anki/qt/tools/genhooks_gui.py

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2020-01-13 05:38:05 +01:00
# Copyright: Ankitects Pty Ltd and contributors
# License: GNU AGPL, version 3 or later; http://www.gnu.org/licenses/agpl.html
"""
See pylib/tools/genhooks.py for more info.
"""
import sys
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Move away from Bazel (#2202) (for upgrading users, please see the notes at the bottom) Bazel brought a lot of nice things to the table, such as rebuilds based on content changes instead of modification times, caching of build products, detection of incorrect build rules via a sandbox, and so on. Rewriting the build in Bazel was also an opportunity to improve on the Makefile-based build we had prior, which was pretty poor: most dependencies were external or not pinned, and the build graph was poorly defined and mostly serialized. It was not uncommon for fresh checkouts to fail due to floating dependencies, or for things to break when trying to switch to an older commit. For day-to-day development, I think Bazel served us reasonably well - we could generally switch between branches while being confident that builds would be correct and reasonably fast, and not require full rebuilds (except on Windows, where the lack of a sandbox and the TS rules would cause build breakages when TS files were renamed/removed). Bazel achieves that reliability by defining rules for each programming language that define how source files should be turned into outputs. For the rules to work with Bazel's sandboxing approach, they often have to reimplement or partially bypass the standard tools that each programming language provides. The Rust rules call Rust's compiler directly for example, instead of using Cargo, and the Python rules extract each PyPi package into a separate folder that gets added to sys.path. These separate language rules allow proper declaration of inputs and outputs, and offer some advantages such as caching of build products and fine-grained dependency installation. But they also bring some downsides: - The rules don't always support use-cases/platforms that the standard language tools do, meaning they need to be patched to be used. I've had to contribute a number of patches to the Rust, Python and JS rules to unblock various issues. - The dependencies we use with each language sometimes make assumptions that do not hold in Bazel, meaning they either need to be pinned or patched, or the language rules need to be adjusted to accommodate them. I was hopeful that after the initial setup work, things would be relatively smooth-sailing. Unfortunately, that has not proved to be the case. Things frequently broke when dependencies or the language rules were updated, and I began to get frustrated at the amount of Anki development time I was instead spending on build system upkeep. It's now about 2 years since switching to Bazel, and I think it's time to cut losses, and switch to something else that's a better fit. The new build system is based on a small build tool called Ninja, and some custom Rust code in build/. This means that to build Anki, Bazel is no longer required, but Ninja and Rust need to be installed on your system. Python and Node toolchains are automatically downloaded like in Bazel. This new build system should result in faster builds in some cases: - Because we're using cargo to build now, Rust builds are able to take advantage of pipelining and incremental debug builds, which we didn't have with Bazel. It's also easier to override the default linker on Linux/macOS, which can further improve speeds. - External Rust crates are now built with opt=1, which improves performance of debug builds. - Esbuild is now used to transpile TypeScript, instead of invoking the TypeScript compiler. This results in faster builds, by deferring typechecking to test/check time, and by allowing more work to happen in parallel. As an example of the differences, when testing with the mold linker on Linux, adding a new message to tags.proto (which triggers a recompile of the bulk of the Rust and TypeScript code) results in a compile that goes from about 22s on Bazel to about 7s in the new system. With the standard linker, it's about 9s. Some other changes of note: - Our Rust workspace now uses cargo-hakari to ensure all packages agree on available features, preventing unnecessary rebuilds. - pylib/anki is now a PEP420 implicit namespace, avoiding the need to merge source files and generated files into a single folder for running. By telling VSCode about the extra search path, code completion now works with generated files without needing to symlink them into the source folder. - qt/aqt can't use PEP420 as it's difficult to get rid of aqt/__init__.py. Instead, the generated files are now placed in a separate _aqt package that's added to the path. - ts/lib is now exposed as @tslib, so the source code and generated code can be provided under the same namespace without a merging step. - MyPy and PyLint are now invoked once for the entire codebase. - dprint will be used to format TypeScript/json files in the future instead of the slower prettier (currently turned off to avoid causing conflicts). It can automatically defer to prettier when formatting Svelte files. - svelte-check is now used for typechecking our Svelte code, which revealed a few typing issues that went undetected with the old system. - The Jest unit tests now work on Windows as well. If you're upgrading from Bazel, updated usage instructions are in docs/development.md and docs/build.md. A summary of the changes: - please remove node_modules and .bazel - install rustup (https://rustup.rs/) - install rsync if not already installed (on windows, use pacman - see docs/windows.md) - install Ninja (unzip from https://github.com/ninja-build/ninja/releases/tag/v1.11.1 and place on your path, or from your distro/homebrew if it's 1.10+) - update .vscode/settings.json from .vscode.dist
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sys.path.append("pylib/tools")
from hookslib import Hook, write_file
prefix = """\
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# Copyright: Ankitects Pty Ltd and contributors
# License: GNU AGPL, version 3 or later; http://www.gnu.org/licenses/agpl.html
# This file is automatically generated; edit tools/genhooks_gui.py instead.
# Please import from anki.hooks instead of this file.
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from __future__ import annotations
from typing import Any, Callable, Sequence, Literal, Type
import anki
import aqt
from anki.cards import Card
from anki.decks import DeckDict, DeckConfigDict
from anki.hooks import runFilter, runHook
from anki.models import NotetypeDict
from anki.collection import OpChangesAfterUndo
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from aqt.qt import QDialog, QEvent, QMenu, QModelIndex, QWidget, QMimeData
from aqt.tagedit import TagEdit
from aqt.undo import UndoActionsInfo
"""
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# Hook list
######################################################################
hooks = [
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# Reviewing
###################
Hook(
name="overview_did_refresh",
args=["overview: aqt.overview.Overview"],
doc="""Allow to update the overview window. E.g. add the deck name in the
title.""",
),
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Hook(
name="overview_will_render_content",
args=[
"overview: aqt.overview.Overview",
"content: aqt.overview.OverviewContent",
],
doc="""Used to modify HTML content sections in the overview body
'content' contains the sections of HTML content the overview body
will be updated with.
