anki/ts/deck-options/DisplayOrder.svelte

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<!--
Copyright: Ankitects Pty Ltd and contributors
License: GNU AGPL, version 3 or later; http://www.gnu.org/licenses/agpl.html
-->
<script lang="ts">
Improved add-on extension API (#1626) * Add componentHook functionality * Register package NoteEditor * Rename OldEditorAdapter to NoteEditor * Expose instances in component-hook as well * Rename NoteTypeButtons to NotetypeButtons * Move PreviewButton initialization to BrowserEditor.svelte * Remove focusInRichText - Same thing can be done by inspecting activeInput * Satisfy formatter * Fix remaining rebase issues * Add .bazel to .prettierignore * Rename currentField and activeInput to focused{Field,Input} * Move identifier to lib and registration to sveltelib * Fix Dynamic component insertion * Simplify editingInputIsRichText * Give extra warning in svelte/svelte.ts - This was caused by doing a rename of a files, that only differed in case: NoteTypeButtons.svelte to NotetypeButtons.svelte - It was quite tough to figure out, and this console.log might make it easier if it ever happens again * Change signature of contextProperty * Add ts/typings for add-on definition files * Add Anki types in typings/common/index.d.ts * Export without .svelte suffix It conflicts with how Svelte types its packages * Fix left over .svelte import from editor.py * Rename NoteTypeButtons to unrelated to ensure case-only rename * Rename back to NotetypeButtons.svelte * Remove unused component-hook.ts, Fix typing in lifecycle-hooks * Merge runtime-require and register-package into one file + Give some preliminary types to require * Rename uiDidLoad to loaded * Fix eslint / svelte-check * Rename context imports to noteEditorContext * Fix import name mismatch - I wonder why these issues are not caught by svelte-check? * Rename two missed usages of uiDidLoad * Fix ButtonDropdown from having wrong border-radius * Uniformly rename libraries to packages - I don't have a strong opinion on whether to name them libraries or packages, I just think we should have a uniform name. - JS/TS only uses the terms "module" and "namespace", however `package` is a reserved keyword for future use, whereas `library` is not. * Refactor registration.ts into dynamic-slotting - This is part of an effort to refactor the dynamic slotting (extending buttons) functionality out of components like ButtonGroup. * Remove dynamically-slottable logic from ButtonToolbar * Use DynamicallySlottable in editor-toolbar * Fix no border radius on indentation button dropdown * Fix AddonButtons * Remove Item/ButtonGroupItem in deck-options, where it's not necessary * Remove unnecessary uses of Item and ButtonGroupItem * Fix remaining tests * Fix relative imports * Revert change return value of remapBinToSrcDir to ./bazel/out... * Remove typings directory * Adjust comments for dynamic-slottings
2022-02-03 05:52:11 +01:00
import DynamicallySlottable from "../components/DynamicallySlottable.svelte";
import Item from "../components/Item.svelte";
import * as tr from "../lib/ftl";
V3 parent limits (#1638) * avoid repinning Rust deps by default * add id_tree dependency * Respect intermediate child limits in v3 * Test new behaviour of v3 counts * Rework v3 queue building to respect parent limits * Add missing did field to SQL query * Fix `LimitTreeMap::is_exhausted()` * Rework tree building logic https://github.com/ankitects/anki/pull/1638#discussion_r798328734 * Add timer for build_queues() * `is_exhausted()` -> `limit_reached()` * Move context and limits into `QueueBuilder` This allows for moving more logic into QueueBuilder, so less passing around of arguments. Unfortunately, some tests will require additional work to set up. * Fix stop condition in new_cards_by_position * Fix order gather order of new cards by deck * Add scheduler/queue/builder/burying.rs * Fix bad tree due to unsorted child decks * Fix comment * Fix `cap_new_to_review_rec()` * Add test for new card gathering * Always sort `child_decks()` * Fix deck removal in `cap_new_to_review_rec()` * Fix sibling ordering in new card gathering * Remove limits for deck total count with children * Add random gather order * Remove bad sibling order handling All routines ensure ascending order now. Also do some other minor refactoring. * Remove queue truncating All routines stop now as soon as the root limit is reached. * Move deck fetching into `QueueBuilder::new()` * Rework new card gather and sort options https://github.com/ankitects/anki/pull/1638#issuecomment-1032173013 * Disable new sort order choices ... depending on set gather order. * Use enum instead of numbers * Ensure valid sort order setting * Update new gather and sort order tooltips * Warn about random insertion order with v3 * Revert "Add timer for build_queues()" This reverts commit c9f5fc6ebe87953c17a0c842990b009b5596c69c. * Update rslib/src/storage/card/mod.rs (dae) * minor wording tweaks to the tooltips (dae) + move legacy strings to bottom + consistent capitalization (our leech action still needs fixing, but that will require introducing a new 'suspend card' string as the existing one is used elsewhere as well)
