move legacy aliases to bottom of schedv2.py
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f41ec183c2
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@ -231,27 +231,9 @@ order by due"""
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did = self.col.decks.current()["id"]
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self.col._backend.extend_limits(deck_id=did, new_delta=new, review_delta=rev)
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# legacy
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def _updateStats(self, card: Card, type: str, cnt: int = 1) -> None:
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did = card.did
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if type == "new":
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self.update_stats(did, new_delta=cnt)
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elif type == "rev":
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self.update_stats(did, review_delta=cnt)
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elif type == "time":
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self.update_stats(did, milliseconds_delta=cnt)
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# Deck list
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##########################################################################
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def deckDueTree(self) -> List:
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"List of (base name, did, rev, lrn, new, children)"
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print(
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"deckDueTree() is deprecated; use decks.deck_tree() for a tree without counts, or sched.deck_due_tree()"
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)
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return from_json_bytes(self.col._backend.deck_tree_legacy())[5]
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def deck_due_tree(self, top_deck_id: int = 0) -> DeckTreeNode:
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"""Returns a tree of decks with counts.
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If top_deck_id provided, counts are limited to that node."""
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@ -1086,42 +1068,6 @@ select id from cards where did in %s and queue = {QUEUE_TYPE_REV} and due <= ? l
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else:
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card.queue = card.type
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# legacy
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def rebuildDyn(self, did: Optional[int] = None) -> Optional[int]:
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did = did or self.col.decks.selected()
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count = self.rebuild_filtered_deck(did) or None
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if not count:
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return None
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# and change to our new deck
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self.col.decks.select(did)
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return count
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def emptyDyn(self, did: Optional[int], lim: Optional[str] = None) -> None:
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if lim is None:
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self.empty_filtered_deck(did)
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return
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queue = f"""
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queue = (case when queue < 0 then queue
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when type in (1,{CARD_TYPE_RELEARNING}) then
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(case when (case when odue then odue else due end) > 1000000000 then 1 else
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{QUEUE_TYPE_DAY_LEARN_RELEARN} end)
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else
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type
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end)
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"""
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self.col.db.execute(
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"""
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update cards set did = odid, %s,
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due = (case when odue>0 then odue else due end), odue = 0, odid = 0, usn = ? where %s"""
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% (queue, lim),
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self.col.usn(),
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)
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def remFromDyn(self, cids: List[int]) -> None:
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self.emptyDyn(None, f"id in {ids2str(cids)} and odid")
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# Leeches
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##########################################################################
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@ -1227,14 +1173,6 @@ due = (case when odue>0 then odue else due end), odue = 0, odid = 0, usn = ? whe
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def congratulations_info(self) -> CongratsInfo:
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return self.col._backend.congrats_info()
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def finishedMsg(self) -> str:
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print("finishedMsg() is obsolete")
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return ""
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def _nextDueMsg(self) -> str:
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print("_nextDueMsg() is obsolete")
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return ""
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def haveBuriedSiblings(self) -> bool:
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return self.congratulations_info().have_sched_buried
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@ -1333,34 +1271,6 @@ due = (case when odue>0 then odue else due end), odue = 0, odid = 0, usn = ? whe
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def bury_note(self, note: Note) -> None:
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self.bury_cards(note.card_ids())
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# legacy
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def unburyCards(self) -> None:
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print(
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"please use unbury_cards() or unbury_cards_in_current_deck instead of unburyCards()"
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)
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self.unbury_cards_in_current_deck()
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def buryNote(self, nid: int) -> None:
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note = self.col.getNote(nid)
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self.bury_cards(note.card_ids())
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def unburyCardsForDeck(self, type: str = "all") -> None:
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print(
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"please use unbury_cards_in_current_deck() instead of unburyCardsForDeck()"
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)
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if type == "all":
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mode = UnburyCurrentDeck.ALL
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elif type == "manual":
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mode = UnburyCurrentDeck.USER_ONLY
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else: # elif type == "siblings":
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mode = UnburyCurrentDeck.SCHED_ONLY
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self.unbury_cards_in_current_deck(mode)
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unsuspendCards = unsuspend_cards
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buryCards = bury_cards
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suspendCards = suspend_cards
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# Sibling spacing
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##########################################################################
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@ -1425,15 +1335,6 @@ and (queue={QUEUE_TYPE_NEW} or (queue={QUEUE_TYPE_REV} and due<=?))""",
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# and forget any non-new cards, changing their due numbers
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self.col._backend.schedule_cards_as_new(card_ids=nonNew, log=False)
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# legacy
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def reschedCards(
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self, card_ids: List[int], min_interval: int, max_interval: int
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) -> None:
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self.set_due_date(card_ids, f"{min_interval}-{max_interval}!")