When modifying the content of a particular section, please make sure your
changes only perform the minimum required edits to make your add-on work.
You should avoid overwriting or interfering with existing data as much
as possible, instead opting to append your own changes, e.g.:
def on_overview_will_render_content(overview, content):
content.table += "\n<div>my html</div>"
""",
),
Hook(
name="overview_will_render_bottom",
args=[
"link_handler: Callable[[str], bool]",
"links: list[list[str]]",
],
return_type="Callable[[str], bool]",
doc="""Allows adding buttons to the Overview bottom bar.
Append a list of strings to 'links' argument to add new buttons.
- The first value is the shortcut to appear in the tooltip.
- The second value is the url to be triggered.
- The third value is the text of the new button.
Extend the callable 'link_handler' to handle new urls. This callable
accepts one argument: the triggered url.
Make a check of the triggered url, call any functions related to
that trigger, and return the new link_handler.
Example:
links.append(['H', 'hello', 'Click me!'])
def custom_link_handler(url):
if url == 'hello':
print('Hello World!')
return link_handler(url=url)
return custom_link_handler
""",
),
Hook(
name="reviewer_did_show_question",
args=["card: Card"],
legacy_hook="showQuestion",
legacy_no_args=True,
),
Hook(
name="reviewer_did_show_answer",
args=["card: Card"],
legacy_hook="showAnswer",
legacy_no_args=True,
),
Hook(
name="reviewer_will_init_answer_buttons",
args=[
"buttons_tuple: tuple[tuple[int, str], ...]",
"reviewer: aqt.reviewer.Reviewer",
"card: Card",
],
return_type="tuple[tuple[int, str], ...]",
doc="""Used to modify list of answer buttons
buttons_tuple is a tuple of buttons, with each button represented by a
tuple containing an int for the button's ease and a string for the
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button's label.
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Return a tuple of the form ((int, str), ...), e.g.:
((1, "Label1"), (2, "Label2"), ...)
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Note: import _ from anki.lang to support translation, using, e.g.,
((1, _("Label1")), ...)
""",
),
Hook(
name="reviewer_will_answer_card",
args=[
"ease_tuple: tuple[bool, Literal[1, 2, 3, 4]]",
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"reviewer: aqt.reviewer.Reviewer",
"card: Card",
],
return_type="tuple[bool, Literal[1, 2, 3, 4]]",
doc="""Used to modify the ease at which a card is rated or to bypass
rating the card completely.
ease_tuple is a tuple consisting of a boolean expressing whether the reviewer
should continue with rating the card, and an integer expressing the ease at
which the card should be rated.
If your code just needs to be notified of the card rating event, you should use
the reviewer_did_answer_card hook instead.""",
),
Hook(
name="reviewer_did_answer_card",
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args=[
"reviewer: aqt.reviewer.Reviewer",
"card: Card",
"ease: Literal[1, 2, 3, 4]",
],
),
Hook(
name="reviewer_will_show_context_menu",
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args=["reviewer: aqt.reviewer.Reviewer", "menu: QMenu"],
legacy_hook="Reviewer.contextMenuEvent",
),
Hook(
name="reviewer_will_end",
legacy_hook="reviewCleanup",
doc="Called before Anki transitions from the review screen to another screen.",
),
Hook(
name="reviewer_will_play_question_sounds",
args=["card: Card", "tags: list[anki.sound.AVTag]"],
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doc="""Called before showing the question/front side.
`tags` can be used to inspect and manipulate the sounds
that will be played (if any).
This won't be called when the user manually plays sounds
using `Replay Audio`.
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Note that this hook is called even when the `Automatically play audio`
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option is unchecked; This is so as to allow playing custom
sounds regardless of that option.""",
),
Hook(
name="reviewer_will_play_answer_sounds",
args=["card: Card", "tags: list[anki.sound.AVTag]"],
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doc="""Called before showing the answer/back side.
`tags` can be used to inspect and manipulate the sounds
that will be played (if any).
This won't be called when the user manually plays sounds
using `Replay Audio`.
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Note that this hook is called even when the `Automatically play audio`
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option is unchecked; This is so as to allow playing custom
sounds regardless of that option.""",
),
Hook(
name="reviewer_will_replay_recording",
args=["path: str"],
return_type="str",
doc="""Used to inspect and modify a recording recorded by "Record Own Voice" before replaying.""",
),
Hook(
name="reviewer_will_suspend_note",
args=["nid: int"],
),
Hook(
name="reviewer_will_suspend_card",
args=["id: int"],
),
Hook(
name="reviewer_will_bury_note",
args=["nid: int"],
),
Hook(
name="reviewer_will_bury_card",
args=["id: int"],
),
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# Debug
###################
Hook(
name="debug_console_will_show",
args=["debug_window: QDialog"],
doc="""Allows editing the debug window. E.g. setting a default code, or
previous code.""",
),
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Hook(
name="debug_console_did_evaluate_python",
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args=["output: str", "query: str", "debug_window: aqt.forms.debug.Ui_Dialog"],
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return_type="str",
doc="""Allows processing the debug result. E.g. logging queries and
result, saving last query to display it later...""",
),
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# Card layout
###################
Hook(
name="card_layout_will_show",
args=["clayout: aqt.clayout.CardLayout"],
doc="""Allow to change the display of the card layout. After most values are
set and before the window is actually shown.""",
),
# Multiple windows
###################
# reviewer, clayout and browser
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Hook(
name="card_will_show",
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args=["text: str", "card: Card", "kind: str"],
return_type="str",
legacy_hook="prepareQA",
doc="Can modify card text before review/preview.",
),
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# Deck browser
###################
Hook(
name="deck_browser_did_render",
args=["deck_browser: aqt.deckbrowser.DeckBrowser"],
doc="""Allow to update the deck browser window. E.g. change its title.""",
),
Hook(
name="deck_browser_will_render_content",
args=[
"deck_browser: aqt.deckbrowser.DeckBrowser",
"content: aqt.deckbrowser.DeckBrowserContent",
],
doc="""Used to modify HTML content sections in the deck browser body
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'content' contains the sections of HTML content the deck browser body
will be updated with.
