anki/qt/tools/stubs/PyQt5/QtTest.pyi

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# The PEP 484 type hints stub file for the QtTest module.
#
# Generated by SIP 5.0.0
#
# Copyright (c) 2019 Riverbank Computing Limited <info@riverbankcomputing.com>
#
# This file is part of PyQt5.
#
# This file may be used under the terms of the GNU General Public License
# version 3.0 as published by the Free Software Foundation and appearing in
# the file LICENSE included in the packaging of this file. Please review the
# following information to ensure the GNU General Public License version 3.0
# requirements will be met: http://www.gnu.org/copyleft/gpl.html.
#
# If you do not wish to use this file under the terms of the GPL version 3.0
# then you may purchase a commercial license. For more information contact
# info@riverbankcomputing.com.
#
# This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE
# WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.
import typing
import sip
from PyQt5 import QtWidgets
from PyQt5 import QtCore
# Support for QDate, QDateTime and QTime.
import datetime
# Convenient type aliases.
PYQT_SIGNAL = typing.Union[QtCore.pyqtSignal, QtCore.pyqtBoundSignal]
PYQT_SLOT = typing.Union[typing.Callable[..., None], QtCore.pyqtBoundSignal]
# Convenient aliases for complicated OpenGL types.
PYQT_OPENGL_ARRAY = typing.Union[typing.Sequence[int], typing.Sequence[float],
sip.Buffer, None]
PYQT_OPENGL_BOUND_ARRAY = typing.Union[typing.Sequence[int],
typing.Sequence[float], sip.Buffer, int, None]
class QAbstractItemModelTester(QtCore.QObject):
class FailureReportingMode(int): ...
QtTest = ... # type: 'QAbstractItemModelTester.FailureReportingMode'
Warning = ... # type: 'QAbstractItemModelTester.FailureReportingMode'
Fatal = ... # type: 'QAbstractItemModelTester.FailureReportingMode'
@typing.overload
def __init__(self, model: QtCore.QAbstractItemModel, parent: typing.Optional[QtCore.QObject] = ...) -> None: ...
@typing.overload
def __init__(self, model: QtCore.QAbstractItemModel, mode: 'QAbstractItemModelTester.FailureReportingMode', parent: typing.Optional[QtCore.QObject] = ...) -> None: ...
def failureReportingMode(self) -> 'QAbstractItemModelTester.FailureReportingMode': ...
def model(self) -> QtCore.QAbstractItemModel: ...
class QSignalSpy(QtCore.QObject):
def __init__(self, signal: pyqtBoundSignal) -> None: ...
def __delitem__(self, i: int) -> None: ...
def __setitem__(self, i: int, value: typing.Iterable[typing.Any]) -> None: ...
def __getitem__(self, i: int) -> typing.List[typing.Any]: ...
def __len__(self) -> int: ...
def wait(self, timeout: int = ...) -> bool: ...
def signal(self) -> QtCore.QByteArray: ...
def isValid(self) -> bool: ...
class QTest(sip.simplewrapper):
class KeyAction(int): ...
Press = ... # type: 'QTest.KeyAction'
Release = ... # type: 'QTest.KeyAction'
Click = ... # type: 'QTest.KeyAction'
Shortcut = ... # type: 'QTest.KeyAction'
class QTouchEventSequence(sip.simplewrapper):
def __init__(self, a0: 'QTest.QTouchEventSequence') -> None: ...
def commit(self, processEvents: bool = ...) -> None: ...
def stationary(self, touchId: int) -> 'QTest.QTouchEventSequence': ...
@typing.overload
def release(self, touchId: int, pt: QtCore.QPoint, window: typing.Optional[QtGui.QWindow] = ...) -> 'QTest.QTouchEventSequence': ...
@typing.overload
def release(self, touchId: int, pt: QtCore.QPoint, widget: QtWidgets.QWidget) -> 'QTest.QTouchEventSequence': ...
@typing.overload
def move(self, touchId: int, pt: QtCore.QPoint, window: typing.Optional[QtGui.QWindow] = ...) -> 'QTest.QTouchEventSequence': ...
@typing.overload
def move(self, touchId: int, pt: QtCore.QPoint, widget: QtWidgets.QWidget) -> 'QTest.QTouchEventSequence': ...
@typing.overload
def press(self, touchId: int, pt: QtCore.QPoint, window: typing.Optional[QtGui.QWindow] = ...) -> 'QTest.QTouchEventSequence': ...
