anki/ts/licenses.json

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2020-11-12 10:54:13 +01:00
{
Migrate to protobuf-es (#2547) * Fix .no-reduce-motion missing from graphs spinner, and not being honored * Begin migration from protobuf.js -> protobuf-es Motivation: - Protobuf-es has a nicer API: messages are represented as classes, and fields which should exist are not marked as nullable. - As it uses modules, only the proto messages we actually use get included in our bundle output. Protobuf.js put everything in a namespace, which prevented tree-shaking, and made it awkward to access inner messages. - ./run after touching a proto file drops from about 8s to 6s on my machine. The tradeoff is slower decoding/encoding (#2043), but that was mainly a concern for the graphs page, and was unblocked by https://github.com/ankitects/anki/commit/37151213cd9d431f449ba4b3bc4c0329a1d9af78 Approach/notes: - We generate the new protobuf-es interface in addition to existing protobuf.js interface, so we can migrate a module at a time, starting with the graphs module. - rslib:proto now generates RPC methods for TS in addition to the Python interface. The input-arg-unrolling behaviour of the Python generation is not required here, as we declare the input arg as a PlainMessage<T>, which marks it as requiring all fields to be provided. - i64 is represented as bigint in protobuf-es. We were using a patch to protobuf.js to get it to output Javascript numbers instead of long.js types, but now that our supported browser versions support bigint, it's probably worth biting the bullet and migrating to bigint use. Our IDs fit comfortably within MAX_SAFE_INTEGER, but that may not hold for future fields we add. - Oneofs are handled differently in protobuf-es, and are going to need some refactoring. Other notable changes: - Added a --mkdir arg to our build runner, so we can create a dir easily during the build on Windows. - Simplified the preference handling code, by wrapping the preferences in an outer store, instead of a separate store for each individual preference. This means a change to one preference will trigger a redraw of all components that depend on the preference store, but the redrawing is cheap after moving the data processing to Rust, and it makes the code easier to follow. - Drop async(Reactive).ts in favour of more explicit handling with await blocks/updating. - Renamed add_inputs_to_group() -> add_dependency(), and fixed it not adding dependencies to parent groups. Renamed add() -> add_action() for clarity. * Remove a couple of unused proto imports * Migrate card info * Migrate congrats, image occlusion, and tag editor + Fix imports for multi-word proto files. * Migrate change-notetype * Migrate deck options * Bump target to es2020; simplify ts lib list Have used caniuse.com to confirm Chromium 77, iOS 14.5 and the Chrome on Android support the full es2017-es2020 features. * Migrate import-csv * Migrate i18n and fix missing output types in .js * Migrate custom scheduling, and remove protobuf.js To mostly maintain our old API contract, we make use of protobuf-es's ability to convert to JSON, which follows the same format as protobuf.js did. It doesn't cover all case: users who were previously changing the variant of a type will need to update their code, as assigning to a new variant no longer automatically removes the old one, which will cause an error when we try to convert back from JSON. But I suspect the large majority of users are adjusting the current variant rather than creating a new one, and this saves us having to write proxy wrappers, so it seems like a reasonable compromise. One other change I made at the same time was to rename value->kind for the oneofs in our custom study protos, as 'value' was easily confused with the 'case/value' output that protobuf-es has. With protobuf.js codegen removed, touching a proto file and invoking ./run drops from about 8s to 6s. This closes #2043. * Allow tree-shaking on protobuf types * Display backend error messages in our ts alert() * Make sourcemap generation opt-in for ts-run Considerably slows down build, and not used most of the time.
2023-06-14 14:47:37 +02:00
"@bufbuild/protobuf@1.2.1": {
"licenses": "(Apache-2.0 AND BSD-3-Clause)",
"repository": "https://github.com/bufbuild/protobuf-es",
"path": "node_modules/@bufbuild/protobuf",
"licenseFile": "node_modules/@bufbuild/protobuf/README.md"
},
Update to Svelte 4, and update most other JS deps (#2565) * eslint-plugin-svelte3 -> eslint-plugin-svelte The former is deprecated, and blocks an update to Svelte 4. Also drop unused svelte2tsx and types package. * Drop unused symbols code for now It may be added back in the future, but for now dropping it will save 200k from our editor bundle. * Remove sass and caniuse-lite pins The latter no longer seems to be required. The former was added to suppress deprecation warnings when compiling the old bootstrap version we have pinned. Those are hidden by the build tool now (though we really need to address them at one point: https://github.com/ankitects/anki/issues/1385) Also removed unused files section. * Prevent proto compile from looking in node_modules/@types/sass When deps are updated, tsc aborts because @types/sass is a dummy package without an index.d.ts file. * Filter Svelte warnings out of ./run * Update to latest Bootstrap This fixes the deprecation warnings we were getting during build: bootstrap doesn't accept runtime CSS variables being set in Sass, as it wants to apply transforms to the colors. Closes #1385 * Start port to Svelte 4 - svelte-check tests have a bunch of failures; ./run works - Svelte no longer exposes internals, so we can't use create_in_transition - Also update esbuild and related components like esbuild-svelte * Fix test failures Had to add some more a11y warning ignores - have added https://github.com/ankitects/anki/issues/2564 to address that in the future. * Remove some dependency pins + Remove sass, we don't need it directly * Bump remaining JS deps that have a current semver * Upgrade dprint/license-checker/marked The new helper method avoids marked printing deprecation warnings to the console. Also remove unused lodash/long types, and move lodahs-es to devdeps * Upgrade eslint and fluent packages * Update @floating-ui/dom The only dependencies remaining are currently blocked: - Jest 29 gives some error about require vs import; may not be worth investigating if we switch to Deno for the tests - CodeMirror 6 is a big API change and will need work. * Roll dprint back to an earlier version GitHub dropped support for Ubuntu 18 runners, causing dprint's artifacts to require a glibc version greater than what Anki CI currently has.
2023-07-01 08:21:53 +02:00
"@floating-ui/core@1.3.1": {
"licenses": "MIT",
"repository": "https://github.com/floating-ui/floating-ui",
"publisher": "atomiks",
"path": "node_modules/@floating-ui/core",
Update to Svelte 4, and update most other JS deps (#2565) * eslint-plugin-svelte3 -> eslint-plugin-svelte The former is deprecated, and blocks an update to Svelte 4. Also drop unused svelte2tsx and types package. * Drop unused symbols code for now It may be added back in the future, but for now dropping it will save 200k from our editor bundle. * Remove sass and caniuse-lite pins The latter no longer seems to be required. The former was added to suppress deprecation warnings when compiling the old bootstrap version we have pinned. Those are hidden by the build tool now (though we really need to address them at one point: https://github.com/ankitects/anki/issues/1385) Also removed unused files section. * Prevent proto compile from looking in node_modules/@types/sass When deps are updated, tsc aborts because @types/sass is a dummy package without an index.d.ts file. * Filter Svelte warnings out of ./run * Update to latest Bootstrap This fixes the deprecation warnings we were getting during build: bootstrap doesn't accept runtime CSS variables being set in Sass, as it wants to apply transforms to the colors. Closes #1385 * Start port to Svelte 4 - svelte-check tests have a bunch of failures; ./run works - Svelte no longer exposes internals, so we can't use create_in_transition - Also update esbuild and related components like esbuild-svelte * Fix test failures Had to add some more a11y warning ignores - have added https://github.com/ankitects/anki/issues/2564 to address that in the future. * Remove some dependency pins + Remove sass, we don't need it directly * Bump remaining JS deps that have a current semver * Upgrade dprint/license-checker/marked The new helper method avoids marked printing deprecation warnings to the console. Also remove unused lodash/long types, and move lodahs-es to devdeps * Upgrade eslint and fluent packages * Update @floating-ui/dom The only dependencies remaining are currently blocked: - Jest 29 gives some error about require vs import; may not be worth investigating if we switch to Deno for the tests - CodeMirror 6 is a big API change and will need work. * Roll dprint back to an earlier version GitHub dropped support for Ubuntu 18 runners, causing dprint's artifacts to require a glibc version greater than what Anki CI currently has.
2023-07-01 08:21:53 +02:00
"licenseFile": "node_modules/@floating-ui/core/LICENSE"
},
Update to Svelte 4, and update most other JS deps (#2565) * eslint-plugin-svelte3 -> eslint-plugin-svelte The former is deprecated, and blocks an update to Svelte 4. Also drop unused svelte2tsx and types package. * Drop unused symbols code for now It may be added back in the future, but for now dropping it will save 200k from our editor bundle. * Remove sass and caniuse-lite pins The latter no longer seems to be required. The former was added to suppress deprecation warnings when compiling the old bootstrap version we have pinned. Those are hidden by the build tool now (though we really need to address them at one point: https://github.com/ankitects/anki/issues/1385) Also removed unused files section. * Prevent proto compile from looking in node_modules/@types/sass When deps are updated, tsc aborts because @types/sass is a dummy package without an index.d.ts file. * Filter Svelte warnings out of ./run * Update to latest Bootstrap This fixes the deprecation warnings we were getting during build: bootstrap doesn't accept runtime CSS variables being set in Sass, as it wants to apply transforms to the colors. Closes #1385 * Start port to Svelte 4 - svelte-check tests have a bunch of failures; ./run works - Svelte no longer exposes internals, so we can't use create_in_transition - Also update esbuild and related components like esbuild-svelte * Fix test failures Had to add some more a11y warning ignores - have added https://github.com/ankitects/anki/issues/2564 to address that in the future. * Remove some dependency pins + Remove sass, we don't need it directly * Bump remaining JS deps that have a current semver * Upgrade dprint/license-checker/marked The new helper method avoids marked printing deprecation warnings to the console. Also remove unused lodash/long types, and move lodahs-es to devdeps * Upgrade eslint and fluent packages * Update @floating-ui/dom The only dependencies remaining are currently blocked: - Jest 29 gives some error about require vs import; may not be worth investigating if we switch to Deno for the tests - CodeMirror 6 is a big API change and will need work. * Roll dprint back to an earlier version GitHub dropped support for Ubuntu 18 runners, causing dprint's artifacts to require a glibc version greater than what Anki CI currently has.
2023-07-01 08:21:53 +02:00
"@floating-ui/dom@1.4.3": {
"licenses": "MIT",
"repository": "https://github.com/floating-ui/floating-ui",
"publisher": "atomiks",
"path": "node_modules/@floating-ui/dom",
Update to Svelte 4, and update most other JS deps (#2565) * eslint-plugin-svelte3 -> eslint-plugin-svelte The former is deprecated, and blocks an update to Svelte 4. Also drop unused svelte2tsx and types package. * Drop unused symbols code for now It may be added back in the future, but for now dropping it will save 200k from our editor bundle. * Remove sass and caniuse-lite pins The latter no longer seems to be required. The former was added to suppress deprecation warnings when compiling the old bootstrap version we have pinned. Those are hidden by the build tool now (though we really need to address them at one point: https://github.com/ankitects/anki/issues/1385) Also removed unused files section. * Prevent proto compile from looking in node_modules/@types/sass When deps are updated, tsc aborts because @types/sass is a dummy package without an index.d.ts file. * Filter Svelte warnings out of ./run * Update to latest Bootstrap This fixes the deprecation warnings we were getting during build: bootstrap doesn't accept runtime CSS variables being set in Sass, as it wants to apply transforms to the colors. Closes #1385 * Start port to Svelte 4 - svelte-check tests have a bunch of failures; ./run works - Svelte no longer exposes internals, so we can't use create_in_transition - Also update esbuild and related components like esbuild-svelte * Fix test failures Had to add some more a11y warning ignores - have added https://github.com/ankitects/anki/issues/2564 to address that in the future. * Remove some dependency pins + Remove sass, we don't need it directly * Bump remaining JS deps that have a current semver * Upgrade dprint/license-checker/marked The new helper method avoids marked printing deprecation warnings to the console. Also remove unused lodash/long types, and move lodahs-es to devdeps * Upgrade eslint and fluent packages * Update @floating-ui/dom The only dependencies remaining are currently blocked: - Jest 29 gives some error about require vs import; may not be worth investigating if we switch to Deno for the tests - CodeMirror 6 is a big API change and will need work. * Roll dprint back to an earlier version GitHub dropped support for Ubuntu 18 runners, causing dprint's artifacts to require a glibc version greater than what Anki CI currently has.
2023-07-01 08:21:53 +02:00
"licenseFile": "node_modules/@floating-ui/dom/LICENSE"
},
Update to Svelte 4, and update most other JS deps (#2565) * eslint-plugin-svelte3 -> eslint-plugin-svelte The former is deprecated, and blocks an update to Svelte 4. Also drop unused svelte2tsx and types package. * Drop unused symbols code for now It may be added back in the future, but for now dropping it will save 200k from our editor bundle. * Remove sass and caniuse-lite pins The latter no longer seems to be required. The former was added to suppress deprecation warnings when compiling the old bootstrap version we have pinned. Those are hidden by the build tool now (though we really need to address them at one point: https://github.com/ankitects/anki/issues/1385) Also removed unused files section. * Prevent proto compile from looking in node_modules/@types/sass When deps are updated, tsc aborts because @types/sass is a dummy package without an index.d.ts file. * Filter Svelte warnings out of ./run * Update to latest Bootstrap This fixes the deprecation warnings we were getting during build: bootstrap doesn't accept runtime CSS variables being set in Sass, as it wants to apply transforms to the colors. Closes #1385 * Start port to Svelte 4 - svelte-check tests have a bunch of failures; ./run works - Svelte no longer exposes internals, so we can't use create_in_transition - Also update esbuild and related components like esbuild-svelte * Fix test failures Had to add some more a11y warning ignores - have added https://github.com/ankitects/anki/issues/2564 to address that in the future. * Remove some dependency pins + Remove sass, we don't need it directly * Bump remaining JS deps that have a current semver * Upgrade dprint/license-checker/marked The new helper method avoids marked printing deprecation warnings to the console. Also remove unused lodash/long types, and move lodahs-es to devdeps * Upgrade eslint and fluent packages * Update @floating-ui/dom The only dependencies remaining are currently blocked: - Jest 29 gives some error about require vs import; may not be worth investigating if we switch to Deno for the tests - CodeMirror 6 is a big API change and will need work. * Roll dprint back to an earlier version GitHub dropped support for Ubuntu 18 runners, causing dprint's artifacts to require a glibc version greater than what Anki CI currently has.
2023-07-01 08:21:53 +02:00
"@fluent/bundle@0.18.0": {
2020-11-12 12:07:59 +01:00
"licenses": "Apache-2.0",
"repository": "https://github.com/projectfluent/fluent.js",
"publisher": "Mozilla",
"email": "l10n-drivers@mozilla.org",
"path": "node_modules/@fluent/bundle",
"licenseFile": "node_modules/@fluent/bundle/README.md"
},
Update to Svelte 4, and update most other JS deps (#2565) * eslint-plugin-svelte3 -> eslint-plugin-svelte The former is deprecated, and blocks an update to Svelte 4. Also drop unused svelte2tsx and types package. * Drop unused symbols code for now It may be added back in the future, but for now dropping it will save 200k from our editor bundle. * Remove sass and caniuse-lite pins The latter no longer seems to be required. The former was added to suppress deprecation warnings when compiling the old bootstrap version we have pinned. Those are hidden by the build tool now (though we really need to address them at one point: https://github.com/ankitects/anki/issues/1385) Also removed unused files section. * Prevent proto compile from looking in node_modules/@types/sass When deps are updated, tsc aborts because @types/sass is a dummy package without an index.d.ts file. * Filter Svelte warnings out of ./run * Update to latest Bootstrap This fixes the deprecation warnings we were getting during build: bootstrap doesn't accept runtime CSS variables being set in Sass, as it wants to apply transforms to the colors. Closes #1385 * Start port to Svelte 4 - svelte-check tests have a bunch of failures; ./run works - Svelte no longer exposes internals, so we can't use create_in_transition - Also update esbuild and related components like esbuild-svelte * Fix test failures Had to add some more a11y warning ignores - have added https://github.com/ankitects/anki/issues/2564 to address that in the future. * Remove some dependency pins + Remove sass, we don't need it directly * Bump remaining JS deps that have a current semver * Upgrade dprint/license-checker/marked The new helper method avoids marked printing deprecation warnings to the console. Also remove unused lodash/long types, and move lodahs-es to devdeps * Upgrade eslint and fluent packages * Update @floating-ui/dom The only dependencies remaining are currently blocked: - Jest 29 gives some error about require vs import; may not be worth investigating if we switch to Deno for the tests - CodeMirror 6 is a big API change and will need work. * Roll dprint back to an earlier version GitHub dropped support for Ubuntu 18 runners, causing dprint's artifacts to require a glibc version greater than what Anki CI currently has.
2023-07-01 08:21:53 +02:00
"@mdi/svg@7.2.96": {
2021-03-29 15:27:42 +02:00
"licenses": "Apache-2.0",
"repository": "https://github.com/Templarian/MaterialDesign-SVG",
"publisher": "Austin Andrews",
"path": "node_modules/@mdi/svg",
"licenseFile": "node_modules/@mdi/svg/LICENSE"
2021-03-29 14:54:10 +02:00
},
Update to Svelte 4, and update most other JS deps (#2565) * eslint-plugin-svelte3 -> eslint-plugin-svelte The former is deprecated, and blocks an update to Svelte 4. Also drop unused svelte2tsx and types package. * Drop unused symbols code for now It may be added back in the future, but for now dropping it will save 200k from our editor bundle. * Remove sass and caniuse-lite pins The latter no longer seems to be required. The former was added to suppress deprecation warnings when compiling the old bootstrap version we have pinned. Those are hidden by the build tool now (though we really need to address them at one point: https://github.com/ankitects/anki/issues/1385) Also removed unused files section. * Prevent proto compile from looking in node_modules/@types/sass When deps are updated, tsc aborts because @types/sass is a dummy package without an index.d.ts file. * Filter Svelte warnings out of ./run * Update to latest Bootstrap This fixes the deprecation warnings we were getting during build: bootstrap doesn't accept runtime CSS variables being set in Sass, as it wants to apply transforms to the colors. Closes #1385 * Start port to Svelte 4 - svelte-check tests have a bunch of failures; ./run works - Svelte no longer exposes internals, so we can't use create_in_transition - Also update esbuild and related components like esbuild-svelte * Fix test failures Had to add some more a11y warning ignores - have added https://github.com/ankitects/anki/issues/2564 to address that in the future. * Remove some dependency pins + Remove sass, we don't need it directly * Bump remaining JS deps that have a current semver * Upgrade dprint/license-checker/marked The new helper method avoids marked printing deprecation warnings to the console. Also remove unused lodash/long types, and move lodahs-es to devdeps * Upgrade eslint and fluent packages * Update @floating-ui/dom The only dependencies remaining are currently blocked: - Jest 29 gives some error about require vs import; may not be worth investigating if we switch to Deno for the tests - CodeMirror 6 is a big API change and will need work. * Roll dprint back to an earlier version GitHub dropped support for Ubuntu 18 runners, causing dprint's artifacts to require a glibc version greater than what Anki CI currently has.
2023-07-01 08:21:53 +02:00
"@popperjs/core@2.11.8": {
"licenses": "MIT",
"repository": "https://github.com/popperjs/popper-core",
"publisher": "Federico Zivolo",
"email": "federico.zivolo@gmail.com",
"path": "node_modules/@popperjs/core",
"licenseFile": "node_modules/@popperjs/core/LICENSE.md"
},
Feature image occlusion (#2367) * add note types with occlusions and image fields * generate image occlusion cloze div data - generate div element with data-* atrributes for canvas shape generate for reviewer * getting image data & deck id and adding notes the implementation added into backend - added service index in backend.proto for image occlusion request - created image_occlusion.proto with required message and service - implementation in backend for getting image and adding notes, also during editing return imagecloze note and update notes - add notes to selected deck, if no notetype then add image occlusion notetypes - reuse notetype from stock notetypes when not exist * script for generating shapes using canvas api in reviewer - the flash issues fixed by loading image and using image size to draw canvas, also when image get resized, calculate scale using natural width and canvas width to draw shape at right position - limit size of canvas for safari * init image occlusion page in ts and build page with - fabricjs for editing shapes - panzoom for drag and zoom - pickr for color picker - build page using web.rs * implement top toolbar for canvas shapes - undo & redo tools - zoom in, zoom out and zoom fit - group & ungroup - copy & paste - set transparency of shapes - align tools * implement side toolbar for drawing shapes add top toolbar and the side toolbar contains following tools - cursor for selecting shapes - zoom for drag and zoom shapes in mask editor - rectangle for creating it - ellipse for creating it - polygon for creating it using points - shape fill color - question mask color (currently only single color can be added for all shapes) * add maskeditor page for editing mask - add side toolbar and sidebar include toptoolbar - load maskeditor in two mode - for adding note using path to image - for editing note using note id * implement note editor page for adding notes - the note editor page have simple button (B/I/U) and option to toggle html view - option to select deck for adding notes into that deck - option to generate to hide all, guess one & hide one, guess one notes * add image occlusion page add side toolbar, top toolbar, mask editor and note editor - option to switch between mask editor and note editor * implement generates notes and save notes implemention to show toast components for messages * removed pickr & implemented color picker component - remove pickr - implemented using html5 canvas - range input for changing color - another range input for opacity changes - hex and rgba value support * rename methods name & rust unwrap safety - change plural names to singular - create respone message in proto and return response with imagecloze note or error if not found with note id - remove image_occlusion from post handler list - rename service name in mediasrv.py - rename methods name for image occlusion in backend and image_occlusion - update frontend also for update functions' names - handle error in frontend mask-editor.ts, when error getting notes then toast message shown to frontend * extract to function & add comments & remove global - extract function in mask-editor.ts to reduce duplicate - remove unused global from css - add comments to store.ts explaining usage - changes id to noteId in lib.ts - add comments for limitSize, becuase of duplicate implementation * remove image_occlusion notetype - remove from stock notetype, stdmodels - add implementation for notetype to image occlusion - add i18n for errors * update smooth scroll, always show cursor tools - change questionmask to qmask - make selectable for shape true in all tools to simplify edits and draw shapes - update image occlusion in reviewer ts to load image properly * add and get notetype else return errors * fix: not showing occlusion * Use a oneof for ImageClozeNoteResponse Makes it clearer that only one of them can be returned * Don't crash if image filename not provided The second unwrap should be ok, as the input is utf8 * Refactor get_image_cloze_note - fixes crash when note doesn't exist - Ok(None) case was not covered - decouples business logic from native error->proto error conversion - no need for original copy - field[x] is more idiomatic than field.get(x).unwrap() - don't need mutable access to fields * Fix crash if image file unreadable + Use our read_file helper for better error context * Add metadata() helper * Fix crash if file metadata can't be read * remove color picker, qmask and shape color - remove strings from ftl - remove color picker component - remove from cloze generation - remove icons for two buttons - use constant color for shapes * update color in reviewer and ftl strings * fix shape position in canvas & add border to shape - rename mask to inactive shape and active shape color - border witdth and border color - change decimal point deserializing string and toFixed(2) - add thin border in mask editor, may be image background was transparent * fix shape position in canvas after modified - do not draw fixed ratio shapes by turn of uniformScaling - fix rectangle width,height - fix ellipse rx,ry,width,height - fix polygon postion and points - draw outside of canvas also * fix border width and color in reviewer canvas - rename variable * refactor cloze div generate and remove angle * fix origin when drawn outside of canvas from right * fix shape at boundry & not include rx,ry rectangle - move shapes at boundry when pointer is outside of canvas - include rx, ry for ellipse only - include points for polygon only * fix lint errors & update image size in editor canvas based on height and width * remove unsupported layerX & layerX for touchscreen - fix shapes at edges * implemented undo redo with canvas state - implemented undo redo using fabric canvas events - polygon is special case and implemented only added and modified event - rectangle and ellipse have object:added, object:modified and object:removed case - change id to undo and redo * remove background image from canvas and used css to put image tag below canvas editor - set image width and height after adding image * fix for polygon points, add br in cloze strings, & toogle masks button - fix shapes at edges - toggle masks button to show/hide masks - hide clozes string, it contains <br> - set height for div container (used 'relative' in css) * refactor top toolbar, add space and border radius - rename cursor tools - add left and right border * fix undo after undo happen, use transparent color in draw mode
2023-03-29 04:33:19 +02:00
"@tootallnate/once@2.0.0": {
"licenses": "MIT",
"repository": "https://github.com/TooTallNate/once",
"publisher": "Nathan Rajlich",
"email": "nathan@tootallnate.net",
"path": "node_modules/@tootallnate/once",
"licenseFile": "node_modules/@tootallnate/once/LICENSE"
},
Update to Svelte 4, and update most other JS deps (#2565) * eslint-plugin-svelte3 -> eslint-plugin-svelte The former is deprecated, and blocks an update to Svelte 4. Also drop unused svelte2tsx and types package. * Drop unused symbols code for now It may be added back in the future, but for now dropping it will save 200k from our editor bundle. * Remove sass and caniuse-lite pins The latter no longer seems to be required. The former was added to suppress deprecation warnings when compiling the old bootstrap version we have pinned. Those are hidden by the build tool now (though we really need to address them at one point: https://github.com/ankitects/anki/issues/1385) Also removed unused files section. * Prevent proto compile from looking in node_modules/@types/sass When deps are updated, tsc aborts because @types/sass is a dummy package without an index.d.ts file. * Filter Svelte warnings out of ./run * Update to latest Bootstrap This fixes the deprecation warnings we were getting during build: bootstrap doesn't accept runtime CSS variables being set in Sass, as it wants to apply transforms to the colors. Closes #1385 * Start port to Svelte 4 - svelte-check tests have a bunch of failures; ./run works - Svelte no longer exposes internals, so we can't use create_in_transition - Also update esbuild and related components like esbuild-svelte * Fix test failures Had to add some more a11y warning ignores - have added https://github.com/ankitects/anki/issues/2564 to address that in the future. * Remove some dependency pins + Remove sass, we don't need it directly * Bump remaining JS deps that have a current semver * Upgrade dprint/license-checker/marked The new helper method avoids marked printing deprecation warnings to the console. Also remove unused lodash/long types, and move lodahs-es to devdeps * Upgrade eslint and fluent packages * Update @floating-ui/dom The only dependencies remaining are currently blocked: - Jest 29 gives some error about require vs import; may not be worth investigating if we switch to Deno for the tests - CodeMirror 6 is a big API change and will need work. * Roll dprint back to an earlier version GitHub dropped support for Ubuntu 18 runners, causing dprint's artifacts to require a glibc version greater than what Anki CI currently has.
2023-07-01 08:21:53 +02:00
"abab@2.0.6": {
Feature image occlusion (#2367) * add note types with occlusions and image fields * generate image occlusion cloze div data - generate div element with data-* atrributes for canvas shape generate for reviewer * getting image data & deck id and adding notes the implementation added into backend - added service index in backend.proto for image occlusion request - created image_occlusion.proto with required message and service - implementation in backend for getting image and adding notes, also during editing return imagecloze note and update notes - add notes to selected deck, if no notetype then add image occlusion notetypes - reuse notetype from stock notetypes when not exist * script for generating shapes using canvas api in reviewer - the flash issues fixed by loading image and using image size to draw canvas, also when image get resized, calculate scale using natural width and canvas width to draw shape at right position - limit size of canvas for safari * init image occlusion page in ts and build page with - fabricjs for editing shapes - panzoom for drag and zoom - pickr for color picker - build page using web.rs * implement top toolbar for canvas shapes - undo & redo tools - zoom in, zoom out and zoom fit - group & ungroup - copy & paste - set transparency of shapes - align tools * implement side toolbar for drawing shapes add top toolbar and the side toolbar contains following tools - cursor for selecting shapes - zoom for drag and zoom shapes in mask editor - rectangle for creating it - ellipse for creating it - polygon for creating it using points - shape fill color - question mask color (currently only single color can be added for all shapes) * add maskeditor page for editing mask - add side toolbar and sidebar include toptoolbar - load maskeditor in two mode - for adding note using path to image - for editing note using note id * implement note editor page for adding notes - the note editor page have simple button (B/I/U) and option to toggle html view - option to select deck for adding notes into that deck - option to generate to hide all, guess one & hide one, guess one notes * add image occlusion page add side toolbar, top toolbar, mask editor and note editor - option to switch between mask editor and note editor * implement generates notes and save notes implemention to show toast components for messages * removed pickr & implemented color picker component - remove pickr - implemented using html5 canvas - range input for changing color - another range input for opacity changes - hex and rgba value support * rename methods name & rust unwrap safety - change plural names to singular - create respone message in proto and return response with imagecloze note or error if not found with note id - remove image_occlusion from post handler list - rename service name in mediasrv.py - rename methods name for image occlusion in backend and image_occlusion - update frontend also for update functions' names - handle error in frontend mask-editor.ts, when error getting notes then toast message shown to frontend * extract to function & add comments & remove global - extract function in mask-editor.ts to reduce duplicate - remove unused global from css - add comments to store.ts explaining usage - changes id to noteId in lib.ts - add comments for limitSize, becuase of duplicate implementation * remove image_occlusion notetype - remove from stock notetype, stdmodels - add implementation for notetype to image occlusion - add i18n for errors * update smooth scroll, always show cursor tools - change questionmask to qmask - make selectable for shape true in all tools to simplify edits and draw shapes - update image occlusion in reviewer ts to load image properly * add and get notetype else return errors * fix: not showing occlusion * Use a oneof for ImageClozeNoteResponse Makes it clearer that only one of them can be returned * Don't crash if image filename not provided The second unwrap should be ok, as the input is utf8 * Refactor get_image_cloze_note - fixes crash when note doesn't exist - Ok(None) case was not covered - decouples business logic from native error->proto error conversion - no need for original copy - field[x] is more idiomatic than field.get(x).unwrap() - don't need mutable access to fields * Fix crash if image file unreadable + Use our read_file helper for better error context * Add metadata() helper * Fix crash if file metadata can't be read * remove color picker, qmask and shape color - remove strings from ftl - remove color picker component - remove from cloze generation - remove icons for two buttons - use constant color for shapes * update color in reviewer and ftl strings * fix shape position in canvas & add border to shape - rename mask to inactive shape and active shape color - border witdth and border color - change decimal point deserializing string and toFixed(2) - add thin border in mask editor, may be image background was transparent * fix shape position in canvas after modified - do not draw fixed ratio shapes by turn of uniformScaling - fix rectangle width,height - fix ellipse rx,ry,width,height - fix polygon postion and points - draw outside of canvas also * fix border width and color in reviewer canvas - rename variable * refactor cloze div generate and remove angle * fix origin when drawn outside of canvas from right * fix shape at boundry & not include rx,ry rectangle - move shapes at boundry when pointer is outside of canvas - include rx, ry for ellipse only - include points for polygon only * fix lint errors & update image size in editor canvas based on height and width * remove unsupported layerX & layerX for touchscreen - fix shapes at edges * implemented undo redo with canvas state - implemented undo redo using fabric canvas events - polygon is special case and implemented only added and modified event - rectangle and ellipse have object:added, object:modified and object:removed case - change id to undo and redo * remove background image from canvas and used css to put image tag below canvas editor - set image width and height after adding image * fix for polygon points, add br in cloze strings, & toogle masks button - fix shapes at edges - toggle masks button to show/hide masks - hide clozes string, it contains <br> - set height for div container (used 'relative' in css) * refactor top toolbar, add space and border radius - rename cursor tools - add left and right border * fix undo after undo happen, use transparent color in draw mode
2023-03-29 04:33:19 +02:00
"licenses": "BSD-3-Clause",
"repository": "https://github.com/jsdom/abab",
"publisher": "Jeff Carpenter",
"email": "gcarpenterv@gmail.com",
"path": "node_modules/abab",
"licenseFile": "node_modules/abab/LICENSE.md"
},
"acorn-globals@6.0.0": {
"licenses": "MIT",
"repository": "https://github.com/ForbesLindesay/acorn-globals",
"publisher": "ForbesLindesay",
"path": "node_modules/acorn-globals",
"licenseFile": "node_modules/acorn-globals/LICENSE"
},
"acorn-walk@7.2.0": {
"licenses": "MIT",
"repository": "https://github.com/acornjs/acorn",
"path": "node_modules/acorn-walk",
"licenseFile": "node_modules/acorn-walk/LICENSE"
},
"acorn@7.4.1": {
"licenses": "MIT",
"repository": "https://github.com/acornjs/acorn",
Update to Svelte 4, and update most other JS deps (#2565) * eslint-plugin-svelte3 -> eslint-plugin-svelte The former is deprecated, and blocks an update to Svelte 4. Also drop unused svelte2tsx and types package. * Drop unused symbols code for now It may be added back in the future, but for now dropping it will save 200k from our editor bundle. * Remove sass and caniuse-lite pins The latter no longer seems to be required. The former was added to suppress deprecation warnings when compiling the old bootstrap version we have pinned. Those are hidden by the build tool now (though we really need to address them at one point: https://github.com/ankitects/anki/issues/1385) Also removed unused files section. * Prevent proto compile from looking in node_modules/@types/sass When deps are updated, tsc aborts because @types/sass is a dummy package without an index.d.ts file. * Filter Svelte warnings out of ./run * Update to latest Bootstrap This fixes the deprecation warnings we were getting during build: bootstrap doesn't accept runtime CSS variables being set in Sass, as it wants to apply transforms to the colors. Closes #1385 * Start port to Svelte 4 - svelte-check tests have a bunch of failures; ./run works - Svelte no longer exposes internals, so we can't use create_in_transition - Also update esbuild and related components like esbuild-svelte * Fix test failures Had to add some more a11y warning ignores - have added https://github.com/ankitects/anki/issues/2564 to address that in the future. * Remove some dependency pins + Remove sass, we don't need it directly * Bump remaining JS deps that have a current semver * Upgrade dprint/license-checker/marked The new helper method avoids marked printing deprecation warnings to the console. Also remove unused lodash/long types, and move lodahs-es to devdeps * Upgrade eslint and fluent packages * Update @floating-ui/dom The only dependencies remaining are currently blocked: - Jest 29 gives some error about require vs import; may not be worth investigating if we switch to Deno for the tests - CodeMirror 6 is a big API change and will need work. * Roll dprint back to an earlier version GitHub dropped support for Ubuntu 18 runners, causing dprint's artifacts to require a glibc version greater than what Anki CI currently has.