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When modifying the content of a particular section, please make sure your
changes only perform the minimum required edits to make your add-on work.
You should avoid overwriting or interfering with existing data as much
as possible, instead opting to append your own changes, e.g.:
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def on_deck_browser_will_render_content(deck_browser, content):
content.stats += "\\n<div>my html</div>"
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""",
),
# Deck options (legacy screen)
###############################
Hook(
name="deck_conf_did_setup_ui_form",
args=["deck_conf: aqt.deckconf.DeckConf"],
doc="Allows modifying or adding widgets in the deck options UI form",
),
Hook(
name="deck_conf_will_show",
args=["deck_conf: aqt.deckconf.DeckConf"],
doc="Allows modifying the deck options dialog before it is shown",
),
Hook(
name="deck_conf_did_load_config",
args=[
"deck_conf: aqt.deckconf.DeckConf",
"deck: DeckDict",
"config: DeckConfigDict",
],
doc="Called once widget state has been set from deck config",
),
Hook(
name="deck_conf_will_save_config",
args=[
"deck_conf: aqt.deckconf.DeckConf",
"deck: DeckDict",
"config: DeckConfigDict",
],
doc="Called before widget state is saved to config",
),
Hook(
name="deck_conf_did_add_config",
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args=[
"deck_conf: aqt.deckconf.DeckConf",
"deck: DeckDict",
"config: DeckConfigDict",
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"new_name: str",
"new_conf_id: int",
],
doc="""Allows modification of a newly created config group
This hook is called after the config group was created, but
before initializing the widget state.
`deck_conf` will point to the old config group, `new_conf_id` will
point to the newly created config group.
Config groups are created as clones of the current one.
""",
),
Hook(
name="deck_conf_will_remove_config",
args=[
"deck_conf: aqt.deckconf.DeckConf",
"deck: DeckDict",
"config: DeckConfigDict",
],
doc="Called before current config group is removed",
),
Hook(
name="deck_conf_will_rename_config",
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args=[
"deck_conf: aqt.deckconf.DeckConf",
"deck: DeckDict",
"config: DeckConfigDict",
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"new_name: str",
],
doc="Called before config group is renamed",
),
# Deck options (new screen)
############################
Hook(
name="deck_options_did_load",
args=[
"deck_options: aqt.deckoptions.DeckOptionsDialog",
],
doc="""Can be used to inject extra options into the config screen.
See the example add-ons at:
https://github.com/ankitects/anki-addons/tree/main/demos/deckoptions_svelte
https://github.com/ankitects/anki-addons/tree/main/demos/deckoptions_raw_html
""",
),
# Filtered deck options
###################
Hook(
name="filtered_deck_dialog_did_load_deck",
args=[
"filtered_deck_dialog: aqt.filtered_deck.FilteredDeckConfigDialog",
"filtered_deck: anki.scheduler.FilteredDeckForUpdate",
],
doc="Allows updating widget state once the filtered deck config is loaded",
),
Hook(
name="filtered_deck_dialog_will_add_or_update_deck",
args=[
"filtered_deck_dialog: aqt.filtered_deck.FilteredDeckConfigDialog",
"filtered_deck: anki.scheduler.FilteredDeckForUpdate",
],
doc="Allows modifying the filtered deck config object before it is written",
),
Hook(
name="filtered_deck_dialog_did_add_or_update_deck",
args=[
"filtered_deck_dialog: aqt.filtered_deck.FilteredDeckConfigDialog",
"filtered_deck: anki.scheduler.FilteredDeckForUpdate",
"deck_id: int",
],
doc="Allows performing changes after a filtered deck has been added or updated",
),
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# Browser
###################
Hook(
name="default_search",
args=["current_search: str", "c: Card"],
return_type="str",
doc="Change the default search when the card browser is opened with card `c`.",
),
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Hook(name="browser_will_show", args=["browser: aqt.browser.Browser"]),
Hook(
name="browser_menus_did_init",
args=["browser: aqt.browser.Browser"],
legacy_hook="browser.setupMenus",
),
Hook(
name="browser_will_show_context_menu",
args=["browser: aqt.browser.Browser", "menu: QMenu"],
legacy_hook="browser.onContextMenu",
),
Hook(
name="browser_sidebar_will_show_context_menu",
args=[
"sidebar: aqt.browser.SidebarTreeView",
"menu: QMenu",
"item: aqt.browser.SidebarItem",
"index: QModelIndex",
],
),
Hook(
name="browser_header_will_show_context_menu",
args=["browser: aqt.browser.Browser", "menu: QMenu"],
),
Hook(
name="browser_did_change_row",
args=["browser: aqt.browser.Browser"],
legacy_hook="browser.rowChanged",
),
Hook(
name="browser_will_build_tree",
args=[
"handled: bool",
"tree: aqt.browser.SidebarItem",
"stage: aqt.browser.SidebarStage",
"browser: aqt.browser.Browser",
],
return_type="bool",
doc="""Used to add or replace items in the browser sidebar tree
'tree' is the root SidebarItem that all other items are added to.
'stage' is an enum describing the different construction stages of
the sidebar tree at which you can interject your changes.
The different values can be inspected by looking at
aqt.browser.SidebarStage.