2022-02-10 00:55:43 +01:00
import { DeckConfig } from "../lib/proto";
import EnumSelectorRow from "./EnumSelectorRow.svelte";
import type { DeckOptionsState } from "./lib";
import { reviewMixChoices } from "./strings";
import TitledContainer from "./TitledContainer.svelte";
export let state: DeckOptionsState;
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export let api: Record<string, never>;
const config = state.currentConfig;
const defaults = state.defaults;
const currentDeck = "\n\n" + tr.deckConfigDisplayOrderWillUseCurrentDeck();
const newGatherPriorityChoices = [
tr.deckConfigNewGatherPriorityDeck(),
2021-06-08 06:01:46 +02:00
tr.deckConfigNewGatherPriorityPositionLowestFirst(),
tr.deckConfigNewGatherPriorityPositionHighestFirst(),
V3 parent limits (#1638) * avoid repinning Rust deps by default * add id_tree dependency * Respect intermediate child limits in v3 * Test new behaviour of v3 counts * Rework v3 queue building to respect parent limits * Add missing did field to SQL query * Fix `LimitTreeMap::is_exhausted()` * Rework tree building logic https://github.com/ankitects/anki/pull/1638#discussion_r798328734 * Add timer for build_queues() * `is_exhausted()` -> `limit_reached()` * Move context and limits into `QueueBuilder` This allows for moving more logic into QueueBuilder, so less passing around of arguments. Unfortunately, some tests will require additional work to set up. * Fix stop condition in new_cards_by_position * Fix order gather order of new cards by deck * Add scheduler/queue/builder/burying.rs * Fix bad tree due to unsorted child decks * Fix comment * Fix `cap_new_to_review_rec()` * Add test for new card gathering * Always sort `child_decks()` * Fix deck removal in `cap_new_to_review_rec()` * Fix sibling ordering in new card gathering * Remove limits for deck total count with children * Add random gather order * Remove bad sibling order handling All routines ensure ascending order now. Also do some other minor refactoring. * Remove queue truncating All routines stop now as soon as the root limit is reached. * Move deck fetching into `QueueBuilder::new()` * Rework new card gather and sort options https://github.com/ankitects/anki/pull/1638#issuecomment-1032173013 * Disable new sort order choices ... depending on set gather order. * Use enum instead of numbers * Ensure valid sort order setting * Update new gather and sort order tooltips * Warn about random insertion order with v3 * Revert "Add timer for build_queues()" This reverts commit c9f5fc6ebe87953c17a0c842990b009b5596c69c. * Update rslib/src/storage/card/mod.rs (dae) * minor wording tweaks to the tooltips (dae) + move legacy strings to bottom + consistent capitalization (our leech action still needs fixing, but that will require introducing a new 'suspend card' string as the existing one is used elsewhere as well)
2022-02-10 00:55:43 +01:00
tr.deckConfigNewGatherPriorityRandomNotes(),
tr.deckConfigNewGatherPriorityRandomCards(),
];
const newSortOrderChoices = [
tr.deckConfigSortOrderTemplateThenGather(),
tr.deckConfigSortOrderGather(),
V3 parent limits (#1638) * avoid repinning Rust deps by default * add id_tree dependency * Respect intermediate child limits in v3 * Test new behaviour of v3 counts * Rework v3 queue building to respect parent limits * Add missing did field to SQL query * Fix `LimitTreeMap::is_exhausted()` * Rework tree building logic https://github.com/ankitects/anki/pull/1638#discussion_r798328734 * Add timer for build_queues() * `is_exhausted()` -> `limit_reached()` * Move context and limits into `QueueBuilder` This allows for moving more logic into QueueBuilder, so less passing around of arguments. Unfortunately, some tests will require additional work to set up. * Fix stop condition in new_cards_by_position * Fix order gather order of new cards by deck * Add scheduler/queue/builder/burying.rs * Fix bad tree due to unsorted child decks * Fix comment * Fix `cap_new_to_review_rec()` * Add test for new card gathering * Always sort `child_decks()` * Fix deck removal in `cap_new_to_review_rec()` * Fix sibling ordering in new card gathering * Remove limits for deck total count with children * Add random gather order * Remove bad sibling order handling All routines ensure ascending order now. Also do some other minor refactoring. * Remove queue truncating All routines stop now as soon as the root limit is reached. * Move deck fetching into `QueueBuilder::new()` * Rework new card gather and sort options https://github.com/ankitects/anki/pull/1638#issuecomment-1032173013 * Disable new sort order choices ... depending on set gather order. * Use enum instead of numbers * Ensure valid sort order setting * Update new gather and sort order tooltips * Warn about random insertion order with v3 * Revert "Add timer for build_queues()" This reverts commit c9f5fc6ebe87953c17a0c842990b009b5596c69c. * Update rslib/src/storage/card/mod.rs (dae) * minor wording tweaks to the tooltips (dae) + move legacy strings to bottom + consistent capitalization (our leech action still needs fixing, but that will require introducing a new 'suspend card' string as the existing one is used elsewhere as well)