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forgetCards = schedule_cards_as_new
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# Repositioning new cards
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##########################################################################
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@ -1474,3 +1375,96 @@ and (queue={QUEUE_TYPE_NEW} or (queue={QUEUE_TYPE_REV} and due<=?))""",
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# in order due?
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if conf["new"]["order"] == NEW_CARDS_RANDOM:
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self.randomizeCards(did)
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# Legacy aliases and helpers
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##########################################################################
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def reschedCards(
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self, card_ids: List[int], min_interval: int, max_interval: int
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) -> None:
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self.set_due_date(card_ids, f"{min_interval}-{max_interval}!")
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def buryNote(self, nid: int) -> None:
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note = self.col.getNote(nid)
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self.bury_cards(note.card_ids())
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def unburyCards(self) -> None:
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print(
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"please use unbury_cards() or unbury_cards_in_current_deck instead of unburyCards()"
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)
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self.unbury_cards_in_current_deck()
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def unburyCardsForDeck(self, type: str = "all") -> None:
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print(
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"please use unbury_cards_in_current_deck() instead of unburyCardsForDeck()"
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)
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if type == "all":
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mode = UnburyCurrentDeck.ALL
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elif type == "manual":
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mode = UnburyCurrentDeck.USER_ONLY
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else: # elif type == "siblings":
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mode = UnburyCurrentDeck.SCHED_ONLY
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self.unbury_cards_in_current_deck(mode)
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def finishedMsg(self) -> str:
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print("finishedMsg() is obsolete")
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return ""
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def _nextDueMsg(self) -> str:
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print("_nextDueMsg() is obsolete")
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return ""
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def rebuildDyn(self, did: Optional[int] = None) -> Optional[int]:
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did = did or self.col.decks.selected()
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count = self.rebuild_filtered_deck(did) or None
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if not count:
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return None
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# and change to our new deck
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self.col.decks.select(did)
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return count
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def emptyDyn(self, did: Optional[int], lim: Optional[str] = None) -> None:
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if lim is None:
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self.empty_filtered_deck(did)
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return
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queue = f"""
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queue = (case when queue < 0 then queue
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when type in (1,{CARD_TYPE_RELEARNING}) then
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(case when (case when odue then odue else due end) > 1000000000 then 1 else
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{QUEUE_TYPE_DAY_LEARN_RELEARN} end)
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else
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type
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end)
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"""
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self.col.db.execute(
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"""
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update cards set did = odid, %s,
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due = (case when odue>0 then odue else due end), odue = 0, odid = 0, usn = ? where %s"""
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% (queue, lim),
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self.col.usn(),
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)
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def remFromDyn(self, cids: List[int]) -> None:
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self.emptyDyn(None, f"id in {ids2str(cids)} and odid")
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def _updateStats(self, card: Card, type: str, cnt: int = 1) -> None:
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did = card.did
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if type == "new":
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self.update_stats(did, new_delta=cnt)
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elif type == "rev":
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self.update_stats(did, review_delta=cnt)
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elif type == "time":
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self.update_stats(did, milliseconds_delta=cnt)
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def deckDueTree(self) -> List:
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"List of (base name, did, rev, lrn, new, children)"
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print(
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"deckDueTree() is deprecated; use decks.deck_tree() for a tree without counts, or sched.deck_due_tree()"
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)
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return from_json_bytes(self.col._backend.deck_tree_legacy())[5]
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unsuspendCards = unsuspend_cards
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buryCards = bury_cards
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suspendCards = suspend_cards
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forgetCards = schedule_cards_as_new
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