If you want Anki to proceed with the construction of the tree stage
in question after your have performed your changes or additions,
return the 'handled' boolean unchanged.
On the other hand, if you want to prevent Anki from adding its own
items at a particular construction stage (e.g. in case your add-on
implements its own version of that particular stage), return 'True'.
If you return 'True' at SidebarStage.ROOT, the sidebar will not be
populated by any of the other construction stages. For any other stage
the tree construction will just continue as usual.
For example, if your code wishes to replace the tag tree, you could do:
def on_browser_will_build_tree(handled, root, stage, browser):
if stage != SidebarStage.TAGS:
# not at tag tree building stage, pass on
return handled
# your tag tree construction code
# root.addChild(...)
# your code handled tag tree construction, no need for Anki
# or other add-ons to build the tag tree
return True
""",
),
Hook(
name="browser_will_search",
args=["context: aqt.browser.SearchContext"],
doc="""Allows you to modify the search text, or perform your own search.
You can modify context.search to change the text that is sent to the
searching backend.
If you set context.ids to a list of ids, the regular search will
not be performed, and the provided ids will be used instead.
Your add-on should check if context.ids is not None, and return
without making changes if it has been set.
In versions of Anki lower than 2.1.45 the field to check is
context.card_ids rather than context.ids
""",
),
Hook(
name="browser_did_search",
args=["context: aqt.browser.SearchContext"],
doc="""Allows you to modify the list of returned card ids from a search.""",
),
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Hook(
name="browser_did_fetch_row",
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args=[
"card_or_note_id: aqt.browser.ItemId",
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"is_note: bool",
"row: aqt.browser.CellRow",
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"columns: Sequence[str]",
],
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doc="""Allows you to add or modify content to a row in the browser.
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You can mutate the row object to change what is displayed. Any columns the
backend did not recognize will be returned as an empty string, and can be
replaced with custom content.
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Columns is a list of string values identifying what each column in the row
represents.
""",
),
Hook(
name="browser_did_fetch_columns",
args=["columns: dict[str, aqt.browser.Column]"],
doc="""Allows you to add custom columns to the browser.
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columns is a dictionary of data objects. You can add an entry with a custom
column to describe how it should be displayed in the browser or modify
existing entries.
Every column in the dictionary will be toggleable by the user.
""",
),
# Previewer
###################
Hook(
name="previewer_did_init",
args=["previewer: aqt.browser.previewer.Previewer"],
doc="""Called after the previewer is initialized.""",
),
# Main window states
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###################
# these refer to things like deckbrowser, overview and reviewer state,
Hook(
name="state_will_change",
args=[
"new_state: aqt.main.MainWindowState",
"old_state: aqt.main.MainWindowState",
],
legacy_hook="beforeStateChange",
),
Hook(
name="state_did_change",
args=[
"new_state: aqt.main.MainWindowState",
"old_state: aqt.main.MainWindowState",
],
legacy_hook="afterStateChange",
),
# different sig to original
Hook(
name="state_shortcuts_will_change",
args=[
"state: aqt.main.MainWindowState",
"shortcuts: list[tuple[str, Callable]]",
],
),
# UI state/refreshing
###################
Hook(
name="state_did_revert",
args=["action: str"],
legacy_hook="revertedState",
doc="Legacy hook, called after undoing.",
),
Hook(
name="state_did_undo",
args=["changes: OpChangesAfterUndo"],
doc="Called after backend undoes a change.",
),
Hook(
name="state_did_reset",
legacy_hook="reset",
doc="""Legacy 'reset' hook. Called by mw.reset() and CollectionOp() to redraw the UI.
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New code should use `operation_did_execute` instead.
""",
),
Hook(
name="operation_did_execute",
args=["changes: anki.collection.OpChanges", "handler: object | None"],
doc="""Called after an operation completes.
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Changes can be inspected to determine whether the UI needs updating.
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This will also be called when the legacy mw.reset() is used.
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""",
),
Hook(
name="focus_did_change",
args=[
"new: QWidget | None",
"old: QWidget | None",
],
doc="""Called each time the focus changes. Can be used to defer updates from
`operation_did_execute` until a window is brought to the front.""",
),
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Hook(
name="backend_will_block",
doc="""Called before one or more DB tasks are run in the background.
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Subscribers can use this to set a flag to avoid DB queries until the operation
completes, as doing so will freeze the UI until the long-running operation
completes.
""",
),
Hook(
name="backend_did_block",
doc="""Called after one or more DB tasks finish running in the background.
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Called regardless of the success of individual operations, and only called when
there are no outstanding ops.