@typing.overload
def press(self, touchId: int, pt: QtCore.QPoint, widget: QtWidgets.QWidget) -> 'QTest.QTouchEventSequence': ...
@typing.overload
def touchEvent(self, widget: QtWidgets.QWidget, device: QtGui.QTouchDevice) -> 'QTest.QTouchEventSequence': ...
@typing.overload
def touchEvent(self, window: QtGui.QWindow, device: QtGui.QTouchDevice) -> 'QTest.QTouchEventSequence': ...
@typing.overload
def qWaitForWindowExposed(self, window: QtGui.QWindow, timeout: int = ...) -> bool: ...
@typing.overload
def qWaitForWindowExposed(self, widget: QtWidgets.QWidget, timeout: int = ...) -> bool: ...
@typing.overload
def qWaitForWindowActive(self, window: QtGui.QWindow, timeout: int = ...) -> bool: ...
@typing.overload
def qWaitForWindowActive(self, widget: QtWidgets.QWidget, timeout: int = ...) -> bool: ...
def qWait(self, ms: int) -> None: ...
@typing.overload
def mouseRelease(self, widget: QtWidgets.QWidget, button: QtCore.Qt.MouseButton, modifier: typing.Union[QtCore.Qt.KeyboardModifiers, QtCore.Qt.KeyboardModifier] = ..., pos: QtCore.QPoint = ..., delay: int = ...) -> None: ...
@typing.overload
def mouseRelease(self, window: QtGui.QWindow, button: QtCore.Qt.MouseButton, modifier: typing.Union[QtCore.Qt.KeyboardModifiers, QtCore.Qt.KeyboardModifier] = ..., pos: QtCore.QPoint = ..., delay: int = ...) -> None: ...
@typing.overload
def mousePress(self, widget: QtWidgets.QWidget, button: QtCore.Qt.MouseButton, modifier: typing.Union[QtCore.Qt.KeyboardModifiers, QtCore.Qt.KeyboardModifier] = ..., pos: QtCore.QPoint = ..., delay: int = ...) -> None: ...
@typing.overload
def mousePress(self, window: QtGui.QWindow, button: QtCore.Qt.MouseButton, modifier: typing.Union[QtCore.Qt.KeyboardModifiers, QtCore.Qt.KeyboardModifier] = ..., pos: QtCore.QPoint = ..., delay: int = ...) -> None: ...
@typing.overload
def mouseMove(self, widget: QtWidgets.QWidget, pos: QtCore.QPoint = ..., delay: int = ...) -> None: ...
@typing.overload
def mouseMove(self, window: QtGui.QWindow, pos: QtCore.QPoint = ..., delay: int = ...) -> None: ...
@typing.overload
def mouseDClick(self, widget: QtWidgets.QWidget, button: QtCore.Qt.MouseButton, modifier: typing.Union[QtCore.Qt.KeyboardModifiers, QtCore.Qt.KeyboardModifier] = ..., pos: QtCore.QPoint = ..., delay: int = ...) -> None: ...
@typing.overload
def mouseDClick(self, window: QtGui.QWindow, button: QtCore.Qt.MouseButton, modifier: typing.Union[QtCore.Qt.KeyboardModifiers, QtCore.Qt.KeyboardModifier] = ..., pos: QtCore.QPoint = ..., delay: int = ...) -> None: ...
@typing.overload
def mouseClick(self, widget: QtWidgets.QWidget, button: QtCore.Qt.MouseButton, modifier: typing.Union[QtCore.Qt.KeyboardModifiers, QtCore.Qt.KeyboardModifier] = ..., pos: QtCore.QPoint = ..., delay: int = ...) -> None: ...
@typing.overload
def mouseClick(self, window: QtGui.QWindow, button: QtCore.Qt.MouseButton, modifier: typing.Union[QtCore.Qt.KeyboardModifiers, QtCore.Qt.KeyboardModifier] = ..., pos: QtCore.QPoint = ..., delay: int = ...) -> None: ...
@typing.overload
def keySequence(self, widget: QtWidgets.QWidget, keySequence: typing.Union[QtGui.QKeySequence, QtGui.QKeySequence.StandardKey, str, int]) -> None: ...
@typing.overload
def keySequence(self, window: QtGui.QWindow, keySequence: typing.Union[QtGui.QKeySequence, QtGui.QKeySequence.StandardKey, str, int]) -> None: ...
@typing.overload
def keyRelease(self, widget: QtWidgets.QWidget, key: QtCore.Qt.Key, modifier: typing.Union[QtCore.Qt.KeyboardModifiers, QtCore.Qt.KeyboardModifier] = ..., delay: int = ...) -> None: ...