2023-07-01 08:21:53 +02:00
"path": "node_modules/acorn-globals/node_modules/acorn",
"licenseFile": "node_modules/acorn-globals/node_modules/acorn/LICENSE"
Feature image occlusion (#2367) * add note types with occlusions and image fields * generate image occlusion cloze div data - generate div element with data-* atrributes for canvas shape generate for reviewer * getting image data & deck id and adding notes the implementation added into backend - added service index in backend.proto for image occlusion request - created image_occlusion.proto with required message and service - implementation in backend for getting image and adding notes, also during editing return imagecloze note and update notes - add notes to selected deck, if no notetype then add image occlusion notetypes - reuse notetype from stock notetypes when not exist * script for generating shapes using canvas api in reviewer - the flash issues fixed by loading image and using image size to draw canvas, also when image get resized, calculate scale using natural width and canvas width to draw shape at right position - limit size of canvas for safari * init image occlusion page in ts and build page with - fabricjs for editing shapes - panzoom for drag and zoom - pickr for color picker - build page using web.rs * implement top toolbar for canvas shapes - undo & redo tools - zoom in, zoom out and zoom fit - group & ungroup - copy & paste - set transparency of shapes - align tools * implement side toolbar for drawing shapes add top toolbar and the side toolbar contains following tools - cursor for selecting shapes - zoom for drag and zoom shapes in mask editor - rectangle for creating it - ellipse for creating it - polygon for creating it using points - shape fill color - question mask color (currently only single color can be added for all shapes) * add maskeditor page for editing mask - add side toolbar and sidebar include toptoolbar - load maskeditor in two mode - for adding note using path to image - for editing note using note id * implement note editor page for adding notes - the note editor page have simple button (B/I/U) and option to toggle html view - option to select deck for adding notes into that deck - option to generate to hide all, guess one & hide one, guess one notes * add image occlusion page add side toolbar, top toolbar, mask editor and note editor - option to switch between mask editor and note editor * implement generates notes and save notes implemention to show toast components for messages * removed pickr & implemented color picker component - remove pickr - implemented using html5 canvas - range input for changing color - another range input for opacity changes - hex and rgba value support * rename methods name & rust unwrap safety - change plural names to singular - create respone message in proto and return response with imagecloze note or error if not found with note id - remove image_occlusion from post handler list - rename service name in mediasrv.py - rename methods name for image occlusion in backend and image_occlusion - update frontend also for update functions' names - handle error in frontend mask-editor.ts, when error getting notes then toast message shown to frontend * extract to function & add comments & remove global - extract function in mask-editor.ts to reduce duplicate - remove unused global from css - add comments to store.ts explaining usage - changes id to noteId in lib.ts - add comments for limitSize, becuase of duplicate implementation * remove image_occlusion notetype - remove from stock notetype, stdmodels - add implementation for notetype to image occlusion - add i18n for errors * update smooth scroll, always show cursor tools - change questionmask to qmask - make selectable for shape true in all tools to simplify edits and draw shapes - update image occlusion in reviewer ts to load image properly * add and get notetype else return errors * fix: not showing occlusion * Use a oneof for ImageClozeNoteResponse Makes it clearer that only one of them can be returned * Don't crash if image filename not provided The second unwrap should be ok, as the input is utf8 * Refactor get_image_cloze_note - fixes crash when note doesn't exist - Ok(None) case was not covered - decouples business logic from native error->proto error conversion - no need for original copy - field[x] is more idiomatic than field.get(x).unwrap() - don't need mutable access to fields * Fix crash if image file unreadable + Use our read_file helper for better error context * Add metadata() helper * Fix crash if file metadata can't be read * remove color picker, qmask and shape color - remove strings from ftl - remove color picker component - remove from cloze generation - remove icons for two buttons - use constant color for shapes * update color in reviewer and ftl strings * fix shape position in canvas & add border to shape - rename mask to inactive shape and active shape color - border witdth and border color - change decimal point deserializing string and toFixed(2) - add thin border in mask editor, may be image background was transparent * fix shape position in canvas after modified - do not draw fixed ratio shapes by turn of uniformScaling - fix rectangle width,height - fix ellipse rx,ry,width,height - fix polygon postion and points - draw outside of canvas also * fix border width and color in reviewer canvas - rename variable * refactor cloze div generate and remove angle * fix origin when drawn outside of canvas from right * fix shape at boundry & not include rx,ry rectangle - move shapes at boundry when pointer is outside of canvas - include rx, ry for ellipse only - include points for polygon only * fix lint errors & update image size in editor canvas based on height and width * remove unsupported layerX & layerX for touchscreen - fix shapes at edges * implemented undo redo with canvas state - implemented undo redo using fabric canvas events - polygon is special case and implemented only added and modified event - rectangle and ellipse have object:added, object:modified and object:removed case - change id to undo and redo * remove background image from canvas and used css to put image tag below canvas editor - set image width and height after adding image * fix for polygon points, add br in cloze strings, & toogle masks button - fix shapes at edges - toggle masks button to show/hide masks - hide clozes string, it contains <br> - set height for div container (used 'relative' in css) * refactor top toolbar, add space and border radius - rename cursor tools - add left and right border * fix undo after undo happen, use transparent color in draw mode
2023-03-29 04:33:19 +02:00
},
Update to Svelte 4, and update most other JS deps (#2565) * eslint-plugin-svelte3 -> eslint-plugin-svelte The former is deprecated, and blocks an update to Svelte 4. Also drop unused svelte2tsx and types package. * Drop unused symbols code for now It may be added back in the future, but for now dropping it will save 200k from our editor bundle. * Remove sass and caniuse-lite pins The latter no longer seems to be required. The former was added to suppress deprecation warnings when compiling the old bootstrap version we have pinned. Those are hidden by the build tool now (though we really need to address them at one point: https://github.com/ankitects/anki/issues/1385) Also removed unused files section. * Prevent proto compile from looking in node_modules/@types/sass When deps are updated, tsc aborts because @types/sass is a dummy package without an index.d.ts file. * Filter Svelte warnings out of ./run * Update to latest Bootstrap This fixes the deprecation warnings we were getting during build: bootstrap doesn't accept runtime CSS variables being set in Sass, as it wants to apply transforms to the colors. Closes #1385 * Start port to Svelte 4 - svelte-check tests have a bunch of failures; ./run works - Svelte no longer exposes internals, so we can't use create_in_transition - Also update esbuild and related components like esbuild-svelte * Fix test failures Had to add some more a11y warning ignores - have added https://github.com/ankitects/anki/issues/2564 to address that in the future. * Remove some dependency pins + Remove sass, we don't need it directly * Bump remaining JS deps that have a current semver * Upgrade dprint/license-checker/marked The new helper method avoids marked printing deprecation warnings to the console. Also remove unused lodash/long types, and move lodahs-es to devdeps * Upgrade eslint and fluent packages * Update @floating-ui/dom The only dependencies remaining are currently blocked: - Jest 29 gives some error about require vs import; may not be worth investigating if we switch to Deno for the tests - CodeMirror 6 is a big API change and will need work. * Roll dprint back to an earlier version GitHub dropped support for Ubuntu 18 runners, causing dprint's artifacts to require a glibc version greater than what Anki CI currently has.
2023-07-01 08:21:53 +02:00
"acorn@8.9.0": {
Feature image occlusion (#2367) * add note types with occlusions and image fields * generate image occlusion cloze div data - generate div element with data-* atrributes for canvas shape generate for reviewer * getting image data & deck id and adding notes the implementation added into backend - added service index in backend.proto for image occlusion request - created image_occlusion.proto with required message and service - implementation in backend for getting image and adding notes, also during editing return imagecloze note and update notes - add notes to selected deck, if no notetype then add image occlusion notetypes - reuse notetype from stock notetypes when not exist * script for generating shapes using canvas api in reviewer - the flash issues fixed by loading image and using image size to draw canvas, also when image get resized, calculate scale using natural width and canvas width to draw shape at right position - limit size of canvas for safari * init image occlusion page in ts and build page with - fabricjs for editing shapes - panzoom for drag and zoom - pickr for color picker - build page using web.rs * implement top toolbar for canvas shapes - undo & redo tools - zoom in, zoom out and zoom fit - group & ungroup - copy & paste - set transparency of shapes - align tools * implement side toolbar for drawing shapes add top toolbar and the side toolbar contains following tools - cursor for selecting shapes - zoom for drag and zoom shapes in mask editor - rectangle for creating it - ellipse for creating it - polygon for creating it using points - shape fill color - question mask color (currently only single color can be added for all shapes) * add maskeditor page for editing mask - add side toolbar and sidebar include toptoolbar - load maskeditor in two mode - for adding note using path to image - for editing note using note id * implement note editor page for adding notes - the note editor page have simple button (B/I/U) and option to toggle html view - option to select deck for adding notes into that deck - option to generate to hide all, guess one & hide one, guess one notes * add image occlusion page add side toolbar, top toolbar, mask editor and note editor - option to switch between mask editor and note editor * implement generates notes and save notes implemention to show toast components for messages * removed pickr & implemented color picker component - remove pickr - implemented using html5 canvas - range input for changing color - another range input for opacity changes - hex and rgba value support * rename methods name & rust unwrap safety - change plural names to singular - create respone message in proto and return response with imagecloze note or error if not found with note id - remove image_occlusion from post handler list - rename service name in mediasrv.py - rename methods name for image occlusion in backend and image_occlusion - update frontend also for update functions' names - handle error in frontend mask-editor.ts, when error getting notes then toast message shown to frontend * extract to function & add comments & remove global - extract function in mask-editor.ts to reduce duplicate - remove unused global from css - add comments to store.ts explaining usage - changes id to noteId in lib.ts - add comments for limitSize, becuase of duplicate implementation * remove image_occlusion notetype - remove from stock notetype, stdmodels - add implementation for notetype to image occlusion - add i18n for errors * update smooth scroll, always show cursor tools - change questionmask to qmask - make selectable for shape true in all tools to simplify edits and draw shapes - update image occlusion in reviewer ts to load image properly * add and get notetype else return errors * fix: not showing occlusion * Use a oneof for ImageClozeNoteResponse Makes it clearer that only one of them can be returned * Don't crash if image filename not provided The second unwrap should be ok, as the input is utf8 * Refactor get_image_cloze_note - fixes crash when note doesn't exist - Ok(None) case was not covered - decouples business logic from native error->proto error conversion - no need for original copy - field[x] is more idiomatic than field.get(x).unwrap() - don't need mutable access to fields * Fix crash if image file unreadable + Use our read_file helper for better error context * Add metadata() helper * Fix crash if file metadata can't be read * remove color picker, qmask and shape color - remove strings from ftl - remove color picker component - remove from cloze generation - remove icons for two buttons - use constant color for shapes * update color in reviewer and ftl strings * fix shape position in canvas & add border to shape - rename mask to inactive shape and active shape color - border witdth and border color - change decimal point deserializing string and toFixed(2) - add thin border in mask editor, may be image background was transparent * fix shape position in canvas after modified - do not draw fixed ratio shapes by turn of uniformScaling - fix rectangle width,height - fix ellipse rx,ry,width,height - fix polygon postion and points - draw outside of canvas also * fix border width and color in reviewer canvas - rename variable * refactor cloze div generate and remove angle * fix origin when drawn outside of canvas from right * fix shape at boundry & not include rx,ry rectangle - move shapes at boundry when pointer is outside of canvas - include rx, ry for ellipse only - include points for polygon only * fix lint errors & update image size in editor canvas based on height and width * remove unsupported layerX & layerX for touchscreen - fix shapes at edges * implemented undo redo with canvas state - implemented undo redo using fabric canvas events - polygon is special case and implemented only added and modified event - rectangle and ellipse have object:added, object:modified and object:removed case - change id to undo and redo * remove background image from canvas and used css to put image tag below canvas editor - set image width and height after adding image * fix for polygon points, add br in cloze strings, & toogle masks button - fix shapes at edges - toggle masks button to show/hide masks - hide clozes string, it contains <br> - set height for div container (used 'relative' in css) * refactor top toolbar, add space and border radius - rename cursor tools - add left and right border * fix undo after undo happen, use transparent color in draw mode
2023-03-29 04:33:19 +02:00
"licenses": "MIT",
"repository": "https://github.com/acornjs/acorn",
Update to Svelte 4, and update most other JS deps (#2565) * eslint-plugin-svelte3 -> eslint-plugin-svelte The former is deprecated, and blocks an update to Svelte 4. Also drop unused svelte2tsx and types package. * Drop unused symbols code for now It may be added back in the future, but for now dropping it will save 200k from our editor bundle. * Remove sass and caniuse-lite pins The latter no longer seems to be required. The former was added to suppress deprecation warnings when compiling the old bootstrap version we have pinned. Those are hidden by the build tool now (though we really need to address them at one point: https://github.com/ankitects/anki/issues/1385) Also removed unused files section. * Prevent proto compile from looking in node_modules/@types/sass When deps are updated, tsc aborts because @types/sass is a dummy package without an index.d.ts file. * Filter Svelte warnings out of ./run * Update to latest Bootstrap This fixes the deprecation warnings we were getting during build: bootstrap doesn't accept runtime CSS variables being set in Sass, as it wants to apply transforms to the colors. Closes #1385 * Start port to Svelte 4 - svelte-check tests have a bunch of failures; ./run works - Svelte no longer exposes internals, so we can't use create_in_transition - Also update esbuild and related components like esbuild-svelte * Fix test failures Had to add some more a11y warning ignores - have added https://github.com/ankitects/anki/issues/2564 to address that in the future. * Remove some dependency pins + Remove sass, we don't need it directly * Bump remaining JS deps that have a current semver * Upgrade dprint/license-checker/marked The new helper method avoids marked printing deprecation warnings to the console. Also remove unused lodash/long types, and move lodahs-es to devdeps * Upgrade eslint and fluent packages * Update @floating-ui/dom The only dependencies remaining are currently blocked: - Jest 29 gives some error about require vs import; may not be worth investigating if we switch to Deno for the tests - CodeMirror 6 is a big API change and will need work. * Roll dprint back to an earlier version GitHub dropped support for Ubuntu 18 runners, causing dprint's artifacts to require a glibc version greater than what Anki CI currently has.
2023-07-01 08:21:53 +02:00
"path": "node_modules/acorn",
"licenseFile": "node_modules/acorn/LICENSE"
Feature image occlusion (#2367) * add note types with occlusions and image fields * generate image occlusion cloze div data - generate div element with data-* atrributes for canvas shape generate for reviewer * getting image data & deck id and adding notes the implementation added into backend - added service index in backend.proto for image occlusion request - created image_occlusion.proto with required message and service - implementation in backend for getting image and adding notes, also during editing return imagecloze note and update notes - add notes to selected deck, if no notetype then add image occlusion notetypes - reuse notetype from stock notetypes when not exist * script for generating shapes using canvas api in reviewer - the flash issues fixed by loading image and using image size to draw canvas, also when image get resized, calculate scale using natural width and canvas width to draw shape at right position - limit size of canvas for safari * init image occlusion page in ts and build page with - fabricjs for editing shapes - panzoom for drag and zoom - pickr for color picker - build page using web.rs * implement top toolbar for canvas shapes - undo & redo tools - zoom in, zoom out and zoom fit - group & ungroup - copy & paste - set transparency of shapes - align tools * implement side toolbar for drawing shapes add top toolbar and the side toolbar contains following tools - cursor for selecting shapes - zoom for drag and zoom shapes in mask editor - rectangle for creating it - ellipse for creating it - polygon for creating it using points - shape fill color - question mask color (currently only single color can be added for all shapes) * add maskeditor page for editing mask - add side toolbar and sidebar include toptoolbar - load maskeditor in two mode - for adding note using path to image - for editing note using note id * implement note editor page for adding notes - the note editor page have simple button (B/I/U) and option to toggle html view - option to select deck for adding notes into that deck - option to generate to hide all, guess one & hide one, guess one notes * add image occlusion page add side toolbar, top toolbar, mask editor and note editor - option to switch between mask editor and note editor * implement generates notes and save notes implemention to show toast components for messages * removed pickr & implemented color picker component - remove pickr - implemented using html5 canvas - range input for changing color - another range input for opacity changes - hex and rgba value support * rename methods name & rust unwrap safety - change plural names to singular - create respone message in proto and return response with imagecloze note or error if not found with note id - remove image_occlusion from post handler list - rename service name in mediasrv.py - rename methods name for image occlusion in backend and image_occlusion - update frontend also for update functions' names - handle error in frontend mask-editor.ts, when error getting notes then toast message shown to frontend * extract to function & add comments & remove global - extract function in mask-editor.ts to reduce duplicate - remove unused global from css - add comments to store.ts explaining usage - changes id to noteId in lib.ts - add comments for limitSize, becuase of duplicate implementation * remove image_occlusion notetype - remove from stock notetype, stdmodels - add implementation for notetype to image occlusion - add i18n for errors * update smooth scroll, always show cursor tools - change questionmask to qmask - make selectable for shape true in all tools to simplify edits and draw shapes - update image occlusion in reviewer ts to load image properly * add and get notetype else return errors * fix: not showing occlusion * Use a oneof for ImageClozeNoteResponse Makes it clearer that only one of them can be returned * Don't crash if image filename not provided The second unwrap should be ok, as the input is utf8 * Refactor get_image_cloze_note - fixes crash when note doesn't exist - Ok(None) case was not covered - decouples business logic from native error->proto error conversion - no need for original copy - field[x] is more idiomatic than field.get(x).unwrap() - don't need mutable access to fields * Fix crash if image file unreadable + Use our read_file helper for better error context * Add metadata() helper * Fix crash if file metadata can't be read * remove color picker, qmask and shape color - remove strings from ftl - remove color picker component - remove from cloze generation - remove icons for two buttons - use constant color for shapes * update color in reviewer and ftl strings * fix shape position in canvas & add border to shape - rename mask to inactive shape and active shape color - border witdth and border color - change decimal point deserializing string and toFixed(2) - add thin border in mask editor, may be image background was transparent * fix shape position in canvas after modified - do not draw fixed ratio shapes by turn of uniformScaling - fix rectangle width,height - fix ellipse rx,ry,width,height - fix polygon postion and points - draw outside of canvas also * fix border width and color in reviewer canvas - rename variable * refactor cloze div generate and remove angle * fix origin when drawn outside of canvas from right * fix shape at boundry & not include rx,ry rectangle - move shapes at boundry when pointer is outside of canvas - include rx, ry for ellipse only - include points for polygon only * fix lint errors & update image size in editor canvas based on height and width * remove unsupported layerX & layerX for touchscreen - fix shapes at edges * implemented undo redo with canvas state - implemented undo redo using fabric canvas events - polygon is special case and implemented only added and modified event - rectangle and ellipse have object:added, object:modified and object:removed case - change id to undo and redo * remove background image from canvas and used css to put image tag below canvas editor - set image width and height after adding image * fix for polygon points, add br in cloze strings, & toogle masks button - fix shapes at edges - toggle masks button to show/hide masks - hide clozes string, it contains <br> - set height for div container (used 'relative' in css) * refactor top toolbar, add space and border radius - rename cursor tools - add left and right border * fix undo after undo happen, use transparent color in draw mode
2023-03-29 04:33:19 +02:00
},
"agent-base@6.0.2": {
"licenses": "MIT",
"repository": "https://github.com/TooTallNate/node-agent-base",
"publisher": "Nathan Rajlich",
"email": "nathan@tootallnate.net",
"path": "node_modules/agent-base",
"licenseFile": "node_modules/agent-base/README.md"
},
"amator@1.1.0": {
"licenses": "MIT",
"repository": "https://github.com/anvaka/amator",
"publisher": "Andrei Kashcha",
"path": "node_modules/amator",
"licenseFile": "node_modules/amator/LICENSE"
},
"asynckit@0.4.0": {
"licenses": "MIT",
"repository": "https://github.com/alexindigo/asynckit",
"publisher": "Alex Indigo",
"email": "iam@alexindigo.com",
"path": "node_modules/asynckit",
"licenseFile": "node_modules/asynckit/LICENSE"
},
"bezier-easing@2.1.0": {
"licenses": "MIT",
"repository": "https://github.com/gre/bezier-easing",
"publisher": "Gaëtan Renaudeau",
"email": "renaudeau.gaetan@gmail.com",
"path": "node_modules/bezier-easing",
"licenseFile": "node_modules/bezier-easing/LICENSE"
},
Update to Svelte 4, and update most other JS deps (#2565) * eslint-plugin-svelte3 -> eslint-plugin-svelte The former is deprecated, and blocks an update to Svelte 4. Also drop unused svelte2tsx and types package. * Drop unused symbols code for now It may be added back in the future, but for now dropping it will save 200k from our editor bundle. * Remove sass and caniuse-lite pins The latter no longer seems to be required. The former was added to suppress deprecation warnings when compiling the old bootstrap version we have pinned. Those are hidden by the build tool now (though we really need to address them at one point: https://github.com/ankitects/anki/issues/1385) Also removed unused files section. * Prevent proto compile from looking in node_modules/@types/sass When deps are updated, tsc aborts because @types/sass is a dummy package without an index.d.ts file. * Filter Svelte warnings out of ./run * Update to latest Bootstrap This fixes the deprecation warnings we were getting during build: bootstrap doesn't accept runtime CSS variables being set in Sass, as it wants to apply transforms to the colors. Closes #1385 * Start port to Svelte 4 - svelte-check tests have a bunch of failures; ./run works - Svelte no longer exposes internals, so we can't use create_in_transition - Also update esbuild and related components like esbuild-svelte * Fix test failures Had to add some more a11y warning ignores - have added https://github.com/ankitects/anki/issues/2564 to address that in the future. * Remove some dependency pins + Remove sass, we don't need it directly * Bump remaining JS deps that have a current semver * Upgrade dprint/license-checker/marked The new helper method avoids marked printing deprecation warnings to the console. Also remove unused lodash/long types, and move lodahs-es to devdeps * Upgrade eslint and fluent packages * Update @floating-ui/dom The only dependencies remaining are currently blocked: - Jest 29 gives some error about require vs import; may not be worth investigating if we switch to Deno for the tests - CodeMirror 6 is a big API change and will need work. * Roll dprint back to an earlier version GitHub dropped support for Ubuntu 18 runners, causing dprint's artifacts to require a glibc version greater than what Anki CI currently has.
2023-07-01 08:21:53 +02:00
"bootstrap-icons@1.10.5": {
"licenses": "MIT",
"repository": "https://github.com/twbs/icons",
"publisher": "mdo",
"path": "node_modules/bootstrap-icons",
Update to Svelte 4, and update most other JS deps (#2565) * eslint-plugin-svelte3 -> eslint-plugin-svelte The former is deprecated, and blocks an update to Svelte 4. Also drop unused svelte2tsx and types package. * Drop unused symbols code for now It may be added back in the future, but for now dropping it will save 200k from our editor bundle. * Remove sass and caniuse-lite pins The latter no longer seems to be required. The former was added to suppress deprecation warnings when compiling the old bootstrap version we have pinned. Those are hidden by the build tool now (though we really need to address them at one point: https://github.com/ankitects/anki/issues/1385) Also removed unused files section. * Prevent proto compile from looking in node_modules/@types/sass When deps are updated, tsc aborts because @types/sass is a dummy package without an index.d.ts file. * Filter Svelte warnings out of ./run * Update to latest Bootstrap This fixes the deprecation warnings we were getting during build: bootstrap doesn't accept runtime CSS variables being set in Sass, as it wants to apply transforms to the colors. Closes #1385 * Start port to Svelte 4 - svelte-check tests have a bunch of failures; ./run works - Svelte no longer exposes internals, so we can't use create_in_transition - Also update esbuild and related components like esbuild-svelte * Fix test failures Had to add some more a11y warning ignores - have added https://github.com/ankitects/anki/issues/2564 to address that in the future. * Remove some dependency pins + Remove sass, we don't need it directly * Bump remaining JS deps that have a current semver * Upgrade dprint/license-checker/marked The new helper method avoids marked printing deprecation warnings to the console. Also remove unused lodash/long types, and move lodahs-es to devdeps * Upgrade eslint and fluent packages * Update @floating-ui/dom The only dependencies remaining are currently blocked: - Jest 29 gives some error about require vs import; may not be worth investigating if we switch to Deno for the tests - CodeMirror 6 is a big API change and will need work. * Roll dprint back to an earlier version GitHub dropped support for Ubuntu 18 runners, causing dprint's artifacts to require a glibc version greater than what Anki CI currently has.
2023-07-01 08:21:53 +02:00
"licenseFile": "node_modules/bootstrap-icons/LICENSE"
},
Update to Svelte 4, and update most other JS deps (#2565) * eslint-plugin-svelte3 -> eslint-plugin-svelte The former is deprecated, and blocks an update to Svelte 4. Also drop unused svelte2tsx and types package. * Drop unused symbols code for now It may be added back in the future, but for now dropping it will save 200k from our editor bundle. * Remove sass and caniuse-lite pins The latter no longer seems to be required. The former was added to suppress deprecation warnings when compiling the old bootstrap version we have pinned. Those are hidden by the build tool now (though we really need to address them at one point: https://github.com/ankitects/anki/issues/1385) Also removed unused files section. * Prevent proto compile from looking in node_modules/@types/sass When deps are updated, tsc aborts because @types/sass is a dummy package without an index.d.ts file. * Filter Svelte warnings out of ./run * Update to latest Bootstrap This fixes the deprecation warnings we were getting during build: bootstrap doesn't accept runtime CSS variables being set in Sass, as it wants to apply transforms to the colors. Closes #1385 * Start port to Svelte 4 - svelte-check tests have a bunch of failures; ./run works - Svelte no longer exposes internals, so we can't use create_in_transition - Also update esbuild and related components like esbuild-svelte * Fix test failures Had to add some more a11y warning ignores - have added https://github.com/ankitects/anki/issues/2564 to address that in the future. * Remove some dependency pins + Remove sass, we don't need it directly * Bump remaining JS deps that have a current semver * Upgrade dprint/license-checker/marked The new helper method avoids marked printing deprecation warnings to the console. Also remove unused lodash/long types, and move lodahs-es to devdeps * Upgrade eslint and fluent packages * Update @floating-ui/dom The only dependencies remaining are currently blocked: - Jest 29 gives some error about require vs import; may not be worth investigating if we switch to Deno for the tests - CodeMirror 6 is a big API change and will need work. * Roll dprint back to an earlier version GitHub dropped support for Ubuntu 18 runners, causing dprint's artifacts to require a glibc version greater than what Anki CI currently has.