""",
),
Hook(
name="theme_did_change",
doc="Called after night mode is toggled.",
),
Revamp Preferences, implement Minimalist Mode and Qt widget gallery to test GUI changes (#2289) * Create widget gallery dialog * Add WidgetGallery to debug dialog * Use enum for its intended purpose * Rename "reduced-motion" to "reduce-motion" * Add another border-radius value and make former large radius a bit smaller. * Revamp preferences, add minimalist mode Also: - create additional and missing widget styles and tweak existing ones - use single profile entry to set widget styles and reduce choices to Anki and Native * Indent QTabBar style definitions * Add missing styles for QPushButton states * Fix QTableView background * Remove unused layout from Preferences * Fix QTabView focused tab style * Highlight QCheckBox and QRadioButton when focused * Fix toolbar styles * Reorder preferences * Add setting to hide bottom toolbar * Move toolbar settings above minimalist modes * Remove unused lines * Implement proper full-screen mode * Sort imports * Tweak deck overview appearance in minimalist mode * Undo TitledContainer changes since nobody asked for that * Remove dynamic toolbar background from minimalist mode * Tweak buttons in minimalist mode * Fix some issues * Reduce theme check interval to 5s on Linux * Increase hide timer interval to 2s * Collapse toolbars with slight delay when moving to review state This should ensure the bottom toolbar collapses too. * Allow users to make hiding exclusive to full screen * Rename full screen option * Fix hide mode dropdown ignoring checkbox state on startup * Fix typing issue * Refine background image handling Giving the toolbar body the main webview height ensures background-size: cover behaves exactly the same. To prevent an override of other background properties, users are advised to only set background-images via the background-image property, not the background shorthand. * Fix top toolbar getting huge when switching modes The issue was caused by the min-height hack to align the background images. A call to web.adjustHeightToFit would set the toolbar to the same height as the main webview, as the function makes use of document.offsetHeight. * Prevent scrollbar from appearing on bottom toolbar resize * Cleanup * Put review tab before editing; fix some tab orders * Rename 'network' to 'syncing' * Fix bottom toolbar disappearing on UI > 100 * Improve Preferences layout by adding vertical spacers to the bottom also make the hiding of video_driver and its label more obvious in preferences.py. * Fix bottom toolbar animating on startup Also fix bottom toolbar not appearing when unchecking hide mode in reviewer. * Hide/Show menubar in fullscreen mode along with toolbar * Attempt to fix broken native theme on macOS * Format * Improve native theme on other systems by not forcing palette with the caveat that theme switching can get weird. * Fix theme switching in native style * Remove redundant condition * Add back check for Qt5 to prevent theme issues * Add check for macOS before setting fusion theme * Do not force scrollbar styles on macOS * Remove all of that crazy theme logic * Use canvas instead of button-bg for ColorRole.Button * Make sure Anki style is always based on Fusion otherwise we can't guarantee the same look on all systems. * Explicitly apply default style when Anki style is not selected This should fix the style not switching back after it was selected. * Remove reduncant default_palette * Revert 8af4c1cc2 On Mac with native theme, both Qt5 and Qt6 look correct already. On the Anki theme, without this change, we get the fusion-style scrollbars instead of the rounded ones. * Rename AnkiStyles enum to WidgetStyle * Fix theme switching shades on same theme * Format * Remove unused placeholderText that caused an error when opening the widget gallery on Qt5. * Check for full screen windowState using bitwise operator to prevent error in Qt5. Credit: https://stackoverflow.com/a/65425151 * Hide style option on Windows also exclude native option from dropdown just in case. * Format * Minor naming tweak
2023-01-18 12:24:16 +01:00
Hook(
name="body_classes_need_update",
doc="Called when a setting involving a webview body class is toggled.",
),
# Webview
###################
Hook(
name="webview_did_receive_js_message",
args=["handled: tuple[bool, Any]", "message: str", "context: Any"],
return_type="tuple[bool, Any]",
doc="""Used to handle pycmd() messages sent from Javascript.
Message is the string passed to pycmd().
For messages you don't want to handle, return 'handled' unchanged.
If you handle a message and don't want it passed to the original
bridge command handler, return (True, None).
If you want to pass a value to pycmd's result callback, you can
return it with (True, some_value).
Context is the instance that was passed to set_bridge_command().
It can be inspected to check which screen this hook is firing
in, and to get a reference to the screen. For example, if your
code wishes to function only in the review screen, you could do:
if not isinstance(context, aqt.reviewer.Reviewer):
# not reviewer, pass on message
return handled
if message == "my-mark-action":
# our message, call onMark() on the reviewer instance
context.onMark()
# and don't pass message to other handlers
return (True, None)
else:
# some other command, pass it on
return handled
""",
),
Hook(
name="webview_will_set_content",
2020-08-31 05:29:28 +02:00
args=[
"web_content: aqt.webview.WebContent",
"context: object | None",
2020-08-31 05:29:28 +02:00
],
doc="""Used to modify web content before it is rendered.
Web_content contains the HTML, JS, and CSS the web view will be
populated with.
Context is the instance that was passed to stdHtml().
It can be inspected to check which screen this hook is firing
in, and to get a reference to the screen. For example, if your
code wishes to function only in the review screen, you could do:
def on_webview_will_set_content(web_content: WebContent, context):
if not isinstance(context, aqt.reviewer.Reviewer):
# not reviewer, do not modify content
return
# reviewer, perform changes to content
context: aqt.reviewer.Reviewer
addon_package = mw.addonManager.addonFromModule(__name__)
web_content.css.append(
f"/_addons/{addon_package}/web/my-addon.css")
web_content.js.append(
f"/_addons/{addon_package}/web/my-addon.js")
web_content.head += "<script>console.log('my-addon')</script>"
web_content.body += "<div id='my-addon'></div>"
""",
),
Hook(
name="webview_will_show_context_menu",
args=["webview: aqt.webview.AnkiWebView", "menu: QMenu"],
legacy_hook="AnkiWebView.contextMenuEvent",
),
Hook(
name="webview_did_inject_style_into_page",
2020-08-29 14:00:28 +02:00
args=["webview: aqt.webview.AnkiWebView"],
doc='''Called after standard styling is injected into an external
html file, such as when loading the new graphs. You can use this hook to
mutate the DOM before the page is revealed.
For example:
def mytest(web: AnkiWebView):
page = os.path.basename(web.page().url().path())
if page != "graphs.html":
return
web.eval(
"""
div = document.createElement("div");
div.innerHTML = 'hello';
document.body.appendChild(div);
"""
)
gui_hooks.webview_did_inject_style_into_page.append(mytest)
2020-08-29 14:00:28 +02:00
''',
),
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# Main
###################
Hook(
name="main_window_did_init",
doc="""Executed after the main window is fully initialized
A sample use case for this hook would be to delay actions until Anki objects
like the profile or collection are fully initialized. In contrast to
`profile_did_open`, this hook will only fire once per Anki session and
is thus suitable for single-shot subscribers.