@typing.overload
def keyRelease(self, widget: QtWidgets.QWidget, key: str, modifier: typing.Union[QtCore.Qt.KeyboardModifiers, QtCore.Qt.KeyboardModifier] = ..., delay: int = ...) -> None: ...
@typing.overload
def keyRelease(self, window: QtGui.QWindow, key: QtCore.Qt.Key, modifier: typing.Union[QtCore.Qt.KeyboardModifiers, QtCore.Qt.KeyboardModifier] = ..., delay: int = ...) -> None: ...
@typing.overload
def keyRelease(self, window: QtGui.QWindow, key: str, modifier: typing.Union[QtCore.Qt.KeyboardModifiers, QtCore.Qt.KeyboardModifier] = ..., delay: int = ...) -> None: ...
@typing.overload
def keyPress(self, widget: QtWidgets.QWidget, key: QtCore.Qt.Key, modifier: typing.Union[QtCore.Qt.KeyboardModifiers, QtCore.Qt.KeyboardModifier] = ..., delay: int = ...) -> None: ...
@typing.overload
def keyPress(self, widget: QtWidgets.QWidget, key: str, modifier: typing.Union[QtCore.Qt.KeyboardModifiers, QtCore.Qt.KeyboardModifier] = ..., delay: int = ...) -> None: ...
@typing.overload
def keyPress(self, window: QtGui.QWindow, key: QtCore.Qt.Key, modifier: typing.Union[QtCore.Qt.KeyboardModifiers, QtCore.Qt.KeyboardModifier] = ..., delay: int = ...) -> None: ...
@typing.overload
def keyPress(self, window: QtGui.QWindow, key: str, modifier: typing.Union[QtCore.Qt.KeyboardModifiers, QtCore.Qt.KeyboardModifier] = ..., delay: int = ...) -> None: ...
@typing.overload
def keyEvent(self, action: 'QTest.KeyAction', widget: QtWidgets.QWidget, key: QtCore.Qt.Key, modifier: typing.Union[QtCore.Qt.KeyboardModifiers, QtCore.Qt.KeyboardModifier] = ..., delay: int = ...) -> None: ...
@typing.overload
def keyEvent(self, action: 'QTest.KeyAction', widget: QtWidgets.QWidget, ascii: str, modifier: typing.Union[QtCore.Qt.KeyboardModifiers, QtCore.Qt.KeyboardModifier] = ..., delay: int = ...) -> None: ...
@typing.overload
def keyEvent(self, action: 'QTest.KeyAction', window: QtGui.QWindow, key: QtCore.Qt.Key, modifier: typing.Union[QtCore.Qt.KeyboardModifiers, QtCore.Qt.KeyboardModifier] = ..., delay: int = ...) -> None: ...
@typing.overload
def keyEvent(self, action: 'QTest.KeyAction', window: QtGui.QWindow, ascii: str, modifier: typing.Union[QtCore.Qt.KeyboardModifiers, QtCore.Qt.KeyboardModifier] = ..., delay: int = ...) -> None: ...
def keyClicks(self, widget: QtWidgets.QWidget, sequence: str, modifier: typing.Union[QtCore.Qt.KeyboardModifiers, QtCore.Qt.KeyboardModifier] = ..., delay: int = ...) -> None: ...
@typing.overload
def keyClick(self, widget: QtWidgets.QWidget, key: QtCore.Qt.Key, modifier: typing.Union[QtCore.Qt.KeyboardModifiers, QtCore.Qt.KeyboardModifier] = ..., delay: int = ...) -> None: ...
@typing.overload
def keyClick(self, widget: QtWidgets.QWidget, key: str, modifier: typing.Union[QtCore.Qt.KeyboardModifiers, QtCore.Qt.KeyboardModifier] = ..., delay: int = ...) -> None: ...
@typing.overload
def keyClick(self, window: QtGui.QWindow, key: QtCore.Qt.Key, modifier: typing.Union[QtCore.Qt.KeyboardModifiers, QtCore.Qt.KeyboardModifier] = ..., delay: int = ...) -> None: ...
@typing.overload
def keyClick(self, window: QtGui.QWindow, key: str, modifier: typing.Union[QtCore.Qt.KeyboardModifiers, QtCore.Qt.KeyboardModifier] = ..., delay: int = ...) -> None: ...
def qSleep(self, ms: int) -> None: ...