45 lines
1.0 KiB
Java

package fr.enssat.BoulderDash.models.displayableElement;
/**
* DirtModel
*
* Represents the dirt in the game.
*
* @author Colin Leverger <me@colinleverger.fr>
* @since 2015-06-19
*/
public class DirtModel extends DisplayableElementModel {
private static String spriteName;
private static boolean isDestructible;
private static boolean canMove;
private static boolean impactExplosive;
private static boolean animate;
private static int priority;
private static boolean falling;
private static String collideSound;
/**
* Static dataset
* Specifies the physical parameters of the object
*/
static {
spriteName = "dirt";
isDestructible = true;
canMove = false;
impactExplosive = false;
animate = false;
priority = 0;
falling = false;
collideSound = null;
}
/**
* Class constructor
*/
DirtModel() {
super(isDestructible, canMove, spriteName, priority, impactExplosive, animate, falling, collideSound);
this.loadSprite(spriteName);
}
}