""",
),
Hook(
2020-08-16 18:33:33 +02:00
name="main_window_should_require_reset",
args=[
"will_reset: bool",
"reason: aqt.main.ResetReason | str",
"context: object | None",
2020-08-16 18:33:33 +02:00
],
return_type="bool",
doc="""Executed before the main window will require a reset
2020-08-16 18:33:33 +02:00
This hook can be used to change the behavior of the main window,
when other dialogs, like the AddCards or Browser, require a reset
from the main window.
2020-08-16 18:33:33 +02:00
If you decide to use this hook, make you sure you check the reason for the reset.
Some reasons require more attention than others, and skipping important ones might
put the main window into an invalid state (e.g. display a deleted note).
""",
),
2020-03-20 11:59:59 +01:00
Hook(name="backup_did_complete"),
Hook(
name="profile_did_open",
legacy_hook="profileLoaded",
doc="""Executed whenever a user profile has been opened
Please note that this hook will also be called on profile switches, so if you
are looking to simply delay an add-on action in a single-shot manner,
`main_window_did_init` is likely the more suitable choice.
""",
),
2020-01-15 04:03:11 +01:00
Hook(name="profile_will_close", legacy_hook="unloadProfile"),
Hook(
name="collection_will_temporarily_close",
args=["col: anki.collection.Collection"],
doc="""Called before one-way syncs and colpkg imports/exports.""",
),
Hook(
name="collection_did_temporarily_close",
args=["col: anki.collection.Collection"],
doc="""Called after one-way syncs and colpkg imports/exports.""",
),
2020-01-15 04:03:11 +01:00
Hook(
name="collection_did_load",
args=["col: anki.collection.Collection"],
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legacy_hook="colLoading",
),
Hook(name="undo_state_did_change", args=["info: UndoActionsInfo"]),
Hook(name="review_did_undo", args=["card_id: int"], legacy_hook="revertedCard"),
Hook(
name="style_did_init",
args=["style: str"],
return_type="str",
legacy_hook="setupStyle",
),
Hook(
name="top_toolbar_did_init_links",
args=["links: list[str]", "top_toolbar: aqt.toolbar.Toolbar"],
doc="""Used to modify or add links in the top toolbar of Anki's main window
'links' is a list of HTML link elements. Add-ons can generate their own links
by using aqt.toolbar.Toolbar.create_link. Links created in that way can then be
appended to the link list, e.g.:
def on_top_toolbar_did_init_links(links, toolbar):
my_link = toolbar.create_link(...)
links.append(my_link)
""",
),
Hook(
name="top_toolbar_will_set_left_tray_content",
args=["content: list[str]", "top_toolbar: aqt.toolbar.Toolbar"],
doc="""Used to add custom add-on components to the *left* area of Anki's main
window toolbar
'content' is a list of HTML strings added by add-ons which you can append your
own components or elements to. To equip your components with logic and styling
please see `webview_will_set_content` and `webview_did_receive_js_message`.
Please note that Anki's main screen is due to undergo a significant refactor
in the future and, as a result, add-ons subscribing to this hook will likely
require changes to continue working.
""",
),
Hook(
name="top_toolbar_will_set_right_tray_content",
args=["content: list[str]", "top_toolbar: aqt.toolbar.Toolbar"],
doc="""Used to add custom add-on components to the *right* area of Anki's main
window toolbar
'content' is a list of HTML strings added by add-ons which you can append your
own components or elements to. To equip your components with logic and styling
please see `webview_will_set_content` and `webview_did_receive_js_message`.
Please note that Anki's main screen is due to undergo a significant refactor
in the future and, as a result, add-ons subscribing to this hook will likely
require changes to continue working.
""",
),
Hook(
name="top_toolbar_did_redraw",
args=["top_toolbar: aqt.toolbar.Toolbar"],
doc="""Executed when the top toolbar is redrawn""",
),
Hook(
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name="media_sync_did_progress",
args=["entry: aqt.mediasync.LogEntryWithTime"],
),
Hook(name="media_sync_did_start_or_stop", args=["running: bool"]),
Hook(
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name="empty_cards_will_show",
args=["diag: aqt.emptycards.EmptyCardsDialog"],
doc="""Allows changing the list of cards to delete.""",
),
Hook(name="sync_will_start", args=[]),
Hook(
name="sync_did_finish",
args=[],
doc="""Executes after the sync of the collection concluded.
Note that the media sync did not necessarily finish at this point.""",
),
2020-11-09 10:45:14 +01:00
Hook(name="media_check_will_start", args=[]),
Hook(
name="media_check_did_finish",
args=["output: anki.media.CheckMediaResponse"],
doc="""Called after Media Check finishes.
`output` provides access to the unused/missing file lists and the text output that will be shown in the Check Media screen.""",
),
# Importing/exporting data
###################
Hook(
name="exporter_will_export",
args=[
"export_options: aqt.import_export.exporting.ExportOptions",
"exporter: aqt.import_export.exporting.Exporter",
],
return_type="aqt.import_export.exporting.ExportOptions",
doc="""Called before collection and deck exports.
Allows add-ons to be notified of impending deck exports and potentially
modify the export options. To perform the export unaltered, please return
`export_options` as is, e.g.:
def on_exporter_will_export(export_options: ExportOptions, exporter: Exporter):
if not isinstance(exporter, ApkgExporter):
return export_options
export_options.limit = ...
return export_options
""",
),
Hook(
name="exporter_did_export",
args=[
"export_options: aqt.import_export.exporting.ExportOptions",
"exporter: aqt.import_export.exporting.Exporter",
],
doc="""Called after collection and deck exports.""",
),
Hook(
name="legacy_exporter_will_export",
args=["legacy_exporter: anki.exporting.Exporter"],
doc="""Called before collection and deck exports performed by legacy exporters.""",
),
Hook(
name="legacy_exporter_did_export",
args=["legacy_exporter: anki.exporting.Exporter"],
doc="""Called after collection and deck exports performed by legacy exporters.""",
),
Hook(
name="exporters_list_did_initialize",
args=["exporters: list[Type[aqt.import_export.exporting.Exporter]]"],
doc="""Called after the list of exporter classes is created.
