anki/ts/deck-options/EnumSelector.svelte

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<!--
Copyright: Ankitects Pty Ltd and contributors
License: GNU AGPL, version 3 or later; http://www.gnu.org/licenses/agpl.html
-->
<script lang="ts">
import { pageTheme } from "../sveltelib/theme";
export let choices: string[];
export let value: number = 0;
V3 parent limits (#1638) * avoid repinning Rust deps by default * add id_tree dependency * Respect intermediate child limits in v3 * Test new behaviour of v3 counts * Rework v3 queue building to respect parent limits * Add missing did field to SQL query * Fix `LimitTreeMap::is_exhausted()` * Rework tree building logic https://github.com/ankitects/anki/pull/1638#discussion_r798328734 * Add timer for build_queues() * `is_exhausted()` -> `limit_reached()` * Move context and limits into `QueueBuilder` This allows for moving more logic into QueueBuilder, so less passing around of arguments. Unfortunately, some tests will require additional work to set up. * Fix stop condition in new_cards_by_position * Fix order gather order of new cards by deck * Add scheduler/queue/builder/burying.rs * Fix bad tree due to unsorted child decks * Fix comment * Fix `cap_new_to_review_rec()` * Add test for new card gathering * Always sort `child_decks()` * Fix deck removal in `cap_new_to_review_rec()` * Fix sibling ordering in new card gathering * Remove limits for deck total count with children * Add random gather order * Remove bad sibling order handling All routines ensure ascending order now. Also do some other minor refactoring. * Remove queue truncating All routines stop now as soon as the root limit is reached. * Move deck fetching into `QueueBuilder::new()` * Rework new card gather and sort options https://github.com/ankitects/anki/pull/1638#issuecomment-1032173013 * Disable new sort order choices ... depending on set gather order. * Use enum instead of numbers * Ensure valid sort order setting * Update new gather and sort order tooltips * Warn about random insertion order with v3 * Revert "Add timer for build_queues()" This reverts commit c9f5fc6ebe87953c17a0c842990b009b5596c69c. * Update rslib/src/storage/card/mod.rs (dae) * minor wording tweaks to the tooltips (dae) + move legacy strings to bottom + consistent capitalization (our leech action still needs fixing, but that will require introducing a new 'suspend card' string as the existing one is used elsewhere as well)
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export let disabled: number[] = [];
</script>
<select
bind:value
class:nightMode={$pageTheme.isDark}
class:visible-down-arrow={$pageTheme.isDark}
class="enum-selector form-select"
>
{#each choices as choice, idx}
V3 parent limits (#1638) * avoid repinning Rust deps by default * add id_tree dependency * Respect intermediate child limits in v3 * Test new behaviour of v3 counts * Rework v3 queue building to respect parent limits * Add missing did field to SQL query * Fix `LimitTreeMap::is_exhausted()` * Rework tree building logic https://github.com/ankitects/anki/pull/1638#discussion_r798328734 * Add timer for build_queues() * `is_exhausted()` -> `limit_reached()` * Move context and limits into `QueueBuilder` This allows for moving more logic into QueueBuilder, so less passing around of arguments. Unfortunately, some tests will require additional work to set up. * Fix stop condition in new_cards_by_position * Fix order gather order of new cards by deck * Add scheduler/queue/builder/burying.rs * Fix bad tree due to unsorted child decks * Fix comment * Fix `cap_new_to_review_rec()` * Add test for new card gathering * Always sort `child_decks()` * Fix deck removal in `cap_new_to_review_rec()` * Fix sibling ordering in new card gathering * Remove limits for deck total count with children * Add random gather order * Remove bad sibling order handling All routines ensure ascending order now. Also do some other minor refactoring. * Remove queue truncating All routines stop now as soon as the root limit is reached. * Move deck fetching into `QueueBuilder::new()` * Rework new card gather and sort options https://github.com/ankitects/anki/pull/1638#issuecomment-1032173013 * Disable new sort order choices ... depending on set gather order. * Use enum instead of numbers * Ensure valid sort order setting * Update new gather and sort order tooltips * Warn about random insertion order with v3 * Revert "Add timer for build_queues()" This reverts commit c9f5fc6ebe87953c17a0c842990b009b5596c69c. * Update rslib/src/storage/card/mod.rs (dae) * minor wording tweaks to the tooltips (dae) + move legacy strings to bottom + consistent capitalization (our leech action still needs fixing, but that will require introducing a new 'suspend card' string as the existing one is used elsewhere as well)
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<option value={idx} disabled={disabled.includes(idx)}>{choice}</option>
{/each}
</select>
<style lang="scss">
@use "sass/night-mode" as nightmode;
@use "sass/button-mixins" as button;
.nightMode {
@include nightmode.input;
}
.enum-selector {
/* overwrite Bootstrap */
padding: 0.2rem 0.75rem;
}
.visible-down-arrow {
/* override the default down arrow */
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background-image: button.down-arrow(white);
}
</style>