2022-02-10 00:55:43 +01:00
tr.deckConfigSortOrderCardTemplateThenRandom(),
tr.deckConfigSortOrderRandomNoteThenTemplate(),
tr.deckConfigSortOrderRandom(),
];
const reviewOrderChoices = [
tr.deckConfigSortOrderDueDateThenRandom(),
tr.deckConfigSortOrderDueDateThenDeck(),
tr.deckConfigSortOrderDeckThenDueDate(),
tr.deckConfigSortOrderAscendingIntervals(),
tr.deckConfigSortOrderDescendingIntervals(),
tr.deckConfigSortOrderAscendingEase(),
tr.deckConfigSortOrderDescendingEase(),
tr.deckConfigSortOrderRelativeOverdueness(),
];
V3 parent limits (#1638) * avoid repinning Rust deps by default * add id_tree dependency * Respect intermediate child limits in v3 * Test new behaviour of v3 counts * Rework v3 queue building to respect parent limits * Add missing did field to SQL query * Fix `LimitTreeMap::is_exhausted()` * Rework tree building logic https://github.com/ankitects/anki/pull/1638#discussion_r798328734 * Add timer for build_queues() * `is_exhausted()` -> `limit_reached()` * Move context and limits into `QueueBuilder` This allows for moving more logic into QueueBuilder, so less passing around of arguments. Unfortunately, some tests will require additional work to set up. * Fix stop condition in new_cards_by_position * Fix order gather order of new cards by deck * Add scheduler/queue/builder/burying.rs * Fix bad tree due to unsorted child decks * Fix comment * Fix `cap_new_to_review_rec()` * Add test for new card gathering * Always sort `child_decks()` * Fix deck removal in `cap_new_to_review_rec()` * Fix sibling ordering in new card gathering * Remove limits for deck total count with children * Add random gather order * Remove bad sibling order handling All routines ensure ascending order now. Also do some other minor refactoring. * Remove queue truncating All routines stop now as soon as the root limit is reached. * Move deck fetching into `QueueBuilder::new()` * Rework new card gather and sort options https://github.com/ankitects/anki/pull/1638#issuecomment-1032173013 * Disable new sort order choices ... depending on set gather order. * Use enum instead of numbers * Ensure valid sort order setting * Update new gather and sort order tooltips * Warn about random insertion order with v3 * Revert "Add timer for build_queues()" This reverts commit c9f5fc6ebe87953c17a0c842990b009b5596c69c. * Update rslib/src/storage/card/mod.rs (dae) * minor wording tweaks to the tooltips (dae) + move legacy strings to bottom + consistent capitalization (our leech action still needs fixing, but that will require introducing a new 'suspend card' string as the existing one is used elsewhere as well)
2022-02-10 00:55:43 +01:00
const GatherOrder = DeckConfig.DeckConfig.Config.NewCardGatherPriority;
const SortOrder = DeckConfig.DeckConfig.Config.NewCardSortOrder;
let disabledNewSortOrders: number[] = [];
$: {
switch ($config.newCardGatherPriority) {
case GatherOrder.NEW_CARD_GATHER_PRIORITY_RANDOM_NOTES:
disabledNewSortOrders = [
// same as NEW_CARD_SORT_ORDER_TEMPLATE
SortOrder.NEW_CARD_SORT_ORDER_TEMPLATE_THEN_RANDOM,
// same as NEW_CARD_SORT_ORDER_NO_SORT
SortOrder.NEW_CARD_SORT_ORDER_RANDOM_NOTE_THEN_TEMPLATE,
];
break;
case GatherOrder.NEW_CARD_GATHER_PRIORITY_RANDOM_CARDS:
disabledNewSortOrders = [
// same as NEW_CARD_SORT_ORDER_TEMPLATE
SortOrder.NEW_CARD_SORT_ORDER_TEMPLATE_THEN_RANDOM,
// not useful if siblings are not gathered together
SortOrder.NEW_CARD_SORT_ORDER_RANDOM_NOTE_THEN_TEMPLATE,
// same as NEW_CARD_SORT_ORDER_NO_SORT
SortOrder.NEW_CARD_SORT_ORDER_RANDOM_CARD,
];
break;
default:
disabledNewSortOrders = [];
break;
}
// disabled options aren't deselected automatically
if (disabledNewSortOrders.includes($config.newCardSortOrder)) {
// default option should never be disabled
$config.newCardSortOrder = 0;
}
// check for invalid index from previous version
if (!($config.newCardSortOrder in SortOrder)) {
$config.newCardSortOrder = 0;
}
}
</script>
