A B C D E F G H I K L M N O P R S T U W

## S

setAnimate(boolean) - Method in class fr.enssat.BoulderDash.models.DisplayableElementModel
  Sets the 'animate' value
setChoiceValue(String) - Method in class fr.enssat.BoulderDash.views.MenuLevelSelector
  Sets the choice value
setCollideSound(String) - Method in class fr.enssat.BoulderDash.models.DisplayableElementModel
  Sets the collide sound of the object
setCollisionDone(boolean) - Method in class fr.enssat.BoulderDash.models.RockfordModel
  Sets whether Rockford collision has been handled or not
setConvertibleValue(boolean) - Method in class fr.enssat.BoulderDash.models.DisplayableElementModel
  Sets the convertible value of the object
setDiamondsToCatch(int) - Method in class fr.enssat.BoulderDash.helpers.LevelLoadHelper
  Sets the number of Diamonds to catch
setFalling(boolean) - Method in class fr.enssat.BoulderDash.models.DisplayableElementModel
  Sets the falling state of the object
setGamePaused(boolean) - Method in class fr.enssat.BoulderDash.models.LevelModel
  Set the gamePaused variable
setGameRunning(boolean) - Method in class fr.enssat.BoulderDash.models.LevelModel
  sets the game to a defined state
setGameView(GameView) - Method in class fr.enssat.BoulderDash.controllers.GameController
  Set the gameView
setHasExplosed(boolean) - Method in class fr.enssat.BoulderDash.models.RockfordModel
  Set rockford exploded state
setImpactExplosive(boolean) - Method in class fr.enssat.BoulderDash.models.DisplayableElementModel
  Sets the 'impact explosive' value
setLevelEditorView(LevelEditorView) - Method in class fr.enssat.BoulderDash.controllers.LevelEditorController
  Sets the level editor view
setMenuView() - Method in class fr.enssat.BoulderDash.controllers.NavigationBetweenViewController
  Set the first view
setMode(String) - Method in class fr.enssat.BoulderDash.models.LevelModel
  Set the mode where this levelModel is used
setPickedBlockValue(String) - Method in class fr.enssat.BoulderDash.views.LevelEditorView
  Sets picked block value
setPickedLevelIdentifier(String) - Method in class fr.enssat.BoulderDash.controllers.NavigationBetweenViewController
  Set the pickedLevelIdentifier
setPositionOfRockford(int, int) - Method in class fr.enssat.BoulderDash.models.LevelModel
  Sets the new Rockford position
setPriority(int) - Method in class fr.enssat.BoulderDash.models.DisplayableElementModel
  Sets the priority of the object
setRemainingsDiamonds(int) - Method in class fr.enssat.BoulderDash.models.GameInformationModel
  Sets the number of remainingDiamonds
setRockfordInstance(RockfordModel) - Method in class fr.enssat.BoulderDash.helpers.LevelLoadHelper
  Sets the instance of Rockford
setRockfordPositionX(int) - Method in class fr.enssat.BoulderDash.helpers.LevelLoadHelper
  Sets the horizontal position of the Rockford element
setRockfordPositionY(int) - Method in class fr.enssat.BoulderDash.helpers.LevelLoadHelper
  Sets the vertical position of the Rockford element
setScore(int) - Method in class fr.enssat.BoulderDash.models.GameInformationModel
  Sets the score
setSelectedLevel(String) - Method in class fr.enssat.BoulderDash.views.LevelEditorView
  Sets selected level
setSelectedValue(String) - Method in class fr.enssat.BoulderDash.views.MenuLevelSelector
  Selects a given value
setShowCursor(boolean) - Method in class fr.enssat.BoulderDash.models.LevelModel
  Sets whether cursor is to be shown or not
setSizeHeight(int) - Method in class fr.enssat.BoulderDash.models.LevelModel
  Sets the level vertical size
setSizeWidth(int) - Method in class fr.enssat.BoulderDash.models.LevelModel
  Sets the level horizontal size
setSpeed(int) - Method in class fr.enssat.BoulderDash.models.RockfordModel
setSprite(BufferedImage) - Method in class fr.enssat.BoulderDash.models.DisplayableElementModel
  Sets the sprite
setTimer(int) - Method in class fr.enssat.BoulderDash.models.GameInformationModel
  Sets the timer
SoundJLayerBridge - Class in fr.enssat.BoulderDash.bridges
  SoundJLayerBridge Sound bridge to the JLayer library.
SoundJLayerBridge(String) - Constructor for class fr.enssat.BoulderDash.bridges.SoundJLayerBridge
  Class constructor
startMusic(String) - Method in class fr.enssat.BoulderDash.helpers.AudioLoadHelper
  Starts game music
startRunningDown() - Method in class fr.enssat.BoulderDash.models.RockfordModel
  Rockford running down
startRunningLeft() - Method in class fr.enssat.BoulderDash.models.RockfordModel
  Starts moving Rockford to the left
startRunningRight() - Method in class fr.enssat.BoulderDash.models.RockfordModel
  Starts moving Rockford to the right
startRunningUp() - Method in class fr.enssat.BoulderDash.models.RockfordModel
  Rockford running up
startStaying() - Method in class fr.enssat.BoulderDash.models.RockfordModel
  Stops the Rockford movement
SteelWallModel - Class in fr.enssat.BoulderDash.models
  SteelWallModel Represents the steelWall
SteelWallModel() - Constructor for class fr.enssat.BoulderDash.models.SteelWallModel
  Class constructor
stop() - Method in class fr.enssat.BoulderDash.bridges.SoundJLayerBridge
  Stops the target sound
stopMusic() - Method in class fr.enssat.BoulderDash.helpers.AudioLoadHelper
  Stops game music

A B C D E F G H I K L M N O P R S T U W