another many decks speedup
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c207c9bc8c
commit
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@ -133,13 +133,14 @@ where id > ?""", (self.mw.col.sched.dayCutoff-86400)*1000)
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buf += self._topLevelDragRow()
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else:
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buf = ""
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nameMap = self.mw.col.decks.nameMap()
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for node in nodes:
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buf += self._deckRow(node, depth, len(nodes))
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buf += self._deckRow(node, depth, len(nodes), nameMap)
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if depth == 0:
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buf += self._topLevelDragRow()
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return buf
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def _deckRow(self, node, depth, cnt):
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def _deckRow(self, node, depth, cnt, nameMap):
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name, did, due, lrn, new, children = node
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deck = self.mw.col.decks.get(did)
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if did == 1 and cnt > 1 and not children:
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@ -147,7 +148,7 @@ where id > ?""", (self.mw.col.sched.dayCutoff-86400)*1000)
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if not self.mw.col.db.scalar("select 1 from cards where did = 1"):
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return ""
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# parent toggled for collapsing
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for parent in self.mw.col.decks.parents(did):
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for parent in self.mw.col.decks.parents(did, nameMap):
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if parent['collapsed']:
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buff = ""
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return buff
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