2023-07-01 08:21:53 +02:00
"bootstrap@5.3.0": {
"licenses": "MIT",
"repository": "https://github.com/twbs/bootstrap",
"publisher": "The Bootstrap Authors",
"path": "node_modules/bootstrap",
"licenseFile": "node_modules/bootstrap/LICENSE"
},
Feature image occlusion (#2367) * add note types with occlusions and image fields * generate image occlusion cloze div data - generate div element with data-* atrributes for canvas shape generate for reviewer * getting image data & deck id and adding notes the implementation added into backend - added service index in backend.proto for image occlusion request - created image_occlusion.proto with required message and service - implementation in backend for getting image and adding notes, also during editing return imagecloze note and update notes - add notes to selected deck, if no notetype then add image occlusion notetypes - reuse notetype from stock notetypes when not exist * script for generating shapes using canvas api in reviewer - the flash issues fixed by loading image and using image size to draw canvas, also when image get resized, calculate scale using natural width and canvas width to draw shape at right position - limit size of canvas for safari * init image occlusion page in ts and build page with - fabricjs for editing shapes - panzoom for drag and zoom - pickr for color picker - build page using web.rs * implement top toolbar for canvas shapes - undo & redo tools - zoom in, zoom out and zoom fit - group & ungroup - copy & paste - set transparency of shapes - align tools * implement side toolbar for drawing shapes add top toolbar and the side toolbar contains following tools - cursor for selecting shapes - zoom for drag and zoom shapes in mask editor - rectangle for creating it - ellipse for creating it - polygon for creating it using points - shape fill color - question mask color (currently only single color can be added for all shapes) * add maskeditor page for editing mask - add side toolbar and sidebar include toptoolbar - load maskeditor in two mode - for adding note using path to image - for editing note using note id * implement note editor page for adding notes - the note editor page have simple button (B/I/U) and option to toggle html view - option to select deck for adding notes into that deck - option to generate to hide all, guess one & hide one, guess one notes * add image occlusion page add side toolbar, top toolbar, mask editor and note editor - option to switch between mask editor and note editor * implement generates notes and save notes implemention to show toast components for messages * removed pickr & implemented color picker component - remove pickr - implemented using html5 canvas - range input for changing color - another range input for opacity changes - hex and rgba value support * rename methods name & rust unwrap safety - change plural names to singular - create respone message in proto and return response with imagecloze note or error if not found with note id - remove image_occlusion from post handler list - rename service name in mediasrv.py - rename methods name for image occlusion in backend and image_occlusion - update frontend also for update functions' names - handle error in frontend mask-editor.ts, when error getting notes then toast message shown to frontend * extract to function & add comments & remove global - extract function in mask-editor.ts to reduce duplicate - remove unused global from css - add comments to store.ts explaining usage - changes id to noteId in lib.ts - add comments for limitSize, becuase of duplicate implementation * remove image_occlusion notetype - remove from stock notetype, stdmodels - add implementation for notetype to image occlusion - add i18n for errors * update smooth scroll, always show cursor tools - change questionmask to qmask - make selectable for shape true in all tools to simplify edits and draw shapes - update image occlusion in reviewer ts to load image properly * add and get notetype else return errors * fix: not showing occlusion * Use a oneof for ImageClozeNoteResponse Makes it clearer that only one of them can be returned * Don't crash if image filename not provided The second unwrap should be ok, as the input is utf8 * Refactor get_image_cloze_note - fixes crash when note doesn't exist - Ok(None) case was not covered - decouples business logic from native error->proto error conversion - no need for original copy - field[x] is more idiomatic than field.get(x).unwrap() - don't need mutable access to fields * Fix crash if image file unreadable + Use our read_file helper for better error context * Add metadata() helper * Fix crash if file metadata can't be read * remove color picker, qmask and shape color - remove strings from ftl - remove color picker component - remove from cloze generation - remove icons for two buttons - use constant color for shapes * update color in reviewer and ftl strings * fix shape position in canvas & add border to shape - rename mask to inactive shape and active shape color - border witdth and border color - change decimal point deserializing string and toFixed(2) - add thin border in mask editor, may be image background was transparent * fix shape position in canvas after modified - do not draw fixed ratio shapes by turn of uniformScaling - fix rectangle width,height - fix ellipse rx,ry,width,height - fix polygon postion and points - draw outside of canvas also * fix border width and color in reviewer canvas - rename variable * refactor cloze div generate and remove angle * fix origin when drawn outside of canvas from right * fix shape at boundry & not include rx,ry rectangle - move shapes at boundry when pointer is outside of canvas - include rx, ry for ellipse only - include points for polygon only * fix lint errors & update image size in editor canvas based on height and width * remove unsupported layerX & layerX for touchscreen - fix shapes at edges * implemented undo redo with canvas state - implemented undo redo using fabric canvas events - polygon is special case and implemented only added and modified event - rectangle and ellipse have object:added, object:modified and object:removed case - change id to undo and redo * remove background image from canvas and used css to put image tag below canvas editor - set image width and height after adding image * fix for polygon points, add br in cloze strings, & toogle masks button - fix shapes at edges - toggle masks button to show/hide masks - hide clozes string, it contains <br> - set height for div container (used 'relative' in css) * refactor top toolbar, add space and border radius - rename cursor tools - add left and right border * fix undo after undo happen, use transparent color in draw mode
2023-03-29 04:33:19 +02:00
"browser-process-hrtime@1.0.0": {
"licenses": "BSD-2-Clause",
"repository": "https://github.com/kumavis/browser-process-hrtime",
"publisher": "kumavis",
"path": "node_modules/browser-process-hrtime",
"licenseFile": "node_modules/browser-process-hrtime/LICENSE"
},
Update to Svelte 4, and update most other JS deps (#2565) * eslint-plugin-svelte3 -> eslint-plugin-svelte The former is deprecated, and blocks an update to Svelte 4. Also drop unused svelte2tsx and types package. * Drop unused symbols code for now It may be added back in the future, but for now dropping it will save 200k from our editor bundle. * Remove sass and caniuse-lite pins The latter no longer seems to be required. The former was added to suppress deprecation warnings when compiling the old bootstrap version we have pinned. Those are hidden by the build tool now (though we really need to address them at one point: https://github.com/ankitects/anki/issues/1385) Also removed unused files section. * Prevent proto compile from looking in node_modules/@types/sass When deps are updated, tsc aborts because @types/sass is a dummy package without an index.d.ts file. * Filter Svelte warnings out of ./run * Update to latest Bootstrap This fixes the deprecation warnings we were getting during build: bootstrap doesn't accept runtime CSS variables being set in Sass, as it wants to apply transforms to the colors. Closes #1385 * Start port to Svelte 4 - svelte-check tests have a bunch of failures; ./run works - Svelte no longer exposes internals, so we can't use create_in_transition - Also update esbuild and related components like esbuild-svelte * Fix test failures Had to add some more a11y warning ignores - have added https://github.com/ankitects/anki/issues/2564 to address that in the future. * Remove some dependency pins + Remove sass, we don't need it directly * Bump remaining JS deps that have a current semver * Upgrade dprint/license-checker/marked The new helper method avoids marked printing deprecation warnings to the console. Also remove unused lodash/long types, and move lodahs-es to devdeps * Upgrade eslint and fluent packages * Update @floating-ui/dom The only dependencies remaining are currently blocked: - Jest 29 gives some error about require vs import; may not be worth investigating if we switch to Deno for the tests - CodeMirror 6 is a big API change and will need work. * Roll dprint back to an earlier version GitHub dropped support for Ubuntu 18 runners, causing dprint's artifacts to require a glibc version greater than what Anki CI currently has.
2023-07-01 08:21:53 +02:00
"codemirror@5.65.13": {
2021-06-17 14:44:03 +02:00
"licenses": "MIT",
"repository": "https://github.com/codemirror/CodeMirror",
"publisher": "Marijn Haverbeke",
Update to Svelte 4, and update most other JS deps (#2565) * eslint-plugin-svelte3 -> eslint-plugin-svelte The former is deprecated, and blocks an update to Svelte 4. Also drop unused svelte2tsx and types package. * Drop unused symbols code for now It may be added back in the future, but for now dropping it will save 200k from our editor bundle. * Remove sass and caniuse-lite pins The latter no longer seems to be required. The former was added to suppress deprecation warnings when compiling the old bootstrap version we have pinned. Those are hidden by the build tool now (though we really need to address them at one point: https://github.com/ankitects/anki/issues/1385) Also removed unused files section. * Prevent proto compile from looking in node_modules/@types/sass When deps are updated, tsc aborts because @types/sass is a dummy package without an index.d.ts file. * Filter Svelte warnings out of ./run * Update to latest Bootstrap This fixes the deprecation warnings we were getting during build: bootstrap doesn't accept runtime CSS variables being set in Sass, as it wants to apply transforms to the colors. Closes #1385 * Start port to Svelte 4 - svelte-check tests have a bunch of failures; ./run works - Svelte no longer exposes internals, so we can't use create_in_transition - Also update esbuild and related components like esbuild-svelte * Fix test failures Had to add some more a11y warning ignores - have added https://github.com/ankitects/anki/issues/2564 to address that in the future. * Remove some dependency pins + Remove sass, we don't need it directly * Bump remaining JS deps that have a current semver * Upgrade dprint/license-checker/marked The new helper method avoids marked printing deprecation warnings to the console. Also remove unused lodash/long types, and move lodahs-es to devdeps * Upgrade eslint and fluent packages * Update @floating-ui/dom The only dependencies remaining are currently blocked: - Jest 29 gives some error about require vs import; may not be worth investigating if we switch to Deno for the tests - CodeMirror 6 is a big API change and will need work. * Roll dprint back to an earlier version GitHub dropped support for Ubuntu 18 runners, causing dprint's artifacts to require a glibc version greater than what Anki CI currently has.
2023-07-01 08:21:53 +02:00
"email": "marijn@haverbeke.berlin",
2021-06-17 14:44:03 +02:00
"path": "node_modules/codemirror",
"licenseFile": "node_modules/codemirror/LICENSE"
},
Feature image occlusion (#2367) * add note types with occlusions and image fields * generate image occlusion cloze div data - generate div element with data-* atrributes for canvas shape generate for reviewer * getting image data & deck id and adding notes the implementation added into backend - added service index in backend.proto for image occlusion request - created image_occlusion.proto with required message and service - implementation in backend for getting image and adding notes, also during editing return imagecloze note and update notes - add notes to selected deck, if no notetype then add image occlusion notetypes - reuse notetype from stock notetypes when not exist * script for generating shapes using canvas api in reviewer - the flash issues fixed by loading image and using image size to draw canvas, also when image get resized, calculate scale using natural width and canvas width to draw shape at right position - limit size of canvas for safari * init image occlusion page in ts and build page with - fabricjs for editing shapes - panzoom for drag and zoom - pickr for color picker - build page using web.rs * implement top toolbar for canvas shapes - undo & redo tools - zoom in, zoom out and zoom fit - group & ungroup - copy & paste - set transparency of shapes - align tools * implement side toolbar for drawing shapes add top toolbar and the side toolbar contains following tools - cursor for selecting shapes - zoom for drag and zoom shapes in mask editor - rectangle for creating it - ellipse for creating it - polygon for creating it using points - shape fill color - question mask color (currently only single color can be added for all shapes) * add maskeditor page for editing mask - add side toolbar and sidebar include toptoolbar - load maskeditor in two mode - for adding note using path to image - for editing note using note id * implement note editor page for adding notes - the note editor page have simple button (B/I/U) and option to toggle html view - option to select deck for adding notes into that deck - option to generate to hide all, guess one & hide one, guess one notes * add image occlusion page add side toolbar, top toolbar, mask editor and note editor - option to switch between mask editor and note editor * implement generates notes and save notes implemention to show toast components for messages * removed pickr & implemented color picker component - remove pickr - implemented using html5 canvas - range input for changing color - another range input for opacity changes - hex and rgba value support * rename methods name & rust unwrap safety - change plural names to singular - create respone message in proto and return response with imagecloze note or error if not found with note id - remove image_occlusion from post handler list - rename service name in mediasrv.py - rename methods name for image occlusion in backend and image_occlusion - update frontend also for update functions' names - handle error in frontend mask-editor.ts, when error getting notes then toast message shown to frontend * extract to function & add comments & remove global - extract function in mask-editor.ts to reduce duplicate - remove unused global from css - add comments to store.ts explaining usage - changes id to noteId in lib.ts - add comments for limitSize, becuase of duplicate implementation * remove image_occlusion notetype - remove from stock notetype, stdmodels - add implementation for notetype to image occlusion - add i18n for errors * update smooth scroll, always show cursor tools - change questionmask to qmask - make selectable for shape true in all tools to simplify edits and draw shapes - update image occlusion in reviewer ts to load image properly * add and get notetype else return errors * fix: not showing occlusion * Use a oneof for ImageClozeNoteResponse Makes it clearer that only one of them can be returned * Don't crash if image filename not provided The second unwrap should be ok, as the input is utf8 * Refactor get_image_cloze_note - fixes crash when note doesn't exist - Ok(None) case was not covered - decouples business logic from native error->proto error conversion - no need for original copy - field[x] is more idiomatic than field.get(x).unwrap() - don't need mutable access to fields * Fix crash if image file unreadable + Use our read_file helper for better error context * Add metadata() helper * Fix crash if file metadata can't be read * remove color picker, qmask and shape color - remove strings from ftl - remove color picker component - remove from cloze generation - remove icons for two buttons - use constant color for shapes * update color in reviewer and ftl strings * fix shape position in canvas & add border to shape - rename mask to inactive shape and active shape color - border witdth and border color - change decimal point deserializing string and toFixed(2) - add thin border in mask editor, may be image background was transparent * fix shape position in canvas after modified - do not draw fixed ratio shapes by turn of uniformScaling - fix rectangle width,height - fix ellipse rx,ry,width,height - fix polygon postion and points - draw outside of canvas also * fix border width and color in reviewer canvas - rename variable * refactor cloze div generate and remove angle * fix origin when drawn outside of canvas from right * fix shape at boundry & not include rx,ry rectangle - move shapes at boundry when pointer is outside of canvas - include rx, ry for ellipse only - include points for polygon only * fix lint errors & update image size in editor canvas based on height and width * remove unsupported layerX & layerX for touchscreen - fix shapes at edges * implemented undo redo with canvas state - implemented undo redo using fabric canvas events - polygon is special case and implemented only added and modified event - rectangle and ellipse have object:added, object:modified and object:removed case - change id to undo and redo * remove background image from canvas and used css to put image tag below canvas editor - set image width and height after adding image * fix for polygon points, add br in cloze strings, & toogle masks button - fix shapes at edges - toggle masks button to show/hide masks - hide clozes string, it contains <br> - set height for div container (used 'relative' in css) * refactor top toolbar, add space and border radius - rename cursor tools - add left and right border * fix undo after undo happen, use transparent color in draw mode
2023-03-29 04:33:19 +02:00
"combined-stream@1.0.8": {
"licenses": "MIT",
"repository": "https://github.com/felixge/node-combined-stream",
"publisher": "Felix Geisendörfer",
"email": "felix@debuggable.com",
"path": "node_modules/combined-stream",
"licenseFile": "node_modules/combined-stream/License"
},
"commander@7.2.0": {
"licenses": "MIT",
"repository": "https://github.com/tj/commander.js",
"publisher": "TJ Holowaychuk",
"email": "tj@vision-media.ca",
"path": "node_modules/commander",
"licenseFile": "node_modules/commander/LICENSE"
},
"css-browser-selector@0.6.5": {
"licenses": "CC-BY-SA-2.5",
"repository": "https://github.com/verbatim/css_browser_selector",
"publisher": "Rafael Lima",
"path": "node_modules/css-browser-selector",
"licenseFile": "node_modules/css-browser-selector/README.mkdn"
},
Feature image occlusion (#2367) * add note types with occlusions and image fields * generate image occlusion cloze div data - generate div element with data-* atrributes for canvas shape generate for reviewer * getting image data & deck id and adding notes the implementation added into backend - added service index in backend.proto for image occlusion request - created image_occlusion.proto with required message and service - implementation in backend for getting image and adding notes, also during editing return imagecloze note and update notes - add notes to selected deck, if no notetype then add image occlusion notetypes - reuse notetype from stock notetypes when not exist * script for generating shapes using canvas api in reviewer - the flash issues fixed by loading image and using image size to draw canvas, also when image get resized, calculate scale using natural width and canvas width to draw shape at right position - limit size of canvas for safari * init image occlusion page in ts and build page with - fabricjs for editing shapes - panzoom for drag and zoom - pickr for color picker - build page using web.rs * implement top toolbar for canvas shapes - undo & redo tools - zoom in, zoom out and zoom fit - group & ungroup - copy & paste - set transparency of shapes - align tools * implement side toolbar for drawing shapes add top toolbar and the side toolbar contains following tools - cursor for selecting shapes - zoom for drag and zoom shapes in mask editor - rectangle for creating it - ellipse for creating it - polygon for creating it using points - shape fill color - question mask color (currently only single color can be added for all shapes) * add maskeditor page for editing mask - add side toolbar and sidebar include toptoolbar - load maskeditor in two mode - for adding note using path to image - for editing note using note id * implement note editor page for adding notes - the note editor page have simple button (B/I/U) and option to toggle html view - option to select deck for adding notes into that deck - option to generate to hide all, guess one & hide one, guess one notes * add image occlusion page add side toolbar, top toolbar, mask editor and note editor - option to switch between mask editor and note editor * implement generates notes and save notes implemention to show toast components for messages * removed pickr & implemented color picker component - remove pickr - implemented using html5 canvas - range input for changing color - another range input for opacity changes - hex and rgba value support * rename methods name & rust unwrap safety - change plural names to singular - create respone message in proto and return response with imagecloze note or error if not found with note id - remove image_occlusion from post handler list - rename service name in mediasrv.py - rename methods name for image occlusion in backend and image_occlusion - update frontend also for update functions' names - handle error in frontend mask-editor.ts, when error getting notes then toast message shown to frontend * extract to function & add comments & remove global - extract function in mask-editor.ts to reduce duplicate - remove unused global from css - add comments to store.ts explaining usage - changes id to noteId in lib.ts - add comments for limitSize, becuase of duplicate implementation * remove image_occlusion notetype - remove from stock notetype, stdmodels - add implementation for notetype to image occlusion - add i18n for errors * update smooth scroll, always show cursor tools - change questionmask to qmask - make selectable for shape true in all tools to simplify edits and draw shapes - update image occlusion in reviewer ts to load image properly * add and get notetype else return errors * fix: not showing occlusion * Use a oneof for ImageClozeNoteResponse Makes it clearer that only one of them can be returned * Don't crash if image filename not provided The second unwrap should be ok, as the input is utf8 * Refactor get_image_cloze_note - fixes crash when note doesn't exist - Ok(None) case was not covered - decouples business logic from native error->proto error conversion - no need for original copy - field[x] is more idiomatic than field.get(x).unwrap() - don't need mutable access to fields * Fix crash if image file unreadable + Use our read_file helper for better error context * Add metadata() helper * Fix crash if file metadata can't be read * remove color picker, qmask and shape color - remove strings from ftl - remove color picker component - remove from cloze generation - remove icons for two buttons - use constant color for shapes * update color in reviewer and ftl strings * fix shape position in canvas & add border to shape - rename mask to inactive shape and active shape color - border witdth and border color - change decimal point deserializing string and toFixed(2) - add thin border in mask editor, may be image background was transparent * fix shape position in canvas after modified - do not draw fixed ratio shapes by turn of uniformScaling - fix rectangle width,height - fix ellipse rx,ry,width,height - fix polygon postion and points - draw outside of canvas also * fix border width and color in reviewer canvas - rename variable * refactor cloze div generate and remove angle * fix origin when drawn outside of canvas from right * fix shape at boundry & not include rx,ry rectangle - move shapes at boundry when pointer is outside of canvas - include rx, ry for ellipse only - include points for polygon only * fix lint errors & update image size in editor canvas based on height and width * remove unsupported layerX & layerX for touchscreen - fix shapes at edges * implemented undo redo with canvas state - implemented undo redo using fabric canvas events - polygon is special case and implemented only added and modified event - rectangle and ellipse have object:added, object:modified and object:removed case - change id to undo and redo * remove background image from canvas and used css to put image tag below canvas editor - set image width and height after adding image * fix for polygon points, add br in cloze strings, & toogle masks button - fix shapes at edges - toggle masks button to show/hide masks - hide clozes string, it contains <br> - set height for div container (used 'relative' in css) * refactor top toolbar, add space and border radius - rename cursor tools - add left and right border * fix undo after undo happen, use transparent color in draw mode
2023-03-29 04:33:19 +02:00
"cssom@0.3.8": {
"licenses": "MIT",
"repository": "https://github.com/NV/CSSOM",
"publisher": "Nikita Vasilyev",
"email": "me@elv1s.ru",
"path": "node_modules/cssstyle/node_modules/cssom",
"licenseFile": "node_modules/cssstyle/node_modules/cssom/LICENSE.txt"
},
"cssom@0.5.0": {
"licenses": "MIT",
"repository": "https://github.com/NV/CSSOM",
"publisher": "Nikita Vasilyev",
"email": "me@elv1s.ru",
"path": "node_modules/cssom",
"licenseFile": "node_modules/cssom/LICENSE.txt"
},
"cssstyle@2.3.0": {
"licenses": "MIT",
"repository": "https://github.com/jsdom/cssstyle",
"path": "node_modules/cssstyle",
"licenseFile": "node_modules/cssstyle/LICENSE"
},
Update to Svelte 4, and update most other JS deps (#2565) * eslint-plugin-svelte3 -> eslint-plugin-svelte The former is deprecated, and blocks an update to Svelte 4. Also drop unused svelte2tsx and types package. * Drop unused symbols code for now It may be added back in the future, but for now dropping it will save 200k from our editor bundle. * Remove sass and caniuse-lite pins The latter no longer seems to be required. The former was added to suppress deprecation warnings when compiling the old bootstrap version we have pinned. Those are hidden by the build tool now (though we really need to address them at one point: https://github.com/ankitects/anki/issues/1385) Also removed unused files section. * Prevent proto compile from looking in node_modules/@types/sass When deps are updated, tsc aborts because @types/sass is a dummy package without an index.d.ts file. * Filter Svelte warnings out of ./run * Update to latest Bootstrap This fixes the deprecation warnings we were getting during build: bootstrap doesn't accept runtime CSS variables being set in Sass, as it wants to apply transforms to the colors. Closes #1385 * Start port to Svelte 4 - svelte-check tests have a bunch of failures; ./run works - Svelte no longer exposes internals, so we can't use create_in_transition - Also update esbuild and related components like esbuild-svelte * Fix test failures Had to add some more a11y warning ignores - have added https://github.com/ankitects/anki/issues/2564 to address that in the future. * Remove some dependency pins + Remove sass, we don't need it directly * Bump remaining JS deps that have a current semver * Upgrade dprint/license-checker/marked The new helper method avoids marked printing deprecation warnings to the console. Also remove unused lodash/long types, and move lodahs-es to devdeps * Upgrade eslint and fluent packages * Update @floating-ui/dom The only dependencies remaining are currently blocked: - Jest 29 gives some error about require vs import; may not be worth investigating if we switch to Deno for the tests - CodeMirror 6 is a big API change and will need work. * Roll dprint back to an earlier version GitHub dropped support for Ubuntu 18 runners, causing dprint's artifacts to require a glibc version greater than what Anki CI currently has.
2023-07-01 08:21:53 +02:00
"d3-array@3.2.4": {
"licenses": "ISC",
2020-11-12 12:07:59 +01:00
"repository": "https://github.com/d3/d3-array",
"publisher": "Mike Bostock",
"path": "node_modules/d3-array",
"licenseFile": "node_modules/d3-array/LICENSE"
},
"d3-axis@3.0.0": {
"licenses": "ISC",
2020-11-12 12:07:59 +01:00
"repository": "https://github.com/d3/d3-axis",
"publisher": "Mike Bostock",
"path": "node_modules/d3-axis",
"licenseFile": "node_modules/d3-axis/LICENSE"
},
"d3-brush@3.0.0": {
"licenses": "ISC",
"repository": "https://github.com/d3/d3-brush",
"publisher": "Mike Bostock",
"path": "node_modules/d3-brush",
"licenseFile": "node_modules/d3-brush/LICENSE"
},
"d3-chord@3.0.1": {
"licenses": "ISC",
"repository": "https://github.com/d3/d3-chord",
"publisher": "Mike Bostock",
"path": "node_modules/d3-chord",
"licenseFile": "node_modules/d3-chord/LICENSE"
},
2022-09-30 06:22:23 +02:00
"d3-color@3.1.0": {
"licenses": "ISC",
2020-11-12 12:07:59 +01:00
"repository": "https://github.com/d3/d3-color",
"publisher": "Mike Bostock",
"path": "node_modules/d3-color",
"licenseFile": "node_modules/d3-color/LICENSE"
},
Update to Svelte 4, and update most other JS deps (#2565) * eslint-plugin-svelte3 -> eslint-plugin-svelte The former is deprecated, and blocks an update to Svelte 4. Also drop unused svelte2tsx and types package. * Drop unused symbols code for now It may be added back in the future, but for now dropping it will save 200k from our editor bundle. * Remove sass and caniuse-lite pins The latter no longer seems to be required. The former was added to suppress deprecation warnings when compiling the old bootstrap version we have pinned. Those are hidden by the build tool now (though we really need to address them at one point: https://github.com/ankitects/anki/issues/1385) Also removed unused files section. * Prevent proto compile from looking in node_modules/@types/sass When deps are updated, tsc aborts because @types/sass is a dummy package without an index.d.ts file. * Filter Svelte warnings out of ./run * Update to latest Bootstrap This fixes the deprecation warnings we were getting during build: bootstrap doesn't accept runtime CSS variables being set in Sass, as it wants to apply transforms to the colors. Closes #1385 * Start port to Svelte 4 - svelte-check tests have a bunch of failures; ./run works - Svelte no longer exposes internals, so we can't use create_in_transition - Also update esbuild and related components like esbuild-svelte * Fix test failures Had to add some more a11y warning ignores - have added https://github.com/ankitects/anki/issues/2564 to address that in the future. * Remove some dependency pins + Remove sass, we don't need it directly * Bump remaining JS deps that have a current semver * Upgrade dprint/license-checker/marked The new helper method avoids marked printing deprecation warnings to the console. Also remove unused lodash/long types, and move lodahs-es to devdeps * Upgrade eslint and fluent packages * Update @floating-ui/dom The only dependencies remaining are currently blocked: - Jest 29 gives some error about require vs import; may not be worth investigating if we switch to Deno for the tests - CodeMirror 6 is a big API change and will need work. * Roll dprint back to an earlier version GitHub dropped support for Ubuntu 18 runners, causing dprint's artifacts to require a glibc version greater than what Anki CI currently has.
2023-07-01 08:21:53 +02:00
"d3-contour@4.0.2": {
"licenses": "ISC",
"repository": "https://github.com/d3/d3-contour",
2020-11-12 12:07:59 +01:00
"publisher": "Mike Bostock",
"path": "node_modules/d3-contour",
"licenseFile": "node_modules/d3-contour/LICENSE"
2020-11-12 12:07:59 +01:00
},
Update to Svelte 4, and update most other JS deps (#2565) * eslint-plugin-svelte3 -> eslint-plugin-svelte The former is deprecated, and blocks an update to Svelte 4. Also drop unused svelte2tsx and types package. * Drop unused symbols code for now It may be added back in the future, but for now dropping it will save 200k from our editor bundle. * Remove sass and caniuse-lite pins The latter no longer seems to be required. The former was added to suppress deprecation warnings when compiling the old bootstrap version we have pinned. Those are hidden by the build tool now (though we really need to address them at one point: https://github.com/ankitects/anki/issues/1385) Also removed unused files section. * Prevent proto compile from looking in node_modules/@types/sass When deps are updated, tsc aborts because @types/sass is a dummy package without an index.d.ts file. * Filter Svelte warnings out of ./run * Update to latest Bootstrap This fixes the deprecation warnings we were getting during build: bootstrap doesn't accept runtime CSS variables being set in Sass, as it wants to apply transforms to the colors. Closes #1385 * Start port to Svelte 4 - svelte-check tests have a bunch of failures; ./run works - Svelte no longer exposes internals, so we can't use create_in_transition - Also update esbuild and related components like esbuild-svelte * Fix test failures Had to add some more a11y warning ignores - have added https://github.com/ankitects/anki/issues/2564 to address that in the future. * Remove some dependency pins + Remove sass, we don't need it directly * Bump remaining JS deps that have a current semver * Upgrade dprint/license-checker/marked The new helper method avoids marked printing deprecation warnings to the console. Also remove unused lodash/long types, and move lodahs-es to devdeps * Upgrade eslint and fluent packages * Update @floating-ui/dom The only dependencies remaining are currently blocked: - Jest 29 gives some error about require vs import; may not be worth investigating if we switch to Deno for the tests - CodeMirror 6 is a big API change and will need work. * Roll dprint back to an earlier version GitHub dropped support for Ubuntu 18 runners, causing dprint's artifacts to require a glibc version greater than what Anki CI currently has.
2023-07-01 08:21:53 +02:00
"d3-delaunay@6.0.4": {
"licenses": "ISC",
"repository": "https://github.com/d3/d3-delaunay",
"publisher": "Mike Bostock",
"path": "node_modules/d3-delaunay",
"licenseFile": "node_modules/d3-delaunay/LICENSE"
},
"d3-dispatch@3.0.1": {
"licenses": "ISC",
2020-11-12 12:07:59 +01:00
"repository": "https://github.com/d3/d3-dispatch",
"publisher": "Mike Bostock",
"path": "node_modules/d3-dispatch",
"licenseFile": "node_modules/d3-dispatch/LICENSE"
},
"d3-drag@3.0.0": {
"licenses": "ISC",
"repository": "https://github.com/d3/d3-drag",
"publisher": "Mike Bostock",
"path": "node_modules/d3-drag",
"licenseFile": "node_modules/d3-drag/LICENSE"
},
"d3-dsv@3.0.1": {
"licenses": "ISC",
"repository": "https://github.com/d3/d3-dsv",
"publisher": "Mike Bostock",
"path": "node_modules/d3-dsv",
"licenseFile": "node_modules/d3-dsv/LICENSE"
},
"d3-ease@3.0.1": {
2020-11-12 12:07:59 +01:00
"licenses": "BSD-3-Clause",
"repository": "https://github.com/d3/d3-ease",
"publisher": "Mike Bostock",
"path": "node_modules/d3-ease",
"licenseFile": "node_modules/d3-ease/LICENSE"
},
"d3-fetch@3.0.1": {
"licenses": "ISC",
"repository": "https://github.com/d3/d3-fetch",
"publisher": "Mike Bostock",
"path": "node_modules/d3-fetch",
"licenseFile": "node_modules/d3-fetch/LICENSE"
},
"d3-force@3.0.0": {
"licenses": "ISC",
"repository": "https://github.com/d3/d3-force",
"publisher": "Mike Bostock",
"path": "node_modules/d3-force",
"licenseFile": "node_modules/d3-force/LICENSE"
},
"d3-format@3.1.0": {
"licenses": "ISC",
2020-11-12 12:07:59 +01:00
"repository": "https://github.com/d3/d3-format",
"publisher": "Mike Bostock",
"path": "node_modules/d3-format",
"licenseFile": "node_modules/d3-format/LICENSE"
},
Update to Svelte 4, and update most other JS deps (#2565) * eslint-plugin-svelte3 -> eslint-plugin-svelte The former is deprecated, and blocks an update to Svelte 4. Also drop unused svelte2tsx and types package. * Drop unused symbols code for now It may be added back in the future, but for now dropping it will save 200k from our editor bundle. * Remove sass and caniuse-lite pins The latter no longer seems to be required. The former was added to suppress deprecation warnings when compiling the old bootstrap version we have pinned. Those are hidden by the build tool now (though we really need to address them at one point: https://github.com/ankitects/anki/issues/1385) Also removed unused files section. * Prevent proto compile from looking in node_modules/@types/sass When deps are updated, tsc aborts because @types/sass is a dummy package without an index.d.ts file. * Filter Svelte warnings out of ./run * Update to latest Bootstrap This fixes the deprecation warnings we were getting during build: bootstrap doesn't accept runtime CSS variables being set in Sass, as it wants to apply transforms to the colors. Closes #1385 * Start port to Svelte 4 - svelte-check tests have a bunch of failures; ./run works - Svelte no longer exposes internals, so we can't use create_in_transition - Also update esbuild and related components like esbuild-svelte * Fix test failures Had to add some more a11y warning ignores - have added https://github.com/ankitects/anki/issues/2564 to address that in the future. * Remove some dependency pins + Remove sass, we don't need it directly * Bump remaining JS deps that have a current semver * Upgrade dprint/license-checker/marked The new helper method avoids marked printing deprecation warnings to the console. Also remove unused lodash/long types, and move lodahs-es to devdeps * Upgrade eslint and fluent packages * Update @floating-ui/dom The only dependencies remaining are currently blocked: - Jest 29 gives some error about require vs import; may not be worth investigating if we switch to Deno for the tests - CodeMirror 6 is a big API change and will need work. * Roll dprint back to an earlier version GitHub dropped support for Ubuntu 18 runners, causing dprint's artifacts to require a glibc version greater than what Anki CI currently has.
