they can then be retrieved with note.cards()
- tidy ups/PEP8
2021-03-10 11:53:27 +10:00
Damien Elmes
d4765a301f coalesce note updates; avoid unnecessary saving due to mtime changes 2021-03-10 11:53:27 +10:00
Damien Elmes
ecea2161e3 dispatch undo operations via enum instead of trait
To coalesce successive note edits into a single undo op we'll need to
be able to get the original Undoable type, which is awkward to do with
a trait object.
2021-03-10 11:53:27 +10:00
Damien Elmes
d2ebfc5482 move card undo into separate file 2021-03-10 11:53:27 +10:00