Improved add-on extension API (#1626) * Add componentHook functionality * Register package NoteEditor * Rename OldEditorAdapter to NoteEditor * Expose instances in component-hook as well * Rename NoteTypeButtons to NotetypeButtons * Move PreviewButton initialization to BrowserEditor.svelte * Remove focusInRichText - Same thing can be done by inspecting activeInput * Satisfy formatter * Fix remaining rebase issues * Add .bazel to .prettierignore * Rename currentField and activeInput to focused{Field,Input} * Move identifier to lib and registration to sveltelib * Fix Dynamic component insertion * Simplify editingInputIsRichText * Give extra warning in svelte/svelte.ts - This was caused by doing a rename of a files, that only differed in case: NoteTypeButtons.svelte to NotetypeButtons.svelte - It was quite tough to figure out, and this console.log might make it easier if it ever happens again * Change signature of contextProperty * Add ts/typings for add-on definition files * Add Anki types in typings/common/index.d.ts * Export without .svelte suffix It conflicts with how Svelte types its packages * Fix left over .svelte import from editor.py * Rename NoteTypeButtons to unrelated to ensure case-only rename * Rename back to NotetypeButtons.svelte * Remove unused component-hook.ts, Fix typing in lifecycle-hooks * Merge runtime-require and register-package into one file + Give some preliminary types to require * Rename uiDidLoad to loaded * Fix eslint / svelte-check * Rename context imports to noteEditorContext * Fix import name mismatch - I wonder why these issues are not caught by svelte-check? * Rename two missed usages of uiDidLoad * Fix ButtonDropdown from having wrong border-radius * Uniformly rename libraries to packages - I don't have a strong opinion on whether to name them libraries or packages, I just think we should have a uniform name. - JS/TS only uses the terms "module" and "namespace", however `package` is a reserved keyword for future use, whereas `library` is not. * Refactor registration.ts into dynamic-slotting - This is part of an effort to refactor the dynamic slotting (extending buttons) functionality out of components like ButtonGroup. * Remove dynamically-slottable logic from ButtonToolbar * Use DynamicallySlottable in editor-toolbar * Fix no border radius on indentation button dropdown * Fix AddonButtons * Remove Item/ButtonGroupItem in deck-options, where it's not necessary * Remove unnecessary uses of Item and ButtonGroupItem * Fix remaining tests * Fix relative imports * Revert change return value of remapBinToSrcDir to ./bazel/out... * Remove typings directory * Adjust comments for dynamic-slottings
2022-02-03 05:52:11 +01:00
<TitledContainer title={tr.deckConfigOrderingTitle()}>
<DynamicallySlottable slotHost={Item} {api}>
<Item>
<EnumSelectorRow
bind:value={$config.newCardGatherPriority}
defaultValue={defaults.newCardGatherPriority}
choices={newGatherPriorityChoices}
V3 parent limits (#1638) * avoid repinning Rust deps by default * add id_tree dependency * Respect intermediate child limits in v3 * Test new behaviour of v3 counts * Rework v3 queue building to respect parent limits * Add missing did field to SQL query * Fix `LimitTreeMap::is_exhausted()` * Rework tree building logic https://github.com/ankitects/anki/pull/1638#discussion_r798328734 * Add timer for build_queues() * `is_exhausted()` -> `limit_reached()` * Move context and limits into `QueueBuilder` This allows for moving more logic into QueueBuilder, so less passing around of arguments. Unfortunately, some tests will require additional work to set up. * Fix stop condition in new_cards_by_position * Fix order gather order of new cards by deck * Add scheduler/queue/builder/burying.rs * Fix bad tree due to unsorted child decks * Fix comment * Fix `cap_new_to_review_rec()` * Add test for new card gathering * Always sort `child_decks()` * Fix deck removal in `cap_new_to_review_rec()` * Fix sibling ordering in new card gathering * Remove limits for deck total count with children * Add random gather order * Remove bad sibling order handling All routines ensure ascending order now. Also do some other minor refactoring. * Remove queue truncating All routines stop now as soon as the root limit is reached. * Move deck fetching into `QueueBuilder::new()` * Rework new card gather and sort options https://github.com/ankitects/anki/pull/1638#issuecomment-1032173013 * Disable new sort order choices ... depending on set gather order. * Use enum instead of numbers * Ensure valid sort order setting * Update new gather and sort order tooltips * Warn about random insertion order with v3 * Revert "Add timer for build_queues()" This reverts commit c9f5fc6ebe87953c17a0c842990b009b5596c69c. * Update rslib/src/storage/card/mod.rs (dae) * minor wording tweaks to the tooltips (dae) + move legacy strings to bottom + consistent capitalization (our leech action still needs fixing, but that will require introducing a new 'suspend card' string as the existing one is used elsewhere as well)
2022-02-10 00:55:43 +01:00
markdownTooltip={tr.deckConfigNewGatherPriorityTooltip_2() +
currentDeck}