2023-07-01 08:21:53 +02:00
"d3-geo@3.1.0": {
"licenses": "ISC",
"repository": "https://github.com/d3/d3-geo",
"publisher": "Mike Bostock",
"path": "node_modules/d3-geo",
"licenseFile": "node_modules/d3-geo/LICENSE"
},
2022-09-30 06:22:23 +02:00
"d3-hierarchy@3.1.2": {
"licenses": "ISC",
"repository": "https://github.com/d3/d3-hierarchy",
2020-11-12 12:07:59 +01:00
"publisher": "Mike Bostock",
"path": "node_modules/d3-hierarchy",
"licenseFile": "node_modules/d3-hierarchy/LICENSE"
2020-11-12 12:07:59 +01:00
},
"d3-interpolate@3.0.1": {
"licenses": "ISC",
2020-11-12 12:07:59 +01:00
"repository": "https://github.com/d3/d3-interpolate",
"publisher": "Mike Bostock",
"path": "node_modules/d3-interpolate",
"licenseFile": "node_modules/d3-interpolate/LICENSE"
2020-11-12 12:07:59 +01:00
},
Update to Svelte 4, and update most other JS deps (#2565) * eslint-plugin-svelte3 -> eslint-plugin-svelte The former is deprecated, and blocks an update to Svelte 4. Also drop unused svelte2tsx and types package. * Drop unused symbols code for now It may be added back in the future, but for now dropping it will save 200k from our editor bundle. * Remove sass and caniuse-lite pins The latter no longer seems to be required. The former was added to suppress deprecation warnings when compiling the old bootstrap version we have pinned. Those are hidden by the build tool now (though we really need to address them at one point: https://github.com/ankitects/anki/issues/1385) Also removed unused files section. * Prevent proto compile from looking in node_modules/@types/sass When deps are updated, tsc aborts because @types/sass is a dummy package without an index.d.ts file. * Filter Svelte warnings out of ./run * Update to latest Bootstrap This fixes the deprecation warnings we were getting during build: bootstrap doesn't accept runtime CSS variables being set in Sass, as it wants to apply transforms to the colors. Closes #1385 * Start port to Svelte 4 - svelte-check tests have a bunch of failures; ./run works - Svelte no longer exposes internals, so we can't use create_in_transition - Also update esbuild and related components like esbuild-svelte * Fix test failures Had to add some more a11y warning ignores - have added https://github.com/ankitects/anki/issues/2564 to address that in the future. * Remove some dependency pins + Remove sass, we don't need it directly * Bump remaining JS deps that have a current semver * Upgrade dprint/license-checker/marked The new helper method avoids marked printing deprecation warnings to the console. Also remove unused lodash/long types, and move lodahs-es to devdeps * Upgrade eslint and fluent packages * Update @floating-ui/dom The only dependencies remaining are currently blocked: - Jest 29 gives some error about require vs import; may not be worth investigating if we switch to Deno for the tests - CodeMirror 6 is a big API change and will need work. * Roll dprint back to an earlier version GitHub dropped support for Ubuntu 18 runners, causing dprint's artifacts to require a glibc version greater than what Anki CI currently has.
2023-07-01 08:21:53 +02:00
"d3-path@3.1.0": {
"licenses": "ISC",
2020-11-12 12:07:59 +01:00
"repository": "https://github.com/d3/d3-path",
"publisher": "Mike Bostock",
"path": "node_modules/d3-path",
"licenseFile": "node_modules/d3-path/LICENSE"
},
"d3-polygon@3.0.1": {
"licenses": "ISC",
"repository": "https://github.com/d3/d3-polygon",
"publisher": "Mike Bostock",
"path": "node_modules/d3-polygon",
"licenseFile": "node_modules/d3-polygon/LICENSE"
},
"d3-quadtree@3.0.1": {
"licenses": "ISC",
"repository": "https://github.com/d3/d3-quadtree",
"publisher": "Mike Bostock",
"path": "node_modules/d3-quadtree",
"licenseFile": "node_modules/d3-quadtree/LICENSE"
},
"d3-random@3.0.1": {
"licenses": "ISC",
"repository": "https://github.com/d3/d3-random",
"publisher": "Mike Bostock",
"path": "node_modules/d3-random",
"licenseFile": "node_modules/d3-random/LICENSE"
},
"d3-scale-chromatic@3.0.0": {
"licenses": "ISC",
2020-11-12 12:07:59 +01:00
"repository": "https://github.com/d3/d3-scale-chromatic",
"publisher": "Mike Bostock",
"path": "node_modules/d3-scale-chromatic",
"licenseFile": "node_modules/d3-scale-chromatic/LICENSE"
},
update to latest rules_nodejs & switch to ts_project ts_library() is deprecated and will presumably be dropped from a future rules_nodejs, and it wasn't working with the jest tests after updating, so we switch over to ts_project(). There are some downsides: - It's a bit slower, as the worker mode doesn't appear to function at the moment. - Getting it working with a mix of source files and generated files was quite tricky, especially as things behave differently on Windows, and differently when editing with VS Code. Solved with a small patch to the rules, and a wrapper script that copies everything into the bin folder first. To keep VS Code working correctly as well, the built files are symlinked into the source folder. - TS libraries are not implicitly linked to node_modules, so they can't be imported with an absolute name like "lib/proto" - we need to use relative paths like "../lib/proto" instead. Adjusting "paths" in tsconfig.json makes it work for TS compilation, but then it fails at the esbuild stage. We could resolve it by wrapping the TS libraries in a subsequent js_library() call, but that has the downside of losing the transient dependencies, meaning they need to be listed again. Alternatively we might be able to solve it in the future by adjusting esbuild, but for now the paths have been made relative to keep things simple. Upsides: - Along with updates to the Svelte tooling, Svelte typing has improved. All exports made in a Svelte file are now visible to other files that import them, and we no longer rebuild the Svelte files when TS files are updated, as the Svelte files do no type checking themselves, and are just a simple transpilation. Svelte-check now works on Windows again, and there should be no errors when editing in VS Code after you've built the project. The only downside seems to be that cmd+clicking on a Svelte imports jumps to the .d.ts file instead of the original now; presumably they'll fix that in a future plugin update. - Each subfolder now has its own tsconfig.json, and tsc can be called directly for testing purposes (but beware it will place build products in the source tree): ts/node_modules/.bin/tsc -b ts - We can drop the custom esbuild_toolchain, as it's included in the latest rules_nodejs. Other changes: - "image_module_support" is moved into lib/, and imported with <reference types=...> - Images are now imported directly from their npm package; the extra copy step has been removed. Windows users may need to use "bazel clean" before building this, due to old files lying around in the build folder.
2021-09-30 14:16:29 +02:00
"d3-scale@4.0.2": {
"licenses": "ISC",
2020-11-12 12:07:59 +01:00
"repository": "https://github.com/d3/d3-scale",
"publisher": "Mike Bostock",
"path": "node_modules/d3-scale",
"licenseFile": "node_modules/d3-scale/LICENSE"
},
"d3-selection@3.0.0": {
"licenses": "ISC",
2020-11-12 12:07:59 +01:00
"repository": "https://github.com/d3/d3-selection",
"publisher": "Mike Bostock",
"path": "node_modules/d3-selection",
"licenseFile": "node_modules/d3-selection/LICENSE"
},
Update to Svelte 4, and update most other JS deps (#2565) * eslint-plugin-svelte3 -> eslint-plugin-svelte The former is deprecated, and blocks an update to Svelte 4. Also drop unused svelte2tsx and types package. * Drop unused symbols code for now It may be added back in the future, but for now dropping it will save 200k from our editor bundle. * Remove sass and caniuse-lite pins The latter no longer seems to be required. The former was added to suppress deprecation warnings when compiling the old bootstrap version we have pinned. Those are hidden by the build tool now (though we really need to address them at one point: https://github.com/ankitects/anki/issues/1385) Also removed unused files section. * Prevent proto compile from looking in node_modules/@types/sass When deps are updated, tsc aborts because @types/sass is a dummy package without an index.d.ts file. * Filter Svelte warnings out of ./run * Update to latest Bootstrap This fixes the deprecation warnings we were getting during build: bootstrap doesn't accept runtime CSS variables being set in Sass, as it wants to apply transforms to the colors. Closes #1385 * Start port to Svelte 4 - svelte-check tests have a bunch of failures; ./run works - Svelte no longer exposes internals, so we can't use create_in_transition - Also update esbuild and related components like esbuild-svelte * Fix test failures Had to add some more a11y warning ignores - have added https://github.com/ankitects/anki/issues/2564 to address that in the future. * Remove some dependency pins + Remove sass, we don't need it directly * Bump remaining JS deps that have a current semver * Upgrade dprint/license-checker/marked The new helper method avoids marked printing deprecation warnings to the console. Also remove unused lodash/long types, and move lodahs-es to devdeps * Upgrade eslint and fluent packages * Update @floating-ui/dom The only dependencies remaining are currently blocked: - Jest 29 gives some error about require vs import; may not be worth investigating if we switch to Deno for the tests - CodeMirror 6 is a big API change and will need work. * Roll dprint back to an earlier version GitHub dropped support for Ubuntu 18 runners, causing dprint's artifacts to require a glibc version greater than what Anki CI currently has.
2023-07-01 08:21:53 +02:00
"d3-shape@3.2.0": {
"licenses": "ISC",
2020-11-12 12:07:59 +01:00
"repository": "https://github.com/d3/d3-shape",
"publisher": "Mike Bostock",
"path": "node_modules/d3-shape",
"licenseFile": "node_modules/d3-shape/LICENSE"
},
"d3-time-format@4.1.0": {
"licenses": "ISC",
2020-11-12 12:07:59 +01:00
"repository": "https://github.com/d3/d3-time-format",
"publisher": "Mike Bostock",
"path": "node_modules/d3-time-format",
"licenseFile": "node_modules/d3-time-format/LICENSE"
},
Update to Svelte 4, and update most other JS deps (#2565) * eslint-plugin-svelte3 -> eslint-plugin-svelte The former is deprecated, and blocks an update to Svelte 4. Also drop unused svelte2tsx and types package. * Drop unused symbols code for now It may be added back in the future, but for now dropping it will save 200k from our editor bundle. * Remove sass and caniuse-lite pins The latter no longer seems to be required. The former was added to suppress deprecation warnings when compiling the old bootstrap version we have pinned. Those are hidden by the build tool now (though we really need to address them at one point: https://github.com/ankitects/anki/issues/1385) Also removed unused files section. * Prevent proto compile from looking in node_modules/@types/sass When deps are updated, tsc aborts because @types/sass is a dummy package without an index.d.ts file. * Filter Svelte warnings out of ./run * Update to latest Bootstrap This fixes the deprecation warnings we were getting during build: bootstrap doesn't accept runtime CSS variables being set in Sass, as it wants to apply transforms to the colors. Closes #1385 * Start port to Svelte 4 - svelte-check tests have a bunch of failures; ./run works - Svelte no longer exposes internals, so we can't use create_in_transition - Also update esbuild and related components like esbuild-svelte * Fix test failures Had to add some more a11y warning ignores - have added https://github.com/ankitects/anki/issues/2564 to address that in the future. * Remove some dependency pins + Remove sass, we don't need it directly * Bump remaining JS deps that have a current semver * Upgrade dprint/license-checker/marked The new helper method avoids marked printing deprecation warnings to the console. Also remove unused lodash/long types, and move lodahs-es to devdeps * Upgrade eslint and fluent packages * Update @floating-ui/dom The only dependencies remaining are currently blocked: - Jest 29 gives some error about require vs import; may not be worth investigating if we switch to Deno for the tests - CodeMirror 6 is a big API change and will need work. * Roll dprint back to an earlier version GitHub dropped support for Ubuntu 18 runners, causing dprint's artifacts to require a glibc version greater than what Anki CI currently has.
2023-07-01 08:21:53 +02:00
"d3-time@3.1.0": {
"licenses": "ISC",
2020-11-12 12:07:59 +01:00
"repository": "https://github.com/d3/d3-time",
"publisher": "Mike Bostock",
"path": "node_modules/d3-time",
"licenseFile": "node_modules/d3-time/LICENSE"
},
"d3-timer@3.0.1": {
"licenses": "ISC",
2020-11-12 12:07:59 +01:00
"repository": "https://github.com/d3/d3-timer",
"publisher": "Mike Bostock",
"path": "node_modules/d3-timer",
"licenseFile": "node_modules/d3-timer/LICENSE"
},
"d3-transition@3.0.1": {
"licenses": "ISC",
2020-11-12 12:07:59 +01:00
"repository": "https://github.com/d3/d3-transition",
"publisher": "Mike Bostock",
"path": "node_modules/d3-transition",
"licenseFile": "node_modules/d3-transition/LICENSE"
},
"d3-zoom@3.0.0": {
"licenses": "ISC",
"repository": "https://github.com/d3/d3-zoom",
"publisher": "Mike Bostock",
"path": "node_modules/d3-zoom",
"licenseFile": "node_modules/d3-zoom/LICENSE"
},
Update to Svelte 4, and update most other JS deps (#2565) * eslint-plugin-svelte3 -> eslint-plugin-svelte The former is deprecated, and blocks an update to Svelte 4. Also drop unused svelte2tsx and types package. * Drop unused symbols code for now It may be added back in the future, but for now dropping it will save 200k from our editor bundle. * Remove sass and caniuse-lite pins The latter no longer seems to be required. The former was added to suppress deprecation warnings when compiling the old bootstrap version we have pinned. Those are hidden by the build tool now (though we really need to address them at one point: https://github.com/ankitects/anki/issues/1385) Also removed unused files section. * Prevent proto compile from looking in node_modules/@types/sass When deps are updated, tsc aborts because @types/sass is a dummy package without an index.d.ts file. * Filter Svelte warnings out of ./run * Update to latest Bootstrap This fixes the deprecation warnings we were getting during build: bootstrap doesn't accept runtime CSS variables being set in Sass, as it wants to apply transforms to the colors. Closes #1385 * Start port to Svelte 4 - svelte-check tests have a bunch of failures; ./run works - Svelte no longer exposes internals, so we can't use create_in_transition - Also update esbuild and related components like esbuild-svelte * Fix test failures Had to add some more a11y warning ignores - have added https://github.com/ankitects/anki/issues/2564 to address that in the future. * Remove some dependency pins + Remove sass, we don't need it directly * Bump remaining JS deps that have a current semver * Upgrade dprint/license-checker/marked The new helper method avoids marked printing deprecation warnings to the console. Also remove unused lodash/long types, and move lodahs-es to devdeps * Upgrade eslint and fluent packages * Update @floating-ui/dom The only dependencies remaining are currently blocked: - Jest 29 gives some error about require vs import; may not be worth investigating if we switch to Deno for the tests - CodeMirror 6 is a big API change and will need work. * Roll dprint back to an earlier version GitHub dropped support for Ubuntu 18 runners, causing dprint's artifacts to require a glibc version greater than what Anki CI currently has.
2023-07-01 08:21:53 +02:00
"d3@7.8.5": {
"licenses": "ISC",
"repository": "https://github.com/d3/d3",
"publisher": "Mike Bostock",
"path": "node_modules/d3",
"licenseFile": "node_modules/d3/LICENSE"
},
Update to Svelte 4, and update most other JS deps (#2565) * eslint-plugin-svelte3 -> eslint-plugin-svelte The former is deprecated, and blocks an update to Svelte 4. Also drop unused svelte2tsx and types package. * Drop unused symbols code for now It may be added back in the future, but for now dropping it will save 200k from our editor bundle. * Remove sass and caniuse-lite pins The latter no longer seems to be required. The former was added to suppress deprecation warnings when compiling the old bootstrap version we have pinned. Those are hidden by the build tool now (though we really need to address them at one point: https://github.com/ankitects/anki/issues/1385) Also removed unused files section. * Prevent proto compile from looking in node_modules/@types/sass When deps are updated, tsc aborts because @types/sass is a dummy package without an index.d.ts file. * Filter Svelte warnings out of ./run * Update to latest Bootstrap This fixes the deprecation warnings we were getting during build: bootstrap doesn't accept runtime CSS variables being set in Sass, as it wants to apply transforms to the colors. Closes #1385 * Start port to Svelte 4 - svelte-check tests have a bunch of failures; ./run works - Svelte no longer exposes internals, so we can't use create_in_transition - Also update esbuild and related components like esbuild-svelte * Fix test failures Had to add some more a11y warning ignores - have added https://github.com/ankitects/anki/issues/2564 to address that in the future. * Remove some dependency pins + Remove sass, we don't need it directly * Bump remaining JS deps that have a current semver * Upgrade dprint/license-checker/marked The new helper method avoids marked printing deprecation warnings to the console. Also remove unused lodash/long types, and move lodahs-es to devdeps * Upgrade eslint and fluent packages * Update @floating-ui/dom The only dependencies remaining are currently blocked: - Jest 29 gives some error about require vs import; may not be worth investigating if we switch to Deno for the tests - CodeMirror 6 is a big API change and will need work. * Roll dprint back to an earlier version GitHub dropped support for Ubuntu 18 runners, causing dprint's artifacts to require a glibc version greater than what Anki CI currently has.
2023-07-01 08:21:53 +02:00
"data-urls@3.0.2": {
Feature image occlusion (#2367) * add note types with occlusions and image fields * generate image occlusion cloze div data - generate div element with data-* atrributes for canvas shape generate for reviewer * getting image data & deck id and adding notes the implementation added into backend - added service index in backend.proto for image occlusion request - created image_occlusion.proto with required message and service - implementation in backend for getting image and adding notes, also during editing return imagecloze note and update notes - add notes to selected deck, if no notetype then add image occlusion notetypes - reuse notetype from stock notetypes when not exist * script for generating shapes using canvas api in reviewer - the flash issues fixed by loading image and using image size to draw canvas, also when image get resized, calculate scale using natural width and canvas width to draw shape at right position - limit size of canvas for safari * init image occlusion page in ts and build page with - fabricjs for editing shapes - panzoom for drag and zoom - pickr for color picker - build page using web.rs * implement top toolbar for canvas shapes - undo & redo tools - zoom in, zoom out and zoom fit - group & ungroup - copy & paste - set transparency of shapes - align tools * implement side toolbar for drawing shapes add top toolbar and the side toolbar contains following tools - cursor for selecting shapes - zoom for drag and zoom shapes in mask editor - rectangle for creating it - ellipse for creating it - polygon for creating it using points - shape fill color - question mask color (currently only single color can be added for all shapes) * add maskeditor page for editing mask - add side toolbar and sidebar include toptoolbar - load maskeditor in two mode - for adding note using path to image - for editing note using note id * implement note editor page for adding notes - the note editor page have simple button (B/I/U) and option to toggle html view - option to select deck for adding notes into that deck - option to generate to hide all, guess one & hide one, guess one notes * add image occlusion page add side toolbar, top toolbar, mask editor and note editor - option to switch between mask editor and note editor * implement generates notes and save notes implemention to show toast components for messages * removed pickr & implemented color picker component - remove pickr - implemented using html5 canvas - range input for changing color - another range input for opacity changes - hex and rgba value support * rename methods name & rust unwrap safety - change plural names to singular - create respone message in proto and return response with imagecloze note or error if not found with note id - remove image_occlusion from post handler list - rename service name in mediasrv.py - rename methods name for image occlusion in backend and image_occlusion - update frontend also for update functions' names - handle error in frontend mask-editor.ts, when error getting notes then toast message shown to frontend * extract to function & add comments & remove global - extract function in mask-editor.ts to reduce duplicate - remove unused global from css - add comments to store.ts explaining usage - changes id to noteId in lib.ts - add comments for limitSize, becuase of duplicate implementation * remove image_occlusion notetype - remove from stock notetype, stdmodels - add implementation for notetype to image occlusion - add i18n for errors * update smooth scroll, always show cursor tools - change questionmask to qmask - make selectable for shape true in all tools to simplify edits and draw shapes - update image occlusion in reviewer ts to load image properly * add and get notetype else return errors * fix: not showing occlusion * Use a oneof for ImageClozeNoteResponse Makes it clearer that only one of them can be returned * Don't crash if image filename not provided The second unwrap should be ok, as the input is utf8 * Refactor get_image_cloze_note - fixes crash when note doesn't exist - Ok(None) case was not covered - decouples business logic from native error->proto error conversion - no need for original copy - field[x] is more idiomatic than field.get(x).unwrap() - don't need mutable access to fields * Fix crash if image file unreadable + Use our read_file helper for better error context * Add metadata() helper * Fix crash if file metadata can't be read * remove color picker, qmask and shape color - remove strings from ftl - remove color picker component - remove from cloze generation - remove icons for two buttons - use constant color for shapes * update color in reviewer and ftl strings * fix shape position in canvas & add border to shape - rename mask to inactive shape and active shape color - border witdth and border color - change decimal point deserializing string and toFixed(2) - add thin border in mask editor, may be image background was transparent * fix shape position in canvas after modified - do not draw fixed ratio shapes by turn of uniformScaling - fix rectangle width,height - fix ellipse rx,ry,width,height - fix polygon postion and points - draw outside of canvas also * fix border width and color in reviewer canvas - rename variable * refactor cloze div generate and remove angle * fix origin when drawn outside of canvas from right * fix shape at boundry & not include rx,ry rectangle - move shapes at boundry when pointer is outside of canvas - include rx, ry for ellipse only - include points for polygon only * fix lint errors & update image size in editor canvas based on height and width * remove unsupported layerX & layerX for touchscreen - fix shapes at edges * implemented undo redo with canvas state - implemented undo redo using fabric canvas events - polygon is special case and implemented only added and modified event - rectangle and ellipse have object:added, object:modified and object:removed case - change id to undo and redo * remove background image from canvas and used css to put image tag below canvas editor - set image width and height after adding image * fix for polygon points, add br in cloze strings, & toogle masks button - fix shapes at edges - toggle masks button to show/hide masks - hide clozes string, it contains <br> - set height for div container (used 'relative' in css) * refactor top toolbar, add space and border radius - rename cursor tools - add left and right border * fix undo after undo happen, use transparent color in draw mode
2023-03-29 04:33:19 +02:00
"licenses": "MIT",
"repository": "https://github.com/jsdom/data-urls",
"publisher": "Domenic Denicola",
"email": "d@domenic.me",
"path": "node_modules/data-urls",
"licenseFile": "node_modules/data-urls/LICENSE.txt"
},
"debug@4.3.4": {
"licenses": "MIT",
"repository": "https://github.com/debug-js/debug",
"publisher": "Josh Junon",
"email": "josh.junon@protonmail.com",
"path": "node_modules/debug",
"licenseFile": "node_modules/debug/LICENSE"
},
Update to Svelte 4, and update most other JS deps (#2565) * eslint-plugin-svelte3 -> eslint-plugin-svelte The former is deprecated, and blocks an update to Svelte 4. Also drop unused svelte2tsx and types package. * Drop unused symbols code for now It may be added back in the future, but for now dropping it will save 200k from our editor bundle. * Remove sass and caniuse-lite pins The latter no longer seems to be required. The former was added to suppress deprecation warnings when compiling the old bootstrap version we have pinned. Those are hidden by the build tool now (though we really need to address them at one point: https://github.com/ankitects/anki/issues/1385) Also removed unused files section. * Prevent proto compile from looking in node_modules/@types/sass When deps are updated, tsc aborts because @types/sass is a dummy package without an index.d.ts file. * Filter Svelte warnings out of ./run * Update to latest Bootstrap This fixes the deprecation warnings we were getting during build: bootstrap doesn't accept runtime CSS variables being set in Sass, as it wants to apply transforms to the colors. Closes #1385 * Start port to Svelte 4 - svelte-check tests have a bunch of failures; ./run works - Svelte no longer exposes internals, so we can't use create_in_transition - Also update esbuild and related components like esbuild-svelte * Fix test failures Had to add some more a11y warning ignores - have added https://github.com/ankitects/anki/issues/2564 to address that in the future. * Remove some dependency pins + Remove sass, we don't need it directly * Bump remaining JS deps that have a current semver * Upgrade dprint/license-checker/marked The new helper method avoids marked printing deprecation warnings to the console. Also remove unused lodash/long types, and move lodahs-es to devdeps * Upgrade eslint and fluent packages * Update @floating-ui/dom The only dependencies remaining are currently blocked: - Jest 29 gives some error about require vs import; may not be worth investigating if we switch to Deno for the tests - CodeMirror 6 is a big API change and will need work. * Roll dprint back to an earlier version GitHub dropped support for Ubuntu 18 runners, causing dprint's artifacts to require a glibc version greater than what Anki CI currently has.
2023-07-01 08:21:53 +02:00
"decimal.js@10.4.3": {
Feature image occlusion (#2367) * add note types with occlusions and image fields * generate image occlusion cloze div data - generate div element with data-* atrributes for canvas shape generate for reviewer * getting image data & deck id and adding notes the implementation added into backend - added service index in backend.proto for image occlusion request - created image_occlusion.proto with required message and service - implementation in backend for getting image and adding notes, also during editing return imagecloze note and update notes - add notes to selected deck, if no notetype then add image occlusion notetypes - reuse notetype from stock notetypes when not exist * script for generating shapes using canvas api in reviewer - the flash issues fixed by loading image and using image size to draw canvas, also when image get resized, calculate scale using natural width and canvas width to draw shape at right position - limit size of canvas for safari * init image occlusion page in ts and build page with - fabricjs for editing shapes - panzoom for drag and zoom - pickr for color picker - build page using web.rs * implement top toolbar for canvas shapes - undo & redo tools - zoom in, zoom out and zoom fit - group & ungroup - copy & paste - set transparency of shapes - align tools * implement side toolbar for drawing shapes add top toolbar and the side toolbar contains following tools - cursor for selecting shapes - zoom for drag and zoom shapes in mask editor - rectangle for creating it - ellipse for creating it - polygon for creating it using points - shape fill color - question mask color (currently only single color can be added for all shapes) * add maskeditor page for editing mask - add side toolbar and sidebar include toptoolbar - load maskeditor in two mode - for adding note using path to image - for editing note using note id * implement note editor page for adding notes - the note editor page have simple button (B/I/U) and option to toggle html view - option to select deck for adding notes into that deck - option to generate to hide all, guess one & hide one, guess one notes * add image occlusion page add side toolbar, top toolbar, mask editor and note editor - option to switch between mask editor and note editor * implement generates notes and save notes implemention to show toast components for messages * removed pickr & implemented color picker component - remove pickr - implemented using html5 canvas - range input for changing color - another range input for opacity changes - hex and rgba value support * rename methods name & rust unwrap safety - change plural names to singular - create respone message in proto and return response with imagecloze note or error if not found with note id - remove image_occlusion from post handler list - rename service name in mediasrv.py - rename methods name for image occlusion in backend and image_occlusion - update frontend also for update functions' names - handle error in frontend mask-editor.ts, when error getting notes then toast message shown to frontend * extract to function & add comments & remove global - extract function in mask-editor.ts to reduce duplicate - remove unused global from css - add comments to store.ts explaining usage - changes id to noteId in lib.ts - add comments for limitSize, becuase of duplicate implementation * remove image_occlusion notetype - remove from stock notetype, stdmodels - add implementation for notetype to image occlusion - add i18n for errors * update smooth scroll, always show cursor tools - change questionmask to qmask - make selectable for shape true in all tools to simplify edits and draw shapes - update image occlusion in reviewer ts to load image properly * add and get notetype else return errors * fix: not showing occlusion * Use a oneof for ImageClozeNoteResponse Makes it clearer that only one of them can be returned * Don't crash if image filename not provided The second unwrap should be ok, as the input is utf8 * Refactor get_image_cloze_note - fixes crash when note doesn't exist - Ok(None) case was not covered - decouples business logic from native error->proto error conversion - no need for original copy - field[x] is more idiomatic than field.get(x).unwrap() - don't need mutable access to fields * Fix crash if image file unreadable + Use our read_file helper for better error context * Add metadata() helper * Fix crash if file metadata can't be read * remove color picker, qmask and shape color - remove strings from ftl - remove color picker component - remove from cloze generation - remove icons for two buttons - use constant color for shapes * update color in reviewer and ftl strings * fix shape position in canvas & add border to shape - rename mask to inactive shape and active shape color - border witdth and border color - change decimal point deserializing string and toFixed(2) - add thin border in mask editor, may be image background was transparent * fix shape position in canvas after modified - do not draw fixed ratio shapes by turn of uniformScaling - fix rectangle width,height - fix ellipse rx,ry,width,height - fix polygon postion and points - draw outside of canvas also * fix border width and color in reviewer canvas - rename variable * refactor cloze div generate and remove angle * fix origin when drawn outside of canvas from right * fix shape at boundry & not include rx,ry rectangle - move shapes at boundry when pointer is outside of canvas - include rx, ry for ellipse only - include points for polygon only * fix lint errors & update image size in editor canvas based on height and width * remove unsupported layerX & layerX for touchscreen - fix shapes at edges * implemented undo redo with canvas state - implemented undo redo using fabric canvas events - polygon is special case and implemented only added and modified event - rectangle and ellipse have object:added, object:modified and object:removed case - change id to undo and redo * remove background image from canvas and used css to put image tag below canvas editor - set image width and height after adding image * fix for polygon points, add br in cloze strings, & toogle masks button - fix shapes at edges - toggle masks button to show/hide masks - hide clozes string, it contains <br> - set height for div container (used 'relative' in css) * refactor top toolbar, add space and border radius - rename cursor tools - add left and right border * fix undo after undo happen, use transparent color in draw mode
2023-03-29 04:33:19 +02:00
"licenses": "MIT",
"repository": "https://github.com/MikeMcl/decimal.js",
"publisher": "Michael Mclaughlin",
"email": "M8ch88l@gmail.com",
"path": "node_modules/decimal.js",
"licenseFile": "node_modules/decimal.js/LICENCE.md"
},
"delaunator@5.0.0": {
"licenses": "ISC",
"repository": "https://github.com/mapbox/delaunator",
"publisher": "Vladimir Agafonkin",
"path": "node_modules/delaunator",
"licenseFile": "node_modules/delaunator/LICENSE"
},
Feature image occlusion (#2367) * add note types with occlusions and image fields * generate image occlusion cloze div data - generate div element with data-* atrributes for canvas shape generate for reviewer * getting image data & deck id and adding notes the implementation added into backend - added service index in backend.proto for image occlusion request - created image_occlusion.proto with required message and service - implementation in backend for getting image and adding notes, also during editing return imagecloze note and update notes - add notes to selected deck, if no notetype then add image occlusion notetypes - reuse notetype from stock notetypes when not exist * script for generating shapes using canvas api in reviewer - the flash issues fixed by loading image and using image size to draw canvas, also when image get resized, calculate scale using natural width and canvas width to draw shape at right position - limit size of canvas for safari * init image occlusion page in ts and build page with - fabricjs for editing shapes - panzoom for drag and zoom - pickr for color picker - build page using web.rs * implement top toolbar for canvas shapes - undo & redo tools - zoom in, zoom out and zoom fit - group & ungroup - copy & paste - set transparency of shapes - align tools * implement side toolbar for drawing shapes add top toolbar and the side toolbar contains following tools - cursor for selecting shapes - zoom for drag and zoom shapes in mask editor - rectangle for creating it - ellipse for creating it - polygon for creating it using points - shape fill color - question mask color (currently only single color can be added for all shapes) * add maskeditor page for editing mask - add side toolbar and sidebar include toptoolbar - load maskeditor in two mode - for adding note using path to image - for editing note using note id * implement note editor page for adding notes - the note editor page have simple button (B/I/U) and option to toggle html view - option to select deck for adding notes into that deck - option to generate to hide all, guess one & hide one, guess one notes * add image occlusion page add side toolbar, top toolbar, mask editor and note editor - option to switch between mask editor and note editor * implement generates notes and save notes implemention to show toast components for messages * removed pickr & implemented color picker component - remove pickr - implemented using html5 canvas - range input for changing color - another range input for opacity changes - hex and rgba value support * rename methods name & rust unwrap safety - change plural names to singular - create respone message in proto and return response with imagecloze note or error if not found with note id - remove image_occlusion from post handler list - rename service name in mediasrv.py - rename methods name for image occlusion in backend and image_occlusion - update frontend also for update functions' names - handle error in frontend mask-editor.ts, when error getting notes then toast message shown to frontend * extract to function & add comments & remove global - extract function in mask-editor.ts to reduce duplicate - remove unused global from css - add comments to store.ts explaining usage - changes id to noteId in lib.ts - add comments for limitSize, becuase of duplicate implementation * remove image_occlusion notetype - remove from stock notetype, stdmodels - add implementation for notetype to image occlusion - add i18n for errors * update smooth scroll, always show cursor tools - change questionmask to qmask - make selectable for shape true in all tools to simplify edits and draw shapes - update image occlusion in reviewer ts to load image properly * add and get notetype else return errors * fix: not showing occlusion * Use a oneof for ImageClozeNoteResponse Makes it clearer that only one of them can be returned * Don't crash if image filename not provided The second unwrap should be ok, as the input is utf8 * Refactor get_image_cloze_note - fixes crash when note doesn't exist - Ok(None) case was not covered - decouples business logic from native error->proto error conversion - no need for original copy - field[x] is more idiomatic than field.get(x).unwrap() - don't need mutable access to fields * Fix crash if image file unreadable + Use our read_file helper for better error context * Add metadata() helper * Fix crash if file metadata can't be read * remove color picker, qmask and shape color - remove strings from ftl - remove color picker component - remove from cloze generation - remove icons for two buttons - use constant color for shapes * update color in reviewer and ftl strings * fix shape position in canvas & add border to shape - rename mask to inactive shape and active shape color - border witdth and border color - change decimal point deserializing string and toFixed(2) - add thin border in mask editor, may be image background was transparent * fix shape position in canvas after modified - do not draw fixed ratio shapes by turn of uniformScaling - fix rectangle width,height - fix ellipse rx,ry,width,height - fix polygon postion and points - draw outside of canvas also * fix border width and color in reviewer canvas - rename variable * refactor cloze div generate and remove angle * fix origin when drawn outside of canvas from right * fix shape at boundry & not include rx,ry rectangle - move shapes at boundry when pointer is outside of canvas - include rx, ry for ellipse only - include points for polygon only * fix lint errors & update image size in editor canvas based on height and width * remove unsupported layerX & layerX for touchscreen - fix shapes at edges * implemented undo redo with canvas state - implemented undo redo using fabric canvas events - polygon is special case and implemented only added and modified event - rectangle and ellipse have object:added, object:modified and object:removed case - change id to undo and redo * remove background image from canvas and used css to put image tag below canvas editor - set image width and height after adding image * fix for polygon points, add br in cloze strings, & toogle masks button - fix shapes at edges - toggle masks button to show/hide masks - hide clozes string, it contains <br> - set height for div container (used 'relative' in css) * refactor top toolbar, add space and border radius - rename cursor tools - add left and right border * fix undo after undo happen, use transparent color in draw mode
2023-03-29 04:33:19 +02:00
"delayed-stream@1.0.0": {
"licenses": "MIT",
"repository": "https://github.com/felixge/node-delayed-stream",
"publisher": "Felix Geisendörfer",
"email": "felix@debuggable.com",
"path": "node_modules/delayed-stream",
"licenseFile": "node_modules/delayed-stream/License"
},
"domexception@4.0.0": {
"licenses": "MIT",
"repository": "https://github.com/jsdom/domexception",
"publisher": "Domenic Denicola",
"email": "d@domenic.me",
"path": "node_modules/domexception",
"licenseFile": "node_modules/domexception/LICENSE.txt"
},
"empty-npm-package@1.0.0": {
"licenses": "ISC",
"path": "node_modules/canvas"
},
Update to Svelte 4, and update most other JS deps (#2565) * eslint-plugin-svelte3 -> eslint-plugin-svelte The former is deprecated, and blocks an update to Svelte 4. Also drop unused svelte2tsx and types package. * Drop unused symbols code for now It may be added back in the future, but for now dropping it will save 200k from our editor bundle. * Remove sass and caniuse-lite pins The latter no longer seems to be required. The former was added to suppress deprecation warnings when compiling the old bootstrap version we have pinned. Those are hidden by the build tool now (though we really need to address them at one point: https://github.com/ankitects/anki/issues/1385) Also removed unused files section. * Prevent proto compile from looking in node_modules/@types/sass When deps are updated, tsc aborts because @types/sass is a dummy package without an index.d.ts file. * Filter Svelte warnings out of ./run * Update to latest Bootstrap This fixes the deprecation warnings we were getting during build: bootstrap doesn't accept runtime CSS variables being set in Sass, as it wants to apply transforms to the colors. Closes #1385 * Start port to Svelte 4 - svelte-check tests have a bunch of failures; ./run works - Svelte no longer exposes internals, so we can't use create_in_transition - Also update esbuild and related components like esbuild-svelte * Fix test failures Had to add some more a11y warning ignores - have added https://github.com/ankitects/anki/issues/2564 to address that in the future. * Remove some dependency pins + Remove sass, we don't need it directly * Bump remaining JS deps that have a current semver * Upgrade dprint/license-checker/marked The new helper method avoids marked printing deprecation warnings to the console. Also remove unused lodash/long types, and move lodahs-es to devdeps * Upgrade eslint and fluent packages * Update @floating-ui/dom The only dependencies remaining are currently blocked: - Jest 29 gives some error about require vs import; may not be worth investigating if we switch to Deno for the tests - CodeMirror 6 is a big API change and will need work. * Roll dprint back to an earlier version GitHub dropped support for Ubuntu 18 runners, causing dprint's artifacts to require a glibc version greater than what Anki CI currently has.