Allows you to register custom exporters and/or replace existing ones by
modifying the exporter list.
""",
),
# Dialog Manager
###################
Hook(
name="dialog_manager_did_open_dialog",
args=[
"dialog_manager: aqt.DialogManager",
"dialog_name: str",
"dialog_instance: QWidget",
],
doc="""Executed after aqt.dialogs creates a dialog window""",
),
2020-01-15 04:03:11 +01:00
# Adding cards
###################
Hook(
name="add_cards_will_show_history_menu",
args=["addcards: aqt.addcards.AddCards", "menu: QMenu"],
legacy_hook="AddCards.onHistory",
),
2020-08-31 05:29:28 +02:00
Hook(
name="add_cards_did_init",
args=["addcards: aqt.addcards.AddCards"],
),
Hook(
name="add_cards_did_add_note",
args=["note: anki.notes.Note"],
legacy_hook="AddCards.noteAdded",
),
Hook(
2020-03-20 11:59:59 +01:00
name="add_cards_will_add_note",
args=["problem: str | None", "note: anki.notes.Note"],
return_type="str | None",
doc="""Decides whether the note should be added to the collection or
not. It is assumed to come from the addCards window.
reason_to_already_reject is the first reason to reject that
was found, or None. If your filter wants to reject, it should
replace return the reason to reject. Otherwise return the
input.""",
),
Hook(
name="add_cards_might_add_note",
args=["optional_problems: list[str]", "note: anki.notes.Note"],
doc="""
Allows you to provide an optional reason to reject a note. A
yes / no dialog will open displaying the problem, to which the
user can decide if they would like to add the note anyway.
optional_problems is a list containing the optional reasons for which
you might reject a note. If your add-on wants to add a reason,
it should append the reason to the list.
An example add-on that asks the user for confirmation before adding a
card without tags:
def might_reject_empty_tag(optional_problems, note):
if not any(note.tags):
optional_problems.append("Add cards without tags?")
""",
),
Hook(
name="addcards_will_add_history_entry",
args=["line: str", "note: anki.notes.Note"],
return_type="str",
doc="""Allows changing the history line in the add-card window.""",
),
Hook(
name="add_cards_did_change_note_type",
args=["old: anki.models.NoteType", "new: anki.models.NoteType"],
doc="""Executed after the user selects a new note type when adding
cards.""",
),
Hook(
name="add_cards_did_change_deck",
args=["new_deck_id: int"],
doc="""Executed after the user selects a new different deck when
adding cards.""",
),
2020-01-15 04:03:11 +01:00
# Editing
###################
Hook(
name="editor_did_init_left_buttons",
args=["buttons: list[str]", "editor: aqt.editor.Editor"],
),
Hook(
name="editor_did_init_buttons",
args=["buttons: list[str]", "editor: aqt.editor.Editor"],
),
Hook(
name="editor_did_init_shortcuts",
args=["shortcuts: list[tuple]", "editor: aqt.editor.Editor"],
legacy_hook="setupEditorShortcuts",
),
Hook(
name="editor_will_show_context_menu",
args=["editor_webview: aqt.editor.EditorWebView", "menu: QMenu"],
legacy_hook="EditorWebView.contextMenuEvent",
),
Hook(
name="editor_did_fire_typing_timer",
args=["note: anki.notes.Note"],
legacy_hook="editTimer",
),
Hook(
name="editor_did_focus_field",
args=["note: anki.notes.Note", "current_field_idx: int"],
legacy_hook="editFocusGained",
),
Hook(
name="editor_did_unfocus_field",
args=["changed: bool", "note: anki.notes.Note", "current_field_idx: int"],
return_type="bool",
legacy_hook="editFocusLost",
),
Hook(
name="editor_did_load_note",
args=["editor: aqt.editor.Editor"],
legacy_hook="loadNote",
),
Hook(
name="editor_did_update_tags",
args=["note: anki.notes.Note"],
legacy_hook="tagsUpdated",
),
2020-08-08 23:14:55 +02:00
Hook(
name="editor_will_munge_html",
args=["txt: str", "editor: aqt.editor.Editor"],
return_type="str",
doc="""Allows manipulating the text that will be saved by the editor""",
),
Hook(
name="editor_will_use_font_for_field",
args=["font: str"],
return_type="str",
legacy_hook="mungeEditingFontName",
),
Hook(
name="editor_web_view_did_init",
args=["editor_web_view: aqt.editor.EditorWebView"],
),
2020-08-31 05:29:28 +02:00
Hook(
name="editor_did_init",
args=["editor: aqt.editor.Editor"],
),
Hook(
name="editor_will_load_note",
args=["js: str", "note: anki.notes.Note", "editor: aqt.editor.Editor"],
return_type="str",
doc="""Allows changing the javascript commands to load note before
executing it and do change in the QT editor.""",
),
Hook(
name="editor_did_paste",
args=[
"editor: aqt.editor.Editor",
"html: str",
"internal: bool",
"extended: bool",
],
doc="""Called after some data is pasted by python into an editor field.""",
),
Hook(
name="editor_will_process_mime",
args=[
"mime: QMimeData",
2021-09-05 13:54:04 +02:00
"editor_web_view: aqt.editor.EditorWebView",
"internal: bool",
"extended: bool",
"drop_event: bool",
],
return_type="QMimeData",
doc="""
Used to modify MIME data stored in the clipboard after a drop or a paste.
Called after the user pastes or drag-and-drops something to Anki
before Anki processes the data.