Improved add-on extension API (#1626) * Add componentHook functionality * Register package NoteEditor * Rename OldEditorAdapter to NoteEditor * Expose instances in component-hook as well * Rename NoteTypeButtons to NotetypeButtons * Move PreviewButton initialization to BrowserEditor.svelte * Remove focusInRichText - Same thing can be done by inspecting activeInput * Satisfy formatter * Fix remaining rebase issues * Add .bazel to .prettierignore * Rename currentField and activeInput to focused{Field,Input} * Move identifier to lib and registration to sveltelib * Fix Dynamic component insertion * Simplify editingInputIsRichText * Give extra warning in svelte/svelte.ts - This was caused by doing a rename of a files, that only differed in case: NoteTypeButtons.svelte to NotetypeButtons.svelte - It was quite tough to figure out, and this console.log might make it easier if it ever happens again * Change signature of contextProperty * Add ts/typings for add-on definition files * Add Anki types in typings/common/index.d.ts * Export without .svelte suffix It conflicts with how Svelte types its packages * Fix left over .svelte import from editor.py * Rename NoteTypeButtons to unrelated to ensure case-only rename * Rename back to NotetypeButtons.svelte * Remove unused component-hook.ts, Fix typing in lifecycle-hooks * Merge runtime-require and register-package into one file + Give some preliminary types to require * Rename uiDidLoad to loaded * Fix eslint / svelte-check * Rename context imports to noteEditorContext * Fix import name mismatch - I wonder why these issues are not caught by svelte-check? * Rename two missed usages of uiDidLoad * Fix ButtonDropdown from having wrong border-radius * Uniformly rename libraries to packages - I don't have a strong opinion on whether to name them libraries or packages, I just think we should have a uniform name. - JS/TS only uses the terms "module" and "namespace", however `package` is a reserved keyword for future use, whereas `library` is not. * Refactor registration.ts into dynamic-slotting - This is part of an effort to refactor the dynamic slotting (extending buttons) functionality out of components like ButtonGroup. * Remove dynamically-slottable logic from ButtonToolbar * Use DynamicallySlottable in editor-toolbar * Fix no border radius on indentation button dropdown * Fix AddonButtons * Remove Item/ButtonGroupItem in deck-options, where it's not necessary * Remove unnecessary uses of Item and ButtonGroupItem * Fix remaining tests * Fix relative imports * Revert change return value of remapBinToSrcDir to ./bazel/out... * Remove typings directory * Adjust comments for dynamic-slottings
2022-02-03 05:52:11 +01:00
>
{tr.deckConfigNewGatherPriority()}
</EnumSelectorRow>
</Item>
Improved add-on extension API (#1626) * Add componentHook functionality * Register package NoteEditor * Rename OldEditorAdapter to NoteEditor * Expose instances in component-hook as well * Rename NoteTypeButtons to NotetypeButtons * Move PreviewButton initialization to BrowserEditor.svelte * Remove focusInRichText - Same thing can be done by inspecting activeInput * Satisfy formatter * Fix remaining rebase issues * Add .bazel to .prettierignore * Rename currentField and activeInput to focused{Field,Input} * Move identifier to lib and registration to sveltelib * Fix Dynamic component insertion * Simplify editingInputIsRichText * Give extra warning in svelte/svelte.ts - This was caused by doing a rename of a files, that only differed in case: NoteTypeButtons.svelte to NotetypeButtons.svelte - It was quite tough to figure out, and this console.log might make it easier if it ever happens again * Change signature of contextProperty * Add ts/typings for add-on definition files * Add Anki types in typings/common/index.d.ts * Export without .svelte suffix It conflicts with how Svelte types its packages * Fix left over .svelte import from editor.py * Rename NoteTypeButtons to unrelated to ensure case-only rename * Rename back to NotetypeButtons.svelte * Remove unused component-hook.ts, Fix typing in lifecycle-hooks * Merge runtime-require and register-package into one file + Give some preliminary types to require * Rename uiDidLoad to loaded * Fix eslint / svelte-check * Rename context imports to noteEditorContext * Fix import name mismatch - I wonder why these issues are not caught by svelte-check? * Rename two missed usages of uiDidLoad * Fix ButtonDropdown from having wrong border-radius * Uniformly rename libraries to packages - I don't have a strong opinion on whether to name them libraries or packages, I just think we should have a uniform name. - JS/TS only uses the terms "module" and "namespace", however `package` is a reserved keyword for future use, whereas `library` is not. * Refactor registration.ts into dynamic-slotting - This is part of an effort to refactor the dynamic slotting (extending buttons) functionality out of components like ButtonGroup. * Remove dynamically-slottable logic from ButtonToolbar * Use DynamicallySlottable in editor-toolbar * Fix no border radius on indentation button dropdown * Fix AddonButtons * Remove Item/ButtonGroupItem in deck-options, where it's not necessary * Remove unnecessary uses of Item and ButtonGroupItem * Fix remaining tests * Fix relative imports * Revert change return value of remapBinToSrcDir to ./bazel/out... * Remove typings directory * Adjust comments for dynamic-slottings