2023-07-01 08:21:53 +02:00
"escodegen@2.1.0": {
Feature image occlusion (#2367) * add note types with occlusions and image fields * generate image occlusion cloze div data - generate div element with data-* atrributes for canvas shape generate for reviewer * getting image data & deck id and adding notes the implementation added into backend - added service index in backend.proto for image occlusion request - created image_occlusion.proto with required message and service - implementation in backend for getting image and adding notes, also during editing return imagecloze note and update notes - add notes to selected deck, if no notetype then add image occlusion notetypes - reuse notetype from stock notetypes when not exist * script for generating shapes using canvas api in reviewer - the flash issues fixed by loading image and using image size to draw canvas, also when image get resized, calculate scale using natural width and canvas width to draw shape at right position - limit size of canvas for safari * init image occlusion page in ts and build page with - fabricjs for editing shapes - panzoom for drag and zoom - pickr for color picker - build page using web.rs * implement top toolbar for canvas shapes - undo & redo tools - zoom in, zoom out and zoom fit - group & ungroup - copy & paste - set transparency of shapes - align tools * implement side toolbar for drawing shapes add top toolbar and the side toolbar contains following tools - cursor for selecting shapes - zoom for drag and zoom shapes in mask editor - rectangle for creating it - ellipse for creating it - polygon for creating it using points - shape fill color - question mask color (currently only single color can be added for all shapes) * add maskeditor page for editing mask - add side toolbar and sidebar include toptoolbar - load maskeditor in two mode - for adding note using path to image - for editing note using note id * implement note editor page for adding notes - the note editor page have simple button (B/I/U) and option to toggle html view - option to select deck for adding notes into that deck - option to generate to hide all, guess one & hide one, guess one notes * add image occlusion page add side toolbar, top toolbar, mask editor and note editor - option to switch between mask editor and note editor * implement generates notes and save notes implemention to show toast components for messages * removed pickr & implemented color picker component - remove pickr - implemented using html5 canvas - range input for changing color - another range input for opacity changes - hex and rgba value support * rename methods name & rust unwrap safety - change plural names to singular - create respone message in proto and return response with imagecloze note or error if not found with note id - remove image_occlusion from post handler list - rename service name in mediasrv.py - rename methods name for image occlusion in backend and image_occlusion - update frontend also for update functions' names - handle error in frontend mask-editor.ts, when error getting notes then toast message shown to frontend * extract to function & add comments & remove global - extract function in mask-editor.ts to reduce duplicate - remove unused global from css - add comments to store.ts explaining usage - changes id to noteId in lib.ts - add comments for limitSize, becuase of duplicate implementation * remove image_occlusion notetype - remove from stock notetype, stdmodels - add implementation for notetype to image occlusion - add i18n for errors * update smooth scroll, always show cursor tools - change questionmask to qmask - make selectable for shape true in all tools to simplify edits and draw shapes - update image occlusion in reviewer ts to load image properly * add and get notetype else return errors * fix: not showing occlusion * Use a oneof for ImageClozeNoteResponse Makes it clearer that only one of them can be returned * Don't crash if image filename not provided The second unwrap should be ok, as the input is utf8 * Refactor get_image_cloze_note - fixes crash when note doesn't exist - Ok(None) case was not covered - decouples business logic from native error->proto error conversion - no need for original copy - field[x] is more idiomatic than field.get(x).unwrap() - don't need mutable access to fields * Fix crash if image file unreadable + Use our read_file helper for better error context * Add metadata() helper * Fix crash if file metadata can't be read * remove color picker, qmask and shape color - remove strings from ftl - remove color picker component - remove from cloze generation - remove icons for two buttons - use constant color for shapes * update color in reviewer and ftl strings * fix shape position in canvas & add border to shape - rename mask to inactive shape and active shape color - border witdth and border color - change decimal point deserializing string and toFixed(2) - add thin border in mask editor, may be image background was transparent * fix shape position in canvas after modified - do not draw fixed ratio shapes by turn of uniformScaling - fix rectangle width,height - fix ellipse rx,ry,width,height - fix polygon postion and points - draw outside of canvas also * fix border width and color in reviewer canvas - rename variable * refactor cloze div generate and remove angle * fix origin when drawn outside of canvas from right * fix shape at boundry & not include rx,ry rectangle - move shapes at boundry when pointer is outside of canvas - include rx, ry for ellipse only - include points for polygon only * fix lint errors & update image size in editor canvas based on height and width * remove unsupported layerX & layerX for touchscreen - fix shapes at edges * implemented undo redo with canvas state - implemented undo redo using fabric canvas events - polygon is special case and implemented only added and modified event - rectangle and ellipse have object:added, object:modified and object:removed case - change id to undo and redo * remove background image from canvas and used css to put image tag below canvas editor - set image width and height after adding image * fix for polygon points, add br in cloze strings, & toogle masks button - fix shapes at edges - toggle masks button to show/hide masks - hide clozes string, it contains <br> - set height for div container (used 'relative' in css) * refactor top toolbar, add space and border radius - rename cursor tools - add left and right border * fix undo after undo happen, use transparent color in draw mode
2023-03-29 04:33:19 +02:00
"licenses": "BSD-2-Clause",
"repository": "https://github.com/estools/escodegen",
"path": "node_modules/escodegen",
"licenseFile": "node_modules/escodegen/LICENSE.BSD"
},
"esprima@4.0.1": {
"licenses": "BSD-2-Clause",
"repository": "https://github.com/jquery/esprima",
"publisher": "Ariya Hidayat",
"email": "ariya.hidayat@gmail.com",
"path": "node_modules/esprima",
"licenseFile": "node_modules/esprima/LICENSE.BSD"
},
"estraverse@5.3.0": {
"licenses": "BSD-2-Clause",
"repository": "https://github.com/estools/estraverse",
"path": "node_modules/estraverse",
"licenseFile": "node_modules/estraverse/LICENSE.BSD"
},
"esutils@2.0.3": {
"licenses": "BSD-2-Clause",
"repository": "https://github.com/estools/esutils",
"path": "node_modules/esutils",
"licenseFile": "node_modules/esutils/LICENSE.BSD"
},
"fabric@5.3.0": {
"licenses": "MIT",
"repository": "https://github.com/fabricjs/fabric.js",
"publisher": "Juriy Zaytsev",
"email": "kangax@gmail.com",
"path": "node_modules/fabric",
"licenseFile": "node_modules/fabric/LICENSE"
},
"form-data@4.0.0": {
"licenses": "MIT",
"repository": "https://github.com/form-data/form-data",
"publisher": "Felix Geisendörfer",
"email": "felix@debuggable.com",
"path": "node_modules/form-data",
"licenseFile": "node_modules/form-data/License"
},
"html-encoding-sniffer@3.0.0": {
"licenses": "MIT",
"repository": "https://github.com/jsdom/html-encoding-sniffer",
"publisher": "Domenic Denicola",
"email": "d@domenic.me",
"path": "node_modules/html-encoding-sniffer",
"licenseFile": "node_modules/html-encoding-sniffer/LICENSE.txt"
},
"http-proxy-agent@5.0.0": {
"licenses": "MIT",
"repository": "https://github.com/TooTallNate/node-http-proxy-agent",
"publisher": "Nathan Rajlich",
"email": "nathan@tootallnate.net",
"path": "node_modules/http-proxy-agent",
"licenseFile": "node_modules/http-proxy-agent/README.md"
},
Update to Svelte 4, and update most other JS deps (#2565) * eslint-plugin-svelte3 -> eslint-plugin-svelte The former is deprecated, and blocks an update to Svelte 4. Also drop unused svelte2tsx and types package. * Drop unused symbols code for now It may be added back in the future, but for now dropping it will save 200k from our editor bundle. * Remove sass and caniuse-lite pins The latter no longer seems to be required. The former was added to suppress deprecation warnings when compiling the old bootstrap version we have pinned. Those are hidden by the build tool now (though we really need to address them at one point: https://github.com/ankitects/anki/issues/1385) Also removed unused files section. * Prevent proto compile from looking in node_modules/@types/sass When deps are updated, tsc aborts because @types/sass is a dummy package without an index.d.ts file. * Filter Svelte warnings out of ./run * Update to latest Bootstrap This fixes the deprecation warnings we were getting during build: bootstrap doesn't accept runtime CSS variables being set in Sass, as it wants to apply transforms to the colors. Closes #1385 * Start port to Svelte 4 - svelte-check tests have a bunch of failures; ./run works - Svelte no longer exposes internals, so we can't use create_in_transition - Also update esbuild and related components like esbuild-svelte * Fix test failures Had to add some more a11y warning ignores - have added https://github.com/ankitects/anki/issues/2564 to address that in the future. * Remove some dependency pins + Remove sass, we don't need it directly * Bump remaining JS deps that have a current semver * Upgrade dprint/license-checker/marked The new helper method avoids marked printing deprecation warnings to the console. Also remove unused lodash/long types, and move lodahs-es to devdeps * Upgrade eslint and fluent packages * Update @floating-ui/dom The only dependencies remaining are currently blocked: - Jest 29 gives some error about require vs import; may not be worth investigating if we switch to Deno for the tests - CodeMirror 6 is a big API change and will need work. * Roll dprint back to an earlier version GitHub dropped support for Ubuntu 18 runners, causing dprint's artifacts to require a glibc version greater than what Anki CI currently has.
2023-07-01 08:21:53 +02:00
"https-proxy-agent@5.0.1": {
Feature image occlusion (#2367) * add note types with occlusions and image fields * generate image occlusion cloze div data - generate div element with data-* atrributes for canvas shape generate for reviewer * getting image data & deck id and adding notes the implementation added into backend - added service index in backend.proto for image occlusion request - created image_occlusion.proto with required message and service - implementation in backend for getting image and adding notes, also during editing return imagecloze note and update notes - add notes to selected deck, if no notetype then add image occlusion notetypes - reuse notetype from stock notetypes when not exist * script for generating shapes using canvas api in reviewer - the flash issues fixed by loading image and using image size to draw canvas, also when image get resized, calculate scale using natural width and canvas width to draw shape at right position - limit size of canvas for safari * init image occlusion page in ts and build page with - fabricjs for editing shapes - panzoom for drag and zoom - pickr for color picker - build page using web.rs * implement top toolbar for canvas shapes - undo & redo tools - zoom in, zoom out and zoom fit - group & ungroup - copy & paste - set transparency of shapes - align tools * implement side toolbar for drawing shapes add top toolbar and the side toolbar contains following tools - cursor for selecting shapes - zoom for drag and zoom shapes in mask editor - rectangle for creating it - ellipse for creating it - polygon for creating it using points - shape fill color - question mask color (currently only single color can be added for all shapes) * add maskeditor page for editing mask - add side toolbar and sidebar include toptoolbar - load maskeditor in two mode - for adding note using path to image - for editing note using note id * implement note editor page for adding notes - the note editor page have simple button (B/I/U) and option to toggle html view - option to select deck for adding notes into that deck - option to generate to hide all, guess one & hide one, guess one notes * add image occlusion page add side toolbar, top toolbar, mask editor and note editor - option to switch between mask editor and note editor * implement generates notes and save notes implemention to show toast components for messages * removed pickr & implemented color picker component - remove pickr - implemented using html5 canvas - range input for changing color - another range input for opacity changes - hex and rgba value support * rename methods name & rust unwrap safety - change plural names to singular - create respone message in proto and return response with imagecloze note or error if not found with note id - remove image_occlusion from post handler list - rename service name in mediasrv.py - rename methods name for image occlusion in backend and image_occlusion - update frontend also for update functions' names - handle error in frontend mask-editor.ts, when error getting notes then toast message shown to frontend * extract to function & add comments & remove global - extract function in mask-editor.ts to reduce duplicate - remove unused global from css - add comments to store.ts explaining usage - changes id to noteId in lib.ts - add comments for limitSize, becuase of duplicate implementation * remove image_occlusion notetype - remove from stock notetype, stdmodels - add implementation for notetype to image occlusion - add i18n for errors * update smooth scroll, always show cursor tools - change questionmask to qmask - make selectable for shape true in all tools to simplify edits and draw shapes - update image occlusion in reviewer ts to load image properly * add and get notetype else return errors * fix: not showing occlusion * Use a oneof for ImageClozeNoteResponse Makes it clearer that only one of them can be returned * Don't crash if image filename not provided The second unwrap should be ok, as the input is utf8 * Refactor get_image_cloze_note - fixes crash when note doesn't exist - Ok(None) case was not covered - decouples business logic from native error->proto error conversion - no need for original copy - field[x] is more idiomatic than field.get(x).unwrap() - don't need mutable access to fields * Fix crash if image file unreadable + Use our read_file helper for better error context * Add metadata() helper * Fix crash if file metadata can't be read * remove color picker, qmask and shape color - remove strings from ftl - remove color picker component - remove from cloze generation - remove icons for two buttons - use constant color for shapes * update color in reviewer and ftl strings * fix shape position in canvas & add border to shape - rename mask to inactive shape and active shape color - border witdth and border color - change decimal point deserializing string and toFixed(2) - add thin border in mask editor, may be image background was transparent * fix shape position in canvas after modified - do not draw fixed ratio shapes by turn of uniformScaling - fix rectangle width,height - fix ellipse rx,ry,width,height - fix polygon postion and points - draw outside of canvas also * fix border width and color in reviewer canvas - rename variable * refactor cloze div generate and remove angle * fix origin when drawn outside of canvas from right * fix shape at boundry & not include rx,ry rectangle - move shapes at boundry when pointer is outside of canvas - include rx, ry for ellipse only - include points for polygon only * fix lint errors & update image size in editor canvas based on height and width * remove unsupported layerX & layerX for touchscreen - fix shapes at edges * implemented undo redo with canvas state - implemented undo redo using fabric canvas events - polygon is special case and implemented only added and modified event - rectangle and ellipse have object:added, object:modified and object:removed case - change id to undo and redo * remove background image from canvas and used css to put image tag below canvas editor - set image width and height after adding image * fix for polygon points, add br in cloze strings, & toogle masks button - fix shapes at edges - toggle masks button to show/hide masks - hide clozes string, it contains <br> - set height for div container (used 'relative' in css) * refactor top toolbar, add space and border radius - rename cursor tools - add left and right border * fix undo after undo happen, use transparent color in draw mode
2023-03-29 04:33:19 +02:00
"licenses": "MIT",
"repository": "https://github.com/TooTallNate/node-https-proxy-agent",
"publisher": "Nathan Rajlich",
"email": "nathan@tootallnate.net",
"path": "node_modules/https-proxy-agent",
"licenseFile": "node_modules/https-proxy-agent/README.md"
},
"iconv-lite@0.6.3": {
"licenses": "MIT",
"repository": "https://github.com/ashtuchkin/iconv-lite",
"publisher": "Alexander Shtuchkin",
"email": "ashtuchkin@gmail.com",
"path": "node_modules/iconv-lite",
"licenseFile": "node_modules/iconv-lite/LICENSE"
},
"internmap@2.0.3": {
"licenses": "ISC",
"repository": "https://github.com/mbostock/internmap",
"publisher": "Mike Bostock",
"path": "node_modules/internmap",
"licenseFile": "node_modules/internmap/LICENSE"
},
Update to Svelte 4, and update most other JS deps (#2565) * eslint-plugin-svelte3 -> eslint-plugin-svelte The former is deprecated, and blocks an update to Svelte 4. Also drop unused svelte2tsx and types package. * Drop unused symbols code for now It may be added back in the future, but for now dropping it will save 200k from our editor bundle. * Remove sass and caniuse-lite pins The latter no longer seems to be required. The former was added to suppress deprecation warnings when compiling the old bootstrap version we have pinned. Those are hidden by the build tool now (though we really need to address them at one point: https://github.com/ankitects/anki/issues/1385) Also removed unused files section. * Prevent proto compile from looking in node_modules/@types/sass When deps are updated, tsc aborts because @types/sass is a dummy package without an index.d.ts file. * Filter Svelte warnings out of ./run * Update to latest Bootstrap This fixes the deprecation warnings we were getting during build: bootstrap doesn't accept runtime CSS variables being set in Sass, as it wants to apply transforms to the colors. Closes #1385 * Start port to Svelte 4 - svelte-check tests have a bunch of failures; ./run works - Svelte no longer exposes internals, so we can't use create_in_transition - Also update esbuild and related components like esbuild-svelte * Fix test failures Had to add some more a11y warning ignores - have added https://github.com/ankitects/anki/issues/2564 to address that in the future. * Remove some dependency pins + Remove sass, we don't need it directly * Bump remaining JS deps that have a current semver * Upgrade dprint/license-checker/marked The new helper method avoids marked printing deprecation warnings to the console. Also remove unused lodash/long types, and move lodahs-es to devdeps * Upgrade eslint and fluent packages * Update @floating-ui/dom The only dependencies remaining are currently blocked: - Jest 29 gives some error about require vs import; may not be worth investigating if we switch to Deno for the tests - CodeMirror 6 is a big API change and will need work. * Roll dprint back to an earlier version GitHub dropped support for Ubuntu 18 runners, causing dprint's artifacts to require a glibc version greater than what Anki CI currently has.
2023-07-01 08:21:53 +02:00
"intl-pluralrules@2.0.0": {
2020-11-12 12:07:59 +01:00
"licenses": "ISC",
"repository": "https://github.com/eemeli/intl-pluralrules",
"publisher": "Eemeli Aro",
"email": "eemeli@gmail.com",
"path": "node_modules/intl-pluralrules",
"licenseFile": "node_modules/intl-pluralrules/LICENSE"
},
Feature image occlusion (#2367) * add note types with occlusions and image fields * generate image occlusion cloze div data - generate div element with data-* atrributes for canvas shape generate for reviewer * getting image data & deck id and adding notes the implementation added into backend - added service index in backend.proto for image occlusion request - created image_occlusion.proto with required message and service - implementation in backend for getting image and adding notes, also during editing return imagecloze note and update notes - add notes to selected deck, if no notetype then add image occlusion notetypes - reuse notetype from stock notetypes when not exist * script for generating shapes using canvas api in reviewer - the flash issues fixed by loading image and using image size to draw canvas, also when image get resized, calculate scale using natural width and canvas width to draw shape at right position - limit size of canvas for safari * init image occlusion page in ts and build page with - fabricjs for editing shapes - panzoom for drag and zoom - pickr for color picker - build page using web.rs * implement top toolbar for canvas shapes - undo & redo tools - zoom in, zoom out and zoom fit - group & ungroup - copy & paste - set transparency of shapes - align tools * implement side toolbar for drawing shapes add top toolbar and the side toolbar contains following tools - cursor for selecting shapes - zoom for drag and zoom shapes in mask editor - rectangle for creating it - ellipse for creating it - polygon for creating it using points - shape fill color - question mask color (currently only single color can be added for all shapes) * add maskeditor page for editing mask - add side toolbar and sidebar include toptoolbar - load maskeditor in two mode - for adding note using path to image - for editing note using note id * implement note editor page for adding notes - the note editor page have simple button (B/I/U) and option to toggle html view - option to select deck for adding notes into that deck - option to generate to hide all, guess one & hide one, guess one notes * add image occlusion page add side toolbar, top toolbar, mask editor and note editor - option to switch between mask editor and note editor * implement generates notes and save notes implemention to show toast components for messages * removed pickr & implemented color picker component - remove pickr - implemented using html5 canvas - range input for changing color - another range input for opacity changes - hex and rgba value support * rename methods name & rust unwrap safety - change plural names to singular - create respone message in proto and return response with imagecloze note or error if not found with note id - remove image_occlusion from post handler list - rename service name in mediasrv.py - rename methods name for image occlusion in backend and image_occlusion - update frontend also for update functions' names - handle error in frontend mask-editor.ts, when error getting notes then toast message shown to frontend * extract to function & add comments & remove global - extract function in mask-editor.ts to reduce duplicate - remove unused global from css - add comments to store.ts explaining usage - changes id to noteId in lib.ts - add comments for limitSize, becuase of duplicate implementation * remove image_occlusion notetype - remove from stock notetype, stdmodels - add implementation for notetype to image occlusion - add i18n for errors * update smooth scroll, always show cursor tools - change questionmask to qmask - make selectable for shape true in all tools to simplify edits and draw shapes - update image occlusion in reviewer ts to load image properly * add and get notetype else return errors * fix: not showing occlusion * Use a oneof for ImageClozeNoteResponse Makes it clearer that only one of them can be returned * Don't crash if image filename not provided The second unwrap should be ok, as the input is utf8 * Refactor get_image_cloze_note - fixes crash when note doesn't exist - Ok(None) case was not covered - decouples business logic from native error->proto error conversion - no need for original copy - field[x] is more idiomatic than field.get(x).unwrap() - don't need mutable access to fields * Fix crash if image file unreadable + Use our read_file helper for better error context * Add metadata() helper * Fix crash if file metadata can't be read * remove color picker, qmask and shape color - remove strings from ftl - remove color picker component - remove from cloze generation - remove icons for two buttons - use constant color for shapes * update color in reviewer and ftl strings * fix shape position in canvas & add border to shape - rename mask to inactive shape and active shape color - border witdth and border color - change decimal point deserializing string and toFixed(2) - add thin border in mask editor, may be image background was transparent * fix shape position in canvas after modified - do not draw fixed ratio shapes by turn of uniformScaling - fix rectangle width,height - fix ellipse rx,ry,width,height - fix polygon postion and points - draw outside of canvas also * fix border width and color in reviewer canvas - rename variable * refactor cloze div generate and remove angle * fix origin when drawn outside of canvas from right * fix shape at boundry & not include rx,ry rectangle - move shapes at boundry when pointer is outside of canvas - include rx, ry for ellipse only - include points for polygon only * fix lint errors & update image size in editor canvas based on height and width * remove unsupported layerX & layerX for touchscreen - fix shapes at edges * implemented undo redo with canvas state - implemented undo redo using fabric canvas events - polygon is special case and implemented only added and modified event - rectangle and ellipse have object:added, object:modified and object:removed case - change id to undo and redo * remove background image from canvas and used css to put image tag below canvas editor - set image width and height after adding image * fix for polygon points, add br in cloze strings, & toogle masks button - fix shapes at edges - toggle masks button to show/hide masks - hide clozes string, it contains <br> - set height for div container (used 'relative' in css) * refactor top toolbar, add space and border radius - rename cursor tools - add left and right border * fix undo after undo happen, use transparent color in draw mode
2023-03-29 04:33:19 +02:00
"is-potential-custom-element-name@1.0.1": {
"licenses": "MIT",
"repository": "https://github.com/mathiasbynens/is-potential-custom-element-name",
"publisher": "Mathias Bynens",
"path": "node_modules/is-potential-custom-element-name",
"licenseFile": "node_modules/is-potential-custom-element-name/LICENSE-MIT.txt"
},
Update to Svelte 4, and update most other JS deps (#2565) * eslint-plugin-svelte3 -> eslint-plugin-svelte The former is deprecated, and blocks an update to Svelte 4. Also drop unused svelte2tsx and types package. * Drop unused symbols code for now It may be added back in the future, but for now dropping it will save 200k from our editor bundle. * Remove sass and caniuse-lite pins The latter no longer seems to be required. The former was added to suppress deprecation warnings when compiling the old bootstrap version we have pinned. Those are hidden by the build tool now (though we really need to address them at one point: https://github.com/ankitects/anki/issues/1385) Also removed unused files section. * Prevent proto compile from looking in node_modules/@types/sass When deps are updated, tsc aborts because @types/sass is a dummy package without an index.d.ts file. * Filter Svelte warnings out of ./run * Update to latest Bootstrap This fixes the deprecation warnings we were getting during build: bootstrap doesn't accept runtime CSS variables being set in Sass, as it wants to apply transforms to the colors. Closes #1385 * Start port to Svelte 4 - svelte-check tests have a bunch of failures; ./run works - Svelte no longer exposes internals, so we can't use create_in_transition - Also update esbuild and related components like esbuild-svelte * Fix test failures Had to add some more a11y warning ignores - have added https://github.com/ankitects/anki/issues/2564 to address that in the future. * Remove some dependency pins + Remove sass, we don't need it directly * Bump remaining JS deps that have a current semver * Upgrade dprint/license-checker/marked The new helper method avoids marked printing deprecation warnings to the console. Also remove unused lodash/long types, and move lodahs-es to devdeps * Upgrade eslint and fluent packages * Update @floating-ui/dom The only dependencies remaining are currently blocked: - Jest 29 gives some error about require vs import; may not be worth investigating if we switch to Deno for the tests - CodeMirror 6 is a big API change and will need work. * Roll dprint back to an earlier version GitHub dropped support for Ubuntu 18 runners, causing dprint's artifacts to require a glibc version greater than what Anki CI currently has.