The function should return a new or existing QMimeData object.
"mime" contains the corresponding QMimeData object.
"internal" indicates whether the drop or paste is performed between Anki fields.
Most likely you want to skip processing if "internal" was set to True.
"extended" indicates whether the user requested an extended paste.
"drop_event" indicates whether the event was triggered by a drag-and-drop
or by a right-click paste.
""",
),
# Tag
###################
2020-04-01 09:13:08 +02:00
Hook(name="tag_editor_did_process_key", args=["tag_edit: TagEdit", "evt: QEvent"]),
# Sound/video
###################
Hook(name="av_player_will_play", args=["tag: anki.sound.AVTag"]),
2020-01-22 05:39:18 +01:00
Hook(
name="av_player_did_begin_playing",
args=["player: aqt.sound.Player", "tag: anki.sound.AVTag"],
),
Hook(name="av_player_did_end_playing", args=["player: aqt.sound.Player"]),
Hook(
name="av_player_will_play_tags",
args=[
"tags: list[anki.sound.AVTag]",
"side: str",
"context: Any",
],
doc="""Called before playing a card side's sounds.
`tags` can be used to inspect and manipulate the sounds
that will be played (if any).
`side` can either be "question" or "answer".
`context` is the screen where the sounds will be played (e.g., Reviewer, Previewer, and CardLayout).
This won't be called when the user manually plays sounds
using `Replay Audio`.
Note that this hook is called even when the `Automatically play audio`
option is unchecked; This is so as to allow playing custom
sounds regardless of that option.""",
),
2020-03-02 00:54:58 +01:00
# Addon
###################
Hook(
name="addon_config_editor_will_display_json",
args=["text: str"],
return_type="str",
doc="""Allows changing the text of the json configuration before actually
displaying it to the user. For example, you can replace "\\\\n" by
some actual new line. Then you can replace the new lines by "\\\\n"
while reading the file and let the user uses real new line in
string instead of its encoding.""",
),
2020-03-02 01:09:52 +01:00
Hook(
name="addon_config_editor_will_save_json",
args=["text: str"],
return_type="str",
doc="""Deprecated. Use addon_config_editor_will_update_json instead.
Allows changing the text of the json configuration that was
received from the user before actually reading it. For
example, you can replace new line in strings by some "\\\\n".""",
),
Hook(
name="addon_config_editor_will_update_json",
args=["text: str", "addon: str"],
return_type="str",
replaces="addon_config_editor_will_save_json",
replaced_hook_args=["text: str"],
2020-03-02 01:09:52 +01:00
doc="""Allows changing the text of the json configuration that was
received from the user before actually reading it. For
example, you can replace new line in strings by some "\\\\n".""",
),
2020-03-06 21:04:51 +01:00
Hook(
name="addons_dialog_will_show",
args=["dialog: aqt.addons.AddonsDialog"],
doc="""Allows changing the add-on dialog before it is shown. E.g. add
buttons.""",
),
2020-03-06 22:21:42 +01:00
Hook(
name="addons_dialog_did_change_selected_addon",
args=["dialog: aqt.addons.AddonsDialog", "add_on: aqt.addons.AddonMeta"],
doc="""Allows doing an action when a single add-on is selected.""",
),
Hook(
name="addons_dialog_will_delete_addons",
args=["dialog: aqt.addons.AddonsDialog", "ids: list[str]"],
doc="""Allows doing an action before an add-on is deleted.""",
),
# Model
###################
Hook(
name="models_advanced_will_show",
args=["advanced: QDialog"],
),
2020-08-31 05:29:28 +02:00
Hook(
2020-08-31 13:35:01 +02:00
name="models_did_init_buttons",
args=[
"buttons: list[tuple[str, Callable[[], None]]]",
"models: aqt.models.Models",
],
return_type="list[tuple[str, Callable[[], None]]]",
2020-08-31 13:35:01 +02:00
doc="""Allows adding buttons to the Model dialog""",
2020-08-31 05:29:28 +02:00
),
# Fields
###################
Hook(
name="fields_did_rename_field",
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args=[
"dialog: aqt.fields.FieldDialog",
"field: anki.models.FieldDict",
2020-10-12 04:37:51 +02:00
"old_name: str",
],
),
Hook(
name="fields_did_delete_field",
args=["dialog: aqt.fields.FieldDialog", "field: anki.models.FieldDict"],
),
# Stats
###################
Hook(
name="stats_dialog_will_show",
args=["dialog: aqt.stats.NewDeckStats"],
doc="""Allows changing the stats dialog before it is shown.""",
),
Hook(
name="stats_dialog_old_will_show",
args=["dialog: aqt.stats.DeckStats"],
doc="""Allows changing the old stats dialog before it is shown.""",
),
2020-01-15 04:03:11 +01:00
# Other
###################
Hook(
name="current_note_type_did_change",
args=["notetype: NotetypeDict"],
2020-01-15 04:03:11 +01:00
legacy_hook="currentModelChanged",
legacy_no_args=True,
),
Hook(name="sidebar_should_refresh_decks", doc="Legacy, do not use."),
2021-04-30 09:30:48 +02:00
Hook(name="sidebar_should_refresh_notetypes", doc="Legacy, do not use."),
2020-01-15 04:03:11 +01:00
Hook(
name="deck_browser_will_show_options_menu",
2020-01-15 04:03:11 +01:00
args=["menu: QMenu", "deck_id: int"],
legacy_hook="showDeckOptions",
),
Hook(
name="flag_label_did_change",
args=[],
doc="Used to update the GUI when a new flag label is assigned.",
),
2020-01-13 05:38:05 +01:00
]
suffix = ""
2020-01-13 05:38:05 +01:00
if __name__ == "__main__":
path = sys.argv[1]
write_file(path, hooks, prefix, suffix)