2022-02-03 05:52:11 +01:00
<Item>
<EnumSelectorRow
bind:value={$config.newCardSortOrder}
defaultValue={defaults.newCardSortOrder}
choices={newSortOrderChoices}
V3 parent limits (#1638) * avoid repinning Rust deps by default * add id_tree dependency * Respect intermediate child limits in v3 * Test new behaviour of v3 counts * Rework v3 queue building to respect parent limits * Add missing did field to SQL query * Fix `LimitTreeMap::is_exhausted()` * Rework tree building logic https://github.com/ankitects/anki/pull/1638#discussion_r798328734 * Add timer for build_queues() * `is_exhausted()` -> `limit_reached()` * Move context and limits into `QueueBuilder` This allows for moving more logic into QueueBuilder, so less passing around of arguments. Unfortunately, some tests will require additional work to set up. * Fix stop condition in new_cards_by_position * Fix order gather order of new cards by deck * Add scheduler/queue/builder/burying.rs * Fix bad tree due to unsorted child decks * Fix comment * Fix `cap_new_to_review_rec()` * Add test for new card gathering * Always sort `child_decks()` * Fix deck removal in `cap_new_to_review_rec()` * Fix sibling ordering in new card gathering * Remove limits for deck total count with children * Add random gather order * Remove bad sibling order handling All routines ensure ascending order now. Also do some other minor refactoring. * Remove queue truncating All routines stop now as soon as the root limit is reached. * Move deck fetching into `QueueBuilder::new()` * Rework new card gather and sort options https://github.com/ankitects/anki/pull/1638#issuecomment-1032173013 * Disable new sort order choices ... depending on set gather order. * Use enum instead of numbers * Ensure valid sort order setting * Update new gather and sort order tooltips * Warn about random insertion order with v3 * Revert "Add timer for build_queues()" This reverts commit c9f5fc6ebe87953c17a0c842990b009b5596c69c. * Update rslib/src/storage/card/mod.rs (dae) * minor wording tweaks to the tooltips (dae) + move legacy strings to bottom + consistent capitalization (our leech action still needs fixing, but that will require introducing a new 'suspend card' string as the existing one is used elsewhere as well)
2022-02-10 00:55:43 +01:00
disabled={disabledNewSortOrders}
markdownTooltip={tr.deckConfigNewCardSortOrderTooltip_2() + currentDeck}
Improved add-on extension API (#1626) * Add componentHook functionality * Register package NoteEditor * Rename OldEditorAdapter to NoteEditor * Expose instances in component-hook as well * Rename NoteTypeButtons to NotetypeButtons * Move PreviewButton initialization to BrowserEditor.svelte * Remove focusInRichText - Same thing can be done by inspecting activeInput * Satisfy formatter * Fix remaining rebase issues * Add .bazel to .prettierignore * Rename currentField and activeInput to focused{Field,Input} * Move identifier to lib and registration to sveltelib * Fix Dynamic component insertion * Simplify editingInputIsRichText * Give extra warning in svelte/svelte.ts - This was caused by doing a rename of a files, that only differed in case: NoteTypeButtons.svelte to NotetypeButtons.svelte - It was quite tough to figure out, and this console.log might make it easier if it ever happens again * Change signature of contextProperty * Add ts/typings for add-on definition files * Add Anki types in typings/common/index.d.ts * Export without .svelte suffix It conflicts with how Svelte types its packages * Fix left over .svelte import from editor.py * Rename NoteTypeButtons to unrelated to ensure case-only rename * Rename back to NotetypeButtons.svelte * Remove unused component-hook.ts, Fix typing in lifecycle-hooks * Merge runtime-require and register-package into one file + Give some preliminary types to require * Rename uiDidLoad to loaded * Fix eslint / svelte-check * Rename context imports to noteEditorContext * Fix import name mismatch - I wonder why these issues are not caught by svelte-check? * Rename two missed usages of uiDidLoad * Fix ButtonDropdown from having wrong border-radius * Uniformly rename libraries to packages - I don't have a strong opinion on whether to name them libraries or packages, I just think we should have a uniform name. - JS/TS only uses the terms "module" and "namespace", however `package` is a reserved keyword for future use, whereas `library` is not. * Refactor registration.ts into dynamic-slotting - This is part of an effort to refactor the dynamic slotting (extending buttons) functionality out of components like ButtonGroup. * Remove dynamically-slottable logic from ButtonToolbar * Use DynamicallySlottable in editor-toolbar * Fix no border radius on indentation button dropdown * Fix AddonButtons * Remove Item/ButtonGroupItem in deck-options, where it's not necessary * Remove unnecessary uses of Item and ButtonGroupItem * Fix remaining tests * Fix relative imports * Revert change return value of remapBinToSrcDir to ./bazel/out... * Remove typings directory * Adjust comments for dynamic-slottings