2023-07-01 08:21:53 +02:00
"jquery-ui-dist@1.13.2": {
2020-12-31 03:18:49 +01:00
"licenses": "MIT",
"repository": "https://github.com/jquery/jquery-ui",
"publisher": "jQuery Foundation and other contributors",
"path": "node_modules/jquery-ui-dist",
"licenseFile": "node_modules/jquery-ui-dist/LICENSE.txt"
},
Update to Svelte 4, and update most other JS deps (#2565) * eslint-plugin-svelte3 -> eslint-plugin-svelte The former is deprecated, and blocks an update to Svelte 4. Also drop unused svelte2tsx and types package. * Drop unused symbols code for now It may be added back in the future, but for now dropping it will save 200k from our editor bundle. * Remove sass and caniuse-lite pins The latter no longer seems to be required. The former was added to suppress deprecation warnings when compiling the old bootstrap version we have pinned. Those are hidden by the build tool now (though we really need to address them at one point: https://github.com/ankitects/anki/issues/1385) Also removed unused files section. * Prevent proto compile from looking in node_modules/@types/sass When deps are updated, tsc aborts because @types/sass is a dummy package without an index.d.ts file. * Filter Svelte warnings out of ./run * Update to latest Bootstrap This fixes the deprecation warnings we were getting during build: bootstrap doesn't accept runtime CSS variables being set in Sass, as it wants to apply transforms to the colors. Closes #1385 * Start port to Svelte 4 - svelte-check tests have a bunch of failures; ./run works - Svelte no longer exposes internals, so we can't use create_in_transition - Also update esbuild and related components like esbuild-svelte * Fix test failures Had to add some more a11y warning ignores - have added https://github.com/ankitects/anki/issues/2564 to address that in the future. * Remove some dependency pins + Remove sass, we don't need it directly * Bump remaining JS deps that have a current semver * Upgrade dprint/license-checker/marked The new helper method avoids marked printing deprecation warnings to the console. Also remove unused lodash/long types, and move lodahs-es to devdeps * Upgrade eslint and fluent packages * Update @floating-ui/dom The only dependencies remaining are currently blocked: - Jest 29 gives some error about require vs import; may not be worth investigating if we switch to Deno for the tests - CodeMirror 6 is a big API change and will need work. * Roll dprint back to an earlier version GitHub dropped support for Ubuntu 18 runners, causing dprint's artifacts to require a glibc version greater than what Anki CI currently has.
2023-07-01 08:21:53 +02:00
"jquery@3.7.0": {
2020-12-31 03:18:49 +01:00
"licenses": "MIT",
"repository": "https://github.com/jquery/jquery",
2021-03-27 06:02:02 +01:00
"publisher": "OpenJS Foundation and other contributors",
2020-12-31 03:18:49 +01:00
"path": "node_modules/jquery",
"licenseFile": "node_modules/jquery/LICENSE.txt"
},
Feature image occlusion (#2367) * add note types with occlusions and image fields * generate image occlusion cloze div data - generate div element with data-* atrributes for canvas shape generate for reviewer * getting image data & deck id and adding notes the implementation added into backend - added service index in backend.proto for image occlusion request - created image_occlusion.proto with required message and service - implementation in backend for getting image and adding notes, also during editing return imagecloze note and update notes - add notes to selected deck, if no notetype then add image occlusion notetypes - reuse notetype from stock notetypes when not exist * script for generating shapes using canvas api in reviewer - the flash issues fixed by loading image and using image size to draw canvas, also when image get resized, calculate scale using natural width and canvas width to draw shape at right position - limit size of canvas for safari * init image occlusion page in ts and build page with - fabricjs for editing shapes - panzoom for drag and zoom - pickr for color picker - build page using web.rs * implement top toolbar for canvas shapes - undo & redo tools - zoom in, zoom out and zoom fit - group & ungroup - copy & paste - set transparency of shapes - align tools * implement side toolbar for drawing shapes add top toolbar and the side toolbar contains following tools - cursor for selecting shapes - zoom for drag and zoom shapes in mask editor - rectangle for creating it - ellipse for creating it - polygon for creating it using points - shape fill color - question mask color (currently only single color can be added for all shapes) * add maskeditor page for editing mask - add side toolbar and sidebar include toptoolbar - load maskeditor in two mode - for adding note using path to image - for editing note using note id * implement note editor page for adding notes - the note editor page have simple button (B/I/U) and option to toggle html view - option to select deck for adding notes into that deck - option to generate to hide all, guess one & hide one, guess one notes * add image occlusion page add side toolbar, top toolbar, mask editor and note editor - option to switch between mask editor and note editor * implement generates notes and save notes implemention to show toast components for messages * removed pickr & implemented color picker component - remove pickr - implemented using html5 canvas - range input for changing color - another range input for opacity changes - hex and rgba value support * rename methods name & rust unwrap safety - change plural names to singular - create respone message in proto and return response with imagecloze note or error if not found with note id - remove image_occlusion from post handler list - rename service name in mediasrv.py - rename methods name for image occlusion in backend and image_occlusion - update frontend also for update functions' names - handle error in frontend mask-editor.ts, when error getting notes then toast message shown to frontend * extract to function & add comments & remove global - extract function in mask-editor.ts to reduce duplicate - remove unused global from css - add comments to store.ts explaining usage - changes id to noteId in lib.ts - add comments for limitSize, becuase of duplicate implementation * remove image_occlusion notetype - remove from stock notetype, stdmodels - add implementation for notetype to image occlusion - add i18n for errors * update smooth scroll, always show cursor tools - change questionmask to qmask - make selectable for shape true in all tools to simplify edits and draw shapes - update image occlusion in reviewer ts to load image properly * add and get notetype else return errors * fix: not showing occlusion * Use a oneof for ImageClozeNoteResponse Makes it clearer that only one of them can be returned * Don't crash if image filename not provided The second unwrap should be ok, as the input is utf8 * Refactor get_image_cloze_note - fixes crash when note doesn't exist - Ok(None) case was not covered - decouples business logic from native error->proto error conversion - no need for original copy - field[x] is more idiomatic than field.get(x).unwrap() - don't need mutable access to fields * Fix crash if image file unreadable + Use our read_file helper for better error context * Add metadata() helper * Fix crash if file metadata can't be read * remove color picker, qmask and shape color - remove strings from ftl - remove color picker component - remove from cloze generation - remove icons for two buttons - use constant color for shapes * update color in reviewer and ftl strings * fix shape position in canvas & add border to shape - rename mask to inactive shape and active shape color - border witdth and border color - change decimal point deserializing string and toFixed(2) - add thin border in mask editor, may be image background was transparent * fix shape position in canvas after modified - do not draw fixed ratio shapes by turn of uniformScaling - fix rectangle width,height - fix ellipse rx,ry,width,height - fix polygon postion and points - draw outside of canvas also * fix border width and color in reviewer canvas - rename variable * refactor cloze div generate and remove angle * fix origin when drawn outside of canvas from right * fix shape at boundry & not include rx,ry rectangle - move shapes at boundry when pointer is outside of canvas - include rx, ry for ellipse only - include points for polygon only * fix lint errors & update image size in editor canvas based on height and width * remove unsupported layerX & layerX for touchscreen - fix shapes at edges * implemented undo redo with canvas state - implemented undo redo using fabric canvas events - polygon is special case and implemented only added and modified event - rectangle and ellipse have object:added, object:modified and object:removed case - change id to undo and redo * remove background image from canvas and used css to put image tag below canvas editor - set image width and height after adding image * fix for polygon points, add br in cloze strings, & toogle masks button - fix shapes at edges - toggle masks button to show/hide masks - hide clozes string, it contains <br> - set height for div container (used 'relative' in css) * refactor top toolbar, add space and border radius - rename cursor tools - add left and right border * fix undo after undo happen, use transparent color in draw mode
2023-03-29 04:33:19 +02:00
"jsdom@19.0.0": {
"licenses": "MIT",
"repository": "https://github.com/jsdom/jsdom",
"path": "node_modules/jsdom",
"licenseFile": "node_modules/jsdom/LICENSE.txt"
},
"lodash-es@4.17.21": {
2020-11-12 12:07:59 +01:00
"licenses": "MIT",
"repository": "https://github.com/lodash/lodash",
"publisher": "John-David Dalton",
"email": "john.david.dalton@gmail.com",
"path": "node_modules/lodash-es",
"licenseFile": "node_modules/lodash-es/LICENSE"
2020-11-12 12:07:59 +01:00
},
Update to Svelte 4, and update most other JS deps (#2565) * eslint-plugin-svelte3 -> eslint-plugin-svelte The former is deprecated, and blocks an update to Svelte 4. Also drop unused svelte2tsx and types package. * Drop unused symbols code for now It may be added back in the future, but for now dropping it will save 200k from our editor bundle. * Remove sass and caniuse-lite pins The latter no longer seems to be required. The former was added to suppress deprecation warnings when compiling the old bootstrap version we have pinned. Those are hidden by the build tool now (though we really need to address them at one point: https://github.com/ankitects/anki/issues/1385) Also removed unused files section. * Prevent proto compile from looking in node_modules/@types/sass When deps are updated, tsc aborts because @types/sass is a dummy package without an index.d.ts file. * Filter Svelte warnings out of ./run * Update to latest Bootstrap This fixes the deprecation warnings we were getting during build: bootstrap doesn't accept runtime CSS variables being set in Sass, as it wants to apply transforms to the colors. Closes #1385 * Start port to Svelte 4 - svelte-check tests have a bunch of failures; ./run works - Svelte no longer exposes internals, so we can't use create_in_transition - Also update esbuild and related components like esbuild-svelte * Fix test failures Had to add some more a11y warning ignores - have added https://github.com/ankitects/anki/issues/2564 to address that in the future. * Remove some dependency pins + Remove sass, we don't need it directly * Bump remaining JS deps that have a current semver * Upgrade dprint/license-checker/marked The new helper method avoids marked printing deprecation warnings to the console. Also remove unused lodash/long types, and move lodahs-es to devdeps * Upgrade eslint and fluent packages * Update @floating-ui/dom The only dependencies remaining are currently blocked: - Jest 29 gives some error about require vs import; may not be worth investigating if we switch to Deno for the tests - CodeMirror 6 is a big API change and will need work. * Roll dprint back to an earlier version GitHub dropped support for Ubuntu 18 runners, causing dprint's artifacts to require a glibc version greater than what Anki CI currently has.
2023-07-01 08:21:53 +02:00
"marked@5.1.0": {
"licenses": "MIT",
"repository": "https://github.com/markedjs/marked",
"publisher": "Christopher Jeffrey",
"path": "node_modules/marked",
"licenseFile": "node_modules/marked/LICENSE.md"
},
2022-12-04 09:01:26 +01:00
"mathjax@3.2.2": {
2020-12-09 06:47:34 +01:00
"licenses": "Apache-2.0",
"repository": "https://github.com/mathjax/MathJax",
"path": "node_modules/mathjax",
"licenseFile": "node_modules/mathjax/LICENSE"
},
Feature image occlusion (#2367) * add note types with occlusions and image fields * generate image occlusion cloze div data - generate div element with data-* atrributes for canvas shape generate for reviewer * getting image data & deck id and adding notes the implementation added into backend - added service index in backend.proto for image occlusion request - created image_occlusion.proto with required message and service - implementation in backend for getting image and adding notes, also during editing return imagecloze note and update notes - add notes to selected deck, if no notetype then add image occlusion notetypes - reuse notetype from stock notetypes when not exist * script for generating shapes using canvas api in reviewer - the flash issues fixed by loading image and using image size to draw canvas, also when image get resized, calculate scale using natural width and canvas width to draw shape at right position - limit size of canvas for safari * init image occlusion page in ts and build page with - fabricjs for editing shapes - panzoom for drag and zoom - pickr for color picker - build page using web.rs * implement top toolbar for canvas shapes - undo & redo tools - zoom in, zoom out and zoom fit - group & ungroup - copy & paste - set transparency of shapes - align tools * implement side toolbar for drawing shapes add top toolbar and the side toolbar contains following tools - cursor for selecting shapes - zoom for drag and zoom shapes in mask editor - rectangle for creating it - ellipse for creating it - polygon for creating it using points - shape fill color - question mask color (currently only single color can be added for all shapes) * add maskeditor page for editing mask - add side toolbar and sidebar include toptoolbar - load maskeditor in two mode - for adding note using path to image - for editing note using note id * implement note editor page for adding notes - the note editor page have simple button (B/I/U) and option to toggle html view - option to select deck for adding notes into that deck - option to generate to hide all, guess one & hide one, guess one notes * add image occlusion page add side toolbar, top toolbar, mask editor and note editor - option to switch between mask editor and note editor * implement generates notes and save notes implemention to show toast components for messages * removed pickr & implemented color picker component - remove pickr - implemented using html5 canvas - range input for changing color - another range input for opacity changes - hex and rgba value support * rename methods name & rust unwrap safety - change plural names to singular - create respone message in proto and return response with imagecloze note or error if not found with note id - remove image_occlusion from post handler list - rename service name in mediasrv.py - rename methods name for image occlusion in backend and image_occlusion - update frontend also for update functions' names - handle error in frontend mask-editor.ts, when error getting notes then toast message shown to frontend * extract to function & add comments & remove global - extract function in mask-editor.ts to reduce duplicate - remove unused global from css - add comments to store.ts explaining usage - changes id to noteId in lib.ts - add comments for limitSize, becuase of duplicate implementation * remove image_occlusion notetype - remove from stock notetype, stdmodels - add implementation for notetype to image occlusion - add i18n for errors * update smooth scroll, always show cursor tools - change questionmask to qmask - make selectable for shape true in all tools to simplify edits and draw shapes - update image occlusion in reviewer ts to load image properly * add and get notetype else return errors * fix: not showing occlusion * Use a oneof for ImageClozeNoteResponse Makes it clearer that only one of them can be returned * Don't crash if image filename not provided The second unwrap should be ok, as the input is utf8 * Refactor get_image_cloze_note - fixes crash when note doesn't exist - Ok(None) case was not covered - decouples business logic from native error->proto error conversion - no need for original copy - field[x] is more idiomatic than field.get(x).unwrap() - don't need mutable access to fields * Fix crash if image file unreadable + Use our read_file helper for better error context * Add metadata() helper * Fix crash if file metadata can't be read * remove color picker, qmask and shape color - remove strings from ftl - remove color picker component - remove from cloze generation - remove icons for two buttons - use constant color for shapes * update color in reviewer and ftl strings * fix shape position in canvas & add border to shape - rename mask to inactive shape and active shape color - border witdth and border color - change decimal point deserializing string and toFixed(2) - add thin border in mask editor, may be image background was transparent * fix shape position in canvas after modified - do not draw fixed ratio shapes by turn of uniformScaling - fix rectangle width,height - fix ellipse rx,ry,width,height - fix polygon postion and points - draw outside of canvas also * fix border width and color in reviewer canvas - rename variable * refactor cloze div generate and remove angle * fix origin when drawn outside of canvas from right * fix shape at boundry & not include rx,ry rectangle - move shapes at boundry when pointer is outside of canvas - include rx, ry for ellipse only - include points for polygon only * fix lint errors & update image size in editor canvas based on height and width * remove unsupported layerX & layerX for touchscreen - fix shapes at edges * implemented undo redo with canvas state - implemented undo redo using fabric canvas events - polygon is special case and implemented only added and modified event - rectangle and ellipse have object:added, object:modified and object:removed case - change id to undo and redo * remove background image from canvas and used css to put image tag below canvas editor - set image width and height after adding image * fix for polygon points, add br in cloze strings, & toogle masks button - fix shapes at edges - toggle masks button to show/hide masks - hide clozes string, it contains <br> - set height for div container (used 'relative' in css) * refactor top toolbar, add space and border radius - rename cursor tools - add left and right border * fix undo after undo happen, use transparent color in draw mode
2023-03-29 04:33:19 +02:00
"mime-db@1.52.0": {
"licenses": "MIT",
"repository": "https://github.com/jshttp/mime-db",
"path": "node_modules/mime-db",
"licenseFile": "node_modules/mime-db/LICENSE"
},
"mime-types@2.1.35": {
"licenses": "MIT",
"repository": "https://github.com/jshttp/mime-types",
"path": "node_modules/mime-types",
"licenseFile": "node_modules/mime-types/LICENSE"
},
"ms@2.1.2": {
"licenses": "MIT",
"repository": "https://github.com/zeit/ms",
"path": "node_modules/ms",
"licenseFile": "node_modules/ms/license.md"
},
"ngraph.events@1.2.2": {
"licenses": "BSD-3-Clause",
"repository": "https://github.com/anvaka/ngraph.events",
"publisher": "Andrei Kashcha",
"path": "node_modules/ngraph.events",
"licenseFile": "node_modules/ngraph.events/LICENSE"
},
Update to Svelte 4, and update most other JS deps (#2565) * eslint-plugin-svelte3 -> eslint-plugin-svelte The former is deprecated, and blocks an update to Svelte 4. Also drop unused svelte2tsx and types package. * Drop unused symbols code for now It may be added back in the future, but for now dropping it will save 200k from our editor bundle. * Remove sass and caniuse-lite pins The latter no longer seems to be required. The former was added to suppress deprecation warnings when compiling the old bootstrap version we have pinned. Those are hidden by the build tool now (though we really need to address them at one point: https://github.com/ankitects/anki/issues/1385) Also removed unused files section. * Prevent proto compile from looking in node_modules/@types/sass When deps are updated, tsc aborts because @types/sass is a dummy package without an index.d.ts file. * Filter Svelte warnings out of ./run * Update to latest Bootstrap This fixes the deprecation warnings we were getting during build: bootstrap doesn't accept runtime CSS variables being set in Sass, as it wants to apply transforms to the colors. Closes #1385 * Start port to Svelte 4 - svelte-check tests have a bunch of failures; ./run works - Svelte no longer exposes internals, so we can't use create_in_transition - Also update esbuild and related components like esbuild-svelte * Fix test failures Had to add some more a11y warning ignores - have added https://github.com/ankitects/anki/issues/2564 to address that in the future. * Remove some dependency pins + Remove sass, we don't need it directly * Bump remaining JS deps that have a current semver * Upgrade dprint/license-checker/marked The new helper method avoids marked printing deprecation warnings to the console. Also remove unused lodash/long types, and move lodahs-es to devdeps * Upgrade eslint and fluent packages * Update @floating-ui/dom The only dependencies remaining are currently blocked: - Jest 29 gives some error about require vs import; may not be worth investigating if we switch to Deno for the tests - CodeMirror 6 is a big API change and will need work. * Roll dprint back to an earlier version GitHub dropped support for Ubuntu 18 runners, causing dprint's artifacts to require a glibc version greater than what Anki CI currently has.
2023-07-01 08:21:53 +02:00
"nwsapi@2.2.5": {
Feature image occlusion (#2367) * add note types with occlusions and image fields * generate image occlusion cloze div data - generate div element with data-* atrributes for canvas shape generate for reviewer * getting image data & deck id and adding notes the implementation added into backend - added service index in backend.proto for image occlusion request - created image_occlusion.proto with required message and service - implementation in backend for getting image and adding notes, also during editing return imagecloze note and update notes - add notes to selected deck, if no notetype then add image occlusion notetypes - reuse notetype from stock notetypes when not exist * script for generating shapes using canvas api in reviewer - the flash issues fixed by loading image and using image size to draw canvas, also when image get resized, calculate scale using natural width and canvas width to draw shape at right position - limit size of canvas for safari * init image occlusion page in ts and build page with - fabricjs for editing shapes - panzoom for drag and zoom - pickr for color picker - build page using web.rs * implement top toolbar for canvas shapes - undo & redo tools - zoom in, zoom out and zoom fit - group & ungroup - copy & paste - set transparency of shapes - align tools * implement side toolbar for drawing shapes add top toolbar and the side toolbar contains following tools - cursor for selecting shapes - zoom for drag and zoom shapes in mask editor - rectangle for creating it - ellipse for creating it - polygon for creating it using points - shape fill color - question mask color (currently only single color can be added for all shapes) * add maskeditor page for editing mask - add side toolbar and sidebar include toptoolbar - load maskeditor in two mode - for adding note using path to image - for editing note using note id * implement note editor page for adding notes - the note editor page have simple button (B/I/U) and option to toggle html view - option to select deck for adding notes into that deck - option to generate to hide all, guess one & hide one, guess one notes * add image occlusion page add side toolbar, top toolbar, mask editor and note editor - option to switch between mask editor and note editor * implement generates notes and save notes implemention to show toast components for messages * removed pickr & implemented color picker component - remove pickr - implemented using html5 canvas - range input for changing color - another range input for opacity changes - hex and rgba value support * rename methods name & rust unwrap safety - change plural names to singular - create respone message in proto and return response with imagecloze note or error if not found with note id - remove image_occlusion from post handler list - rename service name in mediasrv.py - rename methods name for image occlusion in backend and image_occlusion - update frontend also for update functions' names - handle error in frontend mask-editor.ts, when error getting notes then toast message shown to frontend * extract to function & add comments & remove global - extract function in mask-editor.ts to reduce duplicate - remove unused global from css - add comments to store.ts explaining usage - changes id to noteId in lib.ts - add comments for limitSize, becuase of duplicate implementation * remove image_occlusion notetype - remove from stock notetype, stdmodels - add implementation for notetype to image occlusion - add i18n for errors * update smooth scroll, always show cursor tools - change questionmask to qmask - make selectable for shape true in all tools to simplify edits and draw shapes - update image occlusion in reviewer ts to load image properly * add and get notetype else return errors * fix: not showing occlusion * Use a oneof for ImageClozeNoteResponse Makes it clearer that only one of them can be returned * Don't crash if image filename not provided The second unwrap should be ok, as the input is utf8 * Refactor get_image_cloze_note - fixes crash when note doesn't exist - Ok(None) case was not covered - decouples business logic from native error->proto error conversion - no need for original copy - field[x] is more idiomatic than field.get(x).unwrap() - don't need mutable access to fields * Fix crash if image file unreadable + Use our read_file helper for better error context * Add metadata() helper * Fix crash if file metadata can't be read * remove color picker, qmask and shape color - remove strings from ftl - remove color picker component - remove from cloze generation - remove icons for two buttons - use constant color for shapes * update color in reviewer and ftl strings * fix shape position in canvas & add border to shape - rename mask to inactive shape and active shape color - border witdth and border color - change decimal point deserializing string and toFixed(2) - add thin border in mask editor, may be image background was transparent * fix shape position in canvas after modified - do not draw fixed ratio shapes by turn of uniformScaling - fix rectangle width,height - fix ellipse rx,ry,width,height - fix polygon postion and points - draw outside of canvas also * fix border width and color in reviewer canvas - rename variable * refactor cloze div generate and remove angle * fix origin when drawn outside of canvas from right * fix shape at boundry & not include rx,ry rectangle - move shapes at boundry when pointer is outside of canvas - include rx, ry for ellipse only - include points for polygon only * fix lint errors & update image size in editor canvas based on height and width * remove unsupported layerX & layerX for touchscreen - fix shapes at edges * implemented undo redo with canvas state - implemented undo redo using fabric canvas events - polygon is special case and implemented only added and modified event - rectangle and ellipse have object:added, object:modified and object:removed case - change id to undo and redo * remove background image from canvas and used css to put image tag below canvas editor - set image width and height after adding image * fix for polygon points, add br in cloze strings, & toogle masks button - fix shapes at edges - toggle masks button to show/hide masks - hide clozes string, it contains <br> - set height for div container (used 'relative' in css) * refactor top toolbar, add space and border radius - rename cursor tools - add left and right border * fix undo after undo happen, use transparent color in draw mode
2023-03-29 04:33:19 +02:00
"licenses": "MIT",
"repository": "https://github.com/dperini/nwsapi",
"publisher": "Diego Perini",
"email": "diego.perini@gmail.com",
"path": "node_modules/nwsapi",
"licenseFile": "node_modules/nwsapi/LICENSE"
},
"panzoom@9.4.3": {
"licenses": "MIT",
"repository": "https://github.com/anvaka/panzoom",
"publisher": "Andrei Kashcha",
"path": "node_modules/panzoom",
"licenseFile": "node_modules/panzoom/LICENSE"
},
"parse5@6.0.1": {
"licenses": "MIT",
"repository": "https://github.com/inikulin/parse5",
"publisher": "Ivan Nikulin",
"email": "ifaaan@gmail.com",
"path": "node_modules/parse5",
"licenseFile": "node_modules/parse5/LICENSE"
},
Update to Svelte 4, and update most other JS deps (#2565) * eslint-plugin-svelte3 -> eslint-plugin-svelte The former is deprecated, and blocks an update to Svelte 4. Also drop unused svelte2tsx and types package. * Drop unused symbols code for now It may be added back in the future, but for now dropping it will save 200k from our editor bundle. * Remove sass and caniuse-lite pins The latter no longer seems to be required. The former was added to suppress deprecation warnings when compiling the old bootstrap version we have pinned. Those are hidden by the build tool now (though we really need to address them at one point: https://github.com/ankitects/anki/issues/1385) Also removed unused files section. * Prevent proto compile from looking in node_modules/@types/sass When deps are updated, tsc aborts because @types/sass is a dummy package without an index.d.ts file. * Filter Svelte warnings out of ./run * Update to latest Bootstrap This fixes the deprecation warnings we were getting during build: bootstrap doesn't accept runtime CSS variables being set in Sass, as it wants to apply transforms to the colors. Closes #1385 * Start port to Svelte 4 - svelte-check tests have a bunch of failures; ./run works - Svelte no longer exposes internals, so we can't use create_in_transition - Also update esbuild and related components like esbuild-svelte * Fix test failures Had to add some more a11y warning ignores - have added https://github.com/ankitects/anki/issues/2564 to address that in the future. * Remove some dependency pins + Remove sass, we don't need it directly * Bump remaining JS deps that have a current semver * Upgrade dprint/license-checker/marked The new helper method avoids marked printing deprecation warnings to the console. Also remove unused lodash/long types, and move lodahs-es to devdeps * Upgrade eslint and fluent packages * Update @floating-ui/dom The only dependencies remaining are currently blocked: - Jest 29 gives some error about require vs import; may not be worth investigating if we switch to Deno for the tests - CodeMirror 6 is a big API change and will need work. * Roll dprint back to an earlier version GitHub dropped support for Ubuntu 18 runners, causing dprint's artifacts to require a glibc version greater than what Anki CI currently has.
2023-07-01 08:21:53 +02:00
"psl@1.9.0": {
Feature image occlusion (#2367) * add note types with occlusions and image fields * generate image occlusion cloze div data - generate div element with data-* atrributes for canvas shape generate for reviewer * getting image data & deck id and adding notes the implementation added into backend - added service index in backend.proto for image occlusion request - created image_occlusion.proto with required message and service - implementation in backend for getting image and adding notes, also during editing return imagecloze note and update notes - add notes to selected deck, if no notetype then add image occlusion notetypes - reuse notetype from stock notetypes when not exist * script for generating shapes using canvas api in reviewer - the flash issues fixed by loading image and using image size to draw canvas, also when image get resized, calculate scale using natural width and canvas width to draw shape at right position - limit size of canvas for safari * init image occlusion page in ts and build page with - fabricjs for editing shapes - panzoom for drag and zoom - pickr for color picker - build page using web.rs * implement top toolbar for canvas shapes - undo & redo tools - zoom in, zoom out and zoom fit - group & ungroup - copy & paste - set transparency of shapes - align tools * implement side toolbar for drawing shapes add top toolbar and the side toolbar contains following tools - cursor for selecting shapes - zoom for drag and zoom shapes in mask editor - rectangle for creating it - ellipse for creating it - polygon for creating it using points - shape fill color - question mask color (currently only single color can be added for all shapes) * add maskeditor page for editing mask - add side toolbar and sidebar include toptoolbar - load maskeditor in two mode - for adding note using path to image - for editing note using note id * implement note editor page for adding notes - the note editor page have simple button (B/I/U) and option to toggle html view - option to select deck for adding notes into that deck - option to generate to hide all, guess one & hide one, guess one notes * add image occlusion page add side toolbar, top toolbar, mask editor and note editor - option to switch between mask editor and note editor * implement generates notes and save notes implemention to show toast components for messages * removed pickr & implemented color picker component - remove pickr - implemented using html5 canvas - range input for changing color - another range input for opacity changes - hex and rgba value support * rename methods name & rust unwrap safety - change plural names to singular - create respone message in proto and return response with imagecloze note or error if not found with note id - remove image_occlusion from post handler list - rename service name in mediasrv.py - rename methods name for image occlusion in backend and image_occlusion - update frontend also for update functions' names - handle error in frontend mask-editor.ts, when error getting notes then toast message shown to frontend * extract to function & add comments & remove global - extract function in mask-editor.ts to reduce duplicate - remove unused global from css - add comments to store.ts explaining usage - changes id to noteId in lib.ts - add comments for limitSize, becuase of duplicate implementation * remove image_occlusion notetype - remove from stock notetype, stdmodels - add implementation for notetype to image occlusion - add i18n for errors * update smooth scroll, always show cursor tools - change questionmask to qmask - make selectable for shape true in all tools to simplify edits and draw shapes - update image occlusion in reviewer ts to load image properly * add and get notetype else return errors * fix: not showing occlusion * Use a oneof for ImageClozeNoteResponse Makes it clearer that only one of them can be returned * Don't crash if image filename not provided The second unwrap should be ok, as the input is utf8 * Refactor get_image_cloze_note - fixes crash when note doesn't exist - Ok(None) case was not covered - decouples business logic from native error->proto error conversion - no need for original copy - field[x] is more idiomatic than field.get(x).unwrap() - don't need mutable access to fields * Fix crash if image file unreadable + Use our read_file helper for better error context * Add metadata() helper * Fix crash if file metadata can't be read * remove color picker, qmask and shape color - remove strings from ftl - remove color picker component - remove from cloze generation - remove icons for two buttons - use constant color for shapes * update color in reviewer and ftl strings * fix shape position in canvas & add border to shape - rename mask to inactive shape and active shape color - border witdth and border color - change decimal point deserializing string and toFixed(2) - add thin border in mask editor, may be image background was transparent * fix shape position in canvas after modified - do not draw fixed ratio shapes by turn of uniformScaling - fix rectangle width,height - fix ellipse rx,ry,width,height - fix polygon postion and points - draw outside of canvas also * fix border width and color in reviewer canvas - rename variable * refactor cloze div generate and remove angle * fix origin when drawn outside of canvas from right * fix shape at boundry & not include rx,ry rectangle - move shapes at boundry when pointer is outside of canvas - include rx, ry for ellipse only - include points for polygon only * fix lint errors & update image size in editor canvas based on height and width * remove unsupported layerX & layerX for touchscreen - fix shapes at edges * implemented undo redo with canvas state - implemented undo redo using fabric canvas events - polygon is special case and implemented only added and modified event - rectangle and ellipse have object:added, object:modified and object:removed case - change id to undo and redo * remove background image from canvas and used css to put image tag below canvas editor - set image width and height after adding image * fix for polygon points, add br in cloze strings, & toogle masks button - fix shapes at edges - toggle masks button to show/hide masks - hide clozes string, it contains <br> - set height for div container (used 'relative' in css) * refactor top toolbar, add space and border radius - rename cursor tools - add left and right border * fix undo after undo happen, use transparent color in draw mode
2023-03-29 04:33:19 +02:00
"licenses": "MIT",
"repository": "https://github.com/lupomontero/psl",
"publisher": "Lupo Montero",
"email": "lupomontero@gmail.com",
"path": "node_modules/psl",
"licenseFile": "node_modules/psl/LICENSE"
},
Update to Svelte 4, and update most other JS deps (#2565) * eslint-plugin-svelte3 -> eslint-plugin-svelte The former is deprecated, and blocks an update to Svelte 4. Also drop unused svelte2tsx and types package. * Drop unused symbols code for now It may be added back in the future, but for now dropping it will save 200k from our editor bundle. * Remove sass and caniuse-lite pins The latter no longer seems to be required. The former was added to suppress deprecation warnings when compiling the old bootstrap version we have pinned. Those are hidden by the build tool now (though we really need to address them at one point: https://github.com/ankitects/anki/issues/1385) Also removed unused files section. * Prevent proto compile from looking in node_modules/@types/sass When deps are updated, tsc aborts because @types/sass is a dummy package without an index.d.ts file. * Filter Svelte warnings out of ./run * Update to latest Bootstrap This fixes the deprecation warnings we were getting during build: bootstrap doesn't accept runtime CSS variables being set in Sass, as it wants to apply transforms to the colors. Closes #1385 * Start port to Svelte 4 - svelte-check tests have a bunch of failures; ./run works - Svelte no longer exposes internals, so we can't use create_in_transition - Also update esbuild and related components like esbuild-svelte * Fix test failures Had to add some more a11y warning ignores - have added https://github.com/ankitects/anki/issues/2564 to address that in the future. * Remove some dependency pins + Remove sass, we don't need it directly * Bump remaining JS deps that have a current semver * Upgrade dprint/license-checker/marked The new helper method avoids marked printing deprecation warnings to the console. Also remove unused lodash/long types, and move lodahs-es to devdeps * Upgrade eslint and fluent packages * Update @floating-ui/dom The only dependencies remaining are currently blocked: - Jest 29 gives some error about require vs import; may not be worth investigating if we switch to Deno for the tests - CodeMirror 6 is a big API change and will need work. * Roll dprint back to an earlier version GitHub dropped support for Ubuntu 18 runners, causing dprint's artifacts to require a glibc version greater than what Anki CI currently has.