2022-02-03 05:52:11 +01:00
>
{tr.deckConfigNewCardSortOrder()}
</EnumSelectorRow>
</Item>
Improved add-on extension API (#1626) * Add componentHook functionality * Register package NoteEditor * Rename OldEditorAdapter to NoteEditor * Expose instances in component-hook as well * Rename NoteTypeButtons to NotetypeButtons * Move PreviewButton initialization to BrowserEditor.svelte * Remove focusInRichText - Same thing can be done by inspecting activeInput * Satisfy formatter * Fix remaining rebase issues * Add .bazel to .prettierignore * Rename currentField and activeInput to focused{Field,Input} * Move identifier to lib and registration to sveltelib * Fix Dynamic component insertion * Simplify editingInputIsRichText * Give extra warning in svelte/svelte.ts - This was caused by doing a rename of a files, that only differed in case: NoteTypeButtons.svelte to NotetypeButtons.svelte - It was quite tough to figure out, and this console.log might make it easier if it ever happens again * Change signature of contextProperty * Add ts/typings for add-on definition files * Add Anki types in typings/common/index.d.ts * Export without .svelte suffix It conflicts with how Svelte types its packages * Fix left over .svelte import from editor.py * Rename NoteTypeButtons to unrelated to ensure case-only rename * Rename back to NotetypeButtons.svelte * Remove unused component-hook.ts, Fix typing in lifecycle-hooks * Merge runtime-require and register-package into one file + Give some preliminary types to require * Rename uiDidLoad to loaded * Fix eslint / svelte-check * Rename context imports to noteEditorContext * Fix import name mismatch - I wonder why these issues are not caught by svelte-check? * Rename two missed usages of uiDidLoad * Fix ButtonDropdown from having wrong border-radius * Uniformly rename libraries to packages - I don't have a strong opinion on whether to name them libraries or packages, I just think we should have a uniform name. - JS/TS only uses the terms "module" and "namespace", however `package` is a reserved keyword for future use, whereas `library` is not. * Refactor registration.ts into dynamic-slotting - This is part of an effort to refactor the dynamic slotting (extending buttons) functionality out of components like ButtonGroup. * Remove dynamically-slottable logic from ButtonToolbar * Use DynamicallySlottable in editor-toolbar * Fix no border radius on indentation button dropdown * Fix AddonButtons * Remove Item/ButtonGroupItem in deck-options, where it's not necessary * Remove unnecessary uses of Item and ButtonGroupItem * Fix remaining tests * Fix relative imports * Revert change return value of remapBinToSrcDir to ./bazel/out... * Remove typings directory * Adjust comments for dynamic-slottings
2022-02-03 05:52:11 +01:00
<Item>
<EnumSelectorRow
bind:value={$config.newMix}
defaultValue={defaults.newMix}
choices={reviewMixChoices()}
markdownTooltip={tr.deckConfigNewReviewPriorityTooltip() + currentDeck}
>
{tr.deckConfigNewReviewPriority()}
</EnumSelectorRow>
</Item>
Improved add-on extension API (#1626) * Add componentHook functionality * Register package NoteEditor * Rename OldEditorAdapter to NoteEditor * Expose instances in component-hook as well * Rename NoteTypeButtons to NotetypeButtons * Move PreviewButton initialization to BrowserEditor.svelte * Remove focusInRichText - Same thing can be done by inspecting activeInput * Satisfy formatter * Fix remaining rebase issues * Add .bazel to .prettierignore * Rename currentField and activeInput to focused{Field,Input} * Move identifier to lib and registration to sveltelib * Fix Dynamic component insertion * Simplify editingInputIsRichText * Give extra warning in svelte/svelte.ts - This was caused by doing a rename of a files, that only differed in case: NoteTypeButtons.svelte to NotetypeButtons.svelte - It was quite tough to figure out, and this console.log might make it easier if it ever happens again * Change signature of contextProperty * Add ts/typings for add-on definition files * Add Anki types in typings/common/index.d.ts * Export without .svelte suffix It conflicts with how Svelte types its packages * Fix left over .svelte import from editor.py * Rename NoteTypeButtons to unrelated to ensure case-only rename * Rename back to NotetypeButtons.svelte * Remove unused component-hook.ts, Fix typing in lifecycle-hooks * Merge runtime-require and register-package into one file + Give some preliminary types to require * Rename uiDidLoad to loaded * Fix eslint / svelte-check * Rename context imports to noteEditorContext * Fix import name mismatch - I wonder why these issues are not caught by svelte-check? * Rename two missed usages of uiDidLoad * Fix ButtonDropdown from having wrong border-radius * Uniformly rename libraries to packages - I don't have a strong opinion on whether to name them libraries or packages, I just think we should have a uniform name. - JS/TS only uses the terms "module" and "namespace", however `package` is a reserved keyword for future use, whereas `library` is not. * Refactor registration.ts into dynamic-slotting - This is part of an effort to refactor the dynamic slotting (extending buttons) functionality out of components like ButtonGroup. * Remove dynamically-slottable logic from ButtonToolbar * Use DynamicallySlottable in editor-toolbar * Fix no border radius on indentation button dropdown * Fix AddonButtons * Remove Item/ButtonGroupItem in deck-options, where it's not necessary * Remove unnecessary uses of Item and ButtonGroupItem * Fix remaining tests * Fix relative imports * Revert change return value of remapBinToSrcDir to ./bazel/out... * Remove typings directory * Adjust comments for dynamic-slottings
2022-02-03 05:52:11 +01:00
<Item>
<EnumSelectorRow
bind:value={$config.interdayLearningMix}
defaultValue={defaults.interdayLearningMix}
choices={reviewMixChoices()}
markdownTooltip={tr.deckConfigInterdayStepPriorityTooltip() +
currentDeck}
>
{tr.deckConfigInterdayStepPriority()}
</EnumSelectorRow>
</Item>
Improved add-on extension API (#1626) * Add componentHook functionality * Register package NoteEditor * Rename OldEditorAdapter to NoteEditor * Expose instances in component-hook as well * Rename NoteTypeButtons to NotetypeButtons * Move PreviewButton initialization to BrowserEditor.svelte * Remove focusInRichText - Same thing can be done by inspecting activeInput * Satisfy formatter * Fix remaining rebase issues * Add .bazel to .prettierignore * Rename currentField and activeInput to focused{Field,Input} * Move identifier to lib and registration to sveltelib * Fix Dynamic component insertion * Simplify editingInputIsRichText * Give extra warning in svelte/svelte.ts - This was caused by doing a rename of a files, that only differed in case: NoteTypeButtons.svelte to NotetypeButtons.svelte - It was quite tough to figure out, and this console.log might make it easier if it ever happens again * Change signature of contextProperty * Add ts/typings for add-on definition files * Add Anki types in typings/common/index.d.ts * Export without .svelte suffix It conflicts with how Svelte types its packages * Fix left over .svelte import from editor.py * Rename NoteTypeButtons to unrelated to ensure case-only rename * Rename back to NotetypeButtons.svelte * Remove unused component-hook.ts, Fix typing in lifecycle-hooks * Merge runtime-require and register-package into one file + Give some preliminary types to require * Rename uiDidLoad to loaded * Fix eslint / svelte-check * Rename context imports to noteEditorContext * Fix import name mismatch - I wonder why these issues are not caught by svelte-check? * Rename two missed usages of uiDidLoad * Fix ButtonDropdown from having wrong border-radius * Uniformly rename libraries to packages - I don't have a strong opinion on whether to name them libraries or packages, I just think we should have a uniform name. - JS/TS only uses the terms "module" and "namespace", however `package` is a reserved keyword for future use, whereas `library` is not. * Refactor registration.ts into dynamic-slotting - This is part of an effort to refactor the dynamic slotting (extending buttons) functionality out of components like ButtonGroup. * Remove dynamically-slottable logic from ButtonToolbar * Use DynamicallySlottable in editor-toolbar * Fix no border radius on indentation button dropdown * Fix AddonButtons * Remove Item/ButtonGroupItem in deck-options, where it's not necessary * Remove unnecessary uses of Item and ButtonGroupItem * Fix remaining tests * Fix relative imports * Revert change return value of remapBinToSrcDir to ./bazel/out... * Remove typings directory * Adjust comments for dynamic-slottings
2022-02-03 05:52:11 +01:00
<Item>
<EnumSelectorRow
bind:value={$config.reviewOrder}
defaultValue={defaults.reviewOrder}
choices={reviewOrderChoices}
markdownTooltip={tr.deckConfigReviewSortOrderTooltip() + currentDeck}
>
{tr.deckConfigReviewSortOrder()}
</EnumSelectorRow>
</Item>
</DynamicallySlottable>
</TitledContainer>