2023-07-01 08:21:53 +02:00
"punycode@2.3.0": {
Feature image occlusion (#2367) * add note types with occlusions and image fields * generate image occlusion cloze div data - generate div element with data-* atrributes for canvas shape generate for reviewer * getting image data & deck id and adding notes the implementation added into backend - added service index in backend.proto for image occlusion request - created image_occlusion.proto with required message and service - implementation in backend for getting image and adding notes, also during editing return imagecloze note and update notes - add notes to selected deck, if no notetype then add image occlusion notetypes - reuse notetype from stock notetypes when not exist * script for generating shapes using canvas api in reviewer - the flash issues fixed by loading image and using image size to draw canvas, also when image get resized, calculate scale using natural width and canvas width to draw shape at right position - limit size of canvas for safari * init image occlusion page in ts and build page with - fabricjs for editing shapes - panzoom for drag and zoom - pickr for color picker - build page using web.rs * implement top toolbar for canvas shapes - undo & redo tools - zoom in, zoom out and zoom fit - group & ungroup - copy & paste - set transparency of shapes - align tools * implement side toolbar for drawing shapes add top toolbar and the side toolbar contains following tools - cursor for selecting shapes - zoom for drag and zoom shapes in mask editor - rectangle for creating it - ellipse for creating it - polygon for creating it using points - shape fill color - question mask color (currently only single color can be added for all shapes) * add maskeditor page for editing mask - add side toolbar and sidebar include toptoolbar - load maskeditor in two mode - for adding note using path to image - for editing note using note id * implement note editor page for adding notes - the note editor page have simple button (B/I/U) and option to toggle html view - option to select deck for adding notes into that deck - option to generate to hide all, guess one & hide one, guess one notes * add image occlusion page add side toolbar, top toolbar, mask editor and note editor - option to switch between mask editor and note editor * implement generates notes and save notes implemention to show toast components for messages * removed pickr & implemented color picker component - remove pickr - implemented using html5 canvas - range input for changing color - another range input for opacity changes - hex and rgba value support * rename methods name & rust unwrap safety - change plural names to singular - create respone message in proto and return response with imagecloze note or error if not found with note id - remove image_occlusion from post handler list - rename service name in mediasrv.py - rename methods name for image occlusion in backend and image_occlusion - update frontend also for update functions' names - handle error in frontend mask-editor.ts, when error getting notes then toast message shown to frontend * extract to function & add comments & remove global - extract function in mask-editor.ts to reduce duplicate - remove unused global from css - add comments to store.ts explaining usage - changes id to noteId in lib.ts - add comments for limitSize, becuase of duplicate implementation * remove image_occlusion notetype - remove from stock notetype, stdmodels - add implementation for notetype to image occlusion - add i18n for errors * update smooth scroll, always show cursor tools - change questionmask to qmask - make selectable for shape true in all tools to simplify edits and draw shapes - update image occlusion in reviewer ts to load image properly * add and get notetype else return errors * fix: not showing occlusion * Use a oneof for ImageClozeNoteResponse Makes it clearer that only one of them can be returned * Don't crash if image filename not provided The second unwrap should be ok, as the input is utf8 * Refactor get_image_cloze_note - fixes crash when note doesn't exist - Ok(None) case was not covered - decouples business logic from native error->proto error conversion - no need for original copy - field[x] is more idiomatic than field.get(x).unwrap() - don't need mutable access to fields * Fix crash if image file unreadable + Use our read_file helper for better error context * Add metadata() helper * Fix crash if file metadata can't be read * remove color picker, qmask and shape color - remove strings from ftl - remove color picker component - remove from cloze generation - remove icons for two buttons - use constant color for shapes * update color in reviewer and ftl strings * fix shape position in canvas & add border to shape - rename mask to inactive shape and active shape color - border witdth and border color - change decimal point deserializing string and toFixed(2) - add thin border in mask editor, may be image background was transparent * fix shape position in canvas after modified - do not draw fixed ratio shapes by turn of uniformScaling - fix rectangle width,height - fix ellipse rx,ry,width,height - fix polygon postion and points - draw outside of canvas also * fix border width and color in reviewer canvas - rename variable * refactor cloze div generate and remove angle * fix origin when drawn outside of canvas from right * fix shape at boundry & not include rx,ry rectangle - move shapes at boundry when pointer is outside of canvas - include rx, ry for ellipse only - include points for polygon only * fix lint errors & update image size in editor canvas based on height and width * remove unsupported layerX & layerX for touchscreen - fix shapes at edges * implemented undo redo with canvas state - implemented undo redo using fabric canvas events - polygon is special case and implemented only added and modified event - rectangle and ellipse have object:added, object:modified and object:removed case - change id to undo and redo * remove background image from canvas and used css to put image tag below canvas editor - set image width and height after adding image * fix for polygon points, add br in cloze strings, & toogle masks button - fix shapes at edges - toggle masks button to show/hide masks - hide clozes string, it contains <br> - set height for div container (used 'relative' in css) * refactor top toolbar, add space and border radius - rename cursor tools - add left and right border * fix undo after undo happen, use transparent color in draw mode
2023-03-29 04:33:19 +02:00
"licenses": "MIT",
Update to Svelte 4, and update most other JS deps (#2565) * eslint-plugin-svelte3 -> eslint-plugin-svelte The former is deprecated, and blocks an update to Svelte 4. Also drop unused svelte2tsx and types package. * Drop unused symbols code for now It may be added back in the future, but for now dropping it will save 200k from our editor bundle. * Remove sass and caniuse-lite pins The latter no longer seems to be required. The former was added to suppress deprecation warnings when compiling the old bootstrap version we have pinned. Those are hidden by the build tool now (though we really need to address them at one point: https://github.com/ankitects/anki/issues/1385) Also removed unused files section. * Prevent proto compile from looking in node_modules/@types/sass When deps are updated, tsc aborts because @types/sass is a dummy package without an index.d.ts file. * Filter Svelte warnings out of ./run * Update to latest Bootstrap This fixes the deprecation warnings we were getting during build: bootstrap doesn't accept runtime CSS variables being set in Sass, as it wants to apply transforms to the colors. Closes #1385 * Start port to Svelte 4 - svelte-check tests have a bunch of failures; ./run works - Svelte no longer exposes internals, so we can't use create_in_transition - Also update esbuild and related components like esbuild-svelte * Fix test failures Had to add some more a11y warning ignores - have added https://github.com/ankitects/anki/issues/2564 to address that in the future. * Remove some dependency pins + Remove sass, we don't need it directly * Bump remaining JS deps that have a current semver * Upgrade dprint/license-checker/marked The new helper method avoids marked printing deprecation warnings to the console. Also remove unused lodash/long types, and move lodahs-es to devdeps * Upgrade eslint and fluent packages * Update @floating-ui/dom The only dependencies remaining are currently blocked: - Jest 29 gives some error about require vs import; may not be worth investigating if we switch to Deno for the tests - CodeMirror 6 is a big API change and will need work. * Roll dprint back to an earlier version GitHub dropped support for Ubuntu 18 runners, causing dprint's artifacts to require a glibc version greater than what Anki CI currently has.
2023-07-01 08:21:53 +02:00
"repository": "https://github.com/mathiasbynens/punycode.js",
Feature image occlusion (#2367) * add note types with occlusions and image fields * generate image occlusion cloze div data - generate div element with data-* atrributes for canvas shape generate for reviewer * getting image data & deck id and adding notes the implementation added into backend - added service index in backend.proto for image occlusion request - created image_occlusion.proto with required message and service - implementation in backend for getting image and adding notes, also during editing return imagecloze note and update notes - add notes to selected deck, if no notetype then add image occlusion notetypes - reuse notetype from stock notetypes when not exist * script for generating shapes using canvas api in reviewer - the flash issues fixed by loading image and using image size to draw canvas, also when image get resized, calculate scale using natural width and canvas width to draw shape at right position - limit size of canvas for safari * init image occlusion page in ts and build page with - fabricjs for editing shapes - panzoom for drag and zoom - pickr for color picker - build page using web.rs * implement top toolbar for canvas shapes - undo & redo tools - zoom in, zoom out and zoom fit - group & ungroup - copy & paste - set transparency of shapes - align tools * implement side toolbar for drawing shapes add top toolbar and the side toolbar contains following tools - cursor for selecting shapes - zoom for drag and zoom shapes in mask editor - rectangle for creating it - ellipse for creating it - polygon for creating it using points - shape fill color - question mask color (currently only single color can be added for all shapes) * add maskeditor page for editing mask - add side toolbar and sidebar include toptoolbar - load maskeditor in two mode - for adding note using path to image - for editing note using note id * implement note editor page for adding notes - the note editor page have simple button (B/I/U) and option to toggle html view - option to select deck for adding notes into that deck - option to generate to hide all, guess one & hide one, guess one notes * add image occlusion page add side toolbar, top toolbar, mask editor and note editor - option to switch between mask editor and note editor * implement generates notes and save notes implemention to show toast components for messages * removed pickr & implemented color picker component - remove pickr - implemented using html5 canvas - range input for changing color - another range input for opacity changes - hex and rgba value support * rename methods name & rust unwrap safety - change plural names to singular - create respone message in proto and return response with imagecloze note or error if not found with note id - remove image_occlusion from post handler list - rename service name in mediasrv.py - rename methods name for image occlusion in backend and image_occlusion - update frontend also for update functions' names - handle error in frontend mask-editor.ts, when error getting notes then toast message shown to frontend * extract to function & add comments & remove global - extract function in mask-editor.ts to reduce duplicate - remove unused global from css - add comments to store.ts explaining usage - changes id to noteId in lib.ts - add comments for limitSize, becuase of duplicate implementation * remove image_occlusion notetype - remove from stock notetype, stdmodels - add implementation for notetype to image occlusion - add i18n for errors * update smooth scroll, always show cursor tools - change questionmask to qmask - make selectable for shape true in all tools to simplify edits and draw shapes - update image occlusion in reviewer ts to load image properly * add and get notetype else return errors * fix: not showing occlusion * Use a oneof for ImageClozeNoteResponse Makes it clearer that only one of them can be returned * Don't crash if image filename not provided The second unwrap should be ok, as the input is utf8 * Refactor get_image_cloze_note - fixes crash when note doesn't exist - Ok(None) case was not covered - decouples business logic from native error->proto error conversion - no need for original copy - field[x] is more idiomatic than field.get(x).unwrap() - don't need mutable access to fields * Fix crash if image file unreadable + Use our read_file helper for better error context * Add metadata() helper * Fix crash if file metadata can't be read * remove color picker, qmask and shape color - remove strings from ftl - remove color picker component - remove from cloze generation - remove icons for two buttons - use constant color for shapes * update color in reviewer and ftl strings * fix shape position in canvas & add border to shape - rename mask to inactive shape and active shape color - border witdth and border color - change decimal point deserializing string and toFixed(2) - add thin border in mask editor, may be image background was transparent * fix shape position in canvas after modified - do not draw fixed ratio shapes by turn of uniformScaling - fix rectangle width,height - fix ellipse rx,ry,width,height - fix polygon postion and points - draw outside of canvas also * fix border width and color in reviewer canvas - rename variable * refactor cloze div generate and remove angle * fix origin when drawn outside of canvas from right * fix shape at boundry & not include rx,ry rectangle - move shapes at boundry when pointer is outside of canvas - include rx, ry for ellipse only - include points for polygon only * fix lint errors & update image size in editor canvas based on height and width * remove unsupported layerX & layerX for touchscreen - fix shapes at edges * implemented undo redo with canvas state - implemented undo redo using fabric canvas events - polygon is special case and implemented only added and modified event - rectangle and ellipse have object:added, object:modified and object:removed case - change id to undo and redo * remove background image from canvas and used css to put image tag below canvas editor - set image width and height after adding image * fix for polygon points, add br in cloze strings, & toogle masks button - fix shapes at edges - toggle masks button to show/hide masks - hide clozes string, it contains <br> - set height for div container (used 'relative' in css) * refactor top toolbar, add space and border radius - rename cursor tools - add left and right border * fix undo after undo happen, use transparent color in draw mode
2023-03-29 04:33:19 +02:00
"publisher": "Mathias Bynens",
"path": "node_modules/punycode",
"licenseFile": "node_modules/punycode/LICENSE-MIT.txt"
},
Update to Svelte 4, and update most other JS deps (#2565) * eslint-plugin-svelte3 -> eslint-plugin-svelte The former is deprecated, and blocks an update to Svelte 4. Also drop unused svelte2tsx and types package. * Drop unused symbols code for now It may be added back in the future, but for now dropping it will save 200k from our editor bundle. * Remove sass and caniuse-lite pins The latter no longer seems to be required. The former was added to suppress deprecation warnings when compiling the old bootstrap version we have pinned. Those are hidden by the build tool now (though we really need to address them at one point: https://github.com/ankitects/anki/issues/1385) Also removed unused files section. * Prevent proto compile from looking in node_modules/@types/sass When deps are updated, tsc aborts because @types/sass is a dummy package without an index.d.ts file. * Filter Svelte warnings out of ./run * Update to latest Bootstrap This fixes the deprecation warnings we were getting during build: bootstrap doesn't accept runtime CSS variables being set in Sass, as it wants to apply transforms to the colors. Closes #1385 * Start port to Svelte 4 - svelte-check tests have a bunch of failures; ./run works - Svelte no longer exposes internals, so we can't use create_in_transition - Also update esbuild and related components like esbuild-svelte * Fix test failures Had to add some more a11y warning ignores - have added https://github.com/ankitects/anki/issues/2564 to address that in the future. * Remove some dependency pins + Remove sass, we don't need it directly * Bump remaining JS deps that have a current semver * Upgrade dprint/license-checker/marked The new helper method avoids marked printing deprecation warnings to the console. Also remove unused lodash/long types, and move lodahs-es to devdeps * Upgrade eslint and fluent packages * Update @floating-ui/dom The only dependencies remaining are currently blocked: - Jest 29 gives some error about require vs import; may not be worth investigating if we switch to Deno for the tests - CodeMirror 6 is a big API change and will need work. * Roll dprint back to an earlier version GitHub dropped support for Ubuntu 18 runners, causing dprint's artifacts to require a glibc version greater than what Anki CI currently has.
2023-07-01 08:21:53 +02:00
"querystringify@2.2.0": {
"licenses": "MIT",
"repository": "https://github.com/unshiftio/querystringify",
"publisher": "Arnout Kazemier",
"path": "node_modules/querystringify",
"licenseFile": "node_modules/querystringify/LICENSE"
},
"requires-port@1.0.0": {
"licenses": "MIT",
"repository": "https://github.com/unshiftio/requires-port",
"publisher": "Arnout Kazemier",
"path": "node_modules/requires-port",
"licenseFile": "node_modules/requires-port/LICENSE"
},
"robust-predicates@3.0.2": {
"licenses": "Unlicense",
"repository": "https://github.com/mourner/robust-predicates",
"publisher": "Vladimir Agafonkin",
"path": "node_modules/robust-predicates",
"licenseFile": "node_modules/robust-predicates/LICENSE"
},
"rw@1.3.3": {
"licenses": "BSD-3-Clause",
"repository": "https://github.com/mbostock/rw",
"publisher": "Mike Bostock",
"path": "node_modules/rw",
"licenseFile": "node_modules/rw/LICENSE"
},
"safer-buffer@2.1.2": {
"licenses": "MIT",
"repository": "https://github.com/ChALkeR/safer-buffer",
"publisher": "Nikita Skovoroda",
"email": "chalkerx@gmail.com",
"path": "node_modules/safer-buffer",
"licenseFile": "node_modules/safer-buffer/LICENSE"
Feature image occlusion (#2367) * add note types with occlusions and image fields * generate image occlusion cloze div data - generate div element with data-* atrributes for canvas shape generate for reviewer * getting image data & deck id and adding notes the implementation added into backend - added service index in backend.proto for image occlusion request - created image_occlusion.proto with required message and service - implementation in backend for getting image and adding notes, also during editing return imagecloze note and update notes - add notes to selected deck, if no notetype then add image occlusion notetypes - reuse notetype from stock notetypes when not exist * script for generating shapes using canvas api in reviewer - the flash issues fixed by loading image and using image size to draw canvas, also when image get resized, calculate scale using natural width and canvas width to draw shape at right position - limit size of canvas for safari * init image occlusion page in ts and build page with - fabricjs for editing shapes - panzoom for drag and zoom - pickr for color picker - build page using web.rs * implement top toolbar for canvas shapes - undo & redo tools - zoom in, zoom out and zoom fit - group & ungroup - copy & paste - set transparency of shapes - align tools * implement side toolbar for drawing shapes add top toolbar and the side toolbar contains following tools - cursor for selecting shapes - zoom for drag and zoom shapes in mask editor - rectangle for creating it - ellipse for creating it - polygon for creating it using points - shape fill color - question mask color (currently only single color can be added for all shapes) * add maskeditor page for editing mask - add side toolbar and sidebar include toptoolbar - load maskeditor in two mode - for adding note using path to image - for editing note using note id * implement note editor page for adding notes - the note editor page have simple button (B/I/U) and option to toggle html view - option to select deck for adding notes into that deck - option to generate to hide all, guess one & hide one, guess one notes * add image occlusion page add side toolbar, top toolbar, mask editor and note editor - option to switch between mask editor and note editor * implement generates notes and save notes implemention to show toast components for messages * removed pickr & implemented color picker component - remove pickr - implemented using html5 canvas - range input for changing color - another range input for opacity changes - hex and rgba value support * rename methods name & rust unwrap safety - change plural names to singular - create respone message in proto and return response with imagecloze note or error if not found with note id - remove image_occlusion from post handler list - rename service name in mediasrv.py - rename methods name for image occlusion in backend and image_occlusion - update frontend also for update functions' names - handle error in frontend mask-editor.ts, when error getting notes then toast message shown to frontend * extract to function & add comments & remove global - extract function in mask-editor.ts to reduce duplicate - remove unused global from css - add comments to store.ts explaining usage - changes id to noteId in lib.ts - add comments for limitSize, becuase of duplicate implementation * remove image_occlusion notetype - remove from stock notetype, stdmodels - add implementation for notetype to image occlusion - add i18n for errors * update smooth scroll, always show cursor tools - change questionmask to qmask - make selectable for shape true in all tools to simplify edits and draw shapes - update image occlusion in reviewer ts to load image properly * add and get notetype else return errors * fix: not showing occlusion * Use a oneof for ImageClozeNoteResponse Makes it clearer that only one of them can be returned * Don't crash if image filename not provided The second unwrap should be ok, as the input is utf8 * Refactor get_image_cloze_note - fixes crash when note doesn't exist - Ok(None) case was not covered - decouples business logic from native error->proto error conversion - no need for original copy - field[x] is more idiomatic than field.get(x).unwrap() - don't need mutable access to fields * Fix crash if image file unreadable + Use our read_file helper for better error context * Add metadata() helper * Fix crash if file metadata can't be read * remove color picker, qmask and shape color - remove strings from ftl - remove color picker component - remove from cloze generation - remove icons for two buttons - use constant color for shapes * update color in reviewer and ftl strings * fix shape position in canvas & add border to shape - rename mask to inactive shape and active shape color - border witdth and border color - change decimal point deserializing string and toFixed(2) - add thin border in mask editor, may be image background was transparent * fix shape position in canvas after modified - do not draw fixed ratio shapes by turn of uniformScaling - fix rectangle width,height - fix ellipse rx,ry,width,height - fix polygon postion and points - draw outside of canvas also * fix border width and color in reviewer canvas - rename variable * refactor cloze div generate and remove angle * fix origin when drawn outside of canvas from right * fix shape at boundry & not include rx,ry rectangle - move shapes at boundry when pointer is outside of canvas - include rx, ry for ellipse only - include points for polygon only * fix lint errors & update image size in editor canvas based on height and width * remove unsupported layerX & layerX for touchscreen - fix shapes at edges * implemented undo redo with canvas state - implemented undo redo using fabric canvas events - polygon is special case and implemented only added and modified event - rectangle and ellipse have object:added, object:modified and object:removed case - change id to undo and redo * remove background image from canvas and used css to put image tag below canvas editor - set image width and height after adding image * fix for polygon points, add br in cloze strings, & toogle masks button - fix shapes at edges - toggle masks button to show/hide masks - hide clozes string, it contains <br> - set height for div container (used 'relative' in css) * refactor top toolbar, add space and border radius - rename cursor tools - add left and right border * fix undo after undo happen, use transparent color in draw mode
2023-03-29 04:33:19 +02:00
},
"saxes@5.0.1": {
"licenses": "ISC",
"repository": "https://github.com/lddubeau/saxes",
"publisher": "Louis-Dominique Dubeau",
"email": "ldd@lddubeau.com",
"path": "node_modules/saxes",
"licenseFile": "node_modules/saxes/README.md"
},
"source-map@0.6.1": {
"licenses": "BSD-3-Clause",
"repository": "https://github.com/mozilla/source-map",
"publisher": "Nick Fitzgerald",
"email": "nfitzgerald@mozilla.com",
"path": "node_modules/source-map",
"licenseFile": "node_modules/source-map/LICENSE"
},
"symbol-tree@3.2.4": {
"licenses": "MIT",
"repository": "https://github.com/jsdom/js-symbol-tree",
"publisher": "Joris van der Wel",
"email": "joris@jorisvanderwel.com",
"path": "node_modules/symbol-tree",
"licenseFile": "node_modules/symbol-tree/LICENSE"
},
Update to Svelte 4, and update most other JS deps (#2565) * eslint-plugin-svelte3 -> eslint-plugin-svelte The former is deprecated, and blocks an update to Svelte 4. Also drop unused svelte2tsx and types package. * Drop unused symbols code for now It may be added back in the future, but for now dropping it will save 200k from our editor bundle. * Remove sass and caniuse-lite pins The latter no longer seems to be required. The former was added to suppress deprecation warnings when compiling the old bootstrap version we have pinned. Those are hidden by the build tool now (though we really need to address them at one point: https://github.com/ankitects/anki/issues/1385) Also removed unused files section. * Prevent proto compile from looking in node_modules/@types/sass When deps are updated, tsc aborts because @types/sass is a dummy package without an index.d.ts file. * Filter Svelte warnings out of ./run * Update to latest Bootstrap This fixes the deprecation warnings we were getting during build: bootstrap doesn't accept runtime CSS variables being set in Sass, as it wants to apply transforms to the colors. Closes #1385 * Start port to Svelte 4 - svelte-check tests have a bunch of failures; ./run works - Svelte no longer exposes internals, so we can't use create_in_transition - Also update esbuild and related components like esbuild-svelte * Fix test failures Had to add some more a11y warning ignores - have added https://github.com/ankitects/anki/issues/2564 to address that in the future. * Remove some dependency pins + Remove sass, we don't need it directly * Bump remaining JS deps that have a current semver * Upgrade dprint/license-checker/marked The new helper method avoids marked printing deprecation warnings to the console. Also remove unused lodash/long types, and move lodahs-es to devdeps * Upgrade eslint and fluent packages * Update @floating-ui/dom The only dependencies remaining are currently blocked: - Jest 29 gives some error about require vs import; may not be worth investigating if we switch to Deno for the tests - CodeMirror 6 is a big API change and will need work. * Roll dprint back to an earlier version GitHub dropped support for Ubuntu 18 runners, causing dprint's artifacts to require a glibc version greater than what Anki CI currently has.
2023-07-01 08:21:53 +02:00
"tough-cookie@4.1.3": {
Feature image occlusion (#2367) * add note types with occlusions and image fields * generate image occlusion cloze div data - generate div element with data-* atrributes for canvas shape generate for reviewer * getting image data & deck id and adding notes the implementation added into backend - added service index in backend.proto for image occlusion request - created image_occlusion.proto with required message and service - implementation in backend for getting image and adding notes, also during editing return imagecloze note and update notes - add notes to selected deck, if no notetype then add image occlusion notetypes - reuse notetype from stock notetypes when not exist * script for generating shapes using canvas api in reviewer - the flash issues fixed by loading image and using image size to draw canvas, also when image get resized, calculate scale using natural width and canvas width to draw shape at right position - limit size of canvas for safari * init image occlusion page in ts and build page with - fabricjs for editing shapes - panzoom for drag and zoom - pickr for color picker - build page using web.rs * implement top toolbar for canvas shapes - undo & redo tools - zoom in, zoom out and zoom fit - group & ungroup - copy & paste - set transparency of shapes - align tools * implement side toolbar for drawing shapes add top toolbar and the side toolbar contains following tools - cursor for selecting shapes - zoom for drag and zoom shapes in mask editor - rectangle for creating it - ellipse for creating it - polygon for creating it using points - shape fill color - question mask color (currently only single color can be added for all shapes) * add maskeditor page for editing mask - add side toolbar and sidebar include toptoolbar - load maskeditor in two mode - for adding note using path to image - for editing note using note id * implement note editor page for adding notes - the note editor page have simple button (B/I/U) and option to toggle html view - option to select deck for adding notes into that deck - option to generate to hide all, guess one & hide one, guess one notes * add image occlusion page add side toolbar, top toolbar, mask editor and note editor - option to switch between mask editor and note editor * implement generates notes and save notes implemention to show toast components for messages * removed pickr & implemented color picker component - remove pickr - implemented using html5 canvas - range input for changing color - another range input for opacity changes - hex and rgba value support * rename methods name & rust unwrap safety - change plural names to singular - create respone message in proto and return response with imagecloze note or error if not found with note id - remove image_occlusion from post handler list - rename service name in mediasrv.py - rename methods name for image occlusion in backend and image_occlusion - update frontend also for update functions' names - handle error in frontend mask-editor.ts, when error getting notes then toast message shown to frontend * extract to function & add comments & remove global - extract function in mask-editor.ts to reduce duplicate - remove unused global from css - add comments to store.ts explaining usage - changes id to noteId in lib.ts - add comments for limitSize, becuase of duplicate implementation * remove image_occlusion notetype - remove from stock notetype, stdmodels - add implementation for notetype to image occlusion - add i18n for errors * update smooth scroll, always show cursor tools - change questionmask to qmask - make selectable for shape true in all tools to simplify edits and draw shapes - update image occlusion in reviewer ts to load image properly * add and get notetype else return errors * fix: not showing occlusion * Use a oneof for ImageClozeNoteResponse Makes it clearer that only one of them can be returned * Don't crash if image filename not provided The second unwrap should be ok, as the input is utf8 * Refactor get_image_cloze_note - fixes crash when note doesn't exist - Ok(None) case was not covered - decouples business logic from native error->proto error conversion - no need for original copy - field[x] is more idiomatic than field.get(x).unwrap() - don't need mutable access to fields * Fix crash if image file unreadable + Use our read_file helper for better error context * Add metadata() helper * Fix crash if file metadata can't be read * remove color picker, qmask and shape color - remove strings from ftl - remove color picker component - remove from cloze generation - remove icons for two buttons - use constant color for shapes * update color in reviewer and ftl strings * fix shape position in canvas & add border to shape - rename mask to inactive shape and active shape color - border witdth and border color - change decimal point deserializing string and toFixed(2) - add thin border in mask editor, may be image background was transparent * fix shape position in canvas after modified - do not draw fixed ratio shapes by turn of uniformScaling - fix rectangle width,height - fix ellipse rx,ry,width,height - fix polygon postion and points - draw outside of canvas also * fix border width and color in reviewer canvas - rename variable * refactor cloze div generate and remove angle * fix origin when drawn outside of canvas from right * fix shape at boundry & not include rx,ry rectangle - move shapes at boundry when pointer is outside of canvas - include rx, ry for ellipse only - include points for polygon only * fix lint errors & update image size in editor canvas based on height and width * remove unsupported layerX & layerX for touchscreen - fix shapes at edges * implemented undo redo with canvas state - implemented undo redo using fabric canvas events - polygon is special case and implemented only added and modified event - rectangle and ellipse have object:added, object:modified and object:removed case - change id to undo and redo * remove background image from canvas and used css to put image tag below canvas editor - set image width and height after adding image * fix for polygon points, add br in cloze strings, & toogle masks button - fix shapes at edges - toggle masks button to show/hide masks - hide clozes string, it contains <br> - set height for div container (used 'relative' in css) * refactor top toolbar, add space and border radius - rename cursor tools - add left and right border * fix undo after undo happen, use transparent color in draw mode
2023-03-29 04:33:19 +02:00
"licenses": "BSD-3-Clause",
"repository": "https://github.com/salesforce/tough-cookie",
"publisher": "Jeremy Stashewsky",
"email": "jstash@gmail.com",
"path": "node_modules/tough-cookie",
"licenseFile": "node_modules/tough-cookie/LICENSE"
},
"tr46@3.0.0": {
"licenses": "MIT",
"repository": "https://github.com/jsdom/tr46",
"publisher": "Sebastian Mayr",
"email": "npm@smayr.name",
"path": "node_modules/tr46",
"licenseFile": "node_modules/tr46/LICENSE.md"
},
Update to Svelte 4, and update most other JS deps (#2565) * eslint-plugin-svelte3 -> eslint-plugin-svelte The former is deprecated, and blocks an update to Svelte 4. Also drop unused svelte2tsx and types package. * Drop unused symbols code for now It may be added back in the future, but for now dropping it will save 200k from our editor bundle. * Remove sass and caniuse-lite pins The latter no longer seems to be required. The former was added to suppress deprecation warnings when compiling the old bootstrap version we have pinned. Those are hidden by the build tool now (though we really need to address them at one point: https://github.com/ankitects/anki/issues/1385) Also removed unused files section. * Prevent proto compile from looking in node_modules/@types/sass When deps are updated, tsc aborts because @types/sass is a dummy package without an index.d.ts file. * Filter Svelte warnings out of ./run * Update to latest Bootstrap This fixes the deprecation warnings we were getting during build: bootstrap doesn't accept runtime CSS variables being set in Sass, as it wants to apply transforms to the colors. Closes #1385 * Start port to Svelte 4 - svelte-check tests have a bunch of failures; ./run works - Svelte no longer exposes internals, so we can't use create_in_transition - Also update esbuild and related components like esbuild-svelte * Fix test failures Had to add some more a11y warning ignores - have added https://github.com/ankitects/anki/issues/2564 to address that in the future. * Remove some dependency pins + Remove sass, we don't need it directly * Bump remaining JS deps that have a current semver * Upgrade dprint/license-checker/marked The new helper method avoids marked printing deprecation warnings to the console. Also remove unused lodash/long types, and move lodahs-es to devdeps * Upgrade eslint and fluent packages * Update @floating-ui/dom The only dependencies remaining are currently blocked: - Jest 29 gives some error about require vs import; may not be worth investigating if we switch to Deno for the tests - CodeMirror 6 is a big API change and will need work. * Roll dprint back to an earlier version GitHub dropped support for Ubuntu 18 runners, causing dprint's artifacts to require a glibc version greater than what Anki CI currently has.
2023-07-01 08:21:53 +02:00
"universalify@0.2.0": {
Feature image occlusion (#2367) * add note types with occlusions and image fields * generate image occlusion cloze div data - generate div element with data-* atrributes for canvas shape generate for reviewer * getting image data & deck id and adding notes the implementation added into backend - added service index in backend.proto for image occlusion request - created image_occlusion.proto with required message and service - implementation in backend for getting image and adding notes, also during editing return imagecloze note and update notes - add notes to selected deck, if no notetype then add image occlusion notetypes - reuse notetype from stock notetypes when not exist * script for generating shapes using canvas api in reviewer - the flash issues fixed by loading image and using image size to draw canvas, also when image get resized, calculate scale using natural width and canvas width to draw shape at right position - limit size of canvas for safari * init image occlusion page in ts and build page with - fabricjs for editing shapes - panzoom for drag and zoom - pickr for color picker - build page using web.rs * implement top toolbar for canvas shapes - undo & redo tools - zoom in, zoom out and zoom fit - group & ungroup - copy & paste - set transparency of shapes - align tools * implement side toolbar for drawing shapes add top toolbar and the side toolbar contains following tools - cursor for selecting shapes - zoom for drag and zoom shapes in mask editor - rectangle for creating it - ellipse for creating it - polygon for creating it using points - shape fill color - question mask color (currently only single color can be added for all shapes) * add maskeditor page for editing mask - add side toolbar and sidebar include toptoolbar - load maskeditor in two mode - for adding note using path to image - for editing note using note id * implement note editor page for adding notes - the note editor page have simple button (B/I/U) and option to toggle html view - option to select deck for adding notes into that deck - option to generate to hide all, guess one & hide one, guess one notes * add image occlusion page add side toolbar, top toolbar, mask editor and note editor - option to switch between mask editor and note editor * implement generates notes and save notes implemention to show toast components for messages * removed pickr & implemented color picker component - remove pickr - implemented using html5 canvas - range input for changing color - another range input for opacity changes - hex and rgba value support * rename methods name & rust unwrap safety - change plural names to singular - create respone message in proto and return response with imagecloze note or error if not found with note id - remove image_occlusion from post handler list - rename service name in mediasrv.py - rename methods name for image occlusion in backend and image_occlusion - update frontend also for update functions' names - handle error in frontend mask-editor.ts, when error getting notes then toast message shown to frontend * extract to function & add comments & remove global - extract function in mask-editor.ts to reduce duplicate - remove unused global from css - add comments to store.ts explaining usage - changes id to noteId in lib.ts - add comments for limitSize, becuase of duplicate implementation * remove image_occlusion notetype - remove from stock notetype, stdmodels - add implementation for notetype to image occlusion - add i18n for errors * update smooth scroll, always show cursor tools - change questionmask to qmask - make selectable for shape true in all tools to simplify edits and draw shapes - update image occlusion in reviewer ts to load image properly * add and get notetype else return errors * fix: not showing occlusion * Use a oneof for ImageClozeNoteResponse Makes it clearer that only one of them can be returned * Don't crash if image filename not provided The second unwrap should be ok, as the input is utf8 * Refactor get_image_cloze_note - fixes crash when note doesn't exist - Ok(None) case was not covered - decouples business logic from native error->proto error conversion - no need for original copy - field[x] is more idiomatic than field.get(x).unwrap() - don't need mutable access to fields * Fix crash if image file unreadable + Use our read_file helper for better error context * Add metadata() helper * Fix crash if file metadata can't be read * remove color picker, qmask and shape color - remove strings from ftl - remove color picker component - remove from cloze generation - remove icons for two buttons - use constant color for shapes * update color in reviewer and ftl strings * fix shape position in canvas & add border to shape - rename mask to inactive shape and active shape color - border witdth and border color - change decimal point deserializing string and toFixed(2) - add thin border in mask editor, may be image background was transparent * fix shape position in canvas after modified - do not draw fixed ratio shapes by turn of uniformScaling - fix rectangle width,height - fix ellipse rx,ry,width,height - fix polygon postion and points - draw outside of canvas also * fix border width and color in reviewer canvas - rename variable * refactor cloze div generate and remove angle * fix origin when drawn outside of canvas from right * fix shape at boundry & not include rx,ry rectangle - move shapes at boundry when pointer is outside of canvas - include rx, ry for ellipse only - include points for polygon only * fix lint errors & update image size in editor canvas based on height and width * remove unsupported layerX & layerX for touchscreen - fix shapes at edges * implemented undo redo with canvas state - implemented undo redo using fabric canvas events - polygon is special case and implemented only added and modified event - rectangle and ellipse have object:added, object:modified and object:removed case - change id to undo and redo * remove background image from canvas and used css to put image tag below canvas editor - set image width and height after adding image * fix for polygon points, add br in cloze strings, & toogle masks button - fix shapes at edges - toggle masks button to show/hide masks - hide clozes string, it contains <br> - set height for div container (used 'relative' in css) * refactor top toolbar, add space and border radius - rename cursor tools - add left and right border * fix undo after undo happen, use transparent color in draw mode
2023-03-29 04:33:19 +02:00
"licenses": "MIT",
"repository": "https://github.com/RyanZim/universalify",
"publisher": "Ryan Zimmerman",
"email": "opensrc@ryanzim.com",
"path": "node_modules/universalify",
"licenseFile": "node_modules/universalify/LICENSE"
},
Update to Svelte 4, and update most other JS deps (#2565) * eslint-plugin-svelte3 -> eslint-plugin-svelte The former is deprecated, and blocks an update to Svelte 4. Also drop unused svelte2tsx and types package. * Drop unused symbols code for now It may be added back in the future, but for now dropping it will save 200k from our editor bundle. * Remove sass and caniuse-lite pins The latter no longer seems to be required. The former was added to suppress deprecation warnings when compiling the old bootstrap version we have pinned. Those are hidden by the build tool now (though we really need to address them at one point: https://github.com/ankitects/anki/issues/1385) Also removed unused files section. * Prevent proto compile from looking in node_modules/@types/sass When deps are updated, tsc aborts because @types/sass is a dummy package without an index.d.ts file. * Filter Svelte warnings out of ./run * Update to latest Bootstrap This fixes the deprecation warnings we were getting during build: bootstrap doesn't accept runtime CSS variables being set in Sass, as it wants to apply transforms to the colors. Closes #1385 * Start port to Svelte 4 - svelte-check tests have a bunch of failures; ./run works - Svelte no longer exposes internals, so we can't use create_in_transition - Also update esbuild and related components like esbuild-svelte * Fix test failures Had to add some more a11y warning ignores - have added https://github.com/ankitects/anki/issues/2564 to address that in the future. * Remove some dependency pins + Remove sass, we don't need it directly * Bump remaining JS deps that have a current semver * Upgrade dprint/license-checker/marked The new helper method avoids marked printing deprecation warnings to the console. Also remove unused lodash/long types, and move lodahs-es to devdeps * Upgrade eslint and fluent packages * Update @floating-ui/dom The only dependencies remaining are currently blocked: - Jest 29 gives some error about require vs import; may not be worth investigating if we switch to Deno for the tests - CodeMirror 6 is a big API change and will need work. * Roll dprint back to an earlier version GitHub dropped support for Ubuntu 18 runners, causing dprint's artifacts to require a glibc version greater than what Anki CI currently has.
2023-07-01 08:21:53 +02:00
"url-parse@1.5.10": {
"licenses": "MIT",
"repository": "https://github.com/unshiftio/url-parse",
"publisher": "Arnout Kazemier",
"path": "node_modules/url-parse",
"licenseFile": "node_modules/url-parse/LICENSE"
},
Feature image occlusion (#2367) * add note types with occlusions and image fields * generate image occlusion cloze div data - generate div element with data-* atrributes for canvas shape generate for reviewer * getting image data & deck id and adding notes the implementation added into backend - added service index in backend.proto for image occlusion request - created image_occlusion.proto with required message and service - implementation in backend for getting image and adding notes, also during editing return imagecloze note and update notes - add notes to selected deck, if no notetype then add image occlusion notetypes - reuse notetype from stock notetypes when not exist * script for generating shapes using canvas api in reviewer - the flash issues fixed by loading image and using image size to draw canvas, also when image get resized, calculate scale using natural width and canvas width to draw shape at right position - limit size of canvas for safari * init image occlusion page in ts and build page with - fabricjs for editing shapes - panzoom for drag and zoom - pickr for color picker - build page using web.rs * implement top toolbar for canvas shapes - undo & redo tools - zoom in, zoom out and zoom fit - group & ungroup - copy & paste - set transparency of shapes - align tools * implement side toolbar for drawing shapes add top toolbar and the side toolbar contains following tools - cursor for selecting shapes - zoom for drag and zoom shapes in mask editor - rectangle for creating it - ellipse for creating it - polygon for creating it using points - shape fill color - question mask color (currently only single color can be added for all shapes) * add maskeditor page for editing mask - add side toolbar and sidebar include toptoolbar - load maskeditor in two mode - for adding note using path to image - for editing note using note id * implement note editor page for adding notes - the note editor page have simple button (B/I/U) and option to toggle html view - option to select deck for adding notes into that deck - option to generate to hide all, guess one & hide one, guess one notes * add image occlusion page add side toolbar, top toolbar, mask editor and note editor - option to switch between mask editor and note editor * implement generates notes and save notes implemention to show toast components for messages * removed pickr & implemented color picker component - remove pickr - implemented using html5 canvas - range input for changing color - another range input for opacity changes - hex and rgba value support * rename methods name & rust unwrap safety - change plural names to singular - create respone message in proto and return response with imagecloze note or error if not found with note id - remove image_occlusion from post handler list - rename service name in mediasrv.py - rename methods name for image occlusion in backend and image_occlusion - update frontend also for update functions' names - handle error in frontend mask-editor.ts, when error getting notes then toast message shown to frontend * extract to function & add comments & remove global - extract function in mask-editor.ts to reduce duplicate - remove unused global from css - add comments to store.ts explaining usage - changes id to noteId in lib.ts - add comments for limitSize, becuase of duplicate implementation * remove image_occlusion notetype - remove from stock notetype, stdmodels - add implementation for notetype to image occlusion - add i18n for errors * update smooth scroll, always show cursor tools - change questionmask to qmask - make selectable for shape true in all tools to simplify edits and draw shapes - update image occlusion in reviewer ts to load image properly * add and get notetype else return errors * fix: not showing occlusion * Use a oneof for ImageClozeNoteResponse Makes it clearer that only one of them can be returned * Don't crash if image filename not provided The second unwrap should be ok, as the input is utf8 * Refactor get_image_cloze_note - fixes crash when note doesn't exist - Ok(None) case was not covered - decouples business logic from native error->proto error conversion - no need for original copy - field[x] is more idiomatic than field.get(x).unwrap() - don't need mutable access to fields * Fix crash if image file unreadable + Use our read_file helper for better error context * Add metadata() helper * Fix crash if file metadata can't be read * remove color picker, qmask and shape color - remove strings from ftl - remove color picker component - remove from cloze generation - remove icons for two buttons - use constant color for shapes * update color in reviewer and ftl strings * fix shape position in canvas & add border to shape - rename mask to inactive shape and active shape color - border witdth and border color - change decimal point deserializing string and toFixed(2) - add thin border in mask editor, may be image background was transparent * fix shape position in canvas after modified - do not draw fixed ratio shapes by turn of uniformScaling - fix rectangle width,height - fix ellipse rx,ry,width,height - fix polygon postion and points - draw outside of canvas also * fix border width and color in reviewer canvas - rename variable * refactor cloze div generate and remove angle * fix origin when drawn outside of canvas from right * fix shape at boundry & not include rx,ry rectangle - move shapes at boundry when pointer is outside of canvas - include rx, ry for ellipse only - include points for polygon only * fix lint errors & update image size in editor canvas based on height and width * remove unsupported layerX & layerX for touchscreen - fix shapes at edges * implemented undo redo with canvas state - implemented undo redo using fabric canvas events - polygon is special case and implemented only added and modified event - rectangle and ellipse have object:added, object:modified and object:removed case - change id to undo and redo * remove background image from canvas and used css to put image tag below canvas editor - set image width and height after adding image * fix for polygon points, add br in cloze strings, & toogle masks button - fix shapes at edges - toggle masks button to show/hide masks - hide clozes string, it contains <br> - set height for div container (used 'relative' in css) * refactor top toolbar, add space and border radius - rename cursor tools - add left and right border * fix undo after undo happen, use transparent color in draw mode
2023-03-29 04:33:19 +02:00
"w3c-hr-time@1.0.2": {
"licenses": "MIT",
"repository": "https://github.com/jsdom/w3c-hr-time",
"publisher": "Timothy Gu",
"email": "timothygu99@gmail.com",
"path": "node_modules/w3c-hr-time",
"licenseFile": "node_modules/w3c-hr-time/LICENSE.md"
},
"w3c-xmlserializer@3.0.0": {
"licenses": "MIT",
"repository": "https://github.com/jsdom/w3c-xmlserializer",
"path": "node_modules/w3c-xmlserializer",
"licenseFile": "node_modules/w3c-xmlserializer/LICENSE.md"
},
"webidl-conversions@7.0.0": {
"licenses": "BSD-2-Clause",
"repository": "https://github.com/jsdom/webidl-conversions",
"publisher": "Domenic Denicola",
"email": "d@domenic.me",
"path": "node_modules/webidl-conversions",
"licenseFile": "node_modules/webidl-conversions/LICENSE.md"
},
"whatwg-encoding@2.0.0": {
"licenses": "MIT",
"repository": "https://github.com/jsdom/whatwg-encoding",
"publisher": "Domenic Denicola",
"email": "d@domenic.me",
"path": "node_modules/whatwg-encoding",
"licenseFile": "node_modules/whatwg-encoding/LICENSE.txt"
},
"whatwg-mimetype@3.0.0": {
"licenses": "MIT",
"repository": "https://github.com/jsdom/whatwg-mimetype",
"publisher": "Domenic Denicola",
"email": "d@domenic.me",
"path": "node_modules/whatwg-mimetype",
"licenseFile": "node_modules/whatwg-mimetype/LICENSE.txt"
},
"whatwg-url@10.0.0": {
"licenses": "MIT",
"repository": "https://github.com/jsdom/whatwg-url",
"publisher": "Sebastian Mayr",
"email": "github@smayr.name",
"path": "node_modules/whatwg-url",
"licenseFile": "node_modules/whatwg-url/LICENSE.txt"
},
Update to Svelte 4, and update most other JS deps (#2565) * eslint-plugin-svelte3 -> eslint-plugin-svelte The former is deprecated, and blocks an update to Svelte 4. Also drop unused svelte2tsx and types package. * Drop unused symbols code for now It may be added back in the future, but for now dropping it will save 200k from our editor bundle. * Remove sass and caniuse-lite pins The latter no longer seems to be required. The former was added to suppress deprecation warnings when compiling the old bootstrap version we have pinned. Those are hidden by the build tool now (though we really need to address them at one point: https://github.com/ankitects/anki/issues/1385) Also removed unused files section. * Prevent proto compile from looking in node_modules/@types/sass When deps are updated, tsc aborts because @types/sass is a dummy package without an index.d.ts file. * Filter Svelte warnings out of ./run * Update to latest Bootstrap This fixes the deprecation warnings we were getting during build: bootstrap doesn't accept runtime CSS variables being set in Sass, as it wants to apply transforms to the colors. Closes #1385 * Start port to Svelte 4 - svelte-check tests have a bunch of failures; ./run works - Svelte no longer exposes internals, so we can't use create_in_transition - Also update esbuild and related components like esbuild-svelte * Fix test failures Had to add some more a11y warning ignores - have added https://github.com/ankitects/anki/issues/2564 to address that in the future. * Remove some dependency pins + Remove sass, we don't need it directly * Bump remaining JS deps that have a current semver * Upgrade dprint/license-checker/marked The new helper method avoids marked printing deprecation warnings to the console. Also remove unused lodash/long types, and move lodahs-es to devdeps * Upgrade eslint and fluent packages * Update @floating-ui/dom The only dependencies remaining are currently blocked: - Jest 29 gives some error about require vs import; may not be worth investigating if we switch to Deno for the tests - CodeMirror 6 is a big API change and will need work. * Roll dprint back to an earlier version GitHub dropped support for Ubuntu 18 runners, causing dprint's artifacts to require a glibc version greater than what Anki CI currently has.
2023-07-01 08:21:53 +02:00
"whatwg-url@11.0.0": {
"licenses": "MIT",
"repository": "https://github.com/jsdom/whatwg-url",
"publisher": "Sebastian Mayr",
"email": "github@smayr.name",
"path": "node_modules/data-urls/node_modules/whatwg-url",
"licenseFile": "node_modules/data-urls/node_modules/whatwg-url/LICENSE.txt"
},
Feature image occlusion (#2367) * add note types with occlusions and image fields * generate image occlusion cloze div data - generate div element with data-* atrributes for canvas shape generate for reviewer * getting image data & deck id and adding notes the implementation added into backend - added service index in backend.proto for image occlusion request - created image_occlusion.proto with required message and service - implementation in backend for getting image and adding notes, also during editing return imagecloze note and update notes - add notes to selected deck, if no notetype then add image occlusion notetypes - reuse notetype from stock notetypes when not exist * script for generating shapes using canvas api in reviewer - the flash issues fixed by loading image and using image size to draw canvas, also when image get resized, calculate scale using natural width and canvas width to draw shape at right position - limit size of canvas for safari * init image occlusion page in ts and build page with - fabricjs for editing shapes - panzoom for drag and zoom - pickr for color picker - build page using web.rs * implement top toolbar for canvas shapes - undo & redo tools - zoom in, zoom out and zoom fit - group & ungroup - copy & paste - set transparency of shapes - align tools * implement side toolbar for drawing shapes add top toolbar and the side toolbar contains following tools - cursor for selecting shapes - zoom for drag and zoom shapes in mask editor - rectangle for creating it - ellipse for creating it - polygon for creating it using points - shape fill color - question mask color (currently only single color can be added for all shapes) * add maskeditor page for editing mask - add side toolbar and sidebar include toptoolbar - load maskeditor in two mode - for adding note using path to image - for editing note using note id * implement note editor page for adding notes - the note editor page have simple button (B/I/U) and option to toggle html view - option to select deck for adding notes into that deck - option to generate to hide all, guess one & hide one, guess one notes * add image occlusion page add side toolbar, top toolbar, mask editor and note editor - option to switch between mask editor and note editor * implement generates notes and save notes implemention to show toast components for messages * removed pickr & implemented color picker component - remove pickr - implemented using html5 canvas - range input for changing color - another range input for opacity changes - hex and rgba value support * rename methods name & rust unwrap safety - change plural names to singular - create respone message in proto and return response with imagecloze note or error if not found with note id - remove image_occlusion from post handler list - rename service name in mediasrv.py - rename methods name for image occlusion in backend and image_occlusion - update frontend also for update functions' names - handle error in frontend mask-editor.ts, when error getting notes then toast message shown to frontend * extract to function & add comments & remove global - extract function in mask-editor.ts to reduce duplicate - remove unused global from css - add comments to store.ts explaining usage - changes id to noteId in lib.ts - add comments for limitSize, becuase of duplicate implementation * remove image_occlusion notetype - remove from stock notetype, stdmodels - add implementation for notetype to image occlusion - add i18n for errors * update smooth scroll, always show cursor tools - change questionmask to qmask - make selectable for shape true in all tools to simplify edits and draw shapes - update image occlusion in reviewer ts to load image properly * add and get notetype else return errors * fix: not showing occlusion * Use a oneof for ImageClozeNoteResponse Makes it clearer that only one of them can be returned * Don't crash if image filename not provided The second unwrap should be ok, as the input is utf8 * Refactor get_image_cloze_note - fixes crash when note doesn't exist - Ok(None) case was not covered - decouples business logic from native error->proto error conversion - no need for original copy - field[x] is more idiomatic than field.get(x).unwrap() - don't need mutable access to fields * Fix crash if image file unreadable + Use our read_file helper for better error context * Add metadata() helper * Fix crash if file metadata can't be read * remove color picker, qmask and shape color - remove strings from ftl - remove color picker component - remove from cloze generation - remove icons for two buttons - use constant color for shapes * update color in reviewer and ftl strings * fix shape position in canvas & add border to shape - rename mask to inactive shape and active shape color - border witdth and border color - change decimal point deserializing string and toFixed(2) - add thin border in mask editor, may be image background was transparent * fix shape position in canvas after modified - do not draw fixed ratio shapes by turn of uniformScaling - fix rectangle width,height - fix ellipse rx,ry,width,height - fix polygon postion and points - draw outside of canvas also * fix border width and color in reviewer canvas - rename variable * refactor cloze div generate and remove angle * fix origin when drawn outside of canvas from right * fix shape at boundry & not include rx,ry rectangle - move shapes at boundry when pointer is outside of canvas - include rx, ry for ellipse only - include points for polygon only * fix lint errors & update image size in editor canvas based on height and width * remove unsupported layerX & layerX for touchscreen - fix shapes at edges * implemented undo redo with canvas state - implemented undo redo using fabric canvas events - polygon is special case and implemented only added and modified event - rectangle and ellipse have object:added, object:modified and object:removed case - change id to undo and redo * remove background image from canvas and used css to put image tag below canvas editor - set image width and height after adding image * fix for polygon points, add br in cloze strings, & toogle masks button - fix shapes at edges - toggle masks button to show/hide masks - hide clozes string, it contains <br> - set height for div container (used 'relative' in css) * refactor top toolbar, add space and border radius - rename cursor tools - add left and right border * fix undo after undo happen, use transparent color in draw mode
2023-03-29 04:33:19 +02:00
"wheel@1.0.0": {
"licenses": "MIT",
"repository": "https://github.com/anvaka/wheel",
"publisher": "Andrei Kashcha",
"path": "node_modules/wheel",
"licenseFile": "node_modules/wheel/LICENSE"
},
Update to Svelte 4, and update most other JS deps (#2565) * eslint-plugin-svelte3 -> eslint-plugin-svelte The former is deprecated, and blocks an update to Svelte 4. Also drop unused svelte2tsx and types package. * Drop unused symbols code for now It may be added back in the future, but for now dropping it will save 200k from our editor bundle. * Remove sass and caniuse-lite pins The latter no longer seems to be required. The former was added to suppress deprecation warnings when compiling the old bootstrap version we have pinned. Those are hidden by the build tool now (though we really need to address them at one point: https://github.com/ankitects/anki/issues/1385) Also removed unused files section. * Prevent proto compile from looking in node_modules/@types/sass When deps are updated, tsc aborts because @types/sass is a dummy package without an index.d.ts file. * Filter Svelte warnings out of ./run * Update to latest Bootstrap This fixes the deprecation warnings we were getting during build: bootstrap doesn't accept runtime CSS variables being set in Sass, as it wants to apply transforms to the colors. Closes #1385 * Start port to Svelte 4 - svelte-check tests have a bunch of failures; ./run works - Svelte no longer exposes internals, so we can't use create_in_transition - Also update esbuild and related components like esbuild-svelte * Fix test failures Had to add some more a11y warning ignores - have added https://github.com/ankitects/anki/issues/2564 to address that in the future. * Remove some dependency pins + Remove sass, we don't need it directly * Bump remaining JS deps that have a current semver * Upgrade dprint/license-checker/marked The new helper method avoids marked printing deprecation warnings to the console. Also remove unused lodash/long types, and move lodahs-es to devdeps * Upgrade eslint and fluent packages * Update @floating-ui/dom The only dependencies remaining are currently blocked: - Jest 29 gives some error about require vs import; may not be worth investigating if we switch to Deno for the tests - CodeMirror 6 is a big API change and will need work. * Roll dprint back to an earlier version GitHub dropped support for Ubuntu 18 runners, causing dprint's artifacts to require a glibc version greater than what Anki CI currently has.
2023-07-01 08:21:53 +02:00
"ws@8.13.0": {
Feature image occlusion (#2367) * add note types with occlusions and image fields * generate image occlusion cloze div data - generate div element with data-* atrributes for canvas shape generate for reviewer * getting image data & deck id and adding notes the implementation added into backend - added service index in backend.proto for image occlusion request - created image_occlusion.proto with required message and service - implementation in backend for getting image and adding notes, also during editing return imagecloze note and update notes - add notes to selected deck, if no notetype then add image occlusion notetypes - reuse notetype from stock notetypes when not exist * script for generating shapes using canvas api in reviewer - the flash issues fixed by loading image and using image size to draw canvas, also when image get resized, calculate scale using natural width and canvas width to draw shape at right position - limit size of canvas for safari * init image occlusion page in ts and build page with - fabricjs for editing shapes - panzoom for drag and zoom - pickr for color picker - build page using web.rs * implement top toolbar for canvas shapes - undo & redo tools - zoom in, zoom out and zoom fit - group & ungroup - copy & paste - set transparency of shapes - align tools * implement side toolbar for drawing shapes add top toolbar and the side toolbar contains following tools - cursor for selecting shapes - zoom for drag and zoom shapes in mask editor - rectangle for creating it - ellipse for creating it - polygon for creating it using points - shape fill color - question mask color (currently only single color can be added for all shapes) * add maskeditor page for editing mask - add side toolbar and sidebar include toptoolbar - load maskeditor in two mode - for adding note using path to image - for editing note using note id * implement note editor page for adding notes - the note editor page have simple button (B/I/U) and option to toggle html view - option to select deck for adding notes into that deck - option to generate to hide all, guess one & hide one, guess one notes * add image occlusion page add side toolbar, top toolbar, mask editor and note editor - option to switch between mask editor and note editor * implement generates notes and save notes implemention to show toast components for messages * removed pickr & implemented color picker component - remove pickr - implemented using html5 canvas - range input for changing color - another range input for opacity changes - hex and rgba value support * rename methods name & rust unwrap safety - change plural names to singular - create respone message in proto and return response with imagecloze note or error if not found with note id - remove image_occlusion from post handler list - rename service name in mediasrv.py - rename methods name for image occlusion in backend and image_occlusion - update frontend also for update functions' names - handle error in frontend mask-editor.ts, when error getting notes then toast message shown to frontend * extract to function & add comments & remove global - extract function in mask-editor.ts to reduce duplicate - remove unused global from css - add comments to store.ts explaining usage - changes id to noteId in lib.ts - add comments for limitSize, becuase of duplicate implementation * remove image_occlusion notetype - remove from stock notetype, stdmodels - add implementation for notetype to image occlusion - add i18n for errors * update smooth scroll, always show cursor tools - change questionmask to qmask - make selectable for shape true in all tools to simplify edits and draw shapes - update image occlusion in reviewer ts to load image properly * add and get notetype else return errors * fix: not showing occlusion * Use a oneof for ImageClozeNoteResponse Makes it clearer that only one of them can be returned * Don't crash if image filename not provided The second unwrap should be ok, as the input is utf8 * Refactor get_image_cloze_note - fixes crash when note doesn't exist - Ok(None) case was not covered - decouples business logic from native error->proto error conversion - no need for original copy - field[x] is more idiomatic than field.get(x).unwrap() - don't need mutable access to fields * Fix crash if image file unreadable + Use our read_file helper for better error context * Add metadata() helper * Fix crash if file metadata can't be read * remove color picker, qmask and shape color - remove strings from ftl - remove color picker component - remove from cloze generation - remove icons for two buttons - use constant color for shapes * update color in reviewer and ftl strings * fix shape position in canvas & add border to shape - rename mask to inactive shape and active shape color - border witdth and border color - change decimal point deserializing string and toFixed(2) - add thin border in mask editor, may be image background was transparent * fix shape position in canvas after modified - do not draw fixed ratio shapes by turn of uniformScaling - fix rectangle width,height - fix ellipse rx,ry,width,height - fix polygon postion and points - draw outside of canvas also * fix border width and color in reviewer canvas - rename variable * refactor cloze div generate and remove angle * fix origin when drawn outside of canvas from right * fix shape at boundry & not include rx,ry rectangle - move shapes at boundry when pointer is outside of canvas - include rx, ry for ellipse only - include points for polygon only * fix lint errors & update image size in editor canvas based on height and width * remove unsupported layerX & layerX for touchscreen - fix shapes at edges * implemented undo redo with canvas state - implemented undo redo using fabric canvas events - polygon is special case and implemented only added and modified event - rectangle and ellipse have object:added, object:modified and object:removed case - change id to undo and redo * remove background image from canvas and used css to put image tag below canvas editor - set image width and height after adding image * fix for polygon points, add br in cloze strings, & toogle masks button - fix shapes at edges - toggle masks button to show/hide masks - hide clozes string, it contains <br> - set height for div container (used 'relative' in css) * refactor top toolbar, add space and border radius - rename cursor tools - add left and right border * fix undo after undo happen, use transparent color in draw mode
2023-03-29 04:33:19 +02:00
"licenses": "MIT",
"repository": "https://github.com/websockets/ws",
"publisher": "Einar Otto Stangvik",
"email": "einaros@gmail.com",
"path": "node_modules/ws",
"licenseFile": "node_modules/ws/LICENSE"
},
"xml-name-validator@4.0.0": {
"licenses": "Apache-2.0",
"repository": "https://github.com/jsdom/xml-name-validator",
"publisher": "Domenic Denicola",
"email": "d@domenic.me",
"path": "node_modules/xml-name-validator",
"licenseFile": "node_modules/xml-name-validator/LICENSE.txt"
},
"xmlchars@2.2.0": {
"licenses": "MIT",
"repository": "https://github.com/lddubeau/xmlchars",
"publisher": "Louis-Dominique Dubeau",
"email": "ldd@lddubeau.com",
"path": "node_modules/xmlchars",
"licenseFile": "node_modules/xmlchars/LICENSE"
2020-11-12 12:07:59 +01:00
}
2020-11-12 10:54:13